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Posts
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Everything posted by Laevateinn
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This is an even worse version. DoT damage cannot be dodged. Also some skill cannot be dodged too.
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The Vampirism Rune in Warspear: A Necessary and Fair Nerf
Laevateinn replied to Navisco's topic in Suggestions
Do you know what it’s like to play the only class with no healing skills or talents? No shield, no damage reduction, nothing. For Hunters, it’s either lifesteal or die. And if you want to tweak lifesteal, devs would probably need to rebalance every class's skills and talents too. Sure, lifesteal might get changed one day, just like reflect was in the past. But warspear is an ever-evolving online game. If we’re still stuck not being able to run dungeons in 2025 just because there’s no healer, maybe it’s time to rethink things. Healers now have different support skills and new ways to contribute to the party. Maybe that’s just part of what makes warspear unique, a game with its own identity and its own kind of balance. -
Wow, nice to meet you! I think I used to see your name a lot at youtube when I first started playing the game.
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It’s unfortunate when a change in the stats affecting a skill renders your equipment useless. You can use vamp instead of hp regen.
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In Progress Icy relic of cruelty doesn't work on warlock skill in pvp
Laevateinn replied to Reindeerr's topic in Bug Reports
I went through forums to find accurate information for someone looking for it. -
Unfortunately, there's no function to hide the online status. I understand your difficulties. Many players tend to ignore help requests from new players. However, new players need the support of high-level players. Developers have been continuously lowering the difficulty of early quests, but I hope they also reduce the difficulty of the t5 quest in Irselnort and the t3 quests in Ayvondil. Additionally, consider adding oxygen and doubloons to the early t5 quests in Ayvondil. This area is no longer just for endgame content.
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[2025.05.12] Spring Dungeon Speedrun Records!
Laevateinn replied to Shimarin's topic in News & Announcements
gz elf -
They have already experienced the harsh probabilities in countless mobile games. This is especially familiar to players of Korean games. Moreover, there is even a law in Korea that requires games to disclose probability rates.
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My friends got all excited after reading the patch notes, asking if the screen bug was finally fixed. But I told them, no way, definitely not, lol. According to you, it sounds like they just fixed a bug that only happened in some specific situations.
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More book slots will create a bigger imbalance between f2p and mcoiner..
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Could you please provide a bit more detailed explanation? In what kind of situation did the bug occur? The screen bug between players caused by desynchronization still happens. @Shimarin
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Death Knight: skills and talents Information
Laevateinn replied to Warspear Online's topic in Guides
They added links instead of updating the post. But I want to see the post updated soon. -
That's good idea. I wonder how many hours I afk in dg too
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Очень круто! Я лично хочу создать что-то подобное, поэтому записываю свои попытки улучшения, чтобы примерно определить вероятность. Как вы установили вероятность?
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Среди этих людей есть те, кто ел костюмы или книги? Если да, то какова рассчитываемая вероятность?
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Yeah, the spring event’s final boss seems easier than winter’s, but that’s fair—world events should be fun for everyone.
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NERF ON THE OLD RELIC OF CRUELTY IN CHAMER
Laevateinn replied to PATRICIO BRUNO's topic in Discussions and Suggestions
I was speaking from dg perspective. charmer and the seeker are the strongest classes in each faction when it comes to dg. Of course, the seeker is stronger in dungeons. But if you nerf the charmer's damage, the imbalance will only get worse. If I remember correctly, charmer was nerfed back then under the premise that a bug had been fixed. Do you really think the dogs can freely attack the world boss without any issues? If the elf uses aoe skill, dogs will die. -
NERF ON THE OLD RELIC OF CRUELTY IN CHAMER
Laevateinn replied to PATRICIO BRUNO's topic in Discussions and Suggestions
What do you think about Seekers who hide and just dash through mobs? In PvE, the strongest character is the Seeker. If you check the statistics of the weekly dungeon tournaments, surely more than half will be filled with Seekers... If Charmers are really that strong, can they beat Seekers in speedruns? -
I’m not entirely sure about this yet since I’ll be learning it tomorrow, but I’ve used it a few times on the test server. This talent doesn’t restore a huge amount of health, but it at least feels like it works reliably compared to the second branch, which might not even function properly, and the first branch, which only increases mana. I plan to test it more tomorrow once I learn more about it. I like the 2% additional health recovery and damage buff, but personally, I think it would be great if something related to resistance were added. For example, if my skill is blocked by the opponent’s resistance twice, the next debuff or control skill could be guaranteed to hit.
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Charmer's main skill is centered around the dog, but unlike the beastmaster, another summon-based class, the summoned dogs do not follow when moving across the map in GvG. Additionally, dogs with low health are easily killed by aoe attacks, making them perfect targets for vamp. As for PvE performance, it goes without saying that the counter attack skill automatically defeats all mobs. Meanwhile, the bd is currently capable of soloing the highest dungeon, ag myth.
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All classes with healing abilities can perform healing by increasing their magic and healing skill levels.
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In Progress Icy relic of cruelty doesn't work on warlock skill in pvp
Laevateinn replied to Reindeerr's topic in Bug Reports
Then that seems like a problem. The initial damage from the pool and the critical damage after the relic activates are the same.