Hmm, idk, threads were TOO good 5-8 years ago, when resistance was from "0" to "very low". Now it just need to has to be buffed like "reduces amount of enemy`s resistance to that skill for 5-8-12-16-20%". Nthg more, I guess.
Skill was only good when it had 5 yards and its pretty outdated in my opinion . Only thing that is able to get us close to ranged chars is being resisted most of the times. With teleport it would be much better variation and i dont think there would be any need to improve dk movement. Bcs rn im pretty sure dk have worst mobility out of all melee chars in the game .
Disagree, its powerful enough and has best-game synergy with Sharp Shadow to use combo. I mean, no other class has passive chance for Distortion as well as ability to use combo "passively", just with one other skill - everyone needs to wait for GCD.
So ur using this on 4/4 to have chance to heal more from disto is pretty bad decision in my opinion. Other chars are having way better stat booster than life steal and synergy with sharp shadow doesnt depend on saturation lvl it depens on sharp shadows lvl.
Agree ONLY if healing amount will be lower, like 5-7-11-15%. Since it`s too good to have 20% of healing, ranged distance of use, huge damage and stun at the same time
Why is it too much for dk to have 20% heal while chars like bd have 35% heal and even seeker have 30% from their skill. Not even gonna mention counterpart like paladin whos able to keep himself +1 other player alive with heals.
Disagree that it`s bad skill, of course think that penetra / CD / even AS will be better, but we should just get used to the thought we are tanks, not dd, and its too imbalanced to have this dd-parameters for 80 sec with skill CD 25-30.
It is bad skill ur barely even noticing its buff . Lets say for example magic build dk is having 10% dmg from guild 4% from faction 20% from rings 30% from amulet and cloak. In the end that 10% is barely noticable . And about def its pretty weak considering that after certain point we get just lower and lower def% . Accu was added last year and when saw that it was useless they made curse dodgeable which is sad .
It not the best cause of toooo low dmg, I remember to deal 97 (!!!) dmg with +10 sea maul in Mermens BEFORE adding resilince to mobs, and DKs definetely dont need more vampirism. So only removing life steal effect and adding dmg for the second hurricane up to 50-66% is the solution.
Its pretty nice when ur doing solo things and in arena its only good bcs that both hits can stun but buffing its dmg or vampirism would be nice since dk have all 3 bad talents if we compare them to other classes.
Its TOO good for DKs with Crit Heal + all 4 vamp books + Subjuction when crit + Revelation of Fury, but very weak branch for ANY DKs how are not able to hold specified stack of books.
Even with 300 books i dont see any value in this branch . It sounds pretty op but lets be real death face branch gives more dmg which also mean more heal from vampirism . And mid branch is tankier than this branch and it doesnt require u to do dmg on target