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Urscrewed

Goodbye, quitting, leaving, urscrewed, as always.

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After around 5 years of playing, on and off ive decided to quit the game. For a few reasons.

 

1. Unbalance, yes the game has been balanced quite a few times with classes being nerfed and buffed accordingly, but the unbalance that im talking about is the difference between spenders and non spenders. I know you need money to develop the game and i know many more companies which have spending issues much more insane than AiGrind so i applaud you on that.

 

But despite this, it is still very diffult for new players to progress in the game, not only is getting new items very very diffcult, there are no proper guides or walkthroughs on hoe to play warspear. Sure, the game help you in the first few quests, by directing you in ehat to do, but aside from that its very difficult. The game is unable to keep players, most players probably quit before they even get to irselnort.

 

I personally enjoy late game much more when your gear is well amped and in general its much more fun than being low level. But to get to a decent position in the game takes way too damn long, players quit because it takes so much effort, time and frustration just to complete a town's quests. 

 

2. Community, the warspear community is somewhat less toxic when it comes to communities especially when comparing them to games like League of legends and World of Warcraft. But despite this, the game community is still very unfriendly and promotes a dog eat dog world/society. MMORPG's are places where players collaborate to help each other, but the game doesnt offer many places where people are needed for their ability to connect and doesnt award people who help others.

 

The game doesnt encourage helping in many ways, no drops for high levels in low level dungeons (Even spheres and pots), Takes lots of time to walk to different maps, switching islands takes gold that accumulates easily into a lot of it. Thus, players who are new feel a sense of disconnection and unwant in general, not able to gain help to defeat a boss on the first isle and the game gets uninstalled. 

 

One way that developers could correct this eould be to give terrible drops or achievements in helping others. Not only would this bring the community together with newbies but also promote more positive gameplay. Because the current game status is where the overpowered players spam with their own guild. While regular players are never invited or rarely ever participate. basically. if you arent in the top guild, you wont get anywhere very quickly.

 

World chat is also a big problem for the game, where racial slurs and constantly mumbled with no consequences, very surprising since the same word could get your channel banned on twitch. The profanity filter should be on NO MATTER WHAT, and constantly swearing or being racist should be penalised with chat bans or perma account bans. Action has to be taken against those who share accounts, and promote a negative gameplay style, more has to be done to keep players from leaving this very quittable game.

 

3. Boredom/ Repetition, warspear online rarely has event nowadays, one at spring, halloween and christmas, with a double drop event every 2 months or so. But in between these time periods there is nothing interesting to do, after you have maxed reputation, completed all crafts, done all quests, maxed gear, there is simply nothing to do. There is no goal to attain after a certain level as nothing grabs your attention. Few people actually continue to quest at t1~t2 avyondil after reaching 1.8k reputation as the grind simply isnt worth it, and doing marakosh/ pelion (elf) every single day becomes repetitive especially when you go with similar people each day.

 

Not only are quests, dungeons and maps uninteresting as the game goes on. Classes also become boring, nothing is ever experimented in warspear as they are never viable to begin with. There is a reason nobody maxes explosive trap on ranger, because it sucks. There is a reason there are never any full block paladins, because they get outscaled, outclassed and outdamaged by so many better options. Why are there no full dodge rangers, or full parry bladedancers? Because these stats are completely overruled by much more overbearing stats like damage, defence and lifesteal. 

 

4. Effort, skill capping. The game becomes very boring for most people because this game does not reward players for skill, this game is almost 99% pay to win because as long as you have good gear stomping the enemy is much easier. You will never see a +5 mage defeat a +9 kage or same items, not only because is no skill required in casting spells but also because the damage a +9 mage does is significantly higher than a +5 one. It does not matter how well the weaker mage plays, he will still be called a noob for losing. Sure, you may have to be able to cast your stuns on deathknight in the correct order but do you think a +5 dk could kill a +9 dk of same items? No, Impossible.

 

One way devs could fix this issue would be to make skills non targetting, thus eliminating a continuos stun if the enemy could dodge them. Not only would this bring much more skill based gameplay, it would cause fights to become much more intense, reward players for skill, and better amped players would still have an advantage though less important because of it.

 

Ive ranted for quite a bit now and my fingers are beginning to hurt from this typing. Ill probably move to a game that rewards skill much more than power, a game that encourages good behaviour, a game that treats all players fairly, a game where players feel glad to be a part of.

 

Ill still roam these forums for unsuspecting fools to assassinate, but apart from that, i will rarely ever login again to my account, i wish you guys all the best of luck. Thanks for making these past 5 years a good experience, Daria, Julie, Peter_Munk, R0land, and all other admins, for the other dedicated players and forum stalkers, to in game friends and those who i have spent time with.

 

My name is urscrewed, the best free ranger on eu emerald, and for the final time, peace out.:drinks:

 

p.s. Also love how im finishing on 420 posts. xD

Edited by Urscrewed

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The obligatory "can I have your stuff" post:

You really wouldn't mind if you parted of some of your items, would you? The Orphan Paladin Foundation for Orphaned Paladins (OPFOP) would be grateful...

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i love warspear.

 

but it's simply another shop mmo.. what warspear offers for casual/non-spender and what it provides to shoppers is worlds apart.. most players (my friends whom I've tried to introduce to ws included) scoff even at the idea of anything other than subscription.. which I wish was a stance more commonly held among gamers these days and in that way we might see less games reaching out for our pockets and instead reaching in to their collective heads on how to optimize their game for the players instead of for the buck.

 

but alas, it is 2017, where dropping $$ into an application for shit returns is considered gaming. This irks me and is primarily my reason for quitting ws so often.. 

 

over the years it's clear to see which way warspear is leaning, the intent to coax you into and keep you in microtransactions is priority #1. 

 

anyhow, i hope you discover the call of shimmering golden loot in some other game. good luck to you brother! 

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3 hours ago, Omercix said:

You started on the wrong side of the game , come mc side join me , join my clan , lets make videos together and lets run for the castles on the upcoming update :cry2:

 

the actually sounds fun :3 ill consider it

1 hour ago, Hamstring said:

i love warspear.

 

but it's simply another shop mmo.. what warspear offers for casual/non-spender and what it provides to shoppers is worlds apart.. most players (my friends whom I've tried to introduce to ws included) scoff even at the idea of anything other than subscription.. which I wish was a stance more commonly held among gamers these days and in that way we might see less games reaching out for our pockets and instead reaching in to their collective heads on how to optimize their game for the players instead of for the buck.

 

but alas, it is 2017, where dropping $$ into an application for shit returns is considered gaming. This irks me and is primarily my reason for quitting ws so often.. 

 

over the years it's clear to see which way warspear is leaning, the intent to coax you into and keep you in microtransactions is priority #1. 

 

anyhow, i hope you discover the call of shimmering golden loot in some other game. good luck to you brother! 

 

yeh i agree with you i would much rather prefer a mmo where you had a subscription and much more fair competition.

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The only way they could do what you're asking is deleting the game and creating another. This game is built on the pay to winness. But please go to MC side and make a Hunter. Come to the dark side :hehe:

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i think this game should develop its graphics...too poor to see..sometimes my friends say, ye kya khel raha he.(what are u playing):haha:.play something good 

like ******* ******* game..

 

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1 hour ago, Ghostv said:

The only way they could do what you're asking is deleting the game and creating another. This game is built on the pay to winness. But please go to MC side and make a Hunter. Come to the dark side :hehe:

 

the dark side?? :biggrin:

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17 hours ago, Urscrewed said:

p.s. Also love how im finishing on 420 posts. xD

 

its 423 now stop talking :blink:

 

Just kidding XD I know how much WS can suck but the only thing that keeps me hooked into the game is the community, I have tried other games but didnt find a similar community. But as you said the good chunk is depleting fast and being filled with toxic crowd.....:boohoo-crazy-rabbit-emoticon:

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19 hours ago, Urscrewed said:

After around 5 years of playing, on and off ive decided to quit the game. For a few reasons.

 

1. Unbalance, yes the game has been balanced quite a few times with classes being nerfed and buffed accordingly, but the unbalance that im talking about is the difference between spenders and non spenders. I know you need money to develop the game and i know many more companies which have spending issues much more insane than AiGrind so i applaud you on that.

 

But despite this, it is still very diffult for new players to progress in the game, not only is getting new items very very diffcult, there are no proper guides or walkthroughs on hoe to play warspear. Sure, the game help you in the first few quests, by directing you in ehat to do, but aside from that its very difficult. The game is unable to keep players, most players probably quit before they even get to irselnort.

 

I personally enjoy late game much more when your gear is well amped and in general its much more fun than being low level. But to get to a decent position in the game takes way too damn long, players quit because it takes so much effort, time and frustration just to complete a town's quests. 

 

2. Community, the warspear community is somewhat less toxic when it comes to communities especially when comparing them to games like League of legends and World of Warcraft. But despite this, the game community is still very unfriendly and promotes a dog eat dog world/society. MMORPG's are places where players collaborate to help each other, but the game doesnt offer many places where people are needed for their ability to connect and doesnt award people who help others.

 

The game doesnt encourage helping in many ways, no drops for high levels in low level dungeons (Even spheres and pots), Takes lots of time to walk to different maps, switching islands takes gold that accumulates easily into a lot of it. Thus, players who are new feel a sense of disconnection and unwant in general, not able to gain help to defeat a boss on the first isle and the game gets uninstalled. 

 

One way that developers could correct this eould be to give terrible drops or achievements in helping others. Not only would this bring the community together with newbies but also promote more positive gameplay. Because the current game status is where the overpowered players spam with their own guild. While regular players are never invited or rarely ever participate. basically. if you arent in the top guild, you wont get anywhere very quickly.

 

World chat is also a big problem for the game, where racial slurs and constantly mumbled with no consequences, very surprising since the same word could get your channel banned on twitch. The profanity filter should be on NO MATTER WHAT, and constantly swearing or being racist should be penalised with chat bans or perma account bans. Action has to be taken against those who share accounts, and promote a negative gameplay style, more has to be done to keep players from leaving this very quittable game.

 

3. Boredom/ Repetition, warspear online rarely has event nowadays, one at spring, halloween and christmas, with a double drop event every 2 months or so. But in between these time periods there is nothing interesting to do, after you have maxed reputation, completed all crafts, done all quests, maxed gear, there is simply nothing to do. There is no goal to attain after a certain level as nothing grabs your attention. Few people actually continue to quest at t1~t2 avyondil after reaching 1.8k reputation as the grind simply isnt worth it, and doing marakosh/ pelion (elf) every single day becomes repetitive especially when you go with similar people each day.

 

Not only are quests, dungeons and maps uninteresting as the game goes on. Classes also become boring, nothing is ever experimented in warspear as they are never viable to begin with. There is a reason nobody maxes explosive trap on ranger, because it sucks. There is a reason there are never any full block paladins, because they get outscaled, outclassed and outdamaged by so many better options. Why are there no full dodge rangers, or full parry bladedancers? Because these stats are completely overruled by much more overbearing stats like damage, defence and lifesteal. 

 

4. Effort, skill capping. The game becomes very boring for most people because this game does not reward players for skill, this game is almost 99% pay to win because as long as you have good gear stomping the enemy is much easier. You will never see a +5 mage defeat a +9 kage or same items, not only because is no skill required in casting spells but also because the damage a +9 mage does is significantly higher than a +5 one. It does not matter how well the weaker mage plays, he will still be called a noob for losing. Sure, you may have to be able to cast your stuns on deathknight in the correct order but do you think a +5 dk could kill a +9 dk of same items? No, Impossible.

 

One way devs could fix this issue would be to make skills non targetting, thus eliminating a continuos stun if the enemy could dodge them. Not only would this bring much more skill based gameplay, it would cause fights to become much more intense, reward players for skill, and better amped players would still have an advantage though less important because of it.

 

Ive ranted for quite a bit now and my fingers are beginning to hurt from this typing. Ill probably move to a game that rewards skill much more than power, a game that encourages good behaviour, a game that treats all players fairly, a game where players feel glad to be a part of.

 

Ill still roam these forums for unsuspecting fools to assassinate, but apart from that, i will rarely ever login again to my account, i wish you guys all the best of luck. Thanks for making these past 5 years a good experience, Daria, Julie, Peter_Munk, R0land, and all other admins, for the other dedicated players and forum stalkers, to in game friends and those who i have spent time with.

 

My name is urscrewed, the best free ranger on eu emerald, and for the final time, peace out.:drinks:

 

p.s. Also love how im finishing on 420 posts. xD

 

 

1.Most of guides needed for new players is already there in guides section. I would recommend one guide that needs to be made about each class, about their skills( of what is the difference of each skill at different level with accurate data). Example: The difference between Bladedancer's sap 3/5 and 5/5.

 

2. I agree with the world chat nuisance,  the profanity filter should always be on and the player must be muted after getting warnings for using profane language, by the system.

 

3.About the weeks other than event days, i hope devs introduce something to make regular players alive.

 

Many skills of all classes are made useless, so 95% players  switch to similar build that is most effective. I mean, we dont see any variety in the builds of classes. Every skill of every class should be made useful in somewhat way.( About the explosive trap, there a ranger in our guild who uses 4/4 explosive trap , he plants all traps at same position(around4-5), and make all ads come near it and he uses with blessing and you will see boom! -coz its aoe. very quite useful in black elm farming and technopolis dgs)

 

4. I really appreciate the your opinion about making skills non-targeting . This would actually show fair fight between players who have good reflexes than players who already click 3-4 skills in advance and just watch the screen.

 

 

 

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Hello there, and goodbye..

 

I can't even remember how our ways crossed in this game or when. I never watched a single of your videos, its not my style and i was bugging you to stop promote em in the chats we used to share. In the years that have passed i have to admit you are a rather nice and friendly player always in the search for something new. Now about the things you said, balance. This little simple yet so strong word has destroyed the best classes in the game in favour of others. Making them unwanted in parties, dungeons, hunts, even in arena. (talking about paladin, necromancer, barbarian, bladedancer and yes, even ranger too.) People get disappointed when the class and hero they love from one day to another is a walking piece of junk. Most quit the game. Some, the hopeless romantics ones say "i will try another class, i have so many friends in game" only to get their dreams crushed again. Now for the guides you suggest, they are indeed in forum by players that took time to write em, testing calculating again and again so they can help others. There were those like you that decided to make a video about it. More detailed easier to access. But when you want to play a game, no matter how hard it is you go through with it. I made a pala at the time where most quests were not yet translated to english and if you were lucky you had a green dot in the map. You went there and did try to figure it out. Was it a pickup quest? A kill quest? Just a chat with a friendly npc? That is what made the first players help each other. They had a reason to be friendly. Elves at least on emerald server have long forgotten they started at 1lvl. Most act like they were always +10 and 28lvl. In mc side people are still helpful and friendly, at least to me. So you should consider it to join the "dark side" but please stay away from the cookies. (they are mine) 

 

This is seb, hello and goodbye..

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Indeed Urscrewed, I also find that warspear is slowly degrading. Yes, the events and updates are appreciated, but the game in general is becoming too difficult. There are many unbalanced things about the game, and I would prefer it if instead of getting  new update/event, maybe some old gameplay bugs could be fixed. Classes are also quite unbalanced, and the new stat "Ferocity" is a huge problem for players who do not spend money. Another thing is that it is COMPLETELY UNFAIR is when something that already exists in the game is changed. For example, old players with +10 arena weapons are now useless in pve because of the added Ferocity to ALREADY EXISTING Resilience weapons. Another example is the norlant runes/crystals... There was absolutely no reason to make the runes fail, but now players who are new and dont spend money probably waste tons of gold trying to enchant equipment. It's seriously not fair! New things are always appreciated, BUT PLEASE LEAVE OLD THINGS ALONE!!!

:bad-luck-crazy-rabbit-emoticon:

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On 8/1/2017 at 2:05 PM, Gubs said:

Indeed Urscrewed, I also find that warspear is slowly degrading. Yes, the events and updates are appreciated, but the game in general is becoming too difficult. There are many unbalanced things about the game, and I would prefer it if instead of getting  new update/event, maybe some old gameplay bugs could be fixed. Classes are also quite unbalanced, and the new stat "Ferocity" is a huge problem for players who do not spend money. Another thing is that it is COMPLETELY UNFAIR is when something that already exists in the game is changed. For example, old players with +10 arena weapons are now useless in pve because of the added Ferocity to ALREADY EXISTING Resilience weapons. Another example is the norlant runes/crystals... There was absolutely no reason to make the runes fail, but now players who are new and dont spend money probably waste tons of gold trying to enchant equipment. It's seriously not fair! New things are always appreciated, BUT PLEASE LEAVE OLD THINGS ALONE!!!

:bad-luck-crazy-rabbit-emoticon:

You're right man the game is so hard because of those things you point out.

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On 01/08/2017 at 11:37 PM, koszpl said:

 

By the time you make hunter lvl 28, rangers will be fixed and playable again for PvP, you will regret it :blush: 

 i wish :haha:

15 hours ago, Metamorphine said:

Good point. If you found any good MMORPG,pm me on the forum. Cheers and good luck!

 

will do :bye:

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1 hour ago, ELASIRI said:

Just stop crying..... The only thing ws need is VIP system then hell its best game:dirol:

 

Hello welcome new member to these forums, i see you have managed the brain capacity to start a fire. Now you see this post was not meant to start drama, but seeing as though you went outside of your own time to find this post, means that you must acknowledge me in some way, but of course, i am a lowly civilian and you are the highest god.

 

What could i possibly say that would please you? Nothing i do will allow me to transcend you so i might as well say what comes to my mind what i associate elasiri and his earthogs with

 

~Earwigs (search it)

~Dying brain cells

~Rich tycoons who commit suicide after realisation that they have failed in their life quest for an actual life.

~Cancer (The damaged cells)

~The entirety of the toxicity and ego on the emerald server. Both elf and mc.

~The entirety of gold and signs and items and virginities he has bought for the past 5 years.

~The nudes that he bought, apparently gives him more ego* (i dont get this one)

~The constant non stop contest to stop people from removing him from his "throne" (non existent of course, but we let him have it because without it what would he be?)

~Going to great lengths to ensure his win, i.e. reporting lyzois, backstabbing players.

~Cancer (Have i gone over this?)

 

and lastly and finally

The ever lasting deterioration of this games final hope at a helpful and friendly community.

 

Lost.

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Just now, Tazoredge said:

clearly you didnt quit lol. but you do make sense , clickbait or not

 

I did actually quit for around 3 months to get my head into other things.

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