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hentbank started following Weekly Ratings Trick , Limits on summoning monsters , Summoned Monsters with crowd controls effects and 6 others
- Limits on summoning monsters
- New equipments slot
exactly! imagine having different sets and weaps per area. ever tried to kill sand raid boss then unity orci/octo asap?- Summoned Monsters with crowd controls effects
I would suggest to remove that chance of crowd controls like stuns for the summoned monsters, imagine having 10 monsters with 10% stun rate attacking you all at once is actually a non-stop immobilization. Look at the frustration of players whos getting tired to reclick everything everytime. You got stunned, you lose your target, then choosing again wheres the priority target on the lists with 10 mobs and 1 character, its too much scrolling needed to do, then you got stunned again. rip- New equipments slot
We have currently have 3 equipment slots, yet the game has normal PvE area, Sea area, Sand area, Catacombs area and PvP Area. We need a total of 4 or 5 equipment slots since the game is upgrading overtime.
Filipe Ramon reacted to a post in a topic:
[2026.05.29] Warspear Online Update 13.4. Song of the Spear. Announcement
Sacreal reacted to a post in a topic:
[2026.05.29] Warspear Online Update 13.4. Song of the Spear. Announcement
- Bladedancer as a melee damage class
ps: Even a damage type warden can outdmg bladedancer.- Bladedancer as a melee damage class
With the latest map, specifically Almahad map. The bladedancer can't keep up with it, either as a tank or a damager. As a melee with durability specifications, it cannot tank without Mermen Equipments. And as a melee damage specifications, its pretty far from other damage dealer classes even with Mermen equipments. The bladedancer is pretty useless both tank or damage type of class. It cant tank Myth Temp, it cant tank Tomb/Post/Tower. It cant also tank Sybarida without mermen equipments. It cant deal nearly with damage output of all damage classes even with full Offensive stats and mermen equipments. I'm starting to ask myself, is it really Bladedancer or a Mapdancer? Maybe increase the damage output of its skills? Bring back the old Counterattack? Make Sap skill as a 60% damage reduction self-buff instead? Its pretty far from all classes now, even a summoned monsters can kill a Bladedancer nowadays. Too soft, Too damageless.- Seperate storage for used costumes and equipments
We love collecting costumes! Yet we are being faced of bag space capacity limit 🥹 40% to 50% of our bag slots now are currently occupied by Equipments and Costumes. We wish that they can be seperated from bag space; like a closet or wardrobe menu.- Limits on summoning monsters
There should be a limit for summoning monsters. Charmers and Necro can make an area a Zoo 😅 and those summoned monsters can outdmg a damage class characters. Or is it a damage class character hidden as a healer? hmm- [2026.05.29] Warspear Online Update 13.4. Song of the Spear. Announcement
- 10 Steps to become OP without money. | Rapagilaz | Eu-Emerald |
2026 and it is still helpful- Rework Counterattack skill
Max level counterattack is not doing great for alot of monsters, the 1 second cap makes it worst. Lastly, the damage is too low.- Auto re-cast on skills
Add a feature on skill menu that can auto re-cast skills rather than holding down the keyboard for it to re-cast as soon as cooldown is finished.- Grouped mails on Mailbox
Instead of clicking one by one for same sold items, group it so we can just claim all at once.- Weekly Ratings Trick
Going to lower level dungeons shouldn't count as completed in weekly rating. A max leveled character going to a lvl6 dungeon to farm weekly completed event dungeon rating isnt fair for low leveled characters trying to win rankings.