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Higgings

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Everything posted by Higgings

  1. You'll have to wait for a lot then, I fear.
  2. So the staue wasn't intended to work that way. Wew...
  3. As a DK, our only useful mean to survive is indeed Life Steal. Seeing it capped at 20% would be kinda painful indeed, but on the other hand it's also understandable the reason behind such suggestion. I love the war rework suggestion. Great suggestion over all!
  4. It depends whether you're basing your choice on coolness or efficiency. In the second case, go for paladin.
  5. With the incoming update we will see DKs being a bit more relevant in terms of group aid and support in general; it's indeed the first time we can see this being done for this class However, I believe that DK's Aura talent should not be that hardly nerfed, considering that it is necessary to spend 3 skill points for that skill in order to be somewhat useful, and it sounds like a waste if we consider that: A. The party must be near the DK. Condition not always possible to accomplish because not everyone always stays close to a tank (maybe damagers only. Not healers) B. It would be a bonus of 7.5% in ATK/DEF; it's nothing objectively that broken. You could achieve a better result from the Common Cards/Potions you can get as drop from quests. I think it would be much more fair having no cons for this Talent, considering the investment needed for it to be somewhat decent.
  6. It's currently more tanky than a DK
  7. Please, write another topic about the issue if you really feel the need to conversate about how weak rogues are. Necroposting goes against our forum rules ^^
  8. Asking has never speeded up the process. Just be patient; Links will eventually be shared ;)
  9. Let's just say there are yet a lot of steps to make. But it's a good start nonetheless
  10. This is a way to make other skills also worthy of attention.
  11. This update is game changing. Finally no more hybrid builds for "weaker" classes
  12. And how would this be a good way to test things, exactly? What kind of result would you expect from datas obtained by devs themselves playing the game using boosted items for this purpose during the ammount of time equals 1 week? This is not the way you test features properly. An actual process takes a lot of time. Sure, I would agree on twice a year, but once a week is kinda meaningless objectively. You don't see it because you are not the guy in charge of planning updates with new ideas everytime in a game 13 years old. You don't even need to be such a guy, tbf. All you need is a more realistic point of view. This makes no sense Did the idea of making new classes exactly to balance the old ones existing ever cross your mind? They added new classes so that to balance both sides with what they lack/need the most. They do even explain why they introduce such changes/classes now. Before it wasn't like this.
  13. The taming idea is indeed brilliant. One of the most popular features this event offered. I really hope they will give us the possibility to tame/craft the minion we need more in specific situations in the future.
  14. Hmm no, I Don't think it's the case. But you're trying to drop an extremely rare item, so it might be quite normal
  15. This is materially impossible to do. Have you ever updated a character maxing out every item just for the sake to have a character updated? If the answer is yes, then you'll certainly know that it isn't cheap. Nor it is convenient for devs doing so, because you'd have no datas at all to base said updates on. I'm not quite sure you got what I precedently meant. I meant more incomes in terms of money. You earn more money by updating new classes rather than making few little adjustments on already strong ones.
  16. You're confusing "being capable to AoE stun" with "being able to do it for a long time". Locks can indeed give a huge aid in this sense. Sure, they can't withstand damage as much as a templar would, but in terms of crowd control Locks have got a wider range of skills at their disposal. The only difference is that Templars can actually benefit from their own stunning abilities, making them more consistent in comparison with Locks. I'd personally say that you might see people arguing about their ridiculous survivability effects more than their stunning capabilities. Without them, they'd be as dangerous as a Lock. The fact that they can also stun is a consequence of another fact which is that they can live long enough to stun and help in this way even if seized by enemies, and that's even more ridiculous than everything else. Even Chieftains for example do provide some help with the CC, but you won't see them being blamed about their strenght because the average level Chieftain dies if being pulled in a crowd. You will see them being terribly strong in dmg output because in environements like arena you lack of one condition necessary to annihilate the class: the crowd. The same can't be said when we speak of certain elven classes, where a crowd is not enough to kill them thus you just end up stunning/disabling it and deal with the rest of the team. Stunning/Disabling is also a weak point, which in this game requires some good brain to practise or at least a synergistic team which you'll rarely find in random arenas. That's the point: classes on the elf side are simply more consistent and complete. However, that doesn't mean that Devs do prioritize one side more than the other; the proof is that MCs have been massively buffed in this last patch we had. In addition, there's litterally no income in investing in a side which is already strong and letting the other die. Balancements do provide them far more money.
  17. It can work the other way around. Why exactly elves and not mcs, if this was the case?
  18. Why should they? What do they earn by doing that?
  19. Congratulations to you all! Splendid works. The dedication you put is simply remarkable. Can't wait to see the next contest!
  20. This is stunning. Unbelievable. Great job bud!
  21. They don't need to, since they check statistics of the game. This is their source of infos related to the game.
  22. I'm going to watch you in the theaters in a month. Mind you, not to make a botch of things with the multiverse!
  23. It's not "secretly". It was a bug which now has been fixed
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