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      Официальные новости, анонсы, объявления и расписание событий.

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    2. Новичкам на форуме

      Приветствуем тебя, воин! Здесь ты можешь ознакомиться с правилами форума, задать вопросы и получить советы по началу игры.

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    3. Техническая поддержка

      Если у вас что-то сломалось и не работает - вам сюда.

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    4. Общий раздел

      Обсуждение игры "Warspear Online".

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    7. Гильдии

      Всё для гильдий и о гильдиях: рекрутинг, объявления о поиске боевого союза, руководства по управлению и развитию.

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    8. Предложения

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    9. Конкурсы

      Участвуйте и выигрывайте призы! Раздел для анонсов и обсуждения всех конкурсов.

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    11. Тестовый сервер

      Обсуждение новинок и изменений, которые тестируются на открытом тестовом сервере. Сообщайте о найденных багах и делитесь впечатлениями от тестирования.

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    12. Таверна

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    13. Новости форума

      Объявления и новости, касающиеся работы самого форума. Изменения, обновления и важные уведомления.

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  2. International

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    7. Guilds

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    8. Suggestions

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    9. Contests

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    10. Creative Hub

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    11. Test Server

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    12. Tavern

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    13. Deutsches Forum

      Ein Bereich für Kommunikation auf Deutsch.

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    14. 中文论坛

      专用于中文沟通的版块。

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    15. Foro español

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    16. Forum News

      Forum announcements and news. Stay up to date on changes, updates, and important announcements!

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  3. Fórum Português

    1. Notícias e anúncios

      Fique por dentro de todas as últimas notícias oficiais, anúncios e a programação dos próximos eventos.

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    2. Espaço do iniciante

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    3. Suporte técnico

      Se algo não estiver funcionando bem, venha aqui para obter ajuda.

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    4. Discussão geral

      Converse sobre Warspear Online.

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    5. 513
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    7. Guildas

      Tudo relacionado à guilda: recrutamento, busca, gerenciamento e progressão.

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    8. Sugestões

      Compartilhe suas ideias para ajudar a definir o jogo!

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    10. Centro criativo

      Explore a história do Warspear Online e compartilhe seus trabalhos criativos com a comunidade!

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    11. Servidor de testes

      Discuta novos recursos e alterações que estão sendo testados no servidor de teste público. Relate os erros que você encontrar e compartilhe suas experiências do teste!

      18
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    12. Taverna

      Converse sobre qualquer coisa que não tenha nada a ver com o jogo. Participe da diversão! A contagem de mensagens está desativada.

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    13. Novidades do fórum

      Anúncios e notícias do fórum. Fique por dentro das mudanças, atualizações e anúncios importantes!

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  • Новые ответы

    • I have clips of you fighting me and 2 fully booked +10 mages and being able to go in and out of those situations with very high consistency. That 90% thing seems untrue. What I think you mean, is that rogue doesn't have the ability to solo carry fights when the teams aren't equal. Not the same way things like bds and reapers can at least. But even if you mean those cases, none of the dps focused classes have that ability.   Sure, changing something so they can get away a bit easier isn't the worst idea, but it has to come with a trade off. Seekers have to trade off huge chunks of their damage for these things, should be the same for rogue.   Seekers, when actually using their resist talents, have nowhere near the same dmg as rogues do. They get 0 dmg from stealth in exchange for 8% resist, and the pull talent one, which lasts only a few seconds, costs them another 30% of their dmg. Can they match rogue dps when not using these things? Probably, but with them? No chance.     Landing stuns is a universal requirement to doing well. Only like dk/warden don't get punished harshly from them being resisted.   Also, comparing rogue to reaper and BD tanking ability is the wrong way to go about it in the first place. That's like me as a priest comparing my tanking to a DK.   As for seekers, if they are using their resist talent and giving up a huge chunk of their damage, yea they can get away easier, but they also will do significantly less damage. Allowing for this trade-off to happen with rogues would be fine too. Just remove 30% of their damage and stealth dmg boost and give them 28% resist for like 3-4 seconds+movement speed. Seems fair.  
    • Although it sounds like the Seeker's defense is much better than the rogue's, in the current battle the Seeker's defense skills are in the same situation as the rogue's defense skills, and there will be a lot of damage to them at the end of stealth.
    • Асуждаю, я использую(-зовал), потому что с тала баф на Крит урон для вихря или пати у которых ты один хрен не переагришь некаченным агром - это буст урона Да и на рб срабатывает
    • Это ещо не идеальные условия,  от на дф замка где проходы ровно в 3 ярда, вот это идеальные условия ведь кроме как ити напрямик выхода нет
    • Well, if it's the inner rage of a key talent seeking yes, if it's not, then you're lying.
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