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Lord of Knowledge
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Zurp last won the day on June 7 2020

Zurp had the most liked content!


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  1. Zurp

    Sun Power Animation

    I think I reported this same thing 4 years ago when seeker came. Maybe they will finally fix it now...
  2. Great ideas! I would like to see a change to the bleed skills. The bleeding it self does very small amount of damage and its only useful to activate bloodthirst. I would like to see more skills synergize with the bleeding effect. Also bleeding should do damage more often, with less damage each tic. Something similar to priests elusive threat would be cool also. If target keeps running, bleeding damage would increase. And this 100%, 2h weapons are useless atm. Some skills should have different effects depending which type weapons you are using. I think that Instincts area should be bigger when using 2h weapon for example.
  3. Zurp

    Bug healing

    Just the animation is bugged. Although it seems like it's casted to many people, only 4 will be healed. We tested this multiple times.
  4. This thing apparently isn't working correctly. At least people didn't get increased points from Nocturna event. edit: dynamic quests too bugged.
  5. Active skill: 1 250 000 gp, 800k gold and 335 unity signs each level. Passive skill: 3 785 300 gp(?), 600k gold and 500 unity signs each level. (Not sure of that passive skill cost, seems weird) There is a topic in russian that has all the info you might need about level costs.
  6. Dodge works exactly same with magic than it does with any other attack. If enemy has 30% dodge and you have 20% accuracy, you have 10% change to miss your attack. Most magic attacks are projectiles and you can always move and dodge them that way if that makes any sense. But since in this game you don't need to aim most of the attacks the dodge parameter is needed.
  7. Wow fast boi kind of quit the game for now, maybe back once there is something fun to do
  8. Looks good! I see this theme has dark mode available also. Could we get that to this forum too?
  9. 3.9 x (1 - 0.7) = 1.17 secs between hits. copypaste from my old post. Weapon base speed X (daggers have base speed of 1.7) Attack Speed = Y% Time between attacks = X*(1-Y%) (this is for any weapon) When you use 2 weapons the time between attacks is 1,5x higher. For example using one dagger with 40% speed: (Use this for 2 handed weapons as well) 1.7*(1-0.40 )= 1.02 sec Two daggers with 40% speed: (1.02+1.02)/1.5 = 1.36
  10. Could you make exception just this time and give costume to 2nd place finisher too?
  11. Yes, but would still be nice to know a place where you can find them without searching through multiple topics.
  12. Could we get statistics of all skills of all classes? @Nolan Something similar that I made for seeker. I would've done that to the guide contest myself but after realizing that there's already 252 skills and total of 1098 different levels in them I kind of gave up...
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