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Ogull

Legendary Mentor
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Ogull last won the day on December 2 2020

Ogull had the most liked content!

About Ogull

  • Rank
    Lone Ranger
  • Birthday 09/23/1998

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  • Gender
    Male
  • Location:
    Middle East

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  • EU-Emerald

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  1. Personally I don't really know nor do I care.... I am more focused on what we have right now. Death knight current expert are good on concept but it's so frustrating how underwhelming they are, how weak they are compared to what other tank have and I believe we should focus on improve these skills instead of fixing the problem but introducing a new skill
  2. YES! it would shot fists at the target
  3. wouldn't matter, because even if lets say the max is 20% damage classes would still get like 1k heal from a 5k crit... not to mention their damage in underwater with depth fury buffing the monsters wouldn't help either but rather would make things even more difficult for other classes a "bad" way to fix this is by putting a cooldown on life steal, life steal would work every x seconds for the next hit, another way to help supporting classes is to give them some other way to support beside healing, like buffs/debuffs. reducing the enemy armor, giving them a chance to miss, redu
  4. i see no use of movement speed bonuses on a tank class in a PvE stage. also, why must the skill have a negative effect on the class? if the idea of the skill is to run around aggroing every mobs, then wouldn't those mobs hit you and prevent you from moving freely? sorry, i am not trying to be negative but the skill seems more suited for a damaging class
  5. seems like a reasonable change its really a problem that curse debuff does not stack and if 2 dks used curse one will cancel the other without it even placing the fire i get it... if 4 dk used maxed curse it will give 100% damage increase if they stack, but at least skip the debuff and place the fire immediately
  6. how far would a death knight go to be good? @Higgings i came back to fulfill my promise
  7. my suggestion is to make the wings appear covering the dk for a flash like 0.25 second when the dk get hit and the skill get triggered
  8. actually now that i think about it, maybe getting aura of hatred would be the best option, its boost damage increasing your curse damage(or any other skill you get later) as well as boost your defense, all in all a great skill if you gonna max it
  9. if this gonna give better idea on what you want, this is a video with a 1500 magical damage death knight
  10. if you are looking for PvE damage then take steel hurricane since it now deal damage depending on your most prevailing damage type
  11. again, i am not saying you are wrong, you are right. however good luck tank those monster you aggroed with death call
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