Developer Holmes 6511 Posted October 29, 2020 Developer Share Posted October 29, 2020 UPD: The servers are running! Dear players! Today, 30.10.2020, at 13:30 CET, the servers will be restarted due to performing maintenance work. After the reboot, the following changes will be implemented: Monstrous Laboratory (lvl 32) General Joachim Insignificantly reduced damage Insignificantly reduce damage of summoned zombies General’s Corps Shooter Reduced damage Reduced critical attack chance General’s Corps Feldwebel Insignificantly reduced damage Terrible Laboratory (lvl 28) General Joachim Insignificantly reduced damage Reduced damage and health of summoned zombies General’s Corps Shooter Reduced damage Reduced critical attack chanced damage General’s Corps Feldwebel Insignificantly reduced damage Reduced damage and health of summoned zombies Illbearing Portal Insignificantly reduced the number of summoned zombies Nightmarish Laboratory (lvl 24) General Joachim Insignificantly reduced damage Reduced damage and health of summoned zombies General’s Corps Shooter Reduced damage Reduced critical attack chanced damage General’s Corps Feldwebel Insignificantly reduced damage Reduced damage and health of summoned zombies Illbearing Portal Insignificantly reduced the number of summoned zombies Dark Laboratory (lvl 12) Alchemical Abomination Reduced the attack speed penalty by the active skill Grim Laboratory (lvl 6) Alchemical Abomination Removed the attack speed penalty by the active skill The game will be unavailable for roughly 10 minutes. Please also don’t forget that used elixirs and minions are paused and seeker’s endurance will be restored if at the moment of the reboot the player was in a dungeon. Please don’t plan anything important for that time. We apologize for any inconvenience. AIGRIND ThiagoWanted and daninaativa 1 1 Quote Link to comment Share on other sites More sharing options...
Developer Holmes 6511 Posted October 30, 2020 Author Developer Share Posted October 30, 2020 daninaativa 1 Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted October 30, 2020 Share Posted October 30, 2020 I gotta say, I really like the dungeon boss mechanics, the bombs thing (Though I wish they were more punishing, as they are pretty easy to avoid), the teleport and then ranged shooting, it looks cool! Turtle and Foxlax 1 1 Quote Link to comment Share on other sites More sharing options...
Zurp 462 Posted October 30, 2020 Share Posted October 30, 2020 Eu down Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted October 30, 2020 Share Posted October 30, 2020 You pulled the plug a bit early mate Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted October 30, 2020 Share Posted October 30, 2020 Insignificantly? Or... Quote Link to comment Share on other sites More sharing options...
Mistakee 3 Posted October 30, 2020 Share Posted October 30, 2020 In my opinion it was fine tbh. It had some challenge by mobs hitting high and mass of mobs. It was do-able maybe u should nerf Hydro crowdcontrol in mermen Dried jelly fish doesn't work there I still get perma bubbled. Quote Link to comment Share on other sites More sharing options...
John Laurence Niniel 0 Posted October 30, 2020 Share Posted October 30, 2020 Thank god u finally fixed the damages Quote Link to comment Share on other sites More sharing options...
daninaativa 22 Posted October 30, 2020 Share Posted October 30, 2020 SELL CRAFT FULL ACESSÓRIOS LADO ELFO AMULETO CAPA ANEL | BR TOURMALINE pm #vulnicura #daninativa 😏🤑 Shade and ThiagoWanted 1 1 Quote Link to comment Share on other sites More sharing options...
coldravens 174 Posted October 30, 2020 Share Posted October 30, 2020 5 minutes ago, Zurp said: Eu down Mhm and i was doing soo well at rides Quote Link to comment Share on other sites More sharing options...
ThiagoWanted 474 Posted October 30, 2020 Share Posted October 30, 2020 it will help a lot the players who don’t have strong equipment, there are many unable to make the dungeon with a Stamina Quote Link to comment Share on other sites More sharing options...
Shade 163 Posted October 30, 2020 Share Posted October 30, 2020 Insignificantly, ok Quote Link to comment Share on other sites More sharing options...
DarkWar 1 Posted October 30, 2020 Share Posted October 30, 2020 E a mudança na torre 20? Não vai ter? Acho que a tw 20 deveria ter uma mudança, gastei 10 staminas para conseguir finalizar duas vezes Quote Link to comment Share on other sites More sharing options...
Chang 0 Posted October 30, 2020 Share Posted October 30, 2020 This will make dg easier. 🥰 Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted October 30, 2020 Share Posted October 30, 2020 Quick question. If a guild turns on Castle Buffs before a restart, do these buffs stay even after? Quote Link to comment Share on other sites More sharing options...
Eshin 28 Posted October 30, 2020 Share Posted October 30, 2020 is it just me or but i thought dg (32)was too easy all ready since it take about 5-6min to finish 😐 Quote Link to comment Share on other sites More sharing options...
nilozero 16 Posted October 30, 2020 Share Posted October 30, 2020 i'm glad to see this, just for players 8+ was easy Quote Link to comment Share on other sites More sharing options...
Nathanael Castro Santos 2 Posted October 30, 2020 Share Posted October 30, 2020 Just now, Eshin said: sou só eu ou mas achei que dg (32) era muito fácil, já que demorava cerca de 5-6 minutos para terminar 😐 nmrl mano, tu a pt era so full +10 né, porque as pt que fui tava dando 2 stam e as veses nem fazer conseguia, e tinha gente forte até. Quote Link to comment Share on other sites More sharing options...
Splendor 112 Posted October 30, 2020 Share Posted October 30, 2020 56 minutes ago, Nathanael Castro Santos said: nmrl mano, tu a pt era so full +10 né, porque as pt que fui tava dando 2 stam e as veses nem fazer conseguia, e tinha gente forte até. The dungeons have been updated this morning, it should be slightly easier to finish them now. Give it a try Quote Link to comment Share on other sites More sharing options...
ThiagoWanted 474 Posted October 30, 2020 Share Posted October 30, 2020 1 hour ago, Eshin said: is it just me or but i thought dg (32)was too easy all ready since it take about 5-6min to finish 😐 I also found it easy, in 7 minutes I completed the dungeon I think my team was very good Rukiia 1 Quote Link to comment Share on other sites More sharing options...
LiaWS 5 Posted October 31, 2020 Share Posted October 31, 2020 Still same dmg lvl32 makes not even sence when there is no lvl32 items nice horror without me bye Quote Link to comment Share on other sites More sharing options...
Danfake 192 Posted November 1, 2020 Share Posted November 1, 2020 @Holmes They could decrease the FEAR and STUN of mobs 32.. They use too much and you don't have time to kill them. Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted November 2, 2020 Share Posted November 2, 2020 On 11/1/2020 at 3:24 PM, Danfake said: @Holmes They could decrease the FEAR and STUN of mobs 32.. They use too much and you don't have time to kill them. Halloween minion gives you resistence. I use him to prevent this from happening. All in all, mobs are kinda squishy. 3k hps and they suffer a lot from critical hits. Honestly, all you need there are AoE damagers. Chieftains will give you a good hand in this sense. Hunters, even better. Akasha 1 Quote Link to comment Share on other sites More sharing options...
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