Administrators Warspear Online 120 Posted February 17 Administrators Share Posted February 17 Class Passive Skills Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction. Спойлер Two-handed Axes: Grants use of two-handed axes. Two-handed Swords: Grants use of two-handed swords. Two-handed Mace: Grants use of two-handed maces. Spears: Grants use of spears. Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on. One-handed Axe: Grants use of one-handed axes. One-handed Sword: Grants use of one-handed swords. One-handed Mace: Grants use of one-handed maces. Lightweight Armor: Grants use of Light Armor. Heavy Armor: Grants use of heavy armor. Basic Skills Thorn of Death: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent. Спойлер Skill level 1 2 3 4 5 P 20 40 60 80 100 D% 115% 120% 125% 130% 135% Energy expense 10 11 12 13 14 Cooldown 10 Usage range Melee Dodge Parry Block Resistance Critical hit Stun yes yes yes no yes yes Exhalation of Darkness: Applies the "Exhaling darkness" buff to a character for 10 sec. During the next successful attack on the enemy, the effect will cause magical damage in the amount of P units and D% of the character's magical power and will deal the "Stun" effect for R sec. The effect does not allow you to move, attack, or use skills. Спойлер Skill level 1 2 3 4 5 P 30 55 80 105 130 D% 105% 110% 115% 120% 130% R 2 2.5 3 3.5 4 Energy expense 12 13 14 15 16 Cooldown 10 Dodge Parry Block Resistance Critical hit Stun damage yes effect no damage yes effect no damage yes effect no damage no effect yes yes yes Provocation:Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack. Спойлер Skill level 1 2 3 4 5 T 5 6 7 8 9 Points of aggression 7500 15000 25000 45000 75000 Energy expense 7 8 9 10 11 Cooldown 8 Usage range 5 yards Threads of Darkness: Instantly moves the chosen opponent towards the character and deals to them the "Immobilization" by 2 sec. and "Absorption by darkness" - by R sec. The "Immobilization" effect chains the opponent to the spot. The "Absorption by darkness" effect reduces all incoming damage byP%. Спойлер Skill level 1 2 3 4 5 R 4 5 6 7 8 P% 4% 6% 8% 10% 12% Energy expense 15 16 17 18 19 Cooldown 18 Usage range 4 yards Dark Shield: Deals the “Dark shield” buff to a character for T sec. An effect with a chance of P% reduces the damage received by the character by D% from the physical protection of the character from monster attacks and by A% from the physical protection of the character from player attacks. Спойлер Skill level 1 2 3 4 5 T 22 24 26 28 30 P% 30% 45% 50% 60% 75% D% 2.5% 3% 3.5% 4% 4.5% A% 1.5% 2% 2.5% 3% 3.5% Energy expense 16 17 18 19 20 Cooldown 25 Expert skills Death Call: An attack that deals magical damage in the amount of P% of the character's magical power every 1.5 sec. and the "Aggression" debuff to all targets around the character for 6 sec. The effect causes monsters to attack the character, and players only lose the target of the attack. It is impossible to dodge the attack. Maximum number of player targets is Y, the limit on the number of monster targets is X. Спойлер Skill level 1 2 3 4 P% 20% 25% 30% 35% Y 3 4 5 6 X 8 10 12 14 Energy expense 14 16 18 20 Cooldown 14 Dodge Parry Block Resistance Critical hit Stun no no no no yes no Steel Hurricane: An attack that deals all enemies physical damage in the amount of P% of the character's physical strength or D% of the character's magical strength within a radius of 1 yards. The type of damage depends on the prevailing physical or magical power of the character. Max number of player targets is Y; limit on the number of monster targets - X. Спойлер Skill level 1 2 3 4 P% 105% 110% 120% 135% D% 130% 140% 155% 175% Y 3 4 5 6 X 8 10 12 14 Energy expense 18 20 22 24 Cooldown 14 Dodge Parry Block Resistance Critical hit Stun yes no yes no yes yes Saturation: Increases the character's Health Theft parameter by P% while the skill is active. Спойлер Skill level 1 2 3 4 P% 10% 15% 20% 25% Energy expense 12 14 16 18 Reduced energy regeneration 5 7 9 10 Cooldown 10 Sharp Shadow: An attack that deals magical damage to the opponent in the amount of P% of the character's magical power and deals the "Stun" debuff to them for T sec. If the character is under the effect of the "Saturation" skill, H% of their maximum health is also restored. Спойлер Skill level 1 2 3 4 P% 135% 150% 170% 190% T 2 2.5 3 3.5 H% 10% 12% 16% 20% Energy expense 18 20 22 24 Cooldown 16 Usage range 3 yards Dodge Parry Block Resistance Critical hit Stun damage yes effect no no damage yes effect no damage no effect yes yes yes Blow of the Silence: Deals the "Power of silence" buff to the character for T sec. The effect increases the physical and magical power of the character by P% until the next attack. An attack under the effect will also deal the "Mute" effect for R sec. to target and all opponents within a radius of 1 yards. Maximum number of player targets is Y, there is no limit on the number of monster targets. Спойлер Skill level 1 2 3 4 T 7 8 9 10 P% 5% 15% 20% 25% R 4 5 6 7 Y 3 4 5 6 Energy expense 18 20 22 24 Cooldown 14 Secret Reserves: When health is reduced to H% from the max amount, it increases the character's Health Regeneration parameter and the speed of health regeneration for 13 sec. The effect is triggered only once every 90 sec. Reduces the damage received by the character from monsters by P% while the effect is on recharge. Спойлер Skill level 1 2 3 4 H% 20% 25% 30% 35% P% 5% 10% 15% 20% Aura of Hatred: Deals the "Aura of hatred" buff to the character for T sec. The effect increases physical and magical power by P%, physical and magical protection - by D%, and the "Accuracy" parameter by A%. Спойлер Skill level 1 2 3 4 T 50 60 70 80 P% 5% 6% 8% 10% D% 5% 7% 10% 15% A% 9% 11% 13% 15% Energy expense 20 22 24 26 Cooldown 60 Blood Protection: Applies the "Blood protection" buff to the character or an ally for T sec. The effect reduces all incoming damage by P%. Спойлер Skill level 1 2 3 4 T 5 6 7 8 P% 20% 30% 40% 50% Energy expense 20 22 24 26 Cooldown 22 Usage range 4 yards Knight's Curse: Applies the "Kiss of death" debuff to the opponent for T sec. This effect increases any incoming damage dealt to the enemy by P%. When the effect expires, a cursed zone is formed near the enemy for 15 sec. All opponents in the zone receive magical damage in the amount of D% of the character's magical power every 1.5 sec. Maximum number of player targets - Y, number of monster targets - X. Спойлер Skill level 1 2 3 4 T 3 4 5 6 P% 10% 15% 20% 25% D% 55% 65% 75% 85% Y 3 4 5 6 X 8 10 12 14 Energy expense 24 26 28 30 Cooldown 30 Usage range 4 yards Dodge Parry Block Resistance Critical hit Stun damage yes effect no no no damage no effect yes yes no Talents Small class talents Threads of Darkness +: Increases power of a skill effect by 1% / 2% / 3%. Dark Shield +: Increases the chance of applying the skill effect by 10%. Steel Hurricane +: Increases skill strength from character's physical strength by 5% and character's magical strength - by 10%. Blood Protection +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec. Key class talents Bloody Barrier: Dark Shield skill adds an additional Bloody Barrier positive effect to the character for 20 sec. every time the character suffers total damage equal to 33% of their maximum health. The effect ignores the next incoming damage from an auto attack or opponent skill which causes instant damage. Maximum number of effects is 2. Enjoying Blood: In 2 sec after the "Steel Hurricane" skill is used, it is triggered once again. When triggered again, the skill deals 15% of the original damage and restores 100% health of the inflicted damage. Bounty of Death: The "Aura of Hate" skill additionally applies a positive effect to all group members within a radius of 7 yards. The effect strength has been reduced to 75%. A Dead Man's Howl: The "Death Call" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%. Branch “Death face” Спойлер Death Knights of the “Death face” branch have one single order - to burn to the ground all opponents of the Legion with a dark flame. Lesser talents Knight's Curse+ Increases skill power gain from character's magical damage by 1.5 \ 3 \ 4.5%. Steel Hurricane+ Increases skill power gain from character's magical damage by 9%. Aura of Hatred+ Increases the effect of a skill that increases a character's physical and magical power by 2%. Exhalation of Darkness+ Increases skill power gain from character's magical damage by 2 \ 4 \ 6%. Key class talents Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. Baptism of darkness Increases the character's basic magical strength by 25% of the character's basic physical power. Branch “Dark Fortitude” Спойлер Death knights of the "Dark Fortitude" branch are able to confidently hold back the onslaught of the enemy - the real advanced power of the dark forces. Lesser talents Blood Protection+ Increases skill effect strength by 2 \ 4 \ 6%. Sharp Shadow+ Increases skill healing strength by 2%. Secret Reserves+ Increases skill healing strength by 10 \ 20 \ 30%. Aura of Hatred+ Increases the effect of a skill that increases a character's physical and magical defense by 1.5%, and the effect of a skill that increases character's "Accuracy" parameter by 1.5%. Key class talents Dark guardianship Increases the duration of the buff effect from “Blood Protection” skill by 20%. Now, when using a skill on an ally, the character also receives the effect of the skill with 50% reduced strength. Strength replenishment Increases “Health Regeneration” parameter by 40% and speed of health regeneration by 150% when a shield is equipped. Branch “Vampire Essence” Спойлер Death Knights of the “Vampiric Essence” branch gained power in absorbing the life force of the enemy. These warriors of the Legion are ready to arrange a bloody feast time after time. Lesser talents Saturation+ Increases skill effect strength by 1 \ 2 \ 3%. Steel Hurricane+ Increases skill power gain from character's physical damage by 7% and from character's magic damage by 9%. Thorn of Death+ Increases skill power gain from character's physical damage by 2.5 \ 5 \ 7.5%. Blow of the Silence+ Increases the strength of the skill's buff effect by 2%. Key class talents Sacrificial contract Increases the power of the effect from the “Saturation” skill by 5% for every 5% of the missing health from the maximum. Blood smell With a chance equal to the value of the "Critical Hit" parameter, the healing from the "Vampirism" parameter has a chance to become critical. When health is restored from the "Vampirism" parameter, the character gains the "Blood smell" buff for 12 sec. This effect increases the “Critical Hit” parameter by 1.5% for every 3% of maximum health recovered from the "Vampirism" parameter. The maximum bonus to the "Critical Hit" parameter is 15%. wolfdragon99 and Kyrai 2 Quote Link to comment Share on other sites More sharing options...
Higgings 1770 Posted February 27 Share Posted February 27 Dear Lord, how brilliant! Amazing job Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted April 21 Share Posted April 21 On 2/17/2023 at 3:40 AM, Warspear Online said: A Dead Man's Howl: The "Warcry" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%. My apologies if this is a stupid question, but is this the correct description for this talent skill? Deathknight doesn't have a "Warcry" skill, Barbarian does. The closest skill Deathknight has to that skill would be "Death Call". Is it supposed to say "Death Call"? Even if that's the case, the description still doesn't make sense to me. Drakoslayd and Dr Strange 1 1 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 612 Posted April 21 Share Posted April 21 (edited) 2 hours ago, Mecha said: My apologies if this is a stupid question, but is this the correct description for this talent skill? Deathknight doesn't have a "Warcry" skill, Barbarian does. The closest skill Deathknight has to that skill would be "Death Call". Is it supposed to say "Death Call"? Even if that's the case, the description still doesn't make sense to me. Agreed. I am confused about it aswell It might actually be the Warcry skill buff 2 hours ago, Mecha said: Edited April 21 by Drakoknight Dr Strange 1 Quote Link to comment Share on other sites More sharing options...
Shadowmon 81 Posted April 21 Share Posted April 21 Increases the target critical damage 8%. They really want the Legions to suffer. Lol Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted April 24 Share Posted April 24 I noticed that it was changed to "Death Call" in the post, but it remains the same in the game. Also, is it really supposed to increase the target's critical damage? Yet it is considered a "debuff"? Sorry if I'm being annoying, I just want to know how it works before I spend knowledge points on it. Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 2763 Posted April 25 Administrators Share Posted April 25 10 часов назад, Mecha сказал: I noticed that it was changed to "Death Call" in the post, but it remains the same in the game. Thanks to your message we corrected an inaccuracy in the description of the talent (in the game will appear in the next update). 10 часов назад, Mecha сказал: Also, is it really supposed to increase the target's critical damage? Yet it is considered a "debuff"? Sorry if I'm being annoying, I just want to know how it works before I spend knowledge points on it. Yes, the talent adds a debuff, which increases the critical damage Mecha and wolfdragon99 2 Quote Link to comment Share on other sites More sharing options...
Ogull 420 Posted April 25 Share Posted April 25 On 2/17/2023 at 11:40 AM, Warspear Online said: it increases the character's Health Regeneration parameter and the speed of health regeneration for 13 se by how much does it increase them Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted June 13 Share Posted June 13 On 2/17/2023 at 9:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. So instead of fixing curse u guys made it "fixed" with talent . Talent literally doesnt do anything if curse is resisted or removed it just spawn normal fire and if its removed by horror talent fire wont start after (even normal curse doesnt start after). Also if enemy have magic resistance(octo book) u will only do 50%of normal curse dmg . So this talent is literally useless . Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted June 13 Share Posted June 13 On 2/17/2023 at 9:40 AM, Warspear Online said: Sacrificial contract Increases the power of the effect from the “Saturation” skill by 1.5% for every 10% of the missing health from the maximum. This isnt same Drakoslayd 1 Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted June 14 Share Posted June 14 Can some1 tell me if this talent is changed or not Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 2763 Posted June 14 Administrators Share Posted June 14 1 час назад, Santa Claus сказал: Can some1 tell me if this talent is changed or not The correct values were indicated in the game, but there were discrepancies in the topic. I have fixed them in the topic. Thank you Khrone 1 Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted June 24 Share Posted June 24 On 2/17/2023 at 5:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. Isn't this description wrong? First of all, Knight's Curse doesn't have a effect, Kiss of Death does Let's consider the Knight's Curse skill is 4/4: Knight's Curse: Applies the "Kiss of death" debuff to the opponent for 6 sec. When the effect expires, a cursed zone is formed near the enemy for 15 sec. If we change "Knight's Curse" in the talent description by "Kiss of Death", we have: 6 + 12 = 18 Since the first "echo" of the talent is gonna appear after 3 seconds: 18 - 3 = 15 It matches the duration of the cursed fire zone without the talent Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted June 29 Share Posted June 29 And considering that its reduced to half by magic resistance book it makes 18:2-3= 6 Or if its removed by horror talent then it wont apply no matter what Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted June 29 Share Posted June 29 On 2/17/2023 at 9:40 AM, Warspear Online said: Damned Echo Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect. This talent literally doesnt do anything its just supposed to give us better placement. And considering how it work ur nerfing your char when u learn it Shadowmon and Khrone 1 1 Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted June 29 Share Posted June 29 1 hour ago, Santa Claus said: And considering that its reduced to half by magic resistance book it makes 18:2-3= 6 Or if its removed by horror talent then it wont apply no matter what The devs should definitely pay attention to it Quote Link to comment Share on other sites More sharing options...
Popsmoke 0 Posted yesterday at 01:53 PM Share Posted yesterday at 01:53 PM I dont know why, but the Dead Men's Howl description is still not fixed? Or it is really what the skill do? Increase the targes critical dmg? Quote Link to comment Share on other sites More sharing options...
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