January 18, 20188 yr Hello buddies, I came here to suggest the Setting: Private Mode, because sometimes... - you're not in mood (even for your friends or guild mates) - you just want to do your stuff in peace - you may not wish to read any chats at all, as you can't add everybody to your ignore list and remove manually - you're logging in only for testing or whatever reason you might have.... How it works in practice: - No login notifications appear to friends when you log in -When a player messages you or send an invitation for parties, it generates a notification as happens when you're offline. -No interacting with other players -No world chat notifications from you for amplifying, receiving loot, name changing, etc. -Still allows to buy items from market, interact with NPCs, attack/be attacked and kill/be killed by monsters and players, enter dungeons (alone), collect flowers and mushrooms, etc. logic in code: if (player.privateMode==true) { friendLoginNotification = false; worldChatNotification = false; messaging = false; interacting = false; } Edited January 18, 20188 yr by Aкasha
January 18, 20188 yr Basically turn everything off from settings, then you would only have message icon on top of menu button and interactions. Invites and trades etc.
January 18, 20188 yr 19 минут назад, Aкasha сказал: else if (player.privateMode==false) { no needed if (player.privateMode==true) { ... }else{ // if player.privateMode!=true, means false ... }
January 18, 20188 yr 35 минут назад, Aкasha сказал: if (player.privateMode==true) { friendLoginNotification = false; worldChatNotification = false; messaging = false; interacting = false; } else if (player.privateMode==false) { friendLoginNotification = true; worldChatNotification = true; messaging = true; interacting = true; } @64-core CPUI think that there shouldn't be if-else construction. Because in settings it will be in tick-mode. Then we can use xor (logic operation) for it.
January 18, 20188 yr Author 19 minutes ago, 64-core CPU said: no needed if (player.privateMode==true) { ... }else{ // if player.privateMode!=true, means false ... } right LOL guys you must take easier with your progm thing Edited January 18, 20188 yr by Aкasha
January 18, 20188 yr 6 minutes ago, Rogwandl said: @64-core CPUI think that there shouldn't be if-else construction. Because in settings it will be in tick-mode. Then we can use xor (logic operation) for it. Show me your code!
January 18, 20188 yr 1 минуту назад, Ninja Owl сказал: Show me your code! friendLoginNotification ^= 1;worldChatNotification ^= 1; messaging ^= 1;interacting ^= 1; Without if)
January 18, 20188 yr Author 30 minutes ago, Jcbreff said: Basically turn everything off from settings, then you would only have message icon on top of menu button and interactions. Invites and trades etc. the point is not to be shown as online, get it ?
January 18, 20188 yr 1 minute ago, Rogwandl said: friendLoginNotification ^= 1;worldChatNotification ^= 1; messaging ^= 1;interacting ^= 1; Without if) Thanks! Now AIGRIND can just copy and paste. Edited January 18, 20188 yr by Ninja Owl
January 18, 20188 yr My lil' brain does not understand all of these codes T.T Basically, does that mean that other players are not even able to pm you if you turn on the "Private Mode"?
January 18, 20188 yr Author Just now, Higgings said: My lil' brain does not understand all of these codes T.T Basically, does that mean that other players are not even able to pm you if you turn on the "Private Mode"? - When a player messages you or send an invitation for parties, it generates a notification as happens when you're offline.
January 18, 20188 yr 1 minute ago, Aкasha said: - When a player messages you or send an invitation for parties, it generates a notification as happens when you're offline. Interesting. In this case, I definitly like the idea!
January 18, 20188 yr Basically this: Ninjaowl << Hey noob INFO: Player Ninjaowl has left the game. Edited January 18, 20188 yr by Ninja Owl
January 18, 20188 yr Author 1 minute ago, Ninja Owl said: Ninjaowl << Hey noob INFO: Player Ninjaowl has left the game.
January 19, 20188 yr Added to a toggle switch, example if you click your class's icon in the top left hand corner it changes it would be nice. Also if you could set the parameters for what you want disabled in options.
January 19, 20188 yr 9 часов назад, Rogwandl сказал: Without if) friendLoginNotification = !player.privateMode; worldChatNotification = !player.privateMode; messaging = !player.privateMode; interacting = !player.privateMode;
January 23, 20188 yr This would be nice. Also a way to stop people from exchanging you wouldn't hurt. Having a couple options could come in handy aswell. Having an option where only people added to your friends could pm you or invite to parties etc
January 23, 20188 yr 4 hours ago, vavavi said: This would be nice. Also a way to stop people from exchanging you wouldn't hurt. Having a couple options could come in handy aswell. Having an option where only people added to your friends could pm you or invite to parties etc Can work too, I guess
February 18, 20188 yr On 1/19/2018 at 3:26 AM, Ninja Owl said: Basically this: Ninjaowl << Hey noob INFO: Player Ninjaowl has left the game. I like this idea . Hahah ----- And also the idea of private mode sounds good to me. I want to be alone sometimes bcoz other player bothered u for chat. And its annoying while questing so u left no choice but to reply . So This mode will help in a manner that they will not offend from getting rejected or bein ignored.
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