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[Discussion] [2014.10.28] Preview: Update 4.4: Median Night Holiday!


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I have a question

 

 

Crypt of Gorm the Ogreater: unique cloaks, rings and amulets (22 lvl); unique weapons (21 lvl) with new bonus "Stunning"

Win Sam Hein and see what you can find in his treasury! There are lots of gifts, including unique weapons of 21 level and .......

 

 

So what is the difference between these two weapons

Will the Sam Hein reward weapons also have stun or different stats (no stun)?

 

 

Also another question...

In the dungeons you can find spheres, catalysts, essences and also unique rings, cloaks and amulets with «Physical damage» and «Magic power» bonuses.

Bonuses how much % for magic and physical?

 

 

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What time will update begin?

Howlong will the update approximately take?

 

it will take several hours to update everything.

 

Also another question...

In the dungeons you can find spheres, catalysts, essences and also unique rings, cloaks and amulets with «Physical damage» and «Magic power» bonuses.

Bonuses how much % for magic and physical?

 

it won't be a percentage, it will be exact numbers.

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  • FAQ with some popular questions from the discussion:
     
    Q: How long this event will last?
    A: It will last 1 month.
     
    Q: Can high lvls get drops in Low lvl dungeons? So like lv23 in Lv6 dungeon?
    A: No, they will not get any drop, but they still can attend these dungeons.
     
    Q: Did the price of cc costumes change? How much do they cost?
    A: You will have a possibility to check it by yourself.
     
    Q: How many parameters do the new rings/amulets have?
    A: They have 4 parameters.
     
    Q:In the dungeons you can find spheres, catalysts, essences and also unique rings, cloaks and amulets with «Physical damage» and «Magic power» bonuses.
    Bonuses how much % for magic and physical?
    A: It won't be a percentage, you will receive a exact bonus.

 

          Q: Did the price of cc costumes change? How much do they cost?

Might reponder , not the easy solution of Dropping

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tamoae, Barbs and Druids already have expert skills with stuns

 

but this new bonus works in a different way.

 

"With this bonus every attack (using the skill, or auto) can stun the enemy for a short period of time"

 

every normal attack will have a chance to stun, a damage skill like flash, thorn, merciless strike, which are skills with a single damage will have a chance to stun.

 

can you imagine chasing a caster, which already have a lot of skills to keep distance, have cooldown bonus to cast them almost non stop, and with stunning bonus have a chance to stun you with normal n strong skill attacks?

 

maybe is just me but this might just become even more annoying on game experience than the cooldown bonus.

 

spammed stun everywhere...

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but this new bonus works in a different way.

 

"With this bonus every attack (using the skill, or auto) can stun the enemy for a short period of time"

 

every normal attack will have a chance to stun, a damage skill like flash, thorn, merciless strike, which are skills with a single damage will have a chance to stun.

 

can you imagine chasing a caster, which already have a lot of skills to keep distance, have cooldown bonus to cast them almost non stop, and with stunning bonus have a chance to stun you with normal n strong skill attacks?

 

maybe is just me but this might just become even more annoying on game experience than the cooldown bonus.

 

spammed stun everywhere...

tamoae please do remember that only weapon will have this special attribute, hence 5% chance of a very short stun is almost non existant.
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tamoae please do remember that only weapon will have this special attribute, hence 5% chance of a very short stun is almost non existant.

 

Not, like I exaplained in my post, some classes like druid can already stun you 80% of time and they will also have normal attack plus 4 skills wich can stun (the more hits you do, higher the chance to stun). And 2.5 secs is enough for a not mediocre druid to put you in the long stun combo again. This bonus will become a problem.

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Druids now gonna be even more insane. They can already stun you 80% of time with forest song and root and now they will have normal attack +4 attack skills (lightning, bees, tornado, water ball) which will also have chance to stun for 2.5 secs.  This is too much power for druids.

It's not affected by DoT so don't worry about druids, they will hate update lol.

Lightning shield 4/4 +normal hits GG or rogue stunning 3 sec > no root GG

 

Anyway reading description seems won't be accesories with that stat, just weapons so a 5% not a big deal.

But maybe the new pots add another 5%

And we don't know if stun is weaksauce as mage chain hunter cage, trap like root or full stun as circle/tornado

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It's not affected by DoT so don't worry about druids, they will hate update lol.

Lightning shield 4/4 +normal hits GG or rogue stunning 3 sec > no root GG

 

Anyway reading description seems won't be accesories with that stat, just weapons so a 5% not a big deal.

 

Read my post again, druid's only DOT is bee. So he still have normal attack + 3 attack skills. IF you are good at math you will realize 5% chance will become 18.54%~ with 4 tries (normal attack + 3 attack skills). Shaman also got normal attack + 3 attack skills but unlike druid, shaman doesnt have a long stun chain, so even if he gets one stun, it wont be fatal which is the case with druids because one 2.5 secs stun is enough to put you in the long stun loop again.

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the stun will probably be like 4% each attack and stun for like 1second :facepalm: so inv pvp there probably wont even be a singe stun, or at most 1 stun, so dont get up in your nerves about casters and other op classes

 

As already said by Snorlax. Stun will be 2.5 secs. 5% stun chance will become 18.54%~ on 4 stun attempts (which druid can do very fast because 3 attack skills).

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Will we have to kill a boss and get a quest item to access the second part of the Horror Circus? (Like Joker dropped a Joker's Card last year to get through the gate)

This please ^

Im 99% sure we have to kill 4 of his minions the 4 mini bosses, beholder/avenger/demo/snorlar

 

Btw for those crying about stuns, come on its 1v1 stun related and its for few seconds and ur crying becuz u looking at this in a pvp aspect, but this game is all about pve, tc :)

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This please ^

Im 99% sure we have to kill 4 of his minions the 4 mini bosses, beholder/avenger/demo/snorlar

 

Btw for those crying about stuns, come on its 1v1 stun related and its for few seconds and ur crying becuz u looking at this in a pvp aspect, but this game is all about pve, tc :)

 

Oh yeah, because stunning one enemy for a long time is only useful on 1v1  :facepalm:

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