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  1. Knowledge Guide Collecting Knowledge seems hard for some people, in this guide I'm trying to show you how I have done my Legendary achievement, the easiest way how to finish Knowledge talents, how to get Knowledge the fastest, how much Knowledge you can get in a single day and way more. First of all, What is Knowledge? Knowledge is a ressource you need to level up the Class Talent. Each class is divided into a category, for example, there are 4 Categories. Each Category has their own Special Talents: Damage Dealing -Blade-Dancer, Ranger, Seeker, Mage, Hunter, Rogue, Chieftain & Warlock Tanking -Warden, Barbarian, Paladin & Deathknight Hybrids Templar & Charmer Healing Druid, Shaman, Priest & Necromancer Class Talentes are splitten into 3 different Sections. ( Offensive, Defensive and Auxiliary) Offensive: Defensive Auxiliary Since we spoke about the talents, lets speak about, what you need to do to get Knowledge, how to gain Knowledge & where to get Knowledge. You can get Knowledge from : - Dungeon (900 limit daily) - Dynamics in Underwater Map - Raid Bosses - Quests (900 Limit daily) - Guild Events - Daily Login Awards - Battlepass Dungeons: You can get Knowledge from dungeons. The higher the difficulty of the dg, the more Knowledge you get. In my opinion the easiest and fastest way to get Knowledge in dg is Easy Tree. The Dungeon is located at Marakosh(t3). The dg takes 2 minutes solo as damager, in a party of 3 people, it takes less than 90 seconds to finish this dg. 8 runs needed to finish the daily limit of Knowledge in Easy tree. That way, it will only take you around 10mins to finish the daily dg. - Easy 120 Knowledge each run. - Normal 135 Knowledge each run. - Hard 150 Knowledge each run. - Heroic 165 Knowledge each run. - Mythical 180 Knowledge each run. Dynamics in Underwater map: There are 6 dynamics daily, every single one of them gives Knowledge. The upper ones are easier than the down ones. You are only able to do them if they are activated. How to activate them? How to finish the dynamics? Dynamics 1-4 has no cooldown to activate. Dynamic 5-6 do have a cooldown of 3h. Once it's activated, you got 90 minutes to finish the dynamic. You can receive 450 Knowledge daily from Dynamic. - 1. Blowfish Monster. Reward 75 Knowledge - Kill 6 Elite Mobs at the upper part to activate this dynamic. - Kill 20 Horros of the Deep. - Kill Blowfish Melanodon. - 2. Infamy of the White Sharks. Reward 75 Knowledge - Kill 5 Pirate Baits to activate this Dynamic. - Kill 15 Pirates - Kill Captain Thomas the White Shark. (300k Boss) - 3. Will of the Swashbuckler of the deep. Reward 75 Knowledge - Kill 12 Sea Baits in down part of Underwater Section to activate this Dynamic. - Kill 15 Gladiators - Kill Arsinus the Swachbuckler of the Deep. - 4. Oath of the Crimson Waters . Reward 75 Knowledge. - Kill 10 Elite mobs in bottom row to activate this Dynamic. - Kill 20 Crused Octopus. - Kill Mytion Purplewater. - 5. Airless Frigate. Reward: 75 Knowledge. - Kill the Diver in the location to activate the event. - Kill 10 Coral Nauplius. - Collect Cage with small fish at the barrels near the mobs. - Place the bait. - Enter the Lower Deck, Touch the shark and swim to the Ruby. - 6. Merchant's Treasures. Reward 75 Knowledge - Kill the Diver in the location to activate the event. - Kill 10 Creepy Ampullaria. - Kill Crustacean Mutant - Collect Faceless’ Amulet, Eastern Coin and Golden Turban. (Down left, up right and up left.) Raid Bosses: This is the hardest thing to keep track on. Every Raid Boss gives Knowledge. The Raid Bosses die pretty fast, so you have to be prepared to get to them in time. You don't have to attack the raid boss or do anything. You'll receive Knowledge just by standing there. Max Knowledge you can get from Ayvondil Raid Bosses are 400 daily. The Black Elm - Located at Marakosh/Anzu-iri (T3) - You will receive 100 Knowledge after it's dead. Engineer - Located at Pelion/Tom-Lugu (T4) - You will receive 100 Knowledge after it's dead. Captain Giant Octopus - Located at the Underwater Map, up from Doom Island. - You will receive 100 Knowledge after it's dead. Orcinus - Located at the Underwater Map, up from Lonely Island. - You will receive 100 Knowledge after it's dead. Event Raids - There are usually Event raids at Horror, Snow and Spring Event. - Each of them usually gives 60 Knowledge. Quests: Quests are the one of the easiest thing to get Knowledge from. Each town in Ayvondil gives different amount of Knowledge. The harder the town, the more Knowledge you get. For me, as mcoin user, the fastest way I finished quests was. Get Quest at Marakosh, (T3) Take the collecting quests and buy the items from the Miracle coins shop, after you've done that.. you only need to finish 5 more quests to gain the max Knowledge after that. Easiest way to finish Knowledge.. Finish Pelion (t4) quest. Kronus's Labyrinth/ Astral Labyrinth - 60 Knowledge each Quest Norlant Swamps - 60 Knowledge each Quest Maliat (T1) - 60 Knowledge each Quest Tlaskoe (T2) - 60 Knowledge each Quest Marakosh/Anzu-Iri (T3) - 70 Knowledge each Quest Pelion/Tom-Lugu (T4) - 70 Knowledge each Quest Albatross Harbor/Thunderbird Port (T5) - 80 Knowledge each Quest Guild Events To be able to get Knowledge from Guild Events, you should try to join a higher level guild, the chances to get the max Knowledge daily is very high there. Being in a lower level guild, would make it more difficult to gain Knowledge, since higher level ones are more active. My guild has finished this event daily, So I was able to get 1400 Knowledge daily just from Events. (2x Music of Magic, Wild Hunt) 4 GP Events daily. How to do them? Wild Hunt - 12 Hours Cooldown, can be done twice a day. - You will receive 100 Knowledge after the event was completed, (200 Knowledge max a day) - Find Rottung in Castle's and kill it. Music of Magic - 12 Hours cooldown, can be done twice a day. - You will receive 100 Knowledge after the event was completed. (200 Knowledge max a day) - Kill Nocturna Filth's Dungeons (Maliat t1 Event) - 16 Hours cooldown, can be done twice a day. - You will receive 100 Knowledge in the first stage, 150 Knowledge in second stage. - Creatures of the Gray Hollows (First Stage): Kill Hornets/Cavers - Satraps Lair (Second Stage): Kill 8 Satraps (300k Bosses) - Max Knowledge each Event: 250 Knowledge Lord of the Depths (Tlaskoe T2 Event) - 16 Hours cooldown, can be done twice a day. - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage. - Cave Predators (First Stage): Kill Ayotls and 2 Chupacabras. - Pontifices Abode (Second Stage): kill 8 Pontifices (300k bosses). - Max Knowledge: 250 Knowledge (500 if done twice a day) Grove of Black Elm (T3 Marakosh Event) - 16 Hours cooldown, can be done twice a day. - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage. - Dangerous Plants (First Stage): Kill Faiding Flowers/Malefibloom - Putrid Lands (Second Stage): kill Mistress of the Swarm, Rotten-Bud Ashud, Five-mouthed Goose and Moon-Maned Shandon - Max Knowledge: 250 Knowledge (500 if done twice a day) Rusty Wastelands (T4 Pelion Event) - 16 Hours Cooldown, can be done twice a day. - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage. - First stage: Kill 6-8 Baits. You don't need to kill different baits, even killing the same bait, will finish the Stage. - Second Stage: Kill 200k Bosses(Steam & Horse) and Petriks. - Max Knowledge: 250 Knowledge (500 if done twice a day) Special Event During the Spring Event, you can receive Knowledge from Magister Avaris(NPC). You must gain spring reputation to be able to buy Knowledge. You will receive 250 Knowledge for 400 Spring Reputation. Daily Log in Rewards: This Feature is pretty new. You have to log into the game to claim the awards daily. In 20 days, you can get 2000 Knowledge. Day 3: - 500 Knowledge Day 8: -500 Knowledge Day 13: -500 Knowledge Day 18: -500 Knowledge Battlepass In the Battlepass, you get the most Knowledge at once, you will get around 9500 Knowledge from the Battlepass if you buy it, if you don't buy the Battlepass, you will only get 4500 Knowledge. After reaching 850 Points in the Battlepass, you are able to receive a Knowledge buff "Great Knowledge" which increases your gained Knowledge by 20%. In my Opinion, the "Great Knowledge" buff is very needed. You should try to get it shortly. However, the maximum Knowledge you can get in a day is 5050 Knowledge without the Battlepass buff. You need around 500k Knowledge to finish all talents. However, to finish talents in a fast and not stressful way, you should find a very active guild. If you want try to finish Knowledge talents on your own, it will take way longer to finish. Thanks for your attention, I hope this will help some people. Jaan, Eu-Emerald
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  2. Можно не надо?
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  3. Warden Guide 1. Introduction 2. Class information 3. Skills 3.1 Warden class passives 3.2 Basic skills 3.3 Expert skills 4. PvE 4.1 Tank Warden 4.2 Speed Warden 5. PvP 5.1 PvP Tank 5.2 Support Tank 1. Introduction Warden is one of the most underrated classes in all the game due to his low damage and its never ending nerfs (#BuffWD) but this dosnt mean you shouldn't be scared of them. So today im here to teach you how it works, how to build it and even how to play/counter play a warden. Lets get started. 2. Class Information Warden is one of the strongest tanks in the game due to his heavy armor set and their high damage reduction abilities, but some people forget that a warden has a high variety of skills making it a very versatile class making it a very strong class in the hands of the people that know what they doing. Lets start by looking at the class skills 3. Skills The warden has a high variety of skill that allows them to play as tanks/damages/supports depending on the skill combinations they choose 3.1 Warden class passives 3.2 Basic skills Powerful Blow Type: Active Usage range: Melee Cooldown: 9 Seconds Energy expense: 12 / 13 / 14 / 15 / 16 Units Description: Blow that deals increased physical damage to an opponent. As the skill develops, the damage dealt from the skill increases. Damage amount also depends on the character's physical power and his level. Wave of Aggression Type: Active Usage range: 7 Yards Cooldown: 7 Seconds Energy expense: 9 / 10 / 11 / 12 / 13 Units Description: Applies the "Aggression" to the enemy for 5 / 6 / 7 / 8 / 9 sec. Enemy character or monster lose the current attack target, the monster also starts attacking the character and holds its attention on them. Every time the skill is used, a character gets a buff for 25 sec, when three buffs are recived, the character restores 4 / 6 / 8 / 10 / 12% of the maximun health. Warden's Spirit Type: Active Usage range: Melee Cooldown: 25 Seconds Energy expense: 14 / 15 / 16 / 17 / 18 Units Description: Applies a buff to the character for 15 sec. that counts the damage dealt by the character from any attacks. After the buff expires, the positive effect "Protective Field" is applied to the character for 6 / 8 / 10 / 12 / 15 secs. The protective field absorbs 30 / 40 / 50 / 65 / 80% of the damage dealt when the buff was in effect. Shocking Blow Type: Active Usage range: Melee Cooldown: 14 Seconds Energy expense: 12 / 14 / 16 / 18 / 20 Units Description: Blow that applies the negative effect "Stun" to the enemy for 3 / 3.5 / 4 / 4.5 / 5 sec. The opponent cannot move or apply skills, damaging the target does not obvliate the efect. As the skill delelops, the effect duration time increases. Punishment Type: Active Usage range: Melee Cooldown: 15 Seconds Energy expense: 13 / 14 / 15 / 16 / 17 Units Description: Blow that reduces the enemy's "Accuracy" parameter by 15 / 25 / 35 / 45 / 55% for 3 / 7 / 9 / 12 / 15 sec. As the skill develops, the power and duration of the effect increase. 3.3 Expert skills Guard´s Fury Type: Active Cooldown: 14 Seconds Energy expense: 14 / 16 / 18 / 20 Units Description; Applies the effect "Aggresion" to all enemies within 2 yards from the character for 6 / 7 / 8 / 9 sec. and reduces their physical and magical power by 20 / 25 / 30 / 35% for 6 / 7 / 8 / 9 sec. The maximun number of player targets 4 / 5 / 6 / 7, the number of monsters target is unlimited. As the skill develops, the power of the effects, their duration time and the number of player targets increase. Fortification Type: Active (permanent skill) Cooldown: 8 Seconds Reduced energy regeneration: 8 / 10 / 13 / 15 units Energy expense: 20 / 22 / 24 / 26 Units Description: Reduces all incoming damage against the character by 13 / 18 / 25 / 30% while the skill is in effect. As the skill develops, the power of the effect increases. Permanent skill. Powerful lunge Type: Active Usage range: Melee Cooldown: 13 Seconds Energy expense: 18 / 20 / 22 / 24 Units Description: Blow that deals physical damage to the target and a 40 / 50 / 60 / 70% of this damage to all enemies within a few yards from the target. Block Master Type: Pasive Description: Restores 8 / 10 / 13 / 18% of the character´s missing health when blocking an attack. Cannot trigger more often than once per 2 sec. As the skill develops, the power of the effect increases. Shield Throw Type: Active Usage range: 3 yards Cooldown: 14 Seconds Energy expense: 18 / 20 / 22 / 24 Units Description: Shield throw that deals 90 / 100 / 110 / 120% of physical damage to an enemy and has 30 / 45 / 60 / 75% chance to stun the enemy for 2 / 2.5 / 3 / 3.5 sec. As the skill develops, the effect duration and the damage dealt from the skill increase. Damage amount also depends on the character´s physical power and his level. Warden's Protection Type: Active Usage range: 4 yards Cooldown: 30 Seconds Energy expense: 14 / 16 / 18 / 20 Units Description: Applies the Warden´s Protection buff to an ally for 10 / 15 / 20 / 25 seconds. Warden´s Protection reduces the incoming damage to an ally by 15 / 25 / 35 / 55%, but 80 / 70 / 60 / 50% of this damage is taken by the character. When the current health level of the character is reduced to 20% of the maximun, the effect no longer works. Power of the effect and its duration increase, and the damage recived decreases as the skill develops. Switcheroo Type: Active Usage range: 6 yards Cooldown: 16 Seconds Energy expense: 16 / 18 / 20 / 22 Units Description: Swaps the character and the enemy, while slowing the enemy down by 15 / 30 / 45 / 60% for 3 / 4 / 5 / 6 seconds. Effect and debuff duration increase as the skill levels up. Natural Resistance Type: Active Cooldown: 25 Seconds Energy expense: 22 / 24 / 26 / 28 Units Description: Increases the character´s "Resistance" parameter by 10 / 15 / 20 / 30% for 8 / 10 / 12 / 15 sec. The effect´s power and duration increase with skill level. Stealing power Type: Active Usage range: 3 yards Cooldown: 18 Seconds Energy expense: 20 / 22 / 24 / 26 Units Description: Reduces physical and magical power of the enemy by 15 / 20 / 25 / 40% and increases the Attack Strenght parameter by 15 / 25 / 35 / 60% for 3 / 6 / 9 / 12 sec. As the skill develops, the power of the effect and its duration also increase. 4. PvE In this section of the guide im going to show you a couple of skill builds you could use as a Warden to archieve different goals or fulfill different roles for your party or play style. 4.1 Tank Warden This is the normal and traditional warden, the one that the game wanted us to use. your goal is to keep alive your party (and your self ofc) in a dungeon or a boss. the way we are going to achieve this goal is by getting the max amount of BLOCK (max 25%) we can get and the max amount of PARRY (max 30%), as well as getting the highest Health Points as we can. Your main goal right here its to not let anyone die (even your self!) 4.2 Speed Warden Now here is where the fun beggin. As you saw before (if u readed the skill part of this post) you will see a very interesting skill (you know what im talking about) a single skill that makes this build even posible. Yes! its the Stealing Power skill!. as you read before (pls do if you didnt this took a lot of time ) this skill gives to the warden an amazing 60% Attack Strenght (more than a seeker!) and in this section im going to show you a couple of builds to make this boring class very fun! Your goal here its to do a lot of damage and have fun (note that you wont be better than a ranger or a seeker, if you want a pure dmg class make one of em and not a warden lol) 5. PvP (im making this section becouse i've seen many wardens (at least on eu) not doing the PvP aspect of the game (maybe becouse the bad skill kit wds have for pvp or maybe becouse the never ending nerfs) 5.1 PvP Tank This section its gonna be very similar as the "PvE normal Tank" section of this guide but with the difference that now you are useing resilience ferocity and of course you will be fighting players (which they have a lot of skills movements and they not just an auto minion like mobs) Your goal as this type of warden is to annoy the enemy´s dds (forcing them to use stuns,fears,etc) wile doing damage to them, and kinda win the arena by forcing multiple PJS to focus you, giving your party members to acomplish their role without worring about being killed. 5.1 Support Tank I though of this type of play style a lot but it dosnt seems very convincing since there are many better supports in the game (palas druids, etc). Its the same as the "PvP Tank" previously mentioned before but this time with a slightly change of skill Your role as this type is to protect your dds/healers from anyone who comes to annoy them I guess thats it Thank you for reading this and #BuffWD ty
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  4. Сперва одна старая евр. (*на всякий случай неодобряем*) присказка. Которая стара как мир. Звучащая так: "Дай человеку рыбу - и он "запитонит её по свински с визгом. А вот дай человеку удочку - и он всё равно не пойдёт ловить рыбу, по тому что это энергозатраты несовместимые с жизнью. Ник: Bnw (ru-amber) Кхм.. кхм… Вообщем, заранее извиняюсь за «кривой почерк»(Вы всё равно дочитаете до конца. И даже, досмотрите вложенный видос *траллосмайл*). Попробую быть краток. Основная тематика этого поста - торговля\крафт. Отправная точка торговли – начало лета. В начале лета на рынке- «голяк». А вот под конец и ближе к осени(до балагана), на неделях изобилия в «инсте колизея», скупайте 20 уровня, сэтовый шмот на маг дд (в бонусе). Скупайте именно, чтоб у вас были фулл сэты. Продавать этот товар будете за неделю до балагана, в середине и начале зимы. Результат торговли в середине этого видео: https://тут ссылка должна была быть, но за видос меня заругают. Попробую гифки доставить или скрины…. А нет, я версию с другой песней сделаю, где самое главное=) ВОТ ОНА: https://youtu.be/Ft22m2cruC8 [youtube] 2) скидка на сундуки балагана (там где «кинжалы ночной завесы»(оболочки на оружие), «безликий ассасин»(костюм). Вот. Выше перечисленное скупайте. --------------------------------------------- Важно!: первое. Костюм «синий бархат» берем ОДИН,ну максимум два. (они очень плохо продаются).(выставляйте его, через пол года, раз в неделю за 400к.) Второе. Руны вампиризма не скупайте. Они –слабопрофитные. Лучше купить «кристаллов ловкости»(кд), после зимы. И распродать – перед скидкой на сундуки (весной). * * * Допустим-то, что осень закончилась. * * * Это… надо было ещё пэтов волколаков, эскимосов,дракардов скупать – «по ценовому низу рынка». Они будут востребованы на топовые недели изобилия весной. Не надо «сутками мониторить НПС- перекупщика». Скупайте утром и вечером. 3) С крафтом - я покамись только эксперементирую. Но если скупать, а затем распылять: 28-32 ДАЖЕ ДЕШЁВЫЙ шмот(его «мы» скупаем в течении всего года) , то можно Открывать «крафтовые задачи 5 лвл». Можно насоздавать кучу твинков и открыть «так» на всех 5 лвл крафта. И когда, вы увидите «халявную» задачу за «Чудомонеты», то «заряжайте» всех твинов на неё. А вообще, - основным вашим крафтом до 20 лвл(чтоб открыть доп.слоты) (на твинах),делайте «плащи». На вашем основном персонаже, тоже качайте плащи. Т.к. перекрафтовые плащи ,с параметрами- Маг.дд, и тут же % к маг.дд, и манорег. – У вас ещё хоть как то будут брать. Чтоб пытаться, хоть как-то конкурировать, скупайте «на всю котлету» эфирные эссенции (Весной, на неделях изо, на пике их дешевезны). А на них, целый год крафтите – эти самые плащи 12\20\32 лвл. Лучше вообще ток 32. ГЛАВНОЕ!!: в плане крафта… я это всё ещё не проверял в плане прибыльности, а вот торговля – у меня пёрла. Такие дела. Спасибо за внимание. Гайд я писал 40 минут. =) P.s. Не пытайтесть (точно так же, как «Кинжалы ночной завесы») продавать «синие кинжальчики с зимы» (облы). – Они - «на любителя». UPD: закупленых зимой пэтов, продавать весной - это гемморой качать крафт на твинах вообщем - то тоже. Об этом всё я изначально знал, но хотелось отдельных видо извращеий. Самые "лёгкая голда", это перепрожа оболочек(кинжал ночной завесы) спустя пол года.
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  5. Hello Guys Ibuguru here ^^ Are you new in this game? Your weapons not glowing? You doing daily quest but not got enough gold? You want to farm but u can kill boss alone? Or someone already farm in boss spot? No worries here small tips from me. 1. Maliat Elves (T1 Ayvondil) This zone is the first zone at ayvo when we graduate from irselnort we can get quest to travel here the average mob in this zone is 21.so let start with the first mobs. Servant of the Filth This mobs usually always in group so as a beginner we cant afford to farm it since we have decent and early items so we cant withstand for longer farm especially if your class not have survivability skill like healing or dmg reduction, here i will show u where u can farm safely also no minion needed ^^ first you need to go there 1x up from rotting garden dungeon. there are 4 mobs in the area the green means is easy to kill (they are alone) the red is kinda hard if you attack one of the red circle mob the other one will attack you too. when u manage to kill the drop will look like this : Mobs can drop sign of filth ,honey, stale bun, and some gold Note : you need to take Sign,Gold, and stale bun. When your bag is full u can sell sign and stale bun at npc. Sign worth 20g and stale bun 6/12g (correct me if im wrong). Mutant of Cloaca this mob is kinda tricky the mob is not too strong but the real challenge is how you can go there, because to farm cloaca we must enter satrap cave and you know what? There are many mobs in the way xd so if u strong enough to kill 1 party filth mobs u can go there easily (must kill mob on the way), lesgoo to the next step. The purple circle is the mobs location. Remember to kill just 2 cloaca in left and right side. If you attack cloaca at mid the green fat guy will attack you so becarefull. This mob is dropped bar but not every kill u get bar so be patience xd NOTE : LVL 22 IS CAP FOR FARMING EFFICIENLY(the higher your lvl are the gold are decreasing, in cloaca case the drop rate become smaller when your lvl raise higher. 2.Tlaloc (T2 Zone Ayvondil) Well we have arrive at T2 this mob area is almost have same stat with T1 but it slighly stronger than t1. Fairtailed Predator and Cupacabra this mob come in group the firefox is protecting their cupacabra friends ^^ so if you attack one of them they all will come to you i recommended doing this farm with 2 ppl lvl 18-20 The is 3 fire fox in the area you must kill it all and take the dropped gold. If you level 20 u will get average 13g perkill so 13x3 = much gold. This is cupacabra thus mob dropped average 29g each kill also in this area you can party but remember max 3 ppl (max lvl 20 if party it would be good if your party full of lvl 18 amount of gold slightly better if your lvl lower than mob) NOTE: BETTER MAX LVL 22 IF LVL 23 UP ITS NOT WORTHY FARM THERE U GAIN LESS GOLD. ALSO 18 OR 20 ARE STILL GOOD IF PARTY 3. Flying Island (T4 Zone Ayvondil) now we arrived at t4 the mobs is more stronger and have high defense for beginner like me is hard to survive there if we only have low lvl equip and not glowing ofc. I only guided for 1 mob in this area lets check it ou Steel Bodyguard yes this is the one we gonna farm, this mob location is at engginer platform (raid boss area) thus mobs dmg is no joke so becarefull, also kill it one by one. There is 4 guard in the area and kinda good place since there is no other mob except them(not if raid boss alive tho) u can hunt them one by one(something bad might happen if vs 2 guard xd) my lvl is 30 so i got like 30-35g Ofc its kinda hard thanks to my barb skill i can survive but it take times to kill xd but u can party here 26-28 i recommended to make a party with your friends its easier and faster xd also u can chat while farming so u wont fallasleep ^^ if youre strong enough ofc u can solo this mobs. 4. SEA aka T5 Ayvondil Zone in sea for farming is kinda hard especially if u have low dps like me, also u need oxygen which is very important for long farming, having boots and wpn sea is gonna help you fsrm effieciently (i dont have sea wpn) Sea wasp its a jelly fishh the red one,here what its look alike, oh its pink xd What that pink jelly drop? Ofc its a gold here the pic Scyphozoan(Green Jellyfish) its the brother of pink jelly but more stronger and have cc too Is it hard? Yes but trust me it worth it, you can get good drop from just killing elite mobs! The green jelly will drop craft resource,gold,deff etc. They are in sea map u can find them easily but if u have decent gear go for safer farm area(less mobs). Here what i got from kill cute jelly Cyanea (Blue Jellyfish) Its the blueee jelly (im also blue xd) its basically same like the green but this jelly is blue also have lower hp than the green one. Blue jelly drop Sea Devil last mob is the sea devil, yes they usually at the deep of the sea they are elite mobs the drop rate is better than jelly (i think) when i kill them this is what i got This is the place when u can farm all of them (except green jelly) That place is good basically u kill all the mob in the area they all have good amount of gold and another items like bar, resource or even deff/dmg If i can do it you can too(you can inspect my character its weak xd) thank you i hope this gonna help some people who suffering from gold hunger xd Bonus :
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  7. Warspear Guide Introduction: this guide will be about starting of warspear althought its easy to start but even i who have 11 years of experience in warspear had difficult start didnt knew how menu works and at one point i had to change map because i didnt know i needed to equip special weapon to proceed in quest Beginning Start When you first time start the game you notice that there are many classes to chose from. You asking what class is the best? Answer to this is that every class is the best one. To start with you can choose any class that looks familiar from other games or class that you like. Important to this is that you choose class that you personally enjoy! Even if you pick class you don't like, no problem, there are 9 more slots to create another character with different class and even if you fill all 10 slots there is "Delete" button to empty the space. Character customization Next step is to choose how your character will looks like and don't worry even if you can't find your colour or hairstyle, that's just a starting options! there are items that can change hairstyles and colours of your character's hair but that is not important at the start. Realms Another settings you encounter is choosing your nickname and realm that you will play on There are currently 7 realms : -Us-Saphire -Eu-Emerald -Sea-Pearl -Ru-Topaz -Ru-Ruby -Ru-Amber -Br-Tourmaline best option to choose server is your location because there are special events that happen on specific time and if you choose wrong server you would sleep trough event and miss the rewards First steps - basics when you already created your character you will find yourself in your very first town and quests this game experience gain system is trough quests filled with amazing lore that you may or may not read(deppends on your playstyle) There are 2 types of quest Story quest - you can call them "Yellow quests" Side quests -"Blue quests"or "Daily quests" to start with you will have only access to Yellow quests and as you progress you will unlock Daily quests As you can see there are different informations on your screen: 1st, in top left corner you can find your character nickname, your current health points - red bar (later HP), Energy - blue bar (later Mana) and character level there will also be yellow bar that will indicate your experience (%) to your next level and also on top right corner you can find your ally/enemy information that you are currently looking at 2nd a little down of top right corner you can find minimap of location you currently in 3rd, bottom of your screen you can find Hotbar with basic skills as well as Menu and Quick Menu Quick Menu are commonly used options from Menu In the Menu you can find 9 options: Character, Map, Quests, Events, Interact, Society, Miracle shop, Arena, Settings these are categories. you can find more detail things you want to find when you open them Character Equipment - Here you can see what you wearing and change it as well as your HP and Mana, Damage and Defence. you can also change your Nickname/Hairstyles/Hair colour in the menu Bag - i don't think i need to explain this i think everyone knows what bag is but just in case i will explain. As you can see your bag is small (15 slots) but don't worry you can increase it by item. you can find it trough your playing in quests as reward or as a gift from Aigrind or you can purchase it either from Dealer or from Miracle shop Skills - here you can see your active ans passive skills as well as event skills that are available only during special events and expert skills that you need first reach lvl18 and spent 11skill points to unlock them and then you can buy and assign your class expert skills. you get skill point every 2levels (etc:4,6,8) and every round lvl (10,20,30) you get and additional skill point so 2 in total also be careful of where you put your point because later to reset it you will need either spend your golds or use miracle coins All Attributes - as the name suggests here you can find all of your characters attributes in details like experience points in number, reputation, buff durations , character stats Achievements - here you can find various goals of your road in Aigrind Currency - here you will find your money there are 7 types of currency in game -Golds - common currency used everywhere except few shops -Arena Points - currency gained by fighting in arena -Crimson Corundum - usually this is reward feom guild tournaments , but you can also find them in quests -Miracle Coins - this currency is only useable in Miracle shop and it can be only obtained by spending real money -Imperials of Greatness - this is arena currency obtained from winning arena tournaments or by daily fighting in arena -Pirate Doubloons - this is special currency used in underwater territory and can be obtained from quests and events -Good Luck Tokens - this currency is only available during certain events and can be obtained by doing Rides Crafting - as the name says here you will craft various equipment like armour, weapons and accessories to start crafting you need to be lvl10 and you need crafting license. Basic one can be bought from NPC in shops for 80golds each Talents - here you can find useful attributes that can be unlocked and upgraded. currently there are 2 types of resources you need to upgrade your talents -Knowledge: you get them from Quests and Dungeons (900from quests and 900from dungeons per day) as well as from different events or as tournament reward -Merman of the Depths: this is the only reputation that you can spend and talents you unlock will be only active in underwater territory Mailbox - here you can get information and rewards from events and usually if your item you put to Dealer were sold or not. Map there are many Islands in Aigrind and now you are currently on the first one depending on your race you will find yourself on either on island: Melvendil- Isle of the Firstborn Langasard- Isle of the Chosen Moraktar- Isle of the Forsaken Godgorrath- Isle of the Mountain clans to progress to the next Island you need to complete all Story quests on the current Island you on. next Island you will go is Irselnort- the Ash Coast from there you can go do quest in Norlant Swamps but you will need lvl 14 to have access to quests also in Irselnort you can find portal that will lead to another map Astral Labyrint Ayvondil is the last map (for now) where you will spend most of your time there are also other maps but only available during special events Blissful Isle Horror Circus Snowy bound Quests here you can find your current quests you have (image) in the menu there is option to show only the specific quest on the map or cancel it Events there are many events but are only available when you are in guild and on Ayvondil. But during special events there are more events available and 1 event for everyone even if you are currently not in guild //-special events - i call them special because they are happening only once in a year there are many special events but 4 of them are popular Spring event Warspear's Birthday Horror event Snow event// Interact as the name suggests you need to click on other players here you find options like adding target player to your friends list or ignore list, invite them to party, private message them, exchange with them, inspect their equipment or achievements and last option if you are in guild and your rank is high enough you can invite them to guild or manage ranks of that player Society this is the multiplayer section of the game here you will find Party - your current party members will be shown there Friends - everyone you added here will be shown and game will announce when they log into the game or not (later explained in settings) and you can Interact with them even if they are not in same location Location - here you find list of all ally/enemy alliance players in your current location Ratings - other players achievements or guild trophies will be shown there as well as weekly rattings with informations and during special events also rewards My guild - here you can create your own guild or see guild you currently are in Guild tournament - here is competition of guilds in gathering guild points from quests and dungeons Arena season - this is PvP section where players are fighting for rewards in arena Chat - i think everyone knows what is chat ^_^ but there is menu where you can choose in what channel you want to write like world, guild, private ,etc... Ignore - here you find all people you added to this list. People in this list can't Interact with you Miracle Shop this is shop where you buy and spend real money currency to get items there are also Daily gifts you can collect and sometimes you can find something in gifts Arena this is section where you can see your arena tickets (you get 1 ticket every 1 hour) or apply to arena you will need at least lvl 4 to be able to participate in the battles usually it's not worth at beginning because there are many strong people already Settings here are setting you can change about the game you don't like or you don't want them there are other settings in category settings but firstly there are settings about your profile or contact informations, or you can exit game as far as i know currently the "Report Bug" option is not working anyway under settings section you can see -Game section - where you can change language edit volume of sound and music and other handy stuff -Information section - here you can enable or disable what you want to see -Chat section - where you enable visibility of chat on your screen as well as profanity filter or fast message delivery -Help section - where you can enable or disable basic stuff ( in short this guide ) -Character section - where you can change of you want others player to be able to invite you or exchanges with you -Pop-Up messages section - here as mentioned in Society - Friends you can change if you want to receive pop-up message when your friend log-in as well as crafting messages -Screen section - here you can change how the game looks like I don't have any tips for this other than try experimenting with them
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  8. Когда следующий раз будешь такое снимать, отключи название ги
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  9. Предисловие: Доброго времени суток, данный «гайд» будет для относительно узкого круга лиц, играющих на дк, и необычном дк, а магическом. В данном пособии поговорим практически обо всех аспектах пвп контента, как бы странно не звучало, кроме арены.. Тут будет: Раскачка скилов, сборка шмота, ключевые классовые таланты и убийста маг дк. Арену за маг дк в учет не беру, уж очень своеобразное это занятие ;) Раскачка скилов: Базовые: - Шип смерти, оставляем на 1/5, этот навык юзается как просто урон в 1 цель, работает он от физ дд, так что, максимально посредственно. - Выдох мрака, качаем на 3/5, навык является также уроном по соло цели, но работает уже от маг дд, и при этом немного станит цель, так что, смело вкидываем сюда 3 очка. - Провокация(Агр, в простонародии), качаем на 5/5, так как он нам очень пригодится на мировых рб, а также на GwG - «Вторжение хаоса», на котором грамотная игра танка, зачастую может решить исход боя. - Нити тьмы, навык сокращения дистанции, на мировых рб/князе(рб хаоса) есть малый шанс прока данного скила, так что после того как накинули оба агра, не забываем дать нити, после того как отошли.. а вдруг повезет) |- Темный щит(Кровавый барьер), качаем 5/5, скилл который с шансом 75/85% снижает урон по нам, после открытия таланта «Кровавый барьер», к основному эффекту, добавляется баф, который сводит урон от автоатаки/скила который применяется моментально в 0, тоесть, мы не получим урон, баф вешается когда каждый раз мы теряем 33% хп от нашего суммарного здоровья. Экспертные: | - Зов смерти(Мервецкий вой), качаем 3/4, наш второй агр, который впридачу еще и наносит магический урон. При открытие таланта, навешивает дбаф на цель, которая повышает по ней критический урон на 8%. | - Ураган стали(Наслаждение кровью), у меня он прокачен 1/4, далее поймете почему, но вы можете смело качать на 3/4 - 4/4, навык наносит мгновенный урон, урон будет физическим/магическим, в зависимости от того, какой у вас преобладает. С прокачкой таланта, спустя 2 секунды после применения, он нанесет еще раз 15% от урона, который нанес первый раз (Ударил 1000, через 2 секунды ударит 150), и эти 15% урона, будут иметь 100% вампиризма. | - Аура ненависти(Щедрость смерти), я этот скилл чередую, 2 панели навыков, в 1 панели - «Насыщение» 4/4, во второй - аура 4/4, объясню свой выбор. На прокачке 4/4, навык прибавляет 15% к общему числу дд(маг|физ) и 15% к общему числу дф(маг|физ). При открытие таланта, нам(кто применил) он будет давать теже 15% к дд и дф, а также, союзникам в 3 ярдах от нас, будет давать показатели в 2 раза меньше, то есть - 7.5% дд и дф. - Насыщение, качаем на 4/4(чередуем с аурой в зависимости от ситуации), скилл дает нам 25% вампиризма перманентно, пока горит скилл, очень хорошо работает в связке с книгой «Искажение жизни», которая хилит нам 150% от урона, нанесенного под эффектом оглушения, с шансом равным параметру вампиризм. Этот скил дает нам возможность поставить в кольца руны хп, в плащ/амуль руны вампа. Опять же, чередуем его с «Аура ненависти(Щедрость смерти)» - Защита крови, наш основной фактор выживаемости, скилл режет 50% любого входящего урона 8 секунд(С талантом 9 секунд), овер сильно, прям очень. Однозначно 4/4. - Проклятие рыцаря, наш основной навык урона, однозначно 4/4, навешивает на цель дбаф, который увеличивает входящий по цели урон на 25%, по истечению бафа/ухода скила в сопру, появляется зона 3х3, которая бьет 180% маг.урона по 6 целям игроков + огромный отхил за счет рун вампиризма и «Насыщение» Остальные скилы по типу «Острая тень», «Тайные резервы», «Удар безмолвия» - я не посчитал ключевыми для данной сборки, поэтому я их даже не рассматриваю. Сводка по талантам: - максимально посредственный талант, мало эффективен в массовых боях, так как, если вы итак сильный танк, вам он ничего не отхилит, если вы слабый танк, вы не дождетесь двух секунд, чтобы отхилиться. - пригодится в инстах, в пробегах по кв и прочему пве контенту, так как на мир рб и других «жирных» целях, может сделать только хуже, за счет того, что этот талант накладывает дбфа НА цель, следовательно, абсолютно все кто бьют эту самую цель, будут бить больше, что не есть гуд. - Самое адекватное, на удивление, добавка к % всего дд и % всего дф, много задумок по использованию, думаю хорошо зайдет, но, ограничение в 3 ярда, меня убивает, надеюсь сделают хотябы 5-6..)) Далее хочется затронуть сборку по шмоту, покажу на своем примере, постараюсь объяснить почему я сделал именно так. Начнем с бижутерии: Я для себя выбрал - Кольцо претендента х2 30лвл, Амулет величия 30, и Плащ перекрафт.. Также, если у вас нет бижи арены, можно взять маг.бижу с весеннего инвента с маг дд и % кд. Разумеется все на прибавку к маг урону. Чары вы видите сами, думаю вопросов возникнуть не должно, за исключением Кристалла крита, так вот, на битвах за князя/мир рб, частенько есть агр из дд в пве, и как красиво наблюдать, когда по ним летят большие крыты, и их добивают тиммейты/либо мы сами. Далее, идет экипировка(Броня) первое это - Тело и Руки из полусета «Могущества» Все это ради навыка, который откроется если на вас 2/4 вещи из 1 сета. У тяжелых доспехов это - Этот скил дико бустит нам хп(Просто на 10 стаках во время драки, пьем баночку на хп, и живееееем)), а также в критических ситуациях будет снимать с нас негативные эффекты. Далее, на вид многих, самый неоднозначный вариант - Голова и ноги за дублоны ;) Объясню свой выбор, в масс замесах, главная задача танка - жить, маг танка - жить и до смерти забрать с собой пару тройку врагов, и если мы сравним 31 голову и ноги арены, с данными экземплярами, мы получим на 7% больше устоя, но потеряем 1500хп, думаю, под «Защитой крови» выбор очевиден. Менять я эти вещи буду только на 32 полусет величия, с бонусом от полусета на хп, чтобы хоть от части нивелировать потерю хп. Запомните, молодые рыцари смерти, которые надевают на дк маг.двуруч, вы будете намного «ватнее», чем дк в маг.одноруч и щит. Чуть дальше будет продолжение этой мысли ;) Пояс стандартный, выбран засчет % хп и 3.3% пробива, по ситуации можно заменить на тяж.пояс с зими - Крит, маг дд, блок. Теперь самое основное, наше оружие. Я выбрал для себя сборку через Одноручную булаву и щит. Урона нам будет хватать чтобы и убивать, и чтобы в толпе врагов, не умирать за счет «Вампиризма». Продолжение той мысли - Иногда лучше выжить, и выжать из персонажа максимум, нежели 1 раз кинуть проклятие, и отлететь в лагерь/статуе. Лучше дольше жить, и несколько раз кинуть проклятие, чтобы задеть как можно больше целей. Итак, подведем итоги по экипировке: Данные параметры мы имеем с такими бафами как: 3 звезды битвы за Ирсельнорт, Гильдией 12 уровня, также на все массовые драки можно приписать бафы замка, но учитывать я их тут не стал и такие книги как - Коллекция скудная, но планирую добирать/докупать книги, такие как - Ярость, групп.Вампиризм, групп. Ярость, тайный вамп, кд, Физ. Закалка, физ/маг дф с инжа ну и в сердечке теплится надежда, на книгу спрута, так как это будет 100% увод рб от вражеской толпы, засчет малого времени станов. Теперь обсудим бафы для масс замесов. Есть 3 варианта забафа - сопра, фулл жир, фулл урон. 1. Полярное зелье сопротивления - (15% сопры на 20 минут), Замковый свиток на сопру - (20% сопры + дф), ром - (616 хп + рег хп) ||| Итого: 49% сопры, 12.800хп. 2. Зелье Величественных магов - (15% маг дд + 15% хп), замковый свиток на хп - ( 20% хп + % рег хп + % скорости рег хп), Ром - (616 хп + рег хп) ||| Итого: 15500хп 3. Зелье Величественых магов - ( 15% маг дд + 15% хп), Маг свиток тритон - (98 маг дд), Ром - (616 хп + рег хп) ||| Итого: скрин ниже ;) Для примера, вот сколько маг дд можно разогнать с одноручем, при это имея все показатели живучести с скринов выше. Также не оставлю без особого внимания скилл «Защита крови», действие которого продемонстрировано тут, в полной мере.(читайте описание видео) Также прикреплю скрины убийств, от маг дк. На этом пока что все, если будут какие то вопросы, пишите, всем отвечу. Всем дропа!
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  10. Dear friends! Every year, students of the School of Magic learn new disciplines and become wiser. It is only possible to succeed in training and successfully pass exams thanks to perseverance and dedication, which is not to be borrowed from the great warriors of Arinar. In our time, it is important to remember one of the most important lessons: knowledge must be shared. That is why we are pleased to present the launch of the traditional annual guide competition “Mystery of Wisdom - 2022”! Share your gaming experience in your own tutorial material and get the most valuable rewards! What do you have to do? write a guide / overview / reference book about what you are really good at; put it in a separate topic on the forum in this section; indicate the nickname and server of your character in the title in order to receive a reward in case of victory; wait for the results of the competition. The subject matter can be anything. Your work can be general, such as a brief overview of all Legion alliance classes that a beginner should choose, or touch on some narrow area, such as a guide to a specific character class. Fantasize! And remember, 1 person - 1 submission! What will we evaluate? Relevance. The game is constantly evolving, so some of the content and game mechanics are used by players much more often. If your work can benefit a large number of players, this will be a definite plus. Informativeness. As mentioned above, you need to prepare material on a topic that you are really good at, and you must demonstrate this by describing everything in as much detail as possible. Availability of presentation. It is very important that your work is understandable for people of different ages, including those with different understanding of game mechanics and the game in general. Design. An integral part of the guide is its appearance, namely text formatting, headings, section structuring, use of images, gifs, screenshots, etc. Do not be lazy to present your creation beautifully. Do not forget to rate and comment on the guides of other participants, because everyone needs support and constructive criticism. During the acceptance of applications for the competition, the work can be freely edited and brought to perfection. It is forbidden: to use any materials that violate the license agreement of the game or forum rules; to purposefully publish deliberately false information in order to mislead other players; to plagiarize or copy existing guides; to edit your work after the deadline for accepting applications for the competition and until the publication of the results of the competition. And most importantly - the awards that await the winners: 1st place: 25.000 Miracle Coins and 1 classless skill book of your choice (excluding “Magic Resistance”” and “Magic Extension” books) + a unique gold badge on the forum; 2nd place: 20.000 Miracle Coins and 2 different items of equipment (weapon or armor or jewelry) of your choice from the Blissful Isle + a unique silver badge on the forum; 3rd place: 15.000 Miracle Coins and 1 item of equipment (weapon or armor or jewelry) of your choice from the Blissful Isle + a unique bronze badge on the forum; 4th place: 10.000 Miracle Coins and 50 Seeker's Stamina Elixirs; 5th place: 5.000 Miracle Coins and 50 Seeker's Stamina Elixirs. Incentive prizes are also possible. After the competition, the works of all participants will be transferred to the “Game Guides” section of the forum, and the best of them will be fixed in the appropriate sections in order to illuminate the path for the warriors of Arinar. Dates: The contest has already started and will last until 20:59 UTC on 2022\04\14, after which it will become impossible to publish a topic in this section. We will need some time to sum up the results, so we will announce the winners no later than 2022\04\19. May wisdom be with you! AIGRIND
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  11. или, другими словами, это божественно, можно удалять весь остальной форум, самое ценное уже выражено в данном гайде.
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  12. Если это не победитель, то я не заклин.
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  13. idk about your already existing guide you can edit your existing guide (the guide you put for the contest) as many times as you want, untill the dead line (14th of april)
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  14. Jcbreff

    WsCalculator Data

    Warspeardatabase and its calculator is unofficial Admins have nothing to do with it
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  15. Та еще до скупленых ги уши ничего не могли, еще тогда горы писали что дело в самих ушах. Но на самом деле все началось после фикса ушей в масс навыках и апе гор по всем фронтам. Что дали ушам из новых персонажей? страж, иск и храм. Что дали горам, хант, закл и вождь. Даже если по этих персонажах сравнивать, уже становится очевидно что это дикий буст гор в масс битвах. А ведь еще есть зона чк, масс навык дк, тотемы шама и некра... Фиксы пала, мага, жреца... Мы прекрасно понимаем что был момент когда ушей было больше и тогда они забирали битвы, но сейчас и ушей меньше плюс к этому разработчики своими запаздалыми балансами пытаются уровнять то что ушей раньше было больше. Проблема в том - что балансится игра с огромным запазданием, пока разработчики исправляют перекос онлайна в сторону ушей который был давным-давно, ситуация в игре уже давно поменялась. Пока они сделали какого нибуть закла или вождя (а это ведь не одного дня дело, как миниму год они его там тестят...) для гор, что бы уровнять силу из за перекоса онлайна, этого перса уже нужно давать не горам, а ушам. Но так не получится, тестится перс и делается именно под гор (как и например иск или храм для ушей), вот и выпускают персов которые еще больше усугубили ситуацию. Это все мое личное мнение.
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  16. Так, затравку начал собирать. Не гайд в прямом смысле этого слова, но думаю любителям лора и историй зайдёт
    1 point
  17. 1 point
  18. Спасибо. Но вообще, монитор от меня в 1.2 метрах, а печатал этот текст изначально в ворде. Поэтому шрифт такой большой. В мир.чате я сейчас пишу редко - вообще. А о своём барыжничестве- ну раз 5 писал в "мире". Это... я прост по фану залетел на этот конкурс, в не парился даже. Ну ок, попробую шрифт - человеческим сделать.
    1 point
  19. Я из-за шрифта даже ничего не понял, потому что не читал(но вроде это итак те истины, которые автор иногда в мир чате пишет) Удачи в конкурсе!
    1 point
  20. После 3 лет на амбере, ушел на руби чуть меньше года назад, и ни разу не пожалел. Нет сколько негатива, токсиков и неадекватов, в целом играть на много приятнее, люди ценятся, актива достаточно. Это за ушиную сторону, как на горах не знаю. На битвах, рб и гвг реально все зависит от всех и каждого, есть причастность к происходящему, а не тот муравейник, что на амбере. Да и наслаждаться Аринаром приятнее, нет толп фармеров и очередей на все на что они могут быть) Из минусов арена регается похуже. Некоторые вещи достать тяжелее, цены на редкий шмот выше, но в этом и плюсы разглядеть можно, как посмотреть) В общем, приглашаю на Руби;)
    1 point
  21. Mrakoriz

    Проклятие

    Я большой бвана, призвал дэка в тему
    1 point
  22. А тинк может не только матюкаться на нубов
    1 point
  23. I. LEVADIS BLOODY A. STATS Normal attack damage ranges to 1400-1500 as magic damage. It has 150,000 hit points. Respawn time is around 8 minutes. B. SKILLS It has stun and bleeding skill. If you use controls skill to boss, nearby monsters will start to attack you. It can lowers your attack speed by 99.9%. C. DROPS Drops are craft resources, amplification items, class books (can see in Library), Level 30 common weapons, small relics, etc. D. LOCATION Coordinates in Map4-Town5 is B7 (based on Chess Board coordinates). II. OLD INKER A. STATS Normal attack damage ranges to 800-900 as physical damage. It has 120,000 hit points. Respawn time is around 8 minutes. B. SKILLS This boss will run away if you start to attack it in the beginning. To prevent it, ignore boss in less than 10 seconds. This boss has debuff skill that can prevent you to heal using hp potions. It has stun skill. C. DROPS Drops are same in boss LEVADIS BLOODY like craft resources, amplification items, class books, Level 30 common weapons, small relics, etc. D. LOCATION Coordinates in Map4-Town5 is G10. III. DROWNED ADMIRAL A. STATS Normal attack damage ranges to 1000-1100 as physical damage. It has 120,000 hit points. Respawn time is around 8 minutes. B. SKILLS It has stun and bleeding skills like LEVADIS BLOODY. This boss can reduce your accuracy parameter by 55%. It can also lowers your movement speed. It can heal using Bloodthirsty skill like seeker heal skill. C. DROPS Drops are craft resources, amplification items, class books, Level 30 common weapons , small relics, etc. D. LOCATION Coordinates in Map4-Town5 is K8. Full guide video link: Please comment and judge my guide created,& suggest more topics that you want to have a guide and I'm happy to help you. Thank you
    1 point
  24. Foreign forum threads use 2 main languages: English and Portuguese. The manual should be on one of them. The video contest takes place at a different time. The format of this competition is text. Video can only be used as an addition. We would like to see new guides, but you can also get a prize for updating old ones (especially if the information in them is no longer relevant at all).
    1 point
  25. Вижу только то, что чк со своими станами полная мусорка В целом класс
    1 point
  26. Позор? К чему тут спокойствие? Ты упомянул меня, зачем-то скинул мое сообщение двухгодичной давности и вырезку 1 боя снятого в 2022 года. Тут бы тебя пожалеть, что ты 2 года хранил скрин, чтобы потом это высрать. Да судя по видео, слово кайт и его реальное применение в бою, на вашем сервере отсутствует, про дот урон я вообще молчу.. тут уже нужно ждать, когда уровень вашего развития выйдет хотя бы, на уровень шимпанзе, а там можно будет и поэкспериментировать с животными. Хотя такие опыты Илону Маску не одобрили..
    1 point
  27. Товарищи конкурсанты, хочу поделиться небольшим лайфхаком касательно создания и редактирования конкурсной работы. Если вы хотите сначала проработать вашу тему, окончательно её оформить и только потом показывать в конкурсе, то можно сделать так: отправляете личное сообщение самому себе на форуме; потом используете это сообщение для написания и редактирования темы (его видеть будете только вы); как только работа будет закончена - копируете содержание этого сообщения в новую тему в конкурсном разделе.
    1 point
  28. Амбер к такому не готов
    1 point
  29. Mooh

    A desert themed update

    OKAY so i thought about many things and I'll add some here: First of all, several bosses in the game (Like the heavy handed Jabbar, Geniery, the boss of mythic bg) are creatures that COULD originate from the said eastern desert world. This would make sense because as i suggested, the chainless league could originate from there too and they could've brought them along and locked them in the dungeon. As for the idea of chaos disrupting the desert and the rest of the warspear world, it would be a nice idea to actually introduce that. What we could ALSO introduce would be an official FORM of the Kutulu boss from hero sea. The one in the dg is a huge disappointment for all the lovecraft fans among us and ill add the idea to add his FACE as an enormous raidboss to fight off. My idea is to make his face the thing people need to attack and gigantic tentacles, that shoot out of the floor become minibosses u have to kill in order to prevent debuffs from happening. He would be a great raidboss and you could easily make it happen by changing the quest dialogue from Hero Sea to "The Tranps caught an offspring of Kutulu" or "The tramps sealed an avatar of Kutulu" PLEASE consider this idea! The new spring mechanism that allows us to use a teleport should play a role in the new map, since i hope it will be MASSIVE. A gigantig map to explore and spend actual hours walking through all the locations of it and a personal tp to set up to reach your favorite place or ur current quest location What we could ALSO add would be a more classical form of arena for official 10 vs 10 or 1v1 fights, which, of course, add new rewards to the arena Like a huge jungle/desert arena with special gear? The idea for a 1v1 would be simple. A 1v1 fight can be done under particular rules tho and therefore be super exciting in many ways. The 10v10 could be interesting. Like a capture the flag (comparable to Wars or Mermen event). HERE Are ideas for gears that could be introduced with the new update: As already suspected by many players, crit dmg enhancement and attack strength parameters could be added to the game in the future. I have sole extra ideas in how to create several items: First of all there could be an item that reduced the duration of stuns and debuffs applied to the character (like the Glove in sea) but we make it work everywhere. By making it pve we could also make people deliberate on how to use it on their pvp set, because it will most likely be very desired for any kind of pvp. A second kind of item that provides a spellshield, just like the mermen talent. Of course the shield shouldn't be too strong to prevent any imbalance from happening. But its an idea that's worth being explored Another idea presented by some people is mounts. We know that its gonna be hard to visualise a character actually riding a mount but we could add the possibility of transforming into a mount on the new map, just like in spring and winter etc Would be just fine A last wish of mine is to create an actual CITY in the game. Like... a place with many houses and things. Not like The previous cities. Actually houses, palaces, a city that contain a whole quest environment and ofc contain the mentioned classical arena and the chainless league main quarters Maybe there could be several buildings like mini castles for guilds, that could be conquered by guilds to grant them mini castle buffs Just saying Ofc there could just be a regular castle too. Who knows Those are some of my crazy and hardly realizable ideas I hope you can use some of them Have a nice day
    1 point
  30. Dear players! Please note that on March 28, during the restart of the game servers, the issue with incorrect amount of crafting experience received for new event crafting tasks was fixed. In this regard, today, 30.03, the players who completed these tasks were reimbursed the missing crafting experience for the completed tasks. Full list of new event crafting tasks: Royal Dagger of the Magic Bastion Royal Blade of the Magic Bastion Royal Axe of the Magic Bastion Royal Mace of the Magic Bastion Royal Club of the Magic Bastion Royal Magic Mace of the Magic Bastion Royal Sword of the Magic Bastion Royal Waraxe of the Magic Bastion Royal Hammer of the Magic Bastion Royal Morgenstern of the Magic Bastion Royal Spear of the Magic Bastion Royal Shield of the Magic Bastion Royal Piercing Bow of the Magic Bastion Royal Killer Bow of the Magic Bastion Royal Crossbow of the Magic Bastion Royal Staff of the Magic Bastion Royal Cane of the Magic Bastion Royal Baton of the Magic Bastion We apologize for any inconvenience caused. AIGRIND
    1 point
  31. Caros amigos! Apesar de a sede de conhecimento dos habitantes da Ilha Bem-aventurada ser incrível, são os guerreiros de Arinar que, desde o primeiro dia de aula na Escola de Magia, estão entre os melhores alunos! Agora chegou a hora de consolidar seu sucesso na compreensão das ciências mágicas e participar da nova temporada de atividades, que começará em apenas algumas horas! Missões diárias e semanais estão à sua espera no Centro de Atividades. Não se esqueça de que as missões atualizam às 19.00 BRT e as missões semanais atualizam todos os domingos às 19.00 BRT, portanto, fique de olho no progresso para ganhar o máximo possível de pontos de temporada! Todas as missões são selecionadas de acordo com o nível do personagem, então, ninguém ficará de fora da diversão nem das melhores recompensas! Quais recompensas o Rei Primavera preparou para você? Corra e receba um traje magnífico “Asura”, habilidade mágica “Agilidade da Coruja”, lacaios exclusivos, "Baú de Humor Mágico" com emoticons engraçados, auxílios úteis, incluindo o auxílio exclusivo “Grande Conhecimento Mágico”, penteados primaveris, emoticons colecionáveis, mais seções do depósito, conhecimento e muitas outras recompensas valiosas, incluindo o extraordinário "Baú da Ilha Bem-aventurada"! Nos baús, é possível encontrar: Trajes: Feiticeiro da Lua Feiticeiro do Sol Feiticeiro Astral Feiticeiro da Escuridão Feiticeira da Lua Feiticeira do Sol Feiticeira Astral Feiticeira da Escuridão Feiticeiro das Ilusões Feiticeira das Ilusões Feiticeiro Animago Feiticeira Animaga Júlio Cláudio Serpentus Almirante Polvo Rei de Paus Coruja da Meia-noite Malvadora Visuais decorativos do Lírio Heráldico; além de: elixires grandes do gladiador, da união e da experiência; pergaminhos de batalha especiais; poções poderosas; barras preciosas. Habilidade “Agilidade da Coruja” Permite que você explore a extensão da Ilha Bem-aventurada na forma de um caçador noturno sensível. A habilidade não pode ser usada durante o evento “Breu das Catacumbas da Escola”. A habilidade está disponível até o fim da temporada e só funciona na Ilha Bem-aventurada. Auxílio “Grande Conhecimento Mágico” Aumenta em 20% a quantidade de pontos de reputação que o personagem recebe com os Mestres dos Portais e Magizoologia. Dura até o fim da temporada de atividades (máximo de 1 auxílio). Sonhando com recompensas verdadeiramente generosas? Então preste atenção no passe de batalha, que abrirá um novo ramo de troféus únicos para você, além de muitos outros benefícios: mais espaços para missões diárias e semanais; mais espaços com uma recompensa ao concluir todos os níveis da temporada; a habilidade de escolher uma de duas recompensas ao concluir alguns níveis da temporada; acesso ao depósito pessoal e depósito de guilda a partir do menu de acesso rápido; uma boa oportunidade de mudança de penteado gratuita no barbeiro pessoal. Observe que, depois de concluir todos os níveis da temporada de atividades, um novo espaço com uma recompensa abrirá para quem tiver o passe de batalha! Ganhe um Baú da Ilha Bem-aventurada exclusivo a cada 40 pontos recebidos um número ilimitado de vezes até o fim da temporada! A temporada começa às 19.00 BRT de 20 de março e dura até às 19.00 BRT de 9 de maio. A gente se vê no jogo! AIGRIND
    1 point
  32. Prokl

    БАЛАНС СОБАК

    Бред. Нормально одетого стража закл не пробивает, и чем больше собак, тем лучше стражу.
    1 point
  33. Скоро как мы знаем будет наш любимый блаженный остров с великолепным статом сила атаки и отличные ПК палки с х2 пробивом. Но вот незадача, есть в них тот самый стат для автоатакеров но зачем? Честно играя за мага автоатака вылетает незаметно, то ли редко то ли вообще никогда (каст скилов ее прерывает) и не забываем про посохи с пронзой, тоже отличный стат для маг ДДшников. При этом будут новые ивентовые крафты 32го ЛВ я так понимаю, хотелось бы наконец увидеть стат сила магии либо другой более полезный стат для кастеров-палочников, да в общем всем зайдет кто играет навыками а не тыкает раз в мин. по экрану и жмет 2 бафф скила. Привет иски Честно на пойму, неужели добавление силы магии и возможность прохода пронзы на навыки так сильно апнет магДД?
    1 point
  34. Приветствую всех смотрящих с форума. Это тема про ачивки. Достижения в игре существуют уже очень долго. И так как ни одного нормального гайда по ним я не нашёл, Я решил стать первооткрывателем. В этой теме я расскажу как выполнить абсолютно все достижения. Большинство из них не нуждаются в объяснении, но для приличия я расписал все. Этот гайд написан под новичков, седые и престарелые игроки не найдут здесь ничего нового. Начнём с наград. Смайлики Причёски Костюмы Оболочки Теперь к ачивкам. Всего в игре 189 достижений=778 медалек. Они делятся на 5 категорий: Простой - 1 медалька Нормальный - 2 медальки Сложный - 3 медальки Героический - 4 медальки Мифический - 5 медалек Полностью выполненный Герой=251 медалька. Мифический 1шт=10 медалек Героический 13шт=63 медальки Сложный 30шт=162 медальки Нормальный 6шт+12 медалек Простой 4шт+4 медальки Полностью пройденный Мир=246 медалек Мифический 14шт=70 медалек Героический 30шт=120 медалек Сложный 16шт=48 медалек Нормальный 4шт=8 медалек Полностью выполненная Арена=73 медальки Мифический 5шт=25 медалек Сложный 10шт=45 медалек Нормальный 1шт=2 медальки Простой 1шт=1 медалька Полностью выполненное Общество=180 медалек Мифический 3шт=36 медалек Героический 16шт=94 Сложный 8шт=33 медальки Нормальный 8шт=16 медалек Простой 1шт=1 медалька Полностью пройденные Фановые=28 медалек Сложный 2шт=6 медалек Нормальный 6шт=12 Простой 10шт=10 медалек Про Легендарные и Титульные писать не буду, т.к. за них нет медалек. Новые ачивки буду дописывать в тему. Ник Polyana амбер
    0 points
  35. Предлогаю ввести путь чернокнижника-самурая. Каждый чернокнижник, который победил бой на арене должен, когда врагов не осталось сделать немного шагов в низ, и нажать камень. 1051018453_WarspearOnline2022-04-0215-29-31_Trim(online-video-cutter.com).mp4
    0 points
  36. Печаль, я ток это и умею. Хотя учитывая какие Топаз негативные ощущения вызывает, ровно как и отношение к хилам и танкам в ПвЕ от разработчиков.. Ничего уже не хочется. Хотя я могу рассказать какой ДК великолепный с 2р и набранным кд, но кому он нафиг нужен кроме меня собственно.
    0 points
  37. Респэкт Стража НОРМАЛЬНЫЙ дк и НОРМАЛЬНЫЙ чк легко убьют
    0 points
  38. Самый слабый искатель, с самого начала и по сей день кстати.
    0 points
  39. Read all this thread... I feel like Mr. Gladiator is reading my frustration every time I tried to play arena (what is funny). People kills me like I just where nude, then, teammates gently told me: "don't demand u noob!" Arena is a prohibited zone to new players, there's no newbie level. This is a key:
    0 points
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