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Skill bug?: Word of Power (priest)
Hi there, Firstly, my apologies If this issue has been resolved or another topic has already been made about it, I haven't been active on forum in a while and i've recently returned to the game. i've checked for a topic on this and there doesn't seem to be one. If you apply Word Power onto an enemy with low energy and they use a skill, Word Power no longer takes the full energy cost of the skill from the enemy below zero mana. I checked all the recent announcements to see if it was listed as a skill fix/nerf, but I couldn't find it and after experimenting with the skill I realised that may not case because it would render the skill unusable against bosses and impractical against most players. Screenshots can't show this bug, but it's very easy to recreate and I can make a video if needed. Thanks
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[2016.10.24] Warspear Online 6.2: Valdemar's Feast. Preview
Looking foward to this, can't wait to see what unique relics people get.
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Useful or Meaningful Sentences
"Some say its the end of the story, other say its only the begining, why doesn't anyone ever say its the middle?" - [insert Name Here]
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Akasha reacted to a post in a topic:
[2016.09.29] Update Warspear Online 6.1 Power of Relics. Release
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[2016.09.29] Update Warspear Online 6.1 Power of Relics. Release
Is the world of Arenar flat?
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Some relics from Test Server (lost 12 ss of others)
didn't know scatter shot was included, no more ham for this guy
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[2016.09.21] Update Warspear Online 6.1 Preview №2
You can only put one relic from each category on a skill and if you try to place another relic from the same category it will replace the previous one.
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[2016.09.21] Update Warspear Online 6.1 Preview №2
Well, it happened, good times melting the heroic tower boss in seconds and destroying snorlar
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[2016.09.21] Update Warspear Online 6.1 Preview №2
Right, not really moving from bottom rank but seems like they're going in the right direction. From what i've seen most of these changes were suggested by players once before so they're taking advise. Few changes are a bit questionable though, like changing blinding fire into a direct targeting skill. Now that it only damages the players around the target player(dealing no damage to the target itself) i was assuming that the blind effect would actually 'bline' opponents to counteract that weird change. Take blazing ground as a comparason: Blazing ground has over half the cooldown time, costs nearly half the mana to cast, its ticks deal more damage added together, slows down enemies significantly and can be placed anywhere within a 5 yard radius. Not to mention if your opponents know you use blinding fire all they have to do is keep 3 yards away from eachother to render the skill almost useless. The updated skill description didn't mention the opponent's accuracy being reduced to 0. It feels like a nerf however you look at it.
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[2016.09.21] Update Warspear Online 6.1 Preview №2
Did they nerf it by reducing its number of ticks or is it 1 tick every 8.66 seconds?
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[2016.09.21] Update Warspear Online 6.1 Preview №2
So does light aura transfer the relic's effects to other party members? Does the heal relic for priest, necro and pala really heal to the user's hp?
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[2016.09.21] Update Warspear Online 6.1 Preview №2
This gon be good
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[2016.09.13] Update Warspear Online 6.1 Preview
This is how they took down r0land, they wore him down
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New Coming Skill
seems they were tweaking the skills during the test days
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Useful or Meaningful Sentences
"You can catch flies with honey, but you catch more honeys being fly" -Keegan Large but seriously: You wouldn't warry so much about what others think of you if you realise how rarely they do so. - Someone
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SCREENSHOTS FROM THE GAME
OOTL: why does merciless strike look like that?