Vlawot 200 Posted July 31, 2019 Share Posted July 31, 2019 (edited) Arena need remove Greater Potion of Lifeforce 60% or Remove Potion Magic power all mcs and elfs class nerf high healers wins more ranks arena problems If no remove Potion of Lifeforce Castle need add new Greater Potion of Physical Damage 10% no add magic only damage! Potion of Lifeforce 60% Warspear online players many quit. @Reivenorik @Peony @Peter_Munk @snorlax Edited October 13, 2019 by vla-wot Lyzoic, Waheed, Visco Ci and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
Arebel 2 Posted July 31, 2019 Share Posted July 31, 2019 Castle pots actually a problem Waheed and Vlawot 1 1 Quote Link to comment Share on other sites More sharing options...
Fortuno 56 Posted July 31, 2019 Share Posted July 31, 2019 Well, to make things balanced they should also remove the other buff potions and scrolls. For example : Power/magic cards, invisibility inks, ferocity/resi scrolls etc. I'm not an arena fighter, but just saying. Quote Link to comment Share on other sites More sharing options...
Waheed 42 Posted August 10, 2019 Share Posted August 10, 2019 On 7/31/2019 at 11:38 AM, Arebel said: Castle pots actually a problem Yes i think they shouldn't be used at arena. On 7/31/2019 at 11:29 AM, vla-wot said: Arena need remove Greater Potion of Lifeforce 60% all mcs and elfs class healers wins more ranks or add new Greater Potion of Physical Damage 10% Arena need charge Potion of Lifeforce 30% and new add Potion of Physical Damage 5% or Potion of Lifeforce 60% Warspear online players many quit. @Reivenorik @Peony @Peter_Munk 60% is really much 🤔 Buudbd and Vlawot 2 Quote Link to comment Share on other sites More sharing options...
Gladiator 1149 Posted August 10, 2019 Share Posted August 10, 2019 Nope, healers need more attention in Arena. They can get killed by a single combo by most tank/damage classes. Just keep them stunned and they won't be able to heal. I think it's fair as it is. Either remove all from being used in arena or keep all. Fortuno and Lyzoic 1 1 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 11, 2019 Author Share Posted August 11, 2019 (edited) On 8/10/2019 at 11:59 PM, Gladiator said: Nope, healers need more attention in Arena. They can get killed by a single combo by most tank/damage classes. Just keep them stunned and they won't be able to heal. I think it's fair as it is. Either remove all from being used in arena or keep all. 2 Barbs used pot + scroll damage spam attack 2 vs solo heal no die 1 sec heal full hp money mcoin chests pots damage trash this problems pot castle lifeforce GZ GM Edited August 12, 2019 by vla-wot Buudbd 1 Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 11, 2019 Share Posted August 11, 2019 (edited) 2 barbs (with their 7 yard jump stun) have the huge advantage to stun their opponents 1st in the arena battle (every time if there is no human caused failure). Only thing u got to do is to time your stuns with ur mate and u can kill anyone since i can't heal myself while beeing stunned. There is noone who can survive such a combo (except warden) but if u and your partner give me the chance to heal because u failed to time your stuns ... it's not the fault of the 60% heal pots. BTW I don't even have 60% pots 😉 but i'm using the magic relic of resilience Edited August 11, 2019 by Biest Fortuno and Lyzoic 2 Quote Link to comment Share on other sites More sharing options...
Lyzoic 101 Posted August 11, 2019 Share Posted August 11, 2019 it's getting fun again. Why do you complain about castle pots while you're using castle SCROLLS which gives 30% def+mdef + 20% resist? Lets assume your own resist is 6%, your guild is 12lv and you got resist buff from the guild skills (as you have) and you got a 4% resist book (yep you have too), so that gives 36% resist. Do you think that it's fair against stunner chars like a lock or any normal players who barely could survive with their arena sets? 36% resist means basically every 3rd hit is resisted, sometimes 2 in row, sometimes not at all, sometimes 5 in row, just 2 resists in a row and your enemy is dead. That sounds fair when there's 2x barbs with max pene, and fero together yeah? is it only barbs who is allowed to win? 😂 (Attached ss of vlaconan's favourite scroll) Fortuno, Ragonir and Visco Ci 2 1 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 (edited) 11 hours ago, Biest said: 2 barbs (with their 7 yard jump stun) have the huge advantage to stun their opponents 1st in the arena battle (every time if there is no human caused failure). Only thing u got to do is to time your stuns with ur mate and u can kill anyone since i can't heal myself while beeing stunned. There is noone who can survive such a combo (except warden) but if u and your partner give me the chance to heal because u failed to time your stuns ... it's not the fault of the 60% heal pots. BTW I don't even have 60% pots 😉 but i'm using the magic relic of resilience 1: Barb skill 5 yard with relic damage or relic 7 yard low dmg, mcs and elfs relics op too, don't need say relics only say pot castle 2: Pala have skills more % stuns much stuns and low fail, barb skills low % stuns hard much fails Edited August 12, 2019 by vla-wot Buudbd 1 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 (edited) 9 hours ago, Lyzoic said: it's getting fun again. Why do you complain about castle pots while you're using castle SCROLLS which gives 30% def+mdef + 20% resist? Lets assume your own resist is 6%, your guild is 12lv and you got resist buff from the guild skills (as you have) and you got a 4% resist book (yep you have too), so that gives 36% resist. Do you think that it's fair against stunner chars like a lock or any normal players who barely could survive with their arena sets? 36% resist means basically every 3rd hit is resisted, sometimes 2 in row, sometimes not at all, sometimes 5 in row, just 2 resists in a row and your enemy is dead. That sounds fair when there's 2x barbs with max pene, and fero together yeah? is it only barbs who is allowed to win? 😂 (Attached ss of vlaconan's favourite scroll) 1: If yy 12 lvl guild skill resis too, don't say guild 2: u can use scroll resis too, or can remove scroll resis castle, me no problem 😉 3: u can use book resis too, don't say book Edited August 12, 2019 by vla-wot Buudbd 1 Quote Link to comment Share on other sites More sharing options...
Gladiator 1149 Posted August 12, 2019 Share Posted August 12, 2019 2 hours ago, vla-wot said: 2: u can use scroll resis too, or can remove scroll resis castle, me no problem 😉 3: u can use book resis too, don't say book You just answered yourself. Get a healer and let him use 60% pot, maybe 2 barbs isn't the answer against healers? You can use heal pot too, don't say heal pot. 😉 Fortuno, Lyzoic and Ragonir 2 1 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 (edited) 11 minutes ago, Gladiator said: You just answered yourself. Get a healer and let him use 60% pot, maybe 2 barbs isn't the answer against healers? You can use heal pot too, don't say heal pot. 😉 Barb why need party heal ?! don't need heal ! no one party op heal how ? this problems pot castle dead class damage Barb skill combat fury not work pot castle Edited August 12, 2019 by vla-wot Buudbd 1 Quote Link to comment Share on other sites More sharing options...
Gladiator 1149 Posted August 12, 2019 Share Posted August 12, 2019 6 minutes ago, vla-wot said: Barb why need party heal ?! don't need heal ! no one party op heal how ? this problems pot castle dead class damage Try playing with a shaman or something as your arena partner, you'll surprised to find out that they can also deal massive heal with castle pot, and maybe the outcome will be different. Again, I'm not a great fan of castle buffs in arena either, but I think they are not that bad. But either keep all or remove all. Quote Link to comment Share on other sites More sharing options...
Waheed 42 Posted August 12, 2019 Share Posted August 12, 2019 10 minutes ago, Gladiator said: You just answered yourself. Get a healer and let him use 60% pot, maybe 2 barbs isn't the answer against healers? You can use heal pot too, don't say heal pot. 😉 No barb can't use it, there won't be a difference in healing with that pot as a barb. 14 hours ago, Biest said: 2 barbs (with their 7 yard jump stun) have the huge advantage to stun their opponents 1st in the arena battle (every time if there is no human caused failure). Only thing u got to do is to time your stuns with ur mate and u can kill anyone since i can't heal myself while beeing stunned. There is noone who can survive such a combo (except warden) but if u and your partner give me the chance to heal because u failed to time your stuns ... it's not the fault of the 60% heal pots. BTW I don't even have 60% pots 😉 but i'm using the magic relic of resilience If you use scroll resistance + pot 60% then he hasn't got any chances. Same as bd using both pot and scroll resistance vs a lock. It's impossible to win Quote Link to comment Share on other sites More sharing options...
Gladiator 1149 Posted August 12, 2019 Share Posted August 12, 2019 Just now, Waheed said: No barb can't use it, there won't be a difference in healing with that pot as a barb. Are you dumb or pretending to be dumb? I said get a healer in your party and let him use that pot. Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 Just now, Gladiator said: Are you dumb or pretending to be dumb? I said get a healer in your party and let him use that pot. look up my comment Quote Link to comment Share on other sites More sharing options...
Higgings 1825 Posted August 12, 2019 Share Posted August 12, 2019 5 minutes ago, Gladiator said: Are you dumb or pretending to be dumb? I said get a healer in your party and let him use that pot. Language Quote Link to comment Share on other sites More sharing options...
Waheed 42 Posted August 12, 2019 Share Posted August 12, 2019 20 minutes ago, Gladiator said: Are you dumb or pretending to be dumb? I said get a healer in your party and let him use that pot. Have I triggered you? I mean barbs fury won't work with the heal pot and yes I know other heal skills like shamans and necro do work. But let me ask you why it doesn't work with barb skill itself but palas do work Mr smart boy Quote Link to comment Share on other sites More sharing options...
Gladiator 1149 Posted August 12, 2019 Share Posted August 12, 2019 4 minutes ago, Waheed said: Have I triggered you? I mean barbs fury won't work with the heal pot and yes I know other heal skills like shamans and necro do work. But let me ask you why it doesn't work with barb skill itself but palas do work Mr smart boy Yeah you did, I guess I can be allergic to low IQs sometimes. Pala has a heal skill, barb has a regeneration skill that depends on maximum HP. Palas new heal skill also doesn't get buffed by heal pot because it also depends on maximum hp. So if you wanna heal more from that you should get HP buff. Heal pot buffs only heal skills that depend on magic, that's what heal skills are. Other hp regeneration skills aren't technically healing skills, and won't be buffed by healing buffs like pots or Palas aura. Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 12, 2019 Share Posted August 12, 2019 4 hours ago, vla-wot said: 1: Barb skill 5 yard with relic damage or relic 7 yard low dmg, mcs and elfs relics op too, don't need say relics only say pot castle 2: Pala have skills more % stuns much stuns and low fail, barb skills low % stuns hard much fails Yes palas skill repellent strike has a 100% chance of successful working (as long as the opponent has 0% resist parameter) but in order to that it lasts only for 3 or 3.5 seconds while barbs shield strike has an increased duration but not a 100% chance to work. Same to BD's rush. Then there is Fetters of Justice which isnt't even a stun at all (it's a root/silence combined). And a Pala played as a supporter/healer like me (2h magic wpn) is not able to use the repellent strike skill. So there is only the harads call left which has probably the same failing chance like barb stuns. The only difference is that my stun lasts for like 1second and yours for 5? or 6? So my only good "stun" is a root/silence which is getting cleansed always by your Elixir of Purification (12sec cooldown of the skill and 12sec cooldown of the castle pot which can only be abused vs elf classes), while I can't do that since your class has only Stuns. So please don't come with that point And to your 1st point: don't complain about the "low dmg" please. Some years ago that skill didn't even do any dmg! Quote Link to comment Share on other sites More sharing options...
Lyzoic 101 Posted August 12, 2019 Share Posted August 12, 2019 we managed to kill druid with lifeforce pot just by using damaging skills (shaman with me), But hey dear Vlaconan, its bigger deal to get good partners than complain about buffs, one day you say "china no know play seal" when u lose, "noobs blah blah" when u win, and yet you have to come here complain about lifeforce pot while u use castle scroll, its pretty fun, I know you want barbs to be best chars at everything but theres no way to do that since first seals arena we played 3 rogues vs 3 bds with the counter bfr nerf, still won more than half of the arenas. arena is teamplay, if you lose, its either your fault, or your partners fault, or maybe you did so good but your enemies just did little bit better or got luck, but you have to deal with that Fortuno and Akasha 2 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 7 hours ago, Biest said: Yes palas skill repellent strike has a 100% chance of successful working (as long as the opponent has 0% resist parameter) but in order to that it lasts only for 3 or 3.5 seconds while barbs shield strike has an increased duration but not a 100% chance to work. Same to BD's rush. Then there is Fetters of Justice which isnt't even a stun at all (it's a root/silence combined). And a Pala played as a supporter/healer like me (2h magic wpn) is not able to use the repellent strike skill. So there is only the harads call left which has probably the same failing chance like barb stuns. The only difference is that my stun lasts for like 1second and yours for 5? or 6? So my only good "stun" is a root/silence which is getting cleansed always by your Elixir of Purification (12sec cooldown of the skill and 12sec cooldown of the castle pot which can only be abused vs elf classes), while I can't do that since your class has only Stuns. So please don't come with that point And to your 1st point: don't complain about the "low dmg" please. Some years ago that skill didn't even do any dmg! Nope, pot heal castle problems 7 hours ago, Lyzoic said: we managed to kill druid with lifeforce pot just by using damaging skills (shaman with me), But hey dear Vlaconan, its bigger deal to get good partners than complain about buffs, one day you say "china no know play seal" when u lose, "noobs blah blah" when u win, and yet you have to come here complain about lifeforce pot while u use castle scroll, its pretty fun, I know you want barbs to be best chars at everything but theres no way to do that since first seals arena we played 3 rogues vs 3 bds with the counter bfr nerf, still won more than half of the arenas. arena is teamplay, if you lose, its either your fault, or your partners fault, or maybe you did so good but your enemies just did little bit better or got luck, but you have to deal with that China know save seal hard attack heal cant die, this problems potion of lifeforce castle Quote Link to comment Share on other sites More sharing options...
lallouss 854 Posted August 12, 2019 Share Posted August 12, 2019 used 60%heal pot and it gave my paladin op dmg wtf! REAPER 1 Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 15 minutes ago, lallouss said: used 60%heal pot and it gave my paladin op dmg wtf! Yes nerf problems Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 12, 2019 Share Posted August 12, 2019 19 minutes ago, lallouss said: used 60%heal pot and it gave my paladin op dmg wtf! haha nice one Quote Link to comment Share on other sites More sharing options...
Higgings 1825 Posted August 12, 2019 Share Posted August 12, 2019 @vla-wot Creating new topics about the same conversation is forbidden on the forum, especially if that topic is not closed. Please, keep using this topic to carry on with the conversation. Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 Just now, Higgings said: @vla-wot Creating new topics about the same conversation is forbidden on the forum, especially if that topic is not closed. Please, keep using this topic to carry on with the conversation. Forum arena and support both for arena Quote Link to comment Share on other sites More sharing options...
Higgings 1825 Posted August 12, 2019 Share Posted August 12, 2019 (edited) 6 minutes ago, vla-wot said: Forum arena and support both for arena True, but none of them are supposed to contain the same conversations. Please, do not create further topics/comments with the sole purpose of talking about this conversation elsewhere: this topic is still opened for this purpose and there is no point on spamming the forum. P.S: the topic has been moved - no bugs have been reported here. Edited August 12, 2019 by Higgings had to add a little thing Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 12, 2019 Author Share Posted August 12, 2019 3 minutes ago, Higgings said: True, but none of them are supposed to contain the same conversations. Please, do not create further topics/comments with the sole purpose of talking about this conversation: this topic is still opened for this purpose and there is no point on spamming the forum. P.S: the topic has been moved - no bugs have been reported here. Ok ty for forum arena Higgings 1 Quote Link to comment Share on other sites More sharing options...
Ogull 421 Posted August 12, 2019 Share Posted August 12, 2019 Omercix, Fortuno, Speedom and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Waheed 42 Posted August 12, 2019 Share Posted August 12, 2019 9 hours ago, Gladiator said: Yeah you did, I guess I can be allergic to low IQs sometimes. Pala has a heal skill, barb has a regeneration skill that depends on maximum HP. Palas new heal skill also doesn't get buffed by heal pot because it also depends on maximum hp. So if you wanna heal more from that you should get HP buff. Heal pot buffs only heal skills that depend on magic, that's what heal skills are. Other hp regeneration skills aren't technically healing skills, and won't be buffed by healing buffs like pots or Palas aura. Yes most internet warriors are depressive and easily triggered but that's off topic. The pot doesn't mention any heal skills which require magic it just says healing skills. That's why it doesn't make sense. Either change the description so that it's clear or change the mechanism of the pot. Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 15, 2019 Author Share Posted August 15, 2019 @Reivenorik @Peony @Peter_Munk new add topic up Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 15, 2019 Share Posted August 15, 2019 On 7/31/2019 at 11:29 AM, vla-wot said: Arena need remove Greater Potion of Lifeforce 60% all mcs and elfs class healers wins more ranks or add new Greater Potion of Physical Damage 10% or Add Work With Great Potion of Lifeforce Arena need change Potion of Lifeforce 30% and new add Potion of Physical Damage 5% or Potion of Lifeforce 60% Warspear online players many quit. @Reivenorik @Peony @Peter_Munk Sure let this skill work with the Lifeforce potion but if you do so: make it based on magic dmg (not maximum HP) aswell as all the other healing skills on which the potion works🙂 And don't forget Paladins Prayer which is aswell based on HP😉 (Prayer 4/4 is like 1900HP multiplicated with 1.6(Lifeforce Potion) = 3040HP😯) All Paladins would appreciate it but ... It wouldn't make any sense at all in my opinion ... sry Vla Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 15, 2019 Author Share Posted August 15, 2019 (edited) 18 hours ago, Biest said: Sure let this skill work with the Lifeforce potion but if you do so: make it based on magic dmg (not maximum HP) aswell as all the other healing skills on which the potion works🙂 And don't forget Paladins Prayer which is aswell based on HP😉 (Prayer 4/4 is like 1900HP multiplicated with 1.6(Lifeforce Potion) = 3040HP😯) All Paladins would appreciate it but ... It wouldn't make any sense at all in my opinion ... sry Vla Nope, need add barb 1 heal vs pala have 2 heal much with pot castle Charmer have 2 heal much, don't add heal no more Otherworldly Blessing Tank 1 heal vs Magic 2 heal max for work pot castle Edited August 16, 2019 by vla-wot Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 15, 2019 Share Posted August 15, 2019 16 minutes ago, vla-wot said: Nope, need add barb 1 heal vs pala have 2 heal much with pot castle Charmer have 2 heal much don't add Otherworldly Blessing Tank 1 heal vs Magic 2 heal max for work pot castle A Paladin has more heal skill but less dmg skills and worse stuns compared to a barb. Also a Paladin has no skill which makes him more tanky or reduces the dmg of opponents or a skill which lets him resist all negative effects. Barb has one of the most broken skill setups in my opinion and another heal skill on a tank would ruin the game balance completely. But i know it doesn't matter to you because you only want Barb to win everyone and everything in any situation. But that's not how a MMORPG works. 🤣 Fortuno 1 Quote Link to comment Share on other sites More sharing options...
feri 177 Posted August 15, 2019 Share Posted August 15, 2019 Решение этой проблемы вижу только в одном - запретить использовать зелья замка на арене, ибо они вводят довольно сильный дисбаланс во время боя. The solution to this problem see only one - to ban the use of potions of the castle in the arena, because they introduce a rather strong imbalance during the battle. Quote Link to comment Share on other sites More sharing options...
Kamisama 60 Posted August 16, 2019 Share Posted August 16, 2019 dont know about you guys but i think its already fair , while ranger and rogue can 3 sec kill healers , its fair for healers to have that too also Combat Fury skill is just restore character hp depend on his health , so this potion should not add heal for him warden block skill is same as this , if this potion work for warden , it will be impossible to kill it lol Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted August 17, 2019 Author Share Posted August 17, 2019 9 hours ago, Kamisama said: dont know about you guys but i think its already fair , while ranger and rogue can 3 sec kill healers , its fair for healers to have that too also Combat Fury skill is just restore character hp depend on his health , so this potion should not add heal for him warden block skill is same as this , if this potion work for warden , it will be impossible to kill it lol new topic up Quote Link to comment Share on other sites More sharing options...
Lyzoic 101 Posted August 17, 2019 Share Posted August 17, 2019 On 8/16/2019 at 1:06 AM, feri said: Решение этой проблемы вижу только в одном - запретить использовать зелья замка на арене, ибо они вводят довольно сильный дисбаланс во время боя. The solution to this problem see only one - to ban the use of potions of the castle in the arena, because they introduce a rather strong imbalance during the battle. not just the castle potions, castle scrolls, normal pots and scrolls.. u can have either all of them or nothing, you cant say its not a big deal to have 30% increased def as well with 20% extra resist, either all or nothing Waheed 1 Quote Link to comment Share on other sites More sharing options...
Biest 5 Posted August 17, 2019 Share Posted August 17, 2019 On 7/31/2019 at 11:29 AM, vla-wot said: Arena need remove Greater Potion of Lifeforce 60% all mcs and elfs class healers wins more ranks or add new Greater Potion of Physical Damage 10% or Add Work With Great Potion of Lifeforce( Tank 1 heal vs Magic 2 heal work Lifeforce maximum ) Prohibited add work Great Potion of Lifeforce Health regeneration, increases the maximum health, maximum health when blocking and others Arena need change Potion of Lifeforce 30% and new add Potion of Physical Damage 5% or Potion of Lifeforce 60% Warspear online players many quit. @Reivenorik @Peony @Peter_Munk OK i'm out. It's getting too ridiculous Quote Link to comment Share on other sites More sharing options...
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