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    Brave Squire

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  1. New CC items or even dubloon items from npcs take very little in terms of resources to add whether they be cosmetic based, consumables or anything else. Those types of items with an insane amount required let's say 50k+ CC for super rare items the vendor has acquired, they could relate to the weekly wars also if not cosmetic (skins, costumes, hair) So let's say winners of the wars now receive CC at the end similar to Chaos event (something would need to be done participation wise to stop afk people is all) but yeah you receive CC and GP to the winner. Add minions, buff scrolls, costumes (recolor a dragonborn if you must and make a commander costume), no one wants this but armors with attributes similar to T5 that only work in Irsenort for war, that kinda stuff for CC currency. There's a lot of interesting things you can do to refresh the game without having to write tons of new code until larger updates are available.
  2. Appreciate the update on progress, I do think a class re-balance even if no new experts should be scheduled this year however even if further revised at spring.
  3. Oh and off topic but also a Barber npc would be nice who can sell the hairstyles in game (mcoin sets available at npc also) So when you buy or acquire a hairstyle, you "own" it and for a fee at the npc you can change it back to previous styles owned. This won't affect coin sales as should still be you buy say Barber Set you get 1 choice, so "owning all" you'd need to buy that item multiple times. Hair colors should also be sold at the npc but they should always be 1 time usage so never "owned". That is all.
  4. @Reivenorik relay this to devs please Can you guys please give all classes the option to choose the skins we achieve based on weapon types the class is able to use. (Example you play Bladedancer you get access to dagger + sword + axe skin choices) Getting 400+ achievements is already no small feat but to then to get a skin for a weapon type you don't even use (2h in my case) that is 1 time use is insane. As these skins are also not easy to get and you can't get them back, can you give an option to unbind/cleanse only those skins (mcoin or in game item) so they can be reused. Benefits ----------------------------------- More unique looks (e.g. 3 rogues all using same dagger skins not limited to those, thus varied looks) Mcoin usage if unbind option is available Me happier 😉
  5. Tf... ignore me just salty from the opened chests and quest done prior this
  6. Chaos event just ended, the largest guild decided to go to war hence the numbers, usually half the population stays in T1 As per incentive to make people go to war this I believe has been suggested multiple times but to no avail. That whole war system of Irselnort needs to be changed and rewards offered to winning alliances (buffs, GP, chests, special DG access, gear etc) based on participation, kills that sort of thing, I could go further into this but rather not as seems futile.
  7. Can we get a normal weakish potion seller npc please (not food), considering they burn through so fast?
  8. Exactly how was it not working before? Also does this stat only affect maps where you can drown? Basically does this work in ST dungeons?
  9. Once a week would have been better imo to keep ppl from maxing it out too soon, since dungeon will give also, but either way
  10. Also not many have high talents which will give resist to stuns/blinds/poison and so on which will allow for easier passage @Reivenorik Side note: There's an annoying issue crossing maps and mana regeneration where it will just drain if you cross, stop and recross maps. As using a class with 2 continuous skills little annoying to have to reactivate them constantly. Curious minds also want to know what % does critical hit book give
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