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Shadowmon

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Reputation Activity

  1. Like
    My idea is more about costumes than equipment. Since 99% of costumes are bound, just add a costume storage like the Hair dresser. That would fix everything...
  2. Haha
    Once people start going afk, the difficulty will naturally go up xd
  3. Thanks
    What excitement! I wish they had given the shaman some kind of change too, whether in one the basic talents or the third talent branch. Good for the necros they’ve deserved those skeleton archers for a long time
  4. Haha
  5. Thanks
    As for this relic it would be far more balanced for it to be "REMOVED ENTIRELY" from Charmer/Enchanter (Call) it just doesnt even make sense to me, and i think its better if developers differentiate pve and pvp effects of that relic eg. Critical damage is reduced by 50% (PVP). means in pvp the critical damage would be only 50% of the 100% before update. it would not be entirely useless too because there is a non-class skill book that activates when character deals a critical damage.
  6. Thanks
    Shadowmon reacted to thrunya in Limits on summoning monsters   
    There are already limits for all the summons except Templar's, but it will be fixed in the very next undate according to the announcement
  7. Like
    Я правильно понял насчет релы, что аля теперь, что если ты бьешь 1000 а критом 2000 то под ярой те автоатаки которые должны были критануть итак критуют а те которые не должны были, тоже критуют, но уменьшаются в 2 раза😂😂😂 по моему чутка бред, даже если это будет от ску работать, релу в мусор
  8. Like
    Shadowmon reacted to hentbank in Grouped mails on Mailbox   
    Instead of clicking one by one for same sold items, group it so we can just claim all at once.
  9. Like
    I was hoping for more hotkeys on the quickbar, at least 1 more row.  
  10. Like
    Shadowmon got a reaction from SeaDemon in Using more than 300 set sign to amp +10!   
    Yooooo that's over $100 for a one handed weapon. 
     
    No no no, we know you wasn't happy with all that spending and grinding. 46k is still too much to expect. This video is proof of how this game is a full blown scam.
  11. Like
    Shadowmon got a reaction from SeaDemon in Using more than 300 set sign to amp +10!   
    Players still don't see the scam in this game. 
  12. Like
    Shadowmon reacted to Laevateinn in Guild groups to attack world bosses   
    Since the release of GvG the game has been operating more on a guild-based system rather than faction versus faction. It would be even better if we could designate friendly relations with guilds from the opposing faction as well.
  13. Like
    Shadowmon got a reaction from Mikasi in Rework dk new skill trash   
    good for max physical defense build. 
  14. Like
    I think this is absolutely fun to battle and block etc, but there are PVE players and certain players who only play during events. Especially in a low populated server one-2 party can not let the other spam for hours. I believe the entrance to dg should be friendly zone. 
    Possibly making these friendly zones or putting the Mc and Elf dungeon far from each other. I was actually going to make a topic on this. Some of these players only chance of getting strong is getting drops and they can be denied that just by a few people. 
  15. Thanks
    Shadowmon got a reaction from blacknia in [2024.12.27] Welcome to Arena Season CIV!   
    And dg
  16. Like
    Shadowmon reacted to blacknia in [2024.12.27] Welcome to Arena Season CIV!   
    U guys just make arena free .real problem will be automatically solved.thats it
  17. Like
    Shadowmon reacted to Jibacat in Necro skeleton bug   
    They have fixed it now, in yesterday mantainence.
  18. Haha
    I feel like the games are really good at getting into the Christmas spirit.
  19. Like
    Shadowmon reacted to hibana in Bring old block master back   
    Warden have poor displacement skill to use, so we always live by block master from so many long distance attack,but now its a active skill, once be controlled,warden will die so quick without any heal skill to use.
  20. Like
    Shadowmon got a reaction from Dresden in SENTINELS PLAYERS USING TEMPLARS WITH AUTOCLICK ON THE FLAG!   
    Yea players are running scripts for cheating. Many mmorpg I used to play are shutdown because of players are running scripts. The sad part is that this game is old enough to run script without being recognized. It's not hard either. That's why you see scripted arena spammers and scripted low level farmers. 
     
    Since players are playing this more on PC, they use it as an advantage to reduce the grind it takes or to get advancements.
  21. Haha
    Shadowmon reacted to QWE11 in Script and Multilog?   
    Screenshot_2024-09-27_031129.mp4
  22. Like
    Shadowmon reacted to Drakoslayd in Increase/Decrease Graphic Effects Settings   
    I don't understand how this would work considering that Warspear is not a intensive game to run at all. 
  23. Like
    Shadowmon reacted to Gamez Valley in new ideas   
    1. minions time must pause while logout
    minions useless with it
    exp : waste of money and we are humans not a bot to play 24 hours continues to use one minions with 5k
    2. balance between all characters
    exp : level 34 lose reputation when attack lower than level 28 and same for all levels and can gain reputation again by quests and dg like that.
    hope those ideas take your attention 
     
     
  24. Like
    Implement Penalties for AFK Behavior
    Introduce an automatic detection system that penalizes players who remain inactive for an extended period during PvP matches. These penalties can include temporary bans from PvP or a reduction in rewards for a set amount of time.
    Increase Consequences for Intentional Self-Elimination
    Players who repeatedly self-eliminate or intentionally feed the enemy team should receive escalating punishments, such as temporary suspensions from PvP, deduction of their PvP rank, or restricted access to future matches for a set period.
    Matchmaking Adjustments
    Implement a reporting system where players can flag those who intentionally go AFK or sabotage the game. Verified reports could result in a lower priority for matchmaking or placing the offenders in a separate queue with similar offenders.
    Reward System for Active Participation
    Encourage more engagement by offering higher rewards or bonuses for players who actively participate in PvP. This could discourage players from going AFK, as they would be motivated by the potential benefits of staying active.
    Three-Strike System for Repeat Offenders
    Introduce a three-strike system where players who repeatedly engage in AFK behavior or intentional sabotage receive warnings. After three strikes, they would face more severe penalties such as a temporary ban from PvP activities.
    Public Announcement and Transparency
    Make public announcements regarding the changes in punishment systems for AFK and self-defeating behavior. Transparency will show that these actions are being monitored and dealt with, potentially deterring future offenders.
  25. Like
    Shadowmon reacted to Jcbref in Harmful effects   
    harmful effect should be any effects that have a red border around their icon 

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