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PhoenixFire

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About PhoenixFire

  • Birthday 07/17/2000

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  • Gender
    Male
  • Location:
    Raftel

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  • Game server
    RU-Amber

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PhoenixFire's Achievements

  1. With the two new phys dmg skills, I will shift my phys build to be more CD oriented. Currently, it is focused on auto attack. I hope two AoE skills and +20% vamp scrolls will compensate for rugged hide in most cases for me. Two AoE skills also mean mag build will be almost useless which is unfortunate, bcz it was funnier to use. Mag builds weren't great in most PvE aspects anyway, they should have given us more options there, not the opposite...
  2. My current main issue when playing chief is the fact that we have two expert skills that boost critical hit. On the top of that there is the cloth mermen set that gives 20% more, plus the crit from the talent tree. I am trying to pick equipment with as little crit as possible and I am still capped to 50%. Devs really need to revise let’s say Clan’s help skill and swap the crit with another effect. Literally any other stat would be be better than the current boost of a capped stat. Of course, crit damage or any attack boost would be the best option, as we still don’t have one.
  3. 6.8% (weapon runes with critical enchantment) + 6.6% (axes of catharsis) + 6.7% (horror parry cape with parry rune), so around 20% (might go higher if you find some shitty equipment with parry), and you have to sacrifice vamp, crit and atk speed/pene, thus not very useful build compared to full dodge or speed vamp.
  4. I have been testing differnet options: two halloween axes, two catharsis blades two spring daggers with 2x pene. Overall, one catharsis blade and one spring dagger seems the best combination for me, dmg wise. But for t5, two axes with depth's fury bonus will def be better.
  5. Oh, thank you for the edit! I will reupload the missing images, no problem.
  6. I have noticed that some images in my guide dissapeared after a while. I have uploaded them directly from my device via drag n drop. Maybe if I use them as a hyperlink from some website, could that fix the problem?
  7. For some reason several pictures appear out of context in the end of the post. I have tried to delete them but they always reappear when I submit it, so I gave up.
  8. Introduction If you like to play the game solo most of the time, like me, you might need to use some additional resources in order to boost your stats and farm/do quests faster (or be able to do it at all 🙂). For this purpose, there are different alternatives- scrolls, potions, high vampirism stats, and... minions! This guide contains some basic information about the minions in Warspear Online- functionality, classification (which you might want to skip, if you are an experienced player) and a table with information about every minion, available in the current v9.3.3. The latter is something I really needed as the similar tables are quite outdated and we have more and more new minions. So I decided to do one myself😜. Common Information Minions were introduced in Warspear Online v3.7. Since then, they have been a subject of constant development. Basically, as in other MMORPG games, minions follow their owner and help them in battles. They can be obtained in different ways (the best minions are from event chests or in the Miracle Shop during events). When you use one, it will appear next to your character, following you for preset time: The time could be 2h, 4h, 6h, 12h or even 1d 12h (currently the longest). Also, you can't summon two minions at the same time (an exception is if one of them is from skill), the first one will dissapear. Each minion have different appereance (design) and might have interesting unique abilities. Minions can be divided in 3 different groups depending on their actions and purpose: Takes most of the damage inflicted by the enemies. (Tank) This type of minions usually have higher health points and higher defensive stats. Each of them have an aggression skill, which in short provokes the enemy to attack the minion instead the character. Their skills often include stuns and debufs which makes them very helpful in boss fights, especially if you are low level or your character can't tank much damage. Inflicts as much damage to the enemy as possible. (Damage dealer, DD) They have higher attacking stats: attack damage, speed, critical chance etc. Aside from their damaging skills, DD minion could also have controlling or debuf skills. If you are a healer, for example, and your character lacks good damage or you just need to clear your quests faster, you might want to use this type of minions. Heals the wounds and helps the hero in a battle. (Support) The most popular and diversified group. You can see in the minions table below that Support minions amount for nearly 70% of all the minions. They can offer different types of protection like healing, barriers, boosting in stats: skills cooldown, accuracy, penetration, movement speed and so on, which makes them really useful in every situation, regardless the character level. Minons can also be grouped in 3 different rarities: Common rarity- they use 2 skills, have avarage stats, widely available in quests, dungeons, chests and can be purchased directly in the Miracle Shop. Advanced raity - again use 2 skills, have better stats and magnification, harder to obtain, purchasable in the Miracle Shop for higher price. Unique rarity- use 3 or more skills, including passive ones, depending on their release date, ways of obtaining, their power level might vary. Some of them could litteraly "carry" you through hard quests or even whole maps. Depending on your needs, using one might save you a lot of effort and time so you should consider this, but always check their skills, so you could utilize their power (i.e. if you only need a lot of healing for your character, you should avoid using minions such as the Evil Pumpkin , which is Support role but have only 1 healing skill, unlike, for example the Leogtyph who have 1 heal and 1 barrier+heal). It should also be mentioned that minion's level and stats depend on the character's own level and stats. Minion's level could be 5, 10, 15, 20, 25, 30. Aside from the character's stats, minions also benefit from different effects such as invisibility (if your character is invisible, your minion will be as well), can be healed or boosted with skills, but can't be revived if they die. Table With All Minions This is the important part of the guide (at least for me). This table is not a picture so you can search in it by text (ctrl/cmd+F). The table have 5 columns as follows: Name- an icon with the minion with its name Rarity- 3 rarities available in the game: common, advanced and unique. Class- as we talked above, 3 possible classes: Tank (takes damage), DD (Damage dealer), Support (Heals and helps a hero) Abilities- the skills a minion can use, some are displayed as a picture, as they are the same as some classes (you can check them in the game) use. Those skills that are unique for the minion are discribed in text. Ways to obtain- different methods to get the minion. I feel this section is not complete, so I will try to find some more information in the future. Note that some information might be missing, I will try to fill it in the future. End notes That is pretty much it. If you find something incorrect, want to add missing information or have a suggestion, feel free to comment. I will try to keep the table updated in the future. Hope it will be helpful!
  9. Basic skills: Thorn of death 5/5 Dark Shield 5/5 And...Provocation or any 3/5 Expert skills: Saturation and Secret reserves are good If you are +8 +9 +10 aura of hatred is too very usefull... That is pve build.
  10. I hope - devs will make cool pvp skill for paladin. Most pala skills are useful only for teams... he needs good passive for himself (barbs stone skin or last wish for example...)
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