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Private Mode


Akasha

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Posted (edited)

:snack-crazy-rabbit-emoticon:Hello buddies, I came here to suggest the Setting: Private Mode, because sometimes...

 

- you're not in mood (even for your friends or guild mates)

- you just want to do your stuff in peace

- you may not wish to read any chats at all, as you can't add everybody to your ignore list and remove manually 

- you're logging in only for testing 

or whatever reason you might have....

 

How it works in practice:

 

- No login notifications appear to friends when you log in
-When a player messages you or send an invitation for parties, it generates a notification as happens when you're offline.
-No interacting with other players
-No world chat notifications from you for amplifying, receiving loot, name changing, etc.

-Still allows to buy items from market, interact with NPCs, attack/be attacked and kill/be killed by monsters and players, enter dungeons (alone), collect flowers and mushrooms, etc.

 

logic in code:

 

if (player.privateMode==true) {
    friendLoginNotification = false;
    worldChatNotification = false;
    messaging = false;
    interacting = false;
}

Edited by Aкasha
Posted

 

35 минут назад, Aкasha сказал:

if (player.privateMode==true) {
    friendLoginNotification = false;
    worldChatNotification = false;
    messaging = false;
    interacting = false;
}
else if (player.privateMode==false) {
   friendLoginNotification = true;
   worldChatNotification = true;
   messaging = true;
   interacting = true;
}

@64-core CPUI think that there shouldn't be if-else construction. Because in settings it will be in tick-mode. Then we can use xor (logic operation) for it.

Posted (edited)
19 minutes ago, 64-core CPU said:

no needed

 

if (player.privateMode==true) {
...
}else{  // if player.privateMode!=true, means false
...
}

right


LOL guys you must take easier with your progm thing :pigface:

Edited by Aкasha
Posted
30 minutes ago, Jcbreff said:

Basically turn everything off from settings, then you would only have message icon on top of menu button and interactions. Invites and trades etc.

the point is not to be shown as online, get it ?

Posted
Just now, Higgings said:

My lil' brain does not understand all of these codes T.T

 

Basically, does that mean that other players are not even able to pm you if you turn on the "Private Mode"? 

- When a player messages you or send an invitation for parties, it generates a notification as happens when you're offline.

Posted

This would be nice. Also a way to stop people from exchanging you wouldn't hurt.

 

Having a couple options could come in handy aswell. Having an option where only people added to your friends could pm you or invite to parties etc

Posted
4 hours ago, vavavi said:

This would be nice. Also a way to stop people from exchanging you wouldn't hurt.

 

Having a couple options could come in handy aswell. Having an option where only people added to your friends could pm you or invite to parties etc

 

Can work too, I guess

  • 3 weeks later...
  • 2 weeks later...
Posted
On 1/19/2018 at 3:26 AM, Ninja Owl said:

Basically this:

 

Ninjaowl << Hey noob
INFO: Player Ninjaowl has left the game.

I like this idea . Hahah

-----

And also the idea of private mode sounds good to me. I want to be alone sometimes bcoz other player bothered u for chat. And its annoying while questing so u left no choice but to reply . So This mode will help in a manner that they will not offend from getting rejected or bein ignored.

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