Peter_Munk 770 Posted February 13, 2015 Share Posted February 13, 2015 We are glad to tell you that Warspear Online 4.7 update for Android, Symbian, iOS, Windows Mobile, Windows Phone 8, Linux, Mac OS and Windows devices will be available next week, after restarting game servers. Note that versions for different platforms may be released with delay. Old life is in the past and it is time to get ready for huge changes. We were having fun during holidays, but it was a temporary relief before the Tempest. Great challenges will come to you with Warspear Online 4.7 update! Warspear Online 4.7 will bring us a highly anticipated feature – mass PvP-battles between alliances, where everyone will prove what his alliance is worth! It's a new stage of the Great War between Sentinels and Legion where you will have to fight enemy armies and capture their territories! Capturing territories Territories that can be captured are located in big towns on Irselnort, and there are three of them for each alliance. Your goal is not just to win them from the enemies, but also to protect yours, because losing them will bring many troubles to the whole alliance. Needless to say that the victory will be gained by the alliance that will gather more warriors under its banners and will be better in planning attacks and defense. Therefore, this time your alliance needs you more than ever! How does capturing territories work? Capturing territories will be available only in set periods (different for different servers), which you will be informed about by system messages. At the beginning of the battle, everyone who can hold a weapon must be ready to meet the enemy's army on Irselnort! Territories are marked with banners with the alliances’ symbols. To capture the territory you have to ruin them and put your own banner. After this enemies lose their ability to use local Resurrection Statue and you can start fighting for the next territory! Taking back captured territories is unavailable now, but after finishing the battle you will have a break and territories will be returned back to their original owners. Until rivals will try to capture them again! Why do you need to capture territories? It's not just for the sake of fun and glory. After finishing the battle, each warrior of the alliance who was on Irselnort at that time will get precious bonuses for 24 hours. The bonus type depends on the number of captured territories that you have right after the event is over (in this update - 1 hour). It ends when the set time is over or if one alliance takes all three points. If an alliance takes one territory under control, all warriors will get increased health and energy restoration. Two captured territories increase physical and magical defense, and three give the best possible bonus: resilience and damage. In case if both alliances capture the same number of territories, we declare a draw and each alliance gets the first bonus (increased restoration of health and energy). Changes in guilds We added two more guild levels with new skills for all members. VII level skills “Guild's Power” (passive skill) Increases physic and magic power of all members of the guild. "Guild Totem" (active skill) Sets a powerful totem that increases health and energy regeneration of all players and attacks enemies. VIII level skills “Guild's Might” (passive skill) Increases percentage of Critical Hit and Penetration of all the guild members. “Resurrection” (active skill) Resurrects dead characters of your guild members within a certain area. Additional guild members The number of guild members was increased by 10. Passing leadership If a guild leader is absent for 10 days, the leadership automatically goes to the next player by rank who was online during this period at least once. That’s it for now! Good luck, everyone! AIGRIND x, bhaghyaraj, supladah and 1 other 4 Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted February 13, 2015 Share Posted February 13, 2015 (edited) AWESOME! Was waiting for this:) Also nice guild update:) Can't wait to see people using these skills Edited February 13, 2015 by Nosotraes Link to comment Share on other sites More sharing options...
TheCabbage 110 Posted February 13, 2015 Share Posted February 13, 2015 CONTROL POINTS, finally! Those horns in the deadskull or whatever its name was are a nice addition. The flag has 100k hp? Link to comment Share on other sites More sharing options...
Staks 12 Posted February 13, 2015 Share Posted February 13, 2015 What about new craft? Link to comment Share on other sites More sharing options...
Turtle 198 Posted February 13, 2015 Share Posted February 13, 2015 No valentines day special?:! awe Link to comment Share on other sites More sharing options...
angien 11 Posted February 13, 2015 Share Posted February 13, 2015 wow amazing update Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 CONTROL POINTS, finally! Those horns in the deadskull or whatever its name was are a nice addition. The flag has 100k hp? it's different for each server ) Link to comment Share on other sites More sharing options...
Turtle 198 Posted February 13, 2015 Share Posted February 13, 2015 Also peter can you please announce official rings bonuses for arena and when season ends? You told us you would but we havent heard anything since you spoke about new reward the first time Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 No valentines day special?:! awe Be patient! :3 Link to comment Share on other sites More sharing options...
iwan 12 Posted February 13, 2015 Share Posted February 13, 2015 Control points, finally. Awesome update. Link to comment Share on other sites More sharing options...
Turtle 198 Posted February 13, 2015 Share Posted February 13, 2015 Be patient! :3 ok im hoping something sweet thank you peter! :3 Link to comment Share on other sites More sharing options...
Harus 9 Posted February 13, 2015 Share Posted February 13, 2015 Elves will dominate as always Legion has no chance Because elves are too many Link to comment Share on other sites More sharing options...
Chickenfly 21 Posted February 13, 2015 Share Posted February 13, 2015 So how often will the capture events happen? Once per week, every 2 days, every day? Link to comment Share on other sites More sharing options...
angien 11 Posted February 13, 2015 Share Posted February 13, 2015 So how often will the capture events happen? Once per week, every 2 days, every day? every day maybe Link to comment Share on other sites More sharing options...
Ninja Owl 210 Posted February 13, 2015 Share Posted February 13, 2015 Seems good. Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 So how often will the capture events happen? Once per week, every 2 days, every day? It will depend on the number of players participating, we have to test it first. Frequent enough Link to comment Share on other sites More sharing options...
LeBlanco 75 Posted February 13, 2015 Share Posted February 13, 2015 I think that u can add new Daily quests for this event with gold, cc, Potions etc or can add reward by kill each enemies. bhaghyaraj 1 Link to comment Share on other sites More sharing options...
skizoskilz 17 Posted February 13, 2015 Share Posted February 13, 2015 Last skill mean that we will get a free revive skill? Link to comment Share on other sites More sharing options...
TraitorV 11 Posted February 13, 2015 Share Posted February 13, 2015 So when this will be available? Link to comment Share on other sites More sharing options...
lallouss 854 Posted February 13, 2015 Share Posted February 13, 2015 Would u change guild tournament reward already? Plz n ty *facepalm* Link to comment Share on other sites More sharing options...
Bdsc 41 Posted February 13, 2015 Share Posted February 13, 2015 mr peter is their are limited number for war or just free for all I hope their is reg method to control numbers and lvl cap Link to comment Share on other sites More sharing options...
Chickenfly 21 Posted February 13, 2015 Share Posted February 13, 2015 It will depend on the number of players participating, we have to test it first. Frequent enough Ah okay, and one more question. I didn't really understand who will get bonuses. Everyone who is on Irselnort at the time? So lets say if there is some lvl 11 questing around camp gasphel, he will get bonus even if he didnt participate? If that's what you meant, isn't it better to give bonus to people who were at any of the the captured areas at the time of event end? Link to comment Share on other sites More sharing options...
Germany 0 Posted February 13, 2015 Share Posted February 13, 2015 There will be new arena eq too ? Link to comment Share on other sites More sharing options...
Harus 9 Posted February 13, 2015 Share Posted February 13, 2015 why we dont get potions in ayvondil quest?? sorry offtopic Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted February 13, 2015 Share Posted February 13, 2015 Very nice, this is what I've been waiting for, no mercy to the weak!! shout out to r0land for keeping his promise If that's what you meant, isn't it better to give bonus to people who were at any of the the captured areas at the time of event end? The it would be pretty unfair for those who died trying to capture those areas don't u think. Link to comment Share on other sites More sharing options...
Chickenfly 21 Posted February 13, 2015 Share Posted February 13, 2015 Very nice, this is what I've been waiting for, no mercy to the weak!! shout out to r0land for keeping his promise The it would be pretty unfair for those who died trying to capture those areas don't u think. Says that once the area is captured, for a certain period of time the statue is disabled for other faction. So, once lets say elves capture legion camp, that statue turns to elven statue = people who were there, can respawn there. Therefore make it possible to recieve buff even if died. Problem solved. Isn't it more unfair that half the island who did nothing or was questing, feast on the buffs earned by people who fought and died for them... Link to comment Share on other sites More sharing options...
ABBOZZA 1 Posted February 13, 2015 Share Posted February 13, 2015 Great Job! Ty . warrrr.... Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted February 13, 2015 Share Posted February 13, 2015 Says that once the area is captured, for a certain period of time the statue is disabled for other faction. So, once lets say elves capture legion camp, that statue turns to elven statue = people who were there, can respawn there. Therefore make it possible to recieve buff even if died. Problem solved. Isn't it more unfair that half the island who did nothing or was questing, feast on the buffs earned by people who fought and died for them... I agree with you about not rewarding the lazy bums, but i don't see where it says that we would be able to re-spawn from those captured territories, it only says that the enemy would loose the chance to re-spawn from that area. Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 Last skill mean that we will get a free revive skill? No, it's a Guild's skill, you buy it Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 mr peter is their are limited number for war or just free for all I hope their is reg method to control numbers and lvl cap No, it's free for all Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted February 13, 2015 Share Posted February 13, 2015 Additional guild members The number of guild members was increased by 10. Does that mean each guild receives additional 10 slots?(for example will be lvl4 guild with 50 slots) Or a guild gets +10 slots in each level up? Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 I agree with you about not rewarding the lazy bums, but i don't see where it says that we would be able to re-spawn from those captured territories, it only says that the enemy would loose the chance to re-spawn from that area. You got it Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 Does that mean each guild receives additional 10 slots?(for example will be lvl4 guild with 50 slots) Or a guild gets +10 slots in each level up? it's for VII and VIII levels Link to comment Share on other sites More sharing options...
Chickenfly 21 Posted February 13, 2015 Share Posted February 13, 2015 I agree with you about not rewarding the lazy bums, but i don't see where it says that we would be able to re-spawn from those captured territories, it only says that the enemy would loose the chance to re-spawn from that area. I know, the part about respawning at the captured territory was a suggestion. But still Peter, do you mind explaining the first question? Who and on what terms does get the bonuses? Healex 1 Link to comment Share on other sites More sharing options...
Bdsc 41 Posted February 13, 2015 Share Posted February 13, 2015 No, it's a Guild's skill, you buy it buy it ??????? free for all that mean elf will win u cant stop that btw when like mc get elf terr elf can get it back like u defense it or u lose it ? Link to comment Share on other sites More sharing options...
SoulThief 8 Posted February 13, 2015 Share Posted February 13, 2015 Great changes but I was expecting increased max lvl and another part of ayvonyil open. Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 buy it ??????? free for all that mean elf will win u cant stop that btw when like mc get elf terr elf can get it back like u defense it or u lose it ? yes, guild skills are not free as for now - you can't fight it back. But it will get back to the owners when event ends Link to comment Share on other sites More sharing options...
Peter_Munk 770 Posted February 13, 2015 Author Share Posted February 13, 2015 I know, the part about respawning at the captured territory was a suggestion. But still Peter, do you mind explaining the first question? Who and on what terms does get the bonuses? All members of the alliance that were online on Irselnort on the time of event Link to comment Share on other sites More sharing options...
Chickenfly 21 Posted February 13, 2015 Share Posted February 13, 2015 All members of the alliance that were online on Irselnort on the time of event mmm yeah, isn't that a bit unfair? Some fought, used their time/effort/items and some just stand in other towns, or questing etc.. Or some lower lvl who is questing and has no idea what's going on... lol But they all get the buff.. Well just a suggestion anw, somehow focus the bonuses to people who participated, that way will also make more people want to participate instead of just standing around doing nothing^^ Link to comment Share on other sites More sharing options...
Akatsuki Nin 7 Posted February 13, 2015 Share Posted February 13, 2015 well congratz to elfs , you got another event to get bonuses and shit. Mc outnumbered and lose *z* I don't want this update to happen. Lol :! Link to comment Share on other sites More sharing options...
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