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Bdsc

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Everything posted by Bdsc

  1. Bdsc

    Guild Minor Addon

    yes seems a good idea and Increase the log limit to 1500 item ( 1000 isn't bad but when considering adding more items it's better to add some extra space ) Edit also when guild events to it pls that would be helpful.
  2. It's absolutely useless at pvp. I have an Idea to improve it. Make a side effect that applies to players only. If a team of (Pala and Priest) vs (Ranger and Seeker) uses aggression vs the ranger the ranger won't be able to use any dmg skill on the priest. But he can use stun skills and other self-buff skills (and allies buff and heal for other classes ) -- This would allow tanks to have a more effective role in pvp fights. - How long should it last? The effect shouldn't pass 5-7 sec at max at 5/5 so I think that 0.5 sec per lvl seems decent. - Aggression skills can be amplified with Great/Small relic of continuous effect would that affect the duration of the effect? No. It shouldn't increase the effect duration, But the castle relic that increases stun duration can work on it. (that would make aggression are the first skills that can use 2 castle relic) - In case of a class like sham or mage who have area dmg: The dmg doesn't apply to the pt of which that tank is in but can hit other enemies if they aren't with the tank in the pt. - Some skills are a combination of stun and dmg: the stun is applied but the dmg is ignored or channeled to the tank. - Area aggression...: no the already have 2 effects. looking forward feedbacks.
  3. yeah it should be increased by a decent number at least worth selling at npc
  4. yes ty we got 1 after 2 weeks farming
  5. No, it doesn't and it's not official. I'm looking for an official answer.
  6. I've been farming T4 spiders with a friend for almost a week now and we've dropped everything from Eth craft items - Belts to All kind of bars and spheres and sometimes minions and almost all available relics. But we never got Unity sign and I didn't see anyone get Unity sign from there for a couple of months before now. so is it a bug or dev just removed it from the drops list ?
  7. can you send a ss for the quest text
  8. I think necro shield is related to target hp and def but yes its generally weak they need to change its formula to handle overtime dmg better like maybe it reg % every sec and in last few secs when its about to end % drop rapidly so a high enough dmg would break it but it lasts a little more overtime
  9. Last time I was there was no short cuts if you wanted to go to harbour you will need to pass on t1
  10. Beside that lvl 17 is advanced enough for it's player to understand the basics of how this game works Blue slug quest isn't a main tho it has a shortcut to finish it Tele 1 gold isn't the problem. It's walking all the way for example from t4 Ash coast to Forsaken main land and going in depth in it I think that would actually take 10-15 min walking
  11. I have killed sixshaows multiple times and at the corner you get attacked by at least 2 ( the upper middle and upper left ) and if move closer to them then ( the upper right) wiuld attack you It's been like this forever
  12. I think it should be something like this instead TP easy give 500g +chests tp es+normal 1000g +chests tp es+norm+hard 1500g +chests tp es+norm+hard+hero 2000g +chests total 5000 but you cant get the 5000 unless you go throw the whole dg they be like tt easy 500 + chest tt normal 750 tt hard 1125 tt hero 1700 tt easy to hero 2000 total 7075 but you can do anyone of them and get reward instantly except for the last quest
  13. Nice suggestion. I used to do all tp dung quests like 2 times per week and they gave good amount of gold However going throw all Rg or TT or Bg dung to complete Myth quest is annoying
  14. I'm with it at least it will allow the game to grow by it's players instead of making massive updates that no one care about like the Ash cost event ( which was supposed to stay permanent in the game but was removed ) I'm sure that dev know what they can do and what they can't and the suggestion list isn't gonna be detailed. Something like this: something like this would only change in animation and name and every thing can be the same as far as coding go
  15. I think they need more attention most of the time I have free stam but I don't go to rg or tt because wont hope for something special or at least worth the effort to go there everyday for 1-2 months hoping for a drop that no one will buy or be useful to me
  16. yes like six shadows and other quests with limited access to only questors the system should allow players to gain access to help I don't think anyone would ask for help if he has +9 abd yes minions can help but they don't offer guidance or assistance
  17. Guys how many time do we have to say this Barb resistance is 4 sec at 1/4 and 10 at 4/4 If you max both resistance and defeat you are as weak as a caster ( even Pala have multi stuns to keep him save) I play rogue and I can't 1 shot any caster who have 5k hp even if he have no def so 2h barb can't do it and neither do 1h users Barbs are strong but they aren't immortal Each class in this game is weak vs a certain class(es) and stong vs another If you want my opinion a Barb vs Dk I bet on Dk ( even after the Nerf ) and there is sure some class with a certain build at elf that can defeat A barbarian of the same amp lvl
  18. Can you show us the shield relic and vamp rune?
  19. I hope they add valuable items that can be used and Rare items that are worth buying the chest for.
  20. Too late for that I like the idea of chests but they have to at least drop something of value and I think they should be added at events to limit the access and make ppl collect cc for them ( i think you can collect about 3k cc in 1 month if you do lab and t3-4 bosses everyday not sure about the numbers tho )
  21. If you want to add value to cc them make consumable items and decrease the cc supply at least until the stacked cc for 5 years now I guess is used
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