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About coldravens

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    Brave Squire
  • Birthday 01/30/1990

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  1. t5 down the map those green and blue jellys witch fear you every 1 sec xd
  2. Medusas are very profitable to farm as well and there are some areas witch have 1-2 of them
  3. Necro and priest shields are bouth bad, i tested it 5/5 with 1050 magic power and it didn't absorb more than 1800 points of dmg witch is verry low for max lvl shield
  4. Okey this is nice basicly the old infection before the first change, but still can you change the dmg from neutral to be necros one and maybe also allow it to crit. Also also bone shield and skeletons can use some love too
  5. also death solder skill, all summons got buffed expect necros skeletons they need some love too
  6. Only that, thats not enogth were is: infection rework dead solder skill changes( like skeletons have same pene,crit and attack speed as the necromanser and way to guide them to chosen target) boneshield buff (like i made 5 posts about that, this skill needs buff from long long long long time)
  7. You forget that if you wana play hybrid chiftan (witch is the optimal way to play it in my opinion) you cant get much psy power does far you wont do much autoattack dmg, and if you decade to build full psy chieftan then you lose 3 good dmg skills wich 2 are aoe and you end up with the wolf and frenzy skills as main sorce of dmg bouth on high cd, thats why for me 20% speed is not good enogth to trade 3 decent skills for it, and to be honest i preff if the skill was giveing 11% pene and some cd insted of 20% speed in with mace, wouid fit much more the theme of the chieftan. And last chieta
  8. 20% for melee class is kinda low indeed. Also hunter speed skill was giveing 22% speed but they nerfed with 4% then they nerf the speed of bows and crossbow, and also they nerf the main dmg skill by increasing the cooldown by 2sec, its not that chiftens are op just hunters are overnerfed
  9. Problem is higgy there are too many classes and its imposble to think a unique skill and playstyle witch others dont have.But they can give every class a set number of good skills witch to help the class doing there job without building in certen way to be effective and do there job,at moment some of the mc classes bearly have 1-2 to start and we se the results of that.Honestly devs shouid look at the numbers of players in every class and ask themselfs, "why this class have less players" , "why nobody wants to play that class","why 90% of the players play this class", and make open discussion
  10. Also devs shouid question themselfs why people want to switch to elf side and why mc sides get empty and empty everyday tip the problem lies on the weaker skills some chars have ( cougth dk, necro cougth)
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