Jump to content


New Members
  • Posts

  • Joined

  • Last visited

Everything posted by Gubs

  1. I always appreciate the changes and effort from the devs because I have played for six years now, but I am quite upset about hidden changes that nerfed several skills. I main ranger, so I have found two hidden nerfs on him and one on druid. For ranger, Point Shooting skill has received a -5% damage nerf on level 4/4 going from 25% to 20%. Additionally, the "buff" to Ranger's Blessing supposedly increased the damage to 105% on level 5/5, yet the skill is now dealing less damage than basic attacks on level 5/5 with 90% of basic damage. For druid, the cooldown of Healing Dew was increased. For both the Point Shooting and Healing Dew skills, I understand the relevance of the changes; however, it is unfair to dedicated players to add these hidden changes without first testing or even mentioning them. I am thoroughly disappointed by these unannounced nerfs, and I ask that this change be reviewed. Lastly, and quite unrelated, I would ask that devs consider changing mechanic of ranger to be focused more on basic attack damage instead of having so many damage skills. For example, skills like seeker's Exacerbation or blade dancer's Power of Blades could be modified and replace skills like Ranger Blessing or Point Shooting so that ranger becomes more basic attack oriented. In my opinion, it makes more sense for blade dancers to have good skill damage and for rangers, much like seekers, to have good basic attack damage. Thank you; your time is much appreciated!
  2. PLEASE BUFF RANGER BITTERNESS, it's so unbalanced against mob groups and reflect rune Besides from this, thanks so much for reviewing old skills instead of just adding new ones! Appreciate the new balances!!!
  3. Indeed Urscrewed, I also find that warspear is slowly degrading. Yes, the events and updates are appreciated, but the game in general is becoming too difficult. There are many unbalanced things about the game, and I would prefer it if instead of getting new update/event, maybe some old gameplay bugs could be fixed. Classes are also quite unbalanced, and the new stat "Ferocity" is a huge problem for players who do not spend money. Another thing is that it is COMPLETELY UNFAIR is when something that already exists in the game is changed. For example, old players with +10 arena weapons are now useless in pve because of the added Ferocity to ALREADY EXISTING Resilience weapons. Another example is the norlant runes/crystals... There was absolutely no reason to make the runes fail, but now players who are new and dont spend money probably waste tons of gold trying to enchant equipment. It's seriously not fair! New things are always appreciated, BUT PLEASE LEAVE OLD THINGS ALONE!!!
  • Create New...