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About Danfake
- Birthday 03/07/1996
Profile Information
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Gender
Male
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Location:
Narnia
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Whatever It Takes
Because I love the Adrenaline in my veins
I do Whatever it Takes
Imagine Dragons <3
Game server
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BR-Tourmaline
Danfake's Achievements

Lone Ranger (4/7)
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Drakoknight reacted to a post in a topic: [2022.05.12] The results of the third year of study at the School of Magic
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Rhaast reacted to a post in a topic: [2022.05.12] The results of the third year of study at the School of Magic
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Could use a crossbow, so as not to be so dependent on two-handed weapon.
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Danfake reacted to a post in a topic: Suggestion for new class: BLOOD KNIGHT
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Danfake reacted to a post in a topic: Guia de Habilidade: Encantos da Domesticação
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Rhaast reacted to a post in a topic: TIERRA HELADA «FROSTVAL EART»
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Danfake reacted to a post in a topic: [2022.03.12] Обновление Warspear Online 10.3. Загадка порталов. Анонс
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Danfake reacted to a post in a topic: New skill for charmer: Otherworldly Shield
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Danfake reacted to a post in a topic: corte de cabelo do passe
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Drakoknight reacted to a post in a topic: [2021.12.17] Update Warspear Online 10.2: Citadel's Heart. Preview. Part two
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Danfake reacted to a post in a topic: Некромант мёртв, да здравствует ребаланс!
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Danfake reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
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coldravens reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
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Rhaast reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
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[2021.12.13] Warspear Online Update 10.2. Preview. Part one
Danfake replied to Holmes's topic in News & Announcements
@Nolan I keep thinking... In short, DEVs do not listen to players... they only hear the whining of players doing PvP 1vs1, The Deathly Eye skill It deserved a total change, take out that x2 combo to activate. Increased their CD for 7 seconds, continues with the same effect of decreasing magic defense with the difference that will be 14%, effectiveness in boss, i can't say the word but it's the same ****. It was practically an indirect nerf, because we used the Skill to activate CD with relic, now with 7 second impossible. I feel helpless because of what they are going to do to my class. Every time I start reading the skill I find more failures in the future. -
Danfake reacted to a post in a topic: [2021.12.13] Обновление Warspear Online 10.2. Анонс. Часть первая
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[2021.12.13] Warspear Online Update 10.2. Preview. Part one
Danfake replied to Holmes's topic in News & Announcements
RIP NECRO 2014 - 2021 "Rest in peace Mr. Necromancer, He lived quite a while being dead ironically" -
[2021.12.13] Warspear Online Update 10.2. Preview. Part one
Danfake replied to Holmes's topic in News & Announcements
@Holmes Decrease basic cure of all classes. But what happens with the shaman's Totem Heal? With Castle potion of 60% gives a lot of heal in GvG, WAR.. In the end they will leave the shaman better healer and with new buff. -
Danfake reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
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Danfake reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
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Matador reacted to a post in a topic: [2021.10.15] Skill Rebalance. News
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I'm mega frustrated, I don't feel like entering the game. Developers every year lie to us in that x2 drop chest, It's a vile lie. The worst thing is that always together a lot of chest and 2 or 3 chars, never drop anything. Hopefully one day the drop system will change. "Player in depression who ran out of gold, he also didn't get drop dungeon"
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The relic from the dead area, It's interesting, decrease speed, attack speed in area.
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Regardless if the player is rich or not, it is not the point that I wanted to imply, the Seeker does exaggeratedly high damage with a PvE set, his basic dps destroys you, I was using a PvP set, he was using PvE equipment, in addition to the ease that it has certain classes to do anything alone, it is not the same with all classes.
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They are PvE, only in GvG are mobs PvP The game itself allows you to be stronger to the class that are already strong, full of buff, skill and relics so that certain class are OP.
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@Nolan @Holmes Here you can see how ridiculously strong the Seeker is in PvE, the basic damage level is very high, I kill myself with 2 punches and I'm supposed to have my PvP set and he uses PvE set. I don't have as much faith in rebalancing when the Developers tell you "It's not a game to play alone" but every day they make certain class is OP and independent, to kill a BOSS who isn't supposed to kill him alone.
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SUGGESTIONS FOR CHANGES TO NECROMANTS
Danfake replied to Rhaast's topic in Discussions and Suggestions
Beautiful, subtle and not exaggerated, the visual bugs are constant, I liked the idea of the Skeleton Toltén. -
You failed to mention the shield. It is the weakest shield in the game, just like that of the priest.
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THE ART OF WAR - Classes states and suggestions on how to improve it.
Danfake replied to Arthas's topic in Suggestions
I didn't like it, but I understand that the survey was based on questions from well-to-do players who in that form already have stable chars. Many classes are already well balanced for the function they were created. Basically they were based on what a player wants for their chars without sizing the function it fulfills. Many basic skill of varias class are obsolete for the current game, requiring adjustments or improvements. Base the capacity of each class on what it should have, but each class is linear in its function. Certainly in PvP is where there is more imbalance, But increase stats control, damage, defense to class that were created for a certain function. I totally agree that VAMPIRISM has to nerf to balance the party when it comes to Dungeon, PvP, GvG, etc. Exactly, on the one hand the mandatory BUILD helps the guild a lot, but it is for the same reason that it loses functions. Remember the Chieftain Baas the full DMG Physical towards quite a bit of damage in x1 boss.