Everything posted by Speedom
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Video Guide - 10 Most Important Tips for Beginners - Crinkles - US-Sapphire
Cool video
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Mermen Reputation Permanently & Boss Raids
@Jollier @Higgings Waisting time talking to the this guy. Full Ego and Pride. Can carry on with improvement and ideas for the game and not entertaining this guy? Let's keep it rational.
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Mermen Reputation Permanently & Boss Raids
What do you think about keeping the mermen Reputation permanently and allow people to grind for their own mm gear and be able to trade gear for gear?
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Mermen Reputation Permanently & Boss Raids
The topic is about those who never experienced due to the one sided wins. I can't be the only one who cares. For boss raids and mermen. Don't go off topic based on wars in map 2. Come on now.
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Mermen Reputation Permanently & Boss Raids
Opportunity for those who never done it. If you're in a guild that ran through many times where you have huge numbers of players, this doesn't apply to you or those who done it. Lol. But I get it. We always see those individuals. Or some afk because of busy life and need to be carry for that moment. Life happens. For wars, especially since I'm in US Sapphire, it's doesn't last but only a couple of seconds. Let's stay on topic please.
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Mermen Reputation Permanently & Boss Raids
Let's be realistic, is the player base growing? But you still not seeing the point of view. I want everyone to experience every boss raids and dg. You don't see it and I'm done replying to you. Thanks for sharing your opinions.
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Mermen Reputation Permanently & Boss Raids
You're wrong, what im suggesting is opportunities for everyone to participate and chances to obtain rewards because this games is one sided. You're still missing the point. This is a general speaking topic. The competition still remains, however, the chance for everyone to be ablw to get rare loots are just one sided guarantee to win. That's what I'm trying to drill into you and the warspear community. I'm not suggesting to take away the competition because honestly, the competition is gone. I, once again, suggesting for opportunity for non participants due to the one side automatically wins.
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Mermen Reputation Permanently & Boss Raids
Everything in the game requires grinding. 95% is an overstatement. Again, the ego is still there. The fact you want losers to have nothing is an additional of why the game is in it's current state. Still though, I bring in suggestions and looking for those who actually cares about growing the community and bring back the unity within the game. This will automatically enhance participation and competitive action like old times. As a returning player, I still witness many player avoiding the underwater map. You rarely see anyone there and it's definitely not because they maxed their rep. It's for guild event or the dungeon that everyone grind EXCEPT Mermen.
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Mermen Reputation Permanently & Boss Raids
You're missing the point. This is about giving everyone a chance for participation. You're worrying about someone getting rewards from their alt versus someone who's on the losing side not even get a chance to obtain anything. This suggestion is about fairness and opportunity for everyone. Let's throw our ego to the side and grow this community.
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Mermen Reputation Permanently & Boss Raids
The competition is still there, the fairness isn't. It's a one sided showcase. Been like this for years.
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Mermen Reputation Permanently & Boss Raids
I agree 100%. Fairness. Definitely on the same page with you. Many players, especially to those who just started the underwater quest suffer from this. This drastically slows progress. Makes people quit the main quest.
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Mermen Reputation Permanently & Boss Raids
The game has a huge disadvantage when it comes to the mermen event and boss raids Mermen: Winner can spam the dungeon and hope to get powerful gear. I suggest to remove the 5k cost to go to the dungeon, and just make it where you need the maximum rep to go. Just like how map 5 has it where your earned rep spent doesn't cost to be able to go into the dungeon. It should be the same with mermen. The gear is worth millions of gold, but it's even worse to those who's on the losing side all the time which makes the price double to triple. In addition, it puts the grind off balance when it comes to fairness for those who actually love their favorite character, but on the losing side. Boss Raids: This have to change. What's the point having the event on the list that can be activated, if it's always a one sided faction who automatically win it withing seconds. Therefore, the raids are a bit too easy. Suggestion, make it where the area of the boss is a neutral area, and once the event is active, an entrance portal spawn. This can give everyone a chance for participation. In addition, allowing other guild within the same faction to unite and slay the boss as a team. Conclusion: The whole idea is to give the game a chance to grow again. To bring in new players and having them wanting to stay. The game is always one sided, and it's old. This will 100% guarantee give everyone a chance to not only get rewards, but to feel the worth of grinding for it.
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The current state of the game
You forgot Warden can get 30% from their skill. But I can see it being beneficial on the pve side for Map 5. Nerfing resist will nerf players hard working build for pve or Map 5 pvp mobs. That's were I disagree. For arena, stats should be limited or remove. The game is no longer skill base. It's the power book build +10 P2P vs low amplify hard grind less rewarded players. Arena should block off books, and limit stats to make it skill base. Many players can have a phenomenal pvp strategy, but lose to a group of no grind in-game rich player. Lol
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[2026.05.18] Special Event: Thirst for Knowledge!
Need the knowledge cap x2 to stay like this permanently, and x3 dungeons
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FUNNY TEST IN ELF CLASS:BD
Instead of nerfing, just buff other classes. Lol
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FUNNY TEST IN ELF CLASS:BD
Honestly, if a player has and endgame pve build and can clear rooms, good! That's the point of every MMORPG's endgame build. The goal is to be powerful. Now raids, that's different. I don't see a problem with this because it's all about scaling. Nobody is trying to buy new gears per yearly nerfs. That's annoying. Let Him Cook!
- World Bosses
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World Bosses
Anyways, back to the topic, this needs to happen. The fact that popular players, admins, developers that are not commenting speaks volumes.
- World Bosses
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World Bosses
That's insane. I can't let some turd run over me in a video game. That's why when I do play or be active, I keep my guild invitation off. I'm not letting some clown think they could force me to do whatever. A lot of WS players need to break the bs cycle.
- World Bosses
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group
Used to be 8 back then. I really missed those days. Make it interesting. Add a dungeon queue system. Just like arena, but with dungeons. Make it like 4 man dg: 0/1 tank 0/1 healer 0/2 damage dealer 8 man dg: 0/2 tanks 0/2 healers 0/4 damage dealers 16 man dg 0/4 tanks 0/4 healers 0/8 damage dealers 32 boss raid dg 0/8 tanks 0/8 healers 0/16 damage dealers Add a shared multi drop system. This game is losing its spark.
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World Bosses
Add a teleport portal system for players to activate the event and they can get there. Make the area neutral. This give everyone a chance to participate. I 100% agree with the share drop idea. This is how you lock in player base. This is a great topic. Those who disagree are the ones who don't have any empathy or want to be the best in the game. I don't care about being the best. I care to have fun and everyone to be happy. Happy Hunting
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Your ALT guild might be next!
Never heard of illegal farming. I'm not an active player, but book farm drop rate need to increase and so do boss respawn timer need to be decrease. But the raid boss for guilds should have a teleport system portal to go there. Also, this game needs a share drop system. Anyone who deals a significant amount of damage should be able to get drops as well. This one sided best damage party out of 20+ party attacking the boss is ridiculous unfair for those who are very active, or strictly f2p. Too many limitations. Best 2D I every played but need more attention with the fairness within the game.
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[2026.02.26] 2025 Year in Review – Infographic
Books drop rate too low.