Leeon Muller 17 Posted September 22, 2018 Share Posted September 22, 2018 (edited) The damage of bladedancers is too much on this game. It's 105% stronger against tanker classes and they kill them in 4-5 seconds if they don't get stunned. How to balance it? Remove the option to give bladedancers wielding axes so it won't affect their skills or the damage. What will happen with the amped axes and the money you have spend on? My suggestion is that every bladedancer should get the option to choose the sword with the amps he had on the axes Example: Player X has got a axe +10 pvp He can choose a new sword or a dagger and the amplification should be +10 as well with the enchants with the same level Every axe which has been amped by bds should be switched to swords and the amplification and enchants remain the same. Example: Player X has got 3 different types of axes. Pvp lvl 27 switched to swords Pve lvl 25. Switched to sword if there are multiple swords on this lvl then he gets to choose one out of them Lvl 16 axes for fun. Still gets changed to swords This could be happening to the gift box or There could be a market made especially for bds with every sword and dagger there is on the game divided to pve and pvp Shop : you switch your axes lvl 27 +8 pvp and have the option to choose between daggers and swords Amplification stays +8 as well as the enchants Edited September 22, 2018 by Leeon Muller Quote Link to comment Share on other sites More sharing options...
triggeredAF 139 Posted September 22, 2018 Share Posted September 22, 2018 26 minutes ago, Leeon Muller said: The damage of bladedancers is too much on this game. It's 105% stronger against tanker classes and they kill them in 4-5 seconds if they don't get stunned. How to balance it? Remove the option to give bladedancers wielding axes so it won't affect their skills or the damage. What will happen with the amped axes and the money you have spend on? My suggestion is that every bladedancer should get the option to choose the sword with the amps he had on the axes Example: Player X has got a axe +10 pvp He can choose a new sword or a dagger and the amplification should be +10 as well with the enchants with the same level Every axe which has been amped by bds should be switched to swords and the amplification and enchants remain the same. Example: Player X has got 3 different types of axes. Pvp lvl 27 switched to swords Pve lvl 25. Switched to sword if there are multiple swords on this lvl then he gets to choose one out of them Lvl 16 axes for fun. Still gets changed to swords This could be happening to the gift box or There could be a market made especially for bds with every sword and dagger there is on the game divided to pve and pvp Shop : you switch your axes lvl 27 +8 pvp and have the option to choose between daggers and swords Amplification stays +8 as well as the enchants BD is ok right now Man 1 Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted September 22, 2018 Share Posted September 22, 2018 Remove axes from Rogues in return :'( blacknia, Man, Malik Campbell and 2 others 3 2 Quote Link to comment Share on other sites More sharing options...
Leeon Muller 17 Posted September 22, 2018 Author Share Posted September 22, 2018 51 minutes ago, GalaxyRekt said: BD is ok right now From skills i think yes but based on damage it's too much ( my opinion) 50 minutes ago, Morgana said: Remove axes from Rogues in return 😢 Maybe and remove from barb mace, dk axe need more suggestions What you guys think about it Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted September 22, 2018 Share Posted September 22, 2018 (edited) 2 hours ago, Morgana said: Remove axes from Rogues in return 😢 Rogues were the original mc damagers but bds were supposed to be tank, but they didnt get shield Remove every weapon from every class and have everyone fist everyone else to death Edited September 22, 2018 by Jcbreff REAPER and blacknia 2 Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted September 22, 2018 Share Posted September 22, 2018 2 hours ago, Leeon Muller said: Maybe and remove from barb mace, dk axe need more suggestions What you guys think about it I wasn't being serious about it 43 minutes ago, Jcbreff said: Rogues were the original mc damagers but bds were supposed to be tank, but they didnt get shield Stop teaching me things that I already know :P :) Quote Link to comment Share on other sites More sharing options...
IrishBoar 21 Posted September 22, 2018 Share Posted September 22, 2018 1 hour ago, Jcbreff said: Remove every weapon from every class and have everyone fist everyone else to death There should totally be an option to make ur weapon invisable so it looks like u r punching every1. 😂 REAPER 1 Quote Link to comment Share on other sites More sharing options...
Leeon Muller 17 Posted September 23, 2018 Author Share Posted September 23, 2018 2 hours ago, IrishBoar said: There should totally be an option to make ur weapon invisable so it looks like u r punching every1. 😂 Yes and maybe the same with equipment Very good idea 💡 Quote Link to comment Share on other sites More sharing options...
Malik Campbell 27 Posted September 23, 2018 Share Posted September 23, 2018 13 hours ago, Morgana said: Remove axes from Rogues in return 😢 Indeed, if that happens everyone wins. Quote Link to comment Share on other sites More sharing options...
Man 12 Posted September 25, 2018 Share Posted September 25, 2018 On 9/22/2018 at 8:56 PM, Leeon Muller said: The damage of bladedancers is too much on this game. It's 105% stronger against tanker classes and they kill them in 4-5 seconds if they don't get stunned. How to balance it? Remove the option to give bladedancers wielding axes so it won't affect their skills or the damage. What will happen with the amped axes and the money you have spend on? My suggestion is that every bladedancer should get the option to choose the sword with the amps he had on the axes Example: Player X has got a axe +10 pvp He can choose a new sword or a dagger and the amplification should be +10 as well with the enchants with the same level Every axe which has been amped by bds should be switched to swords and the amplification and enchants remain the same. Example: Player X has got 3 different types of axes. Pvp lvl 27 switched to swords Pve lvl 25. Switched to sword if there are multiple swords on this lvl then he gets to choose one out of them Lvl 16 axes for fun. Still gets changed to swords This could be happening to the gift box or There could be a market made especially for bds with every sword and dagger there is on the game divided to pve and pvp Shop : you switch your axes lvl 27 +8 pvp and have the option to choose between daggers and swords Amplification stays +8 as well as the enchants Remove bd ears too it give him power im sure REAPER 1 Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted September 25, 2018 Share Posted September 25, 2018 Bd can get highest amount of base damage and second highest defenses tied with charmer Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted September 25, 2018 Share Posted September 25, 2018 it would not be bad xD after all, it is bladedancer and not axedancer Although I do not think it finds much difference, it's still strong the rogue must have daggers (he's a rogue, hello?) Quote Link to comment Share on other sites More sharing options...
Man 12 Posted September 26, 2018 Share Posted September 26, 2018 On 9/22/2018 at 8:56 PM, Leeon Muller said: The damage of bladedancers is too much on this game. It's 105% stronger against tanker classes and they kill them in 4-5 seconds if they don't get stunned. How to balance it? Remove the option to give bladedancers wielding axes so it won't affect their skills or the damage. What will happen with the amped axes and the money you have spend on? My suggestion is that every bladedancer should get the option to choose the sword with the amps he had on the axes Example: Player X has got a axe +10 pvp He can choose a new sword or a dagger and the amplification should be +10 as well with the enchants with the same level Every axe which has been amped by bds should be switched to swords and the amplification and enchants remain the same. Example: Player X has got 3 different types of axes. Pvp lvl 27 switched to swords Pve lvl 25. Switched to sword if there are multiple swords on this lvl then he gets to choose one out of them Lvl 16 axes for fun. Still gets changed to swords This could be happening to the gift box or There could be a market made especially for bds with every sword and dagger there is on the game divided to pve and pvp Shop : you switch your axes lvl 27 +8 pvp and have the option to choose between daggers and swords Amplification stays +8 as well as the enchants What i learn from devs is they never go backwards if they made a change they keep it so save ur ideas for your self we clearly can see that you lost to some bd and cant stand it go practice your class till you master it im sure you can win then Quote Link to comment Share on other sites More sharing options...
Man 12 Posted September 26, 2018 Share Posted September 26, 2018 8 hours ago, Jcbreff said: Bd can get highest amount of base damage and second highest defenses tied with charmer Second highest defense? This is so funny xD devs them self said when they give warden elf lacks real tank thats why we announce warden, so how they second strongest defence ? The irony here is everyone who claim that is pure mc Quote Link to comment Share on other sites More sharing options...
Ogull 421 Posted September 26, 2018 Share Posted September 26, 2018 On 9/23/2018 at 12:00 AM, Jcbreff said: have everyone fist everyone else to death Sorry i saw a chance and i took it, please don't report me Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted September 26, 2018 Share Posted September 26, 2018 5 hours ago, Man said: Second highest defense? This is so funny xD devs them self said when they give warden elf lacks real tank thats why we announce warden, so how they second strongest defence ? The irony here is everyone who claim that is pure mc Every tank who can use shields can get highest amount of defense Bd and charmer can wear heavy armor but cant use shield so they dont get as much defense Quote Link to comment Share on other sites More sharing options...
Man 12 Posted September 26, 2018 Share Posted September 26, 2018 40 minutes ago, Jcbreff said: Every tank who can use shields can get highest amount of defense Bd and charmer can wear heavy armor but cant use shield so they dont get as much defense U sure charmer cant use shield? Check again pls Quote Link to comment Share on other sites More sharing options...
Jcbref 616 Posted September 26, 2018 Share Posted September 26, 2018 58 minutes ago, Man said: U sure charmer cant use shield? Check again pls My mistake, bd is only char that can use heavy armor but no shields Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted September 26, 2018 Share Posted September 26, 2018 they wont do it. they wont remove any of the added wep skills from any class Ask for a dmg and def nerf better #Make them soft Quote Link to comment Share on other sites More sharing options...
Corona virus 230 Posted October 2, 2018 Share Posted October 2, 2018 Remove staff from Shaman REAPER and Ogull 2 Quote Link to comment Share on other sites More sharing options...
Leeon Muller 17 Posted October 3, 2018 Author Share Posted October 3, 2018 14 hours ago, Carpetlick said: Remove staff from Shaman Makes sense Shaman is too strong with his mana regeneration skill and cooldown skill. Also hp increase of about 400 it's too much. Shaman is god in this game best class overall. Better remove his staff with bare hands so it's balanced Fortuno 1 Quote Link to comment Share on other sites More sharing options...
TheSoulless 23 Posted October 18, 2018 Share Posted October 18, 2018 On 9/22/2018 at 7:23 PM, GalaxyRekt said: BD is ok right now I disagree. Strongly.. On 9/22/2018 at 7:25 PM, Morgana said: Remove axes from Rogues in return 😢 Rogs are not the ones hittin my 32% resil 7.1k pdef pala 1.1k per basic hit (._.) Quote Link to comment Share on other sites More sharing options...
MCRIP 0 Posted October 19, 2018 Share Posted October 19, 2018 Bd under the same equipment, any occupation is difficult to win him. Bd winning rate is very high In the 3x3 or 2x2 has no balance Quote Link to comment Share on other sites More sharing options...
gamagachu 3 Posted October 23, 2018 Share Posted October 23, 2018 I agree more if the bladedancer is removed from the game Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted October 23, 2018 Share Posted October 23, 2018 simply removing axes from bds wont fix the issue of being op. and even if, its not an easy thing to do now. Quote Link to comment Share on other sites More sharing options...
Gelsin 15 Posted February 9, 2019 Share Posted February 9, 2019 First "bd" have extra damage with the class and it is dmg and tank, and also the normal stun of them besides stunear you take damage, here comes the rogue only 1 stun has and that serves to hide and increase your damage if ay atakar stun you and no longer aces, even a mage. op vs rogue op the ston of the mage so that the rogue does not come near Quote Link to comment Share on other sites More sharing options...
triggeredAF 139 Posted February 9, 2019 Share Posted February 9, 2019 2 hours ago, Gelsin said: First "bd" have extra damage with the class and it is dmg and tank, and also the normal stun of them besides stunear you take damage, here comes the rogue only 1 stun has and that serves to hide and increase your damage if ay atakar stun you and no longer aces, even a mage. op vs rogue op the ston of the mage so that the rogue does not come near This game is not all about 1v1 Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted February 10, 2019 Share Posted February 10, 2019 Theres a bunch of bds now using swords because of the parry they give, (quess ppl finally found out that its not all about the damage) myself included. While i cant use my bd as any kinda of a standard for anything since its a dodge build which like 1 or 2 ppl in the server besides me use. Removing axes at this point wouldnt do jack shit to nerf bds. I almost think its hopeless at this point. Not like bds even max hamstring these days cause sap and parry are way better for pvp. Quote Link to comment Share on other sites More sharing options...
A male 180 Posted March 14, 2019 Share Posted March 14, 2019 Axes are not even necessary . With swords and attack speed mix it will be more deadly , as far as there are power of blades in . i vote for counter attack return . Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted March 14, 2019 Share Posted March 14, 2019 even with swords are fcking strong the power of the blades are culprit Quote Link to comment Share on other sites More sharing options...
Baryon 56 Posted March 18, 2019 Share Posted March 18, 2019 On 2/10/2019 at 11:48 PM, Raislin said: Theres a bunch of bds now using swords because of the parry they give, (quess ppl finally found out that its not all about the damage) myself included. While i cant use my bd as any kinda of a standard for anything since its a dodge build which like 1 or 2 ppl in the server besides me use. Removing axes at this point wouldnt do jack shit to nerf bds. I almost think its hopeless at this point. Not like bds even max hamstring these days cause sap and parry are way better for pvp. I use swords since the age of axes and people around used to call me idiot xD..Now people even use dagger hohohoho Quote Link to comment Share on other sites More sharing options...
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