Gagikralj 2 Posted July 17, 2017 Posted July 17, 2017 I was in the dungeon when servers stopped... Next time announce... Quote
PhoenixFire 7 Posted July 21, 2017 Posted July 21, 2017 On 9.07.2017 г. at 10:24 PM, Omercix said: So probably you will add lvl 25 cc armours or new set armours in this update ? It has been a long time since lvl 20 armours have been added to game so I think its time for the new ones Yes Quote
Omercix 277 Posted July 23, 2017 Posted July 23, 2017 Time for relese post , I heard that update is coming tomorrow Speedom 1 Quote
Speedom 281 Posted July 23, 2017 Posted July 23, 2017 2 hours ago, Omercix said: Time for relese post , I heard that update is coming tomorrow Hahahahaha... For real? Quote
Omercix 277 Posted July 23, 2017 Posted July 23, 2017 1 hour ago, Speedom said: Hahahahaha... For real? Some people strongly believe that update is coming next week at the latest , why not tomorrow Speedom 1 Quote
Higgings 1885 Posted July 23, 2017 Posted July 23, 2017 7 minutes ago, Omercix said: Some people strongly believe that update is coming next week at the latest , why not tomorrow Sorry to burst your bubble bro, but if it was tomorrow they should have written the Preview post about 4 days ago at least Speedom 1 Quote
Speedom 281 Posted July 23, 2017 Posted July 23, 2017 Gm is full of surprises. They do sneaky updates. Lol Omercix 1 Quote
Omercix 277 Posted July 23, 2017 Posted July 23, 2017 4 hours ago, Higgings said: Sorry to burst your bubble bro, but if it was tomorrow they should have written the Preview post about 4 days ago at least I hope update will be released at latest in the next week so someone summon dear moderator Snorlax here please skynete 1 Quote
Ishika Thakur 3 Posted July 24, 2017 Posted July 24, 2017 is there any resource need to build a castle??? like we need unity sign n gold to make guild Speedom and kishan_mage 2 Quote
Lashabi 123 Posted July 31, 2017 Posted July 31, 2017 Where is update preview???Where is it ?? Whereeee isssss ittttttt ?????!!!!!!!! Omercix 1 Quote
koszpl 27 Posted July 31, 2017 Posted July 31, 2017 On 28/7/2017 at 9:03 PM, Mjtov said: Plz op expert skill for charmer like warden They will likely get a nerf, if anything lol charmer > warden PvP Quote
Speedom 281 Posted July 31, 2017 Posted July 31, 2017 5 hours ago, koszpl said: They will likely get a nerf, if anything lol charmer > warden PvP And seeker gets the mana drain fixes.. Hopefully Quote
MadZ 1 Posted July 31, 2017 Posted July 31, 2017 charmer is yet another warlock and warden doesn't need Nerf BTW WHEN IS CASTLES COMING OUT Quote
Higgings 1885 Posted August 1, 2017 Posted August 1, 2017 Couldn't it be time for some sneak peek now? I mean, if "less and less time is needed for the Castles to be opened", I guess it might be nice for us to have some more infos about the incoming update Speedom 1 Quote
Daria 1198 Posted August 1, 2017 Author Posted August 1, 2017 15 минут назад, Higgings сказал: Couldn't it be time for some sneak peek now? I mean, if "less and less time is needed for the Castles to be opened", I guess it might be nice for us to have some more infos about the incoming update There will be more info, just wait a bit. Omercix, Speedom and Higgings 3 Quote
Speedom 281 Posted August 1, 2017 Posted August 1, 2017 I'm excited about this and new classes fixes and their last set of expert skills Quote
Higgings 1885 Posted August 1, 2017 Posted August 1, 2017 21 minutes ago, Daria said: There will be more info, just wait a bit. Speedom 1 Quote
Mjtov 11 Posted August 1, 2017 Posted August 1, 2017 A skill that forces the enemies to attack him. and for number of attackers charmer got heal With this charmer can play tank role Speedom 1 Quote
Speedom 281 Posted August 1, 2017 Posted August 1, 2017 Jeez I finally got 80k again for the 3rd time. I dont know how long I can last Quote
Metamorphine 15 Posted August 1, 2017 Posted August 1, 2017 9 minutes ago, Speedom said: Jeez I finally got 80k again for the 3rd time. I dont know how long I can last Well nice for you Quote
Speedom 281 Posted August 7, 2017 Posted August 7, 2017 Well this gotten dead and so as warspear Quote
Mecha 118 Posted August 7, 2017 Posted August 7, 2017 (edited) 5 hours ago, Speedom said: Well this gotten dead and so as warspear Don't be so sure about that, "stay tuned"! edit: ignore those subs Edited August 7, 2017 by Mecha Mayr 1 Quote
Mayr 57 Posted August 7, 2017 Posted August 7, 2017 4 hours ago, Mecha said: Don't be so sure about that, "stay tuned"! edit: ignore those subs Your signature seems broken bro. 5 hours ago, Speedom said: Well this gotten dead and so as warspear Stay tuned bro devs always have something up their sleeves and they can turn the game around Mecha 1 Quote
Raislin 337 Posted August 8, 2017 Posted August 8, 2017 Welp my solo guild is lv2 so rip this update i quess. 120k/600 something k to lv3. Quote
Pliskin 41 Posted August 8, 2017 Posted August 8, 2017 (edited) On 7/6/2017 at 8:04 AM, Daria said: But there also may be added some more ranks within a guild specifically for these castles activities. We'll see if they will be really needed. I say this is very much needed something between explorer and heir is probably the best i could ask for. :* Like Count/ Baron/ Captain or something of a good rank name you can think of Edited August 8, 2017 by Pliskin Quote
Gladiator 1207 Posted August 8, 2017 Posted August 8, 2017 It could be a Commander, as Google translate showed me from the Russian post. Pliskin 1 Quote
Pliskin 41 Posted August 9, 2017 Posted August 9, 2017 (edited) 15 hours ago, Gladiator said: It could be a Commander, as Google translate showed me from the Russian post. It might be too much to ask for but it would also be nice to have one between leader and heir like "hand" "arch-maester" or something to be the first in line in case lead pass on 14 days. And this person can do almost all things leader can Edited August 9, 2017 by Pliskin Quote
Jcbref 621 Posted August 10, 2017 Posted August 10, 2017 It is hard to stay excited for update when there's nothing to do for me in the game right now (because im weak and poor) Speedom 1 Quote
Amir 1 Posted August 12, 2017 Posted August 12, 2017 Upcoming update will be something amazing. Lashabi 1 Quote
Gladiator 1207 Posted August 14, 2017 Posted August 14, 2017 Nothing heard from devs from a long time Speedom 1 Quote
lallouss 854 Posted May 12, 2019 Posted May 12, 2019 On 7/6/2017 at 4:07 PM, Daria said: Each and every building profits the guild in some way: library allows studying new building plans and recipes for producing new items, laboratory is essential for making potions and elixirs, market is needed to sell items that were produced in the castle to both Alliances, craftshop helps creating items to improve equipment, summons hall allows summoning bosses to farm them, etc. COME ON devs sneak peeks tell us Quote
Whitex 9 Posted May 13, 2019 Posted May 13, 2019 On 7/7/2017 at 11:42 AM, koszpl said: Problem can be fixed making a betting NPC where plebs bet the few gold they have into wich top guild will win the current war/castle raid. NPC takes a little fee like market does but gives it to the winner guild afterwards . All happy, gods and plebs Casino Gambling NPC. Pure Genius! Quote
Whitex 9 Posted May 14, 2019 Posted May 14, 2019 (edited) I have few suggestions to enhace Castle mechanics and turn players even more insterested on it. 1- Unique equipment with special bonuses that only guild with castle can produce/use. This special bonus only works if the guild have a castle, it's dynamic, not permanent. 2- Exclusive NEW dungeon (shared) for all guilds who has castle. Like coliseum but requirement would be: Have a castle. 3-Alliance System. Make possible a limited number of Alliance with other guilds including elfs and MCs alliances allowed. In the alliance nobody from respective guilds can kill each other during Castle Sieges. 4- Place the vendor NPC outside the Castle instead of inside, that will turn easier for people to buy stuff. Ex: Boss Rottung Ayr is on the castle and no one appears to kill it. Result: weak players can't get to the Castle Shop. 5- During Castle Siege (inside the castle) after guard killing, make warp with random player placement on attack, it feels too predictable as it is right now. Even with the various entering gates there are displaced, the possibilities are pretty limited. 6- Guild chat block button that only affects guild Newbies and Explorers. I really think these are reasonable requests to improve this face of the game. I know some of them needs some work, but at least number 4, 5 and 6 seems easier to solve! Thank you for your time! Edited May 14, 2019 by Whitex Quote
Akasha 2059 Posted May 14, 2019 Posted May 14, 2019 12 hours ago, Whitex said: I really think these are reasonable requests to improve this face of the game. I know some of them needs some work, but at least number 4, 5 and 6 seems easier to solve! Thank you for your time! Wooho! I think the boss x npc issue is going to be solved at some point, I already have it written to talk to devs about. As for the rest, we will see what they think about.. however, I don't quite understand the 6.. what do you mean? Quote
Whitex 9 Posted May 14, 2019 Posted May 14, 2019 (edited) 4 hours ago, Akasha said: Wooho! I think the boss x npc issue is going to be solved at some point, I already have it written to talk to devs about. As for the rest, we will see what they think about.. however, I don't quite understand the 6.. what do you mean? 6 - At least on BR server guild players keep writing on Guild chat during guild events. There could be an option for leaders and heirs to MUTE general guild chat for lower num rank classification players. That Will help people focus on the game instead of keep writing or OPENLY trying to discuss/refuse leaders decisions during the events by the guild chat. This would help bring another level of guild organization and better timing precision on the guild actions overall at the GvG events or Raid bosses for example. Edited May 14, 2019 by Whitex Quote
Kazakus 34 Posted May 15, 2019 Posted May 15, 2019 1 hour ago, Whitex said: Wrong post bro! I cant see anything to do with Guilds or Castles on your suggestions. Yeah, I shoulded post It In development of sector V ayvondil Quote
Higgings 1885 Posted May 15, 2019 Posted May 15, 2019 2 hours ago, Kazakus said: Yeah, I shoulded post It In development of sector V ayvondil Or simply on the suggestion page, as you correctly did already. Don't worry, I'll fix that 😉 Quote
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