Seeker itself isnt broken, his talent YES
Every strategy goes to the drain, when he manages to stun you, 3 seconds are more than enough to tear you apart.
Also, they have a stun combo, the same as the rogues, (I have played seeker too)
it is easy to control the situation if you are the one who manages to stun first, the speed of both the character and player is everything here.
Now, adding a talent which reduces the incoming damage, and increases the damage depending on the level of the skill, simplifies the aforementioned combo by 50%, as long as you do not fight against tanks, it can be applied and works excellent.
Adding some strength (accesories + skill + soon new crystals) , each auto-attack It works as if you ignore 100% armor of the opponent, if you add some stun (it can be very little, it does not matter) you have a second chance, in case the combo fails.
I know that talent reduce health to 30%
But also the incoming dmg by 55% what if i use shield? Yep, the shield gets stronger 200% similar to paladin shield Adding the remaining effect of the shield you have strong defense for a while, Quite strong in the case of a class specialized in damage.
In short, a class which does not require much science but a lot of money.
Similar to bladedancer.
Quite monotonous (braindead)
Thats why i stopped playing