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    2. Новичкам на форуме

      Приветствуем тебя, воин! Здесь ты можешь ознакомиться с правилами форума, задать вопросы и получить советы по началу игры.

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      Если у вас что-то сломалось и не работает - вам сюда.

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    4. Общий раздел

      Обсуждение игры "Warspear Online".

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      Всё для гильдий и о гильдиях: рекрутинг, объявления о поиске боевого союза, руководства по управлению и развитию.

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    11. Тестовый сервер

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    12. Таверна

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    13. Deutsches Forum

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  3. Fórum Português

    1. Notícias e anúncios

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    12. Taverna

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  • Новые ответы

    • Hi, I just thought aggro is something that suit BD very much, why? Because BD is semi-tank class, with high survivability, how is that? First of all BD can use heavy armor which can allow him to build high physical defense and wear heavy merman which give extra HP and Damage reduction. Second BD has many skills which help him survive, like "Parry" skill as basic skill which give 10% parry, with heavy armor and dualing axes BD can easy max parry, also has sap which can cut the DPS of 1 target by more than 50%. For expert skills has Shield, mark of the blade to heal, resistances in 2 skills + resistance from heavy merman.   Blade dancer need aggro for 2 reasons:- First, His main source of damage relay on taking damage "Counterattack" skill, so being tank is the way to go for BD. Second Aggro is important to help party members survive, Blade dancer don't have high Solo damage like seeker or ranger, maybe even mage can deal more solo dmg than BD causing them to be main targets for mobs,  but they tank less than BD so it's more favorable if BD had Aggro to tank for them or boss and mobs will target them first and maybe kill them.   I just don't think removing aggro from "Rush" skill do BD any favors, I mean if "Rush" skill can cause aggro again, now you have 2 options, if you use rush, now you tank, if you don't use it, you don't tank, I mean if you don't want to tank just don't use it, and it's soft aggro because everyone keep this skill 1/4 unless for PvP and aggro almost harmless in PvP, because target will be stunned anyway.   I have extra word to say, if putting aggro really can cause troubles sometimes, then make aggro a talent for BD, so players can turn it on and off, for example this talnet below, replace it with aggro or make it even better, make it give damage reduction and aggro on "Rush" skill   I chose this talent for a reason, it has very low value, simple calculations:- It work for chance = chance of parry, which is 30% And reduce damage by only 10% So it work only 30% of the time and reduce damage by only 10%, in every 10 hits you take, it usually make work on 3 of them, let's say those 10 hits do 100 damage each, with this talent 3 of them will do 90 damage instead of 100, the total damage will be 7 hit × 100 + 3 hits × 90 = 700 + 270 = 970 (was going to be 1000 without talnet so only 30 points has been taken away)   Conclusion: 3% real value of Damage reduction.   I just want to be more useful for my mates and my friends.   Thanks you.
    • да после этих слов вес твоим всем постам равен просто  0. Человек который вообще не разбирается в игре и просто пишет свои бредовые хотелки по типу битвы на год, собы на год, квеста на год... 
    • Боевой кураж(вместо агра). Тип: пассивный. Увеличивает силу лечащих эффектов персонажа на 2/3/4/5%, а также параметр Перезарядка навыков на 2/3/4/5% за каждый экипированный тканевой доспех. Уменьшает входящий урон по персонажу на 2/2/3/4%, а также увеличивает физ и маг защиту персонажа на 2/2/3/4% за каждый экипированный тяжёлый доспех.   Боевая поддержка. Мгновенно восстанавливает здоровье персонажу или перемещает персонажа к союзнику и восстанавливает им здоровье в размере 90/100/110/120/130% от магической силы персонажа, а также увеличивает скорость передвижения персонажа или персонажа и союзника на 10/15/20/25/30%.      
    • Не знаю будет ли полезно, посмотрел на пикселях (android 13 и 15):  - если просто включить звук и музыку - все ок.  - если начать любое взаимодействие с игрой (перемещатся, открывать меню, сумку и т.д.) - начинаются разрывы в звуке  
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