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Lazylion

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  1. Wow
    Lazylion got a reaction from Hellprince in [2023.12.21] Update Warspear Online 12.2: South Pole Strikes! Release   
    On Eu we had a bug that free dg buff didnt work after completing the gvg. Everyone had to use their personal storage of stams becuse of it.
  2. Confused
    Lazylion reacted to Ayore in [2023.12.16] Update Warspear Online 12.2: South Pole Strikes! Announcement. Part II   
    Agreed this...They also need to fix bots in arena I heard if you afk in arena for too long you get timed out from arena for 5-10 mins I think that may solve some problems in this game, but only if you afk against the opposite faction. This I forgot to add.
  3. Like
    Lazylion got a reaction from Laevateinn in [2023.12.16] Update Warspear Online 12.2: South Pole Strikes! Announcement. Part II   
    @Dr Strange @LeeLoo @Holmes Would be nice if Event meny was updated aswell + add a are you sure message with yes or no when activating events(Alot of missclicks has happend when just scrolling thru that meny looking). Raid timer meny should also be moved into Event section but on another tab <> and made visible for everyone to see and not only people in a guild.
  4. Speechless
    Lazylion reacted to Godless in [2023.12.11] Game servers restart. Say goodbye to the Median Night holiday!   
    Devs did 0 work to fix the problem with people who had max talents and max horror essence receiving 0 for tour and missing rewards because of it. Even tho it was reported the first week of event
  5. Like
    Lazylion got a reaction from Drakoslayd in [2023.11.05] The 21st Season of activities “Legends of Morsilvania”!   
    This pack of emojis supposed to be in this battle pass season? We already received these in a previous season...
  6. Thanks
    Lazylion got a reaction from wolfdragon99 in Guild Lvl & Skill Upgrade Requirements & Cost   
    Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy!
     
     
    1) Boosting guild levels:
     
    Level 1 - Not required;  Price- 30.000 gold;  1 Unity Signs.                     

    Level 2 - 70.000 Guild Points;  Price- 80.000 gold;  30 Unity Signs. 

    Level 3 - 500.000  Guild Points;  Price- 150.000 gold;  60 Unity Signs.
     
    Level 4 - 2.500.000 Guild Points;  Price- 300.000 gold;  100 Unity Signs.
     
    Level 5 - 5.500.000  Guild Points;  Price- 550.000 gold;  200 Unity Signs. 

    Level 6 - 8.000.000 Guild Points;  Price- 900.000 gold;  300 Unity Signs.  
     
    Level 7 - 12.000.000 Guild Points;  Price- 1.400.000 gold;  450 Unity Signs.
     
    Level 8 - 17.000.000 Guild Points;  Price- 2.000.000 gold;  600 Unity Signs.
     
    Level 9 - 25.000.000 Guild Points;  Price - 2.900.000 gold;  800 Unity Signs.
     
    Level 10 - 35.000.000 Guild Points;  Price - 4.000.000 gold;  1000 Unity Signs.
     
    Level 11 - 50.000.000 Guild Points;  Price - 5.000.000  gold;  1250 Unity Signs.
     
    Level 12 - 70.000.000 Guild Points;  Price - 6.000.000 gold;  1500 Unity Signs.
     
     
    2) Passive Guild Skills:
     

     
    Passive Level 1 - Guild Physical Defense
    Description: Increases the physical defense of all guild members.
    Effect: 5% - 10% - 15% to physical protection
    Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs
    Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs
     
     

     
    Passive Level 2 - Guild Magic Defense
    Description: Increases the magic defense of all guild members.
    Effect: 5% - 10% - 15% Magic Defense
    Price - 14300 Guild Points; 12000 gold; 18 Unity Signs
    Price in total - 42900 Guild Points; 36000  gold; 54 Unity Signs
     
     

     
    Passive Level 3 - Guild Health
    Description:  Increases the maximum health of all guild members.
    Effect:  3% - 6% - 9% to maximum health
    Price per level  - 132.600 Guild Points; 26100 gold; 42 Unity Signs
    Price in total  - 397.800 Guild Points; 78300 gold; 126 Unity Signs
     
     

     
    Level 4 Passive - Guild Energy
    Description:  Increases the maximum energy of all guild members.
    Effect:  5% - 10% - 15% to maximum energy
    Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs
    Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs
     
     

     
    Level 5 Passive - Guild Health Regeneration
    Description:  Increases the health regeneration of all guild members.
    Effect:  10% - 20% - 30% health regen
    Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs
    Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs
     
     

     
    Level 6 Passive - Guild Energy Regeneration
    Description:  Increases the energy regeneration of all guild members.
    Effect:  10% - 20% - 30% to energy regeneration
    Price per level - 1.200.000 Guild Points; 138.450 gold; 160  Unity Signs
    Price in total - 3.600.000 Guild Points; 415.350 gold; 480  Unity Signs
     
     

     
    Level 7 Passive - Guild`s Power
    Description:  Increases the physical and magical power of all guild members.
    Effect:  3% - 5% - 10% to physical and magical power
    Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs
    Price in total  - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs
     
     

     
    Level 8 Passive  - Guild`s Might
    Description:  Increases critical strike chance and penetration power of all guild members.
    Effect:  2% - 4% - 6% Critical Strike and Penetration
    Price  per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs
    Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs
     
     

     
    Level 9 Passive  -  Guild`s Valor
    Description:  Increases the critical damage of all guild members.
    Effect:  10% - 15% - 20% Critical Damage
    Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs
    Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs
     
     

     
    Level 10 Passive  -  Guild Superiority
    Description:  Increases the attack speed and Cooldown speed of all guild members.
    Effect:  5% - 10% - 15% attack speed and skill cooldown
    Price per level  - 3.785.300  Guild Points; 600.000  gold;  500 Unity Signs
    Price in total  - 11.355.900  Guild Points; 1.800.000  gold;  1500 Unity Signs
     
     

     
    Level 11 Passive  -  Guild Accuracy
    Description:  Increases the accuracy of all guild members.
    Effect:  3% - 5% - 7% Accuracy
    Price  - 4.500.000  Guild Points; 750.000  gold;  600 Unity Signs
    Price  - 13.500.000  Guild Points; 2.250.000  gold;  1800 Unity Signs
     
     

     
    Level 12 Passive  -  Guild Indestructibility
    Description:  Increases the solidity and resistance of all guild members.
    Effect:  2% - 4% - 6% to solidity and resistance
    Price per level  - 5.500.000  Guild Points; 1.000.000  gold;  700 Unity Signs
    Price in total  - 16.500.000  Guild Points; 3.000.000  gold;  2100 Unity Signs
     
     
    2) Active Guild Skills:
     

     
    Active Ability Level 1  -  Guild Experience
    Description:  Increases the amount of experience received by all members of the guild. 
    Effect:  15% - 30% - 45% to experience gained
    Duration:  2 hours
    Cooldown Time:  2 hours
    Price per level  - 10.000  Guild Points; 10.000  gold;  10 Unity Signs
    Price in total  - 30.000  Guild Points; 30.000  gold;  30 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 2  - Guild Fame
    Description:  Increases the amount of arena points received by all guild members. 
    Effect:  10% - 20% - 30% Arena Points gained
    Duration:  1  hour
    Cooldown Time:  1  hour
    Price per level  - 20.000  Guild Points; 20.000  gold;  15 Unity Signs
    Price in total  - 60.000  Guild Points; 60.000  gold;  45 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 3  -  Guild Invisibility
    Description:  Makes all guild members in the location invisible to enemies. 
    Duration:  10 - 20 - 30  seconds 
    Cooldown Time:  30  minutes
    Price per level  - 150.000  Guild Points; 35.000  gold;  20 Unity Signs
    Price in total  - 450.000  Guild Points; 105.000  gold;  60 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 4  -  Guild Blessing
    Description:  Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. 
    Duration:  5 - 12 - 25 seconds
    Cooldown Time:  30  minutes
    Price per level  - 500.000  Guild Points; 70.000  gold;  35 Unity Signs
    Price in total  - 1.500.000  Guild Points; 210.000  gold;  105 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 5  -  Guild Rejuvenation
    Description:  Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. 
    Heal Effect:  40% - 70% - 100% Health Regenerated Buff
    Effect:  10% - 15% - 20% to Max Health and Energy
    Duration:  5  minutes
    Cooldown Time:  10  minutes
    Price per level  - 400.000  Guild Points; 100.000  gold;  70 Unity Signs
    Price in total  - 1.200.000  Guild Points; 300.000  gold;  210 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 6  -  Guild`s Patronage
    Description:  Imposes a shield on all members of the guild located at the location. 
    Shield Size:  1000 - 2000 - 3000  Damage  
    Duration:  3  minutes 
    Cooldown Time:  15  minutes
    Price per level  - 750.000  Guild Points; 300.000  gold;  100 Unity Signs
    Price in total  - 2.250.000  Guild Points; 900.000  gold;  300 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 7  -  Guild Totem
    Description:  Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. 
    Regeneration Effect:  50% - 100% - 150% Health and Energy Regeneration
    Damage Area:  3 - 5 - 7  yard(s)
    Duration:  60  seconds 
    Cooldown Time:  10  minutes
    Price per level  - 750.000  Guild Points; 400.000  gold;  150 Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  450 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 8  -  Resurrection
    Description: Resurrects a certain number of guild members at the location. 
    Effect:  10 - 20 - 30  characters  
    Cooldown Time:  1  hour
    Price per level  - 750.000  Guild Points; 400.000  gold;  200  Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  600 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 9  -  Guild Fury
    Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. 
    Healing Effect:  10% - 20% - 30% health over 6 seconds
    Duration:  30  minutes
    Cooldown Time:  1  hour
    Price per level  - 1.000.000  Guild Points; 500.000  gold;  270 Unity Signs
    Price in total  - 3.000.000  Guild Points; 1.500.000  gold;  810 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 10  -  Guild Unity
    Description:  Teleports a number of guild members level 18 and above to the player who used the skill.
    Effect:  20 - 40 - 60 characters  
    Cooldown Time:  90 - 60 - 30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  335 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1005 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Level 11 Active Ability  -  Guilds Magic Orb
    Description:  Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec.
    Buff effect:  15% - 30% - 45% to physical and magic protection
    Debuff effect:  50% - 65% - 80% reduction of physical and magic Strength
    Duration:  60  seconds
    Range:   3 - 4 - 5 yards
    Cooldown Time:  30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  420 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1260 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 12  -  Guardian of the Guild
    Description:  Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. 
    Buff effect:  10% - 15% - 20% to physical and magical power
    Duration:  5  minutes
    Cooldown time:  30 minutes
    Price per level  - 1.500.000  Guild Points; 1.000.000  gold;  500 Unity Signs
    Price in total  - 4.500.000  Guild Points; 3.000.000  gold;  1500 Unity Signs
    Usage Cost in Guild Points:
     
     
    3) Might of the Guild Events:
     
    Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below:
     
    50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;  
     
     
  7. Cool Story
    Lazylion reacted to Raislin in Returning player looking for my friends   
    A bit late on the topic but Mari is still around. Plays mostly on his bd Nineoneone and has his own guild Memoria running. Pretty sure he also got lead of FoF but it's probably full of alts or smt.
  8. Like
    Lazylion reacted to Godless in Godless Eu-emerald   
    BLADE DANCER  
        
     
    Blade dancer what is it? Its a dual wielding melee class with good survivability and high damage a great class for casual and more hardcore players. Great for pvp and pve content!
     
    Now you may be asking what is it that makes blade dancer so good for casual and hardcore players? Its versatility and easy to understand mechanics, most of the population in warspear consider blade dancer to be a simple "click mindlessly" class while it can also be that it has small nuances that makes the difference between good blade dancers and casual blade dancers. 
     
    Leveling
    Your starting island will be the easiest and fastest one in warspear, Melvendil - Isle of firstborn.
    Leveling blade dancer is harder than most people think because blade dancers only unlock their potential in the late game at level 28-32, while you might need some help for the first island the irselnort and ayvondil quests you will find easy after unlocking certain expert skills like "mark of the blade" and "magic transformation". These expert skills provide excelent support and tankyness for solo questing thrue irselnort and ayvondil. 
     
    Buffs for leveling
    These items and buffs will make your leveling up much quicker and easier
    -Great Elixir of Experience (acquired from event/battlepass chests)
    -Great Experience (battlepass buff)
    -Guild Experience (this buff is opened at guild level 1) 
    -White Rat (this is a miracle coin minion that's relatively expensive but it will make leveling up much faster I recommend buying this after reaching irselnort)
     
    Gears for leveling
    In my opinion the most important part of any pve related content is your characters gears and your build. So let's start with what you should get and what you should avoid.
     
    Axes
    Great for leveling due to high base dmg and later on extra buff from power of blades skill. After reaching max level these aren't as good when leveling up, due to axes slow attack speed. 
     
    Swords
    Blade dancers natural weapon of choice also great for leveling but i do recommend them only after reaching level 24. These are also arguably the best weapons for current  blade dancer.

    Daggers
    Fastest hitting weapon in the game but not the best for leveling up your character due to very low base dmg. Later on these are the best weapons for dps build.
     
    Remember you can mix and match these as you go along and get stronger but for leveling up i recommend axes.
     
    Armors
    There is two ways you can build your blade dancer but for leveling purposes i recommend going with whatever you can get your hands on really. Just focus on getting these stats as much as you can. There is not a one single do it all armor set for leveling up so I will instead list some things to look for in your armors
     
    Important stats for leveling
    -Hp
    -Both Magic and Physical defences
    -Critical hit% (this one should be as high as possible)
    -Accuracy% (after unlocking experts and skill ”strike hurricane” you dont need to focus this stat as much)
    -Damage (if possible i suggest amping yourself +6/+8 weapons for lvl 22/24 those will carry you until lvl 30-32)
     
    What you should try to avoid while leveling up
    -Armors with only defensive stats
    -Amping low level armors above +6
    -Investing too much on armors and weapons
     
    Skills to focus on when leveling 
    - Flash strike this should be your first 5/5 skill due to its high dmg
    - Sap this should be your second 5/5 skill it helps you clear bosses and dungeons safer 
    - Vortex Blade this should be left 3/5 until you have leveled up to 18 and you can unlock second skill build slot and expert skill "power of blades". With vortex blade you can do combo attack when you apply "bleed" on enemy vortex blade deals more damage

    Expert skills
    What to buy and what to leave for later?
    You can buy these either with miracle coins (499) or with gold (40000)from irselnort town 1 or ayvondil town 1 library
     
    -Mark of the blade
    For leveling purposes this should be the first choice. It's a healing skill based on your hp amount, that after being triggered heals you for every instant dmg you deal (auto attacks, flash strike, vortex blade) this is very helpful for dealing with bosses. When leveling up I recommend this skill being 4/4
     
     
    -Power of the blades (now titled as ”Blades power”)
    This should be your second choice it will increase your damage output. I always recommend this skill being 4/4
     
    -Magic transformation
    Shield that surrounds blade dancer and protects him from any damage for certain amount of hitpoints. Great for leveling purposes I recommend this skill to be leveled up after "mark of the blade" and "power of the blades"
     
    -Strike hurricane
    Increases your attack speed and accuracy this is vital skill for fast leveling up and for pve build this should always be 4/4

     
    -Enlightenment
    This is also one of the most important skills for pve and leveling up it increases your penetration and cooldown speed
     
    -Spirit of resistance
    Grants blade dancer resist stacks to avoid control skills amount of stacks depend on level of the skill. (more pvp related skill almost irrelevant for leveling up)
     
    -Rush
    Allows blade dancer to move quickly for 5 yards and stun your opponent granting 100% resist same time while in rush motion. (Same as "spirit of resistance" more of a pvp related skill not needed for leveling up)
     
    -Counter attack one of the worst skills for pvp/pve gameplay on blade dancer it reflects your opponent with % of your damage with very limited range and dmg output (not recommended to level)

    -Sonic boom
    Recently modified skill for blade dancer which used to be aoe instant damage skill now changed to aoe bleed skill. This is good for leveling up too you will need that extra dmg and it pairs well with vortex not necessary to increase the skill level
     
    My suggestion for pve build at level 32
    Basic skills 5/5 flash, 5/5 vortex, 3/5 hamstring, 4/4 strike hurricane, 4/4 enlightenment, 4/4 power of the blades
    after unlocking skill points from talents I recommend putting points to either "mark of the blade" or "sonic boom"

     
    Things to focus on when leveling
    -Getting you knowledge up and trying to reach skillpoints and class specific talents like ”Masterful parry” which gives you a chance to decrease your damage taken by 10% based on your parry% . After skillpoints you should focus on your keytalents and grinding knowledge for them. They are a BIG gamechanger for pve and pvp related content for blade dancer.
     
    Key talents for blade dancer
     
     

     
     
    Sweeping blow
     
    My personal favourite for pve related content and dungeon clearing. This talent gives blade dancer the ability to do ”aoe” dmg with auto attacks while ”Blades power” Skill is active
     

     
    Bastion of Ancestors
     
    This is more of a pvp talent and very good one at that my personal recommendation for pvp/arena related content
     

     
    Unrestrained Onslaught
    This talent is in my opinion the worst one from the keytalents and has only really one place for it. Some might say thats the more important aspect of Warspear. Large scale wars. This talent paired with masterful parry is a VERY good combo for large scale battles where you need that extra tanking ability
     
     
     
     
    PvE
     
    A class best known for its pvp ability is surprisingly also good for pve. In sentinels I would say this is the class to go for after ranger and seeker in terms of pve gameplay.
    For blade dancers by far the best class to be paired with is PRIEST for their dmg buff and critical dmg buff this helps clearing dungeons and bosses faster. 
     
    Enchantments for armors and accessories (my recommendation)
    -Crystal of dexterity for boots, armor and gloves
    -Crystal of deadliness for amulet and cloak (depending on your mana regeneration, can be put on belt too)
    -Crystal of harmony for rings and belt
    -Crystal of accuracy for helm
    -Any of the designated dmg crystals for your weapon of choice
    -Rune of defence for armor, gloves, helm and boots
    -Rune of vampirism for all accessories 
    -Rune of solidity for belt
     
    I recommend worrying about these only at higher levels 18 and up.(recommended to use the miracle coin ones since they have guaranteed enchantment chance)
     
    PvE armors and skill builds
     
    Dps skillbuild
    5/5 flash strike, 5/5 vortex blade, 3/5 hamstring, 4/4 strike hurricane, 4/4 enlightenment, 4/4 power of the blades, 3/4 sonic boom
     
    Tanking skillbuild
    3/5 flash strike, 5/5 vortex blade, 5/5 sap, 4/4 mark of the blade, 4/4 power of the blades, 4/4 rush, 3/4 magic transformation 
     
    PvE relics
    Flash strike
    Vortex blade
    Parry
    Sap
    Hamstring
     
     
    PvE armors
     
    There is 2 sets of armor I would recommend for pve dps build (these sets are VERY much endgame stuff)
    - Full set of Guards of the sea turtle light armor set, Icy gurt of the northern lord + spring accessories (hp rings, speed amulet, energy regeneration cloak)
    - Light mermen armor 2 pieces (armor and gloves) + craft boots and helm + Icy gurt of the northern lord + spring accessories (hp rings, speed amulet, energy regeneration cloak)
     
    Then there is also pve sets for tanking which focus less on gathering speed and more on cd and other stats
    - Heavy eternity (life steal set) helmet and gloves + heavy craft armor and light craft boots + Icy girdle of the northern lord + horror accessories
    (hp rings, amulet, energy regeneration cloak)
    (benefit of this set is massive amount of life steal and good defence while having very good critical hit chance)
    - Heavy mermen doom set helm and gloves + omnipotent titan set armor and boots + Icy gurt of the northern lord + spring accessories paired with energy regeneration rage cloak
    This set makes use of heavy mms hp boosting and dmg reducing abilities while keeping critical chance and dmg output high for this set
     
     
    PvP
     
    Blade dancer with correct skill build and gears is probably the most terrifying thing you can come up against. HIGH single target damage paired with immunity for stun via "spirit of resistance" and "rush". 
     
    PvP combinations
    Every combo requires intuition from player to recognize what to use in every situation and making a mistake will lead to you losing but I will list some combinations for PvP that will help you get the idea what to go for and when 
    Generally in PvP setting where you will face melee characters you should focus on debuffing them, vs ranged classes most important thing is to get close and stun them
     
    Combo vs melees (what I recommend)
    Enlightenment->Spirit of resistance->Magic transformation->Sap->Hamstring->Mark of the blade->Flash strike->Rush->Vortex blade
    Combo vs ranged (what I recommend)
    Mark of the blade->Spirit of resistance->Enlightenment->Rush->Flash strike->Hamstring->Vortex blade->Sap->Sonic boom
     
    PvP basics for starting players 
     
    Things to focus on when making your skillbuild
    -What are you fighting
    -Where are you fighting
    -What classes are you up against is it ranged or melee, healer or damage dealer 
    -Is it arena, gvg or raid battles 
    Every single one of these things I mentioned will help you determine your needed skillbuild for the task 
     
    PvP skillbuilds
    There are 3 different builds every blade dancer should do fine with in PvP, arena and GvG
     
    GvG/Massfight skillbuild
     
    Basic skills
    5/5 parry 5/5 vortex blade 3/5 flash strike
    Expert skills
    4/4 power of the blades 4/4 spirit of resistance 4/4 sonic boom, 3/4 enlightenment
     
    Things this build focuses
    -Aoe dmg
    -Avoiding stuns
    -Surviving 
     
    Arena skillbuild
     
    Basic skills 
    5/5 sap 5/5 vortex blade 3/5 hamstring 
    Expert skills
    4/4 power of the blades 4/4 spirit of resistance 4/4 mark of the blade 3/4 magic transformation OR 3/4 enlightenment 
     
    Things this build focuses
    -Aoe dmg
    -Survivability (in arena this is important since there is no possibility to revive in all modes)
    -Avoiding stuns
    -Single target control and debuffing
     
    1v1 PvP skillbuild
     
    Basic skills
    5/5 hamstring 5/5 sap 3/5 vortex blade
    Expert skills
    4/4 mark of the blade 4/4 enlightenment 4/4 spirit of resistance 3/4 magic transformation
     
    Things this build focuses
    -Ability to tank the opponent for prolonged periods of time
    -Ability to avoid stuns 
    -Ability to cycle skills as fast as possible
    -Ability to control and debuff your opponent
     
     
    PvP relics
    These are the relics I recommend for anything pvp related in game
    Flash strike
    Vortex blade
    Parry
    Sap
    Hamstring
    PvP armors/weapons

    Every blade dancer needs to have a good build for the lategame and since there is so many builds for blade dancer before their ”final” pvp set i will just include the best of the best

    First variation
    Pros
    -High skill dmg
    -Dmg reduction and increased hp from heavy mermen armors
    Cons
    -Heavy energy consumption
    -Slow attack speed
    -Durable only after gaining maximum stacks of ”Thirst for life”
     

    Armors
    power incarnation helm + gloves, Plate armor of greatness + Treads of greatness
    Weapons
    Axe of metamorphosis + Hatchet of the greatest secutor
    Accessories 
    Contender cloak/amulet + Ring of greatness x2

     
    Second variation
    Pros
    -Faster attack speed
    -Dmg reduction and increased hp from heavy mermen armors
    Cons
    -Heavy energy consumption
    -Lower skill dmg
    -Durable only after gaining maximum stacks of ”Thirst for life”
     
    Armors
    power incarnation helm + gloves, Plate armor of greatness + Treads of greatness
    Weapons
    Blade of metamorphosis+ Gladius of the greatest secutor
    Accessories 
    Contender cloak/amulet + Ring of greatness x2
     
    Third variation
    Pros
    -Always high durability
    -High skill dmg
    -Low mana consumption
    Cons
    -No extra durability from heavy mermen armor skill ”Thirst for life”
    -Lower hp
     
     
    Armors
    Aventail of greatness,Armor of greatness,Vambraces of greatness,Sabatons of greatness
    Weapons
    Axe of metamorphosis + Hatchet of the greatest secutor
    Accessories 
    Contender cloak/amulet + Ring of greatness x2

     
    Fourth variation
    Pros
    -Faster attack speed
    -Low mana consumption
    -Always high durability
    Cons
    -No extra durability from heavy mermen armor skill ”Thirst for life”
    -Lower skill dmg
    -Lower hp

    Armors
    Aventail of greatness,Armor of greatness,Vambraces of greatness,Sabatons of greatness
    Weapons
    Blade of metamorphosis+ Gladius of the greatest secutor
    Accessories 
    Contender cloak/amulet + Ring of greatness x2
     
     
     
    Buffs
    There are many buffs that work for bladedancer but here is some of the buffs and minions I recommend 
     
    Potions
    -Killer drink (PvE)
    -Potion of Legendary Warriors (PvP)
    -Potion of Lifeforce (PvP)
     
    Scrolls
     
    -Battle Scroll of the Power Build-up(PvE)
    -Magnificent Scroll of Immortality (PvP)
    -Magnificent Scroll of Invincibility (PvP)
     
    Foods
    -Heady rum (PvP,PvE)
     
    Minions
    -Summon Lizardman Priest (PvE)
    -Summon Water Protector (PvP there is not many good minions for PvP but since this is the most tanky one its the best choice)
     
  9. Thanks
    Lazylion got a reaction from Duck in Guild Lvl & Skill Upgrade Requirements & Cost   
    Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy!
     
     
    1) Boosting guild levels:
     
    Level 1 - Not required;  Price- 30.000 gold;  1 Unity Signs.                     

    Level 2 - 70.000 Guild Points;  Price- 80.000 gold;  30 Unity Signs. 

    Level 3 - 500.000  Guild Points;  Price- 150.000 gold;  60 Unity Signs.
     
    Level 4 - 2.500.000 Guild Points;  Price- 300.000 gold;  100 Unity Signs.
     
    Level 5 - 5.500.000  Guild Points;  Price- 550.000 gold;  200 Unity Signs. 

    Level 6 - 8.000.000 Guild Points;  Price- 900.000 gold;  300 Unity Signs.  
     
    Level 7 - 12.000.000 Guild Points;  Price- 1.400.000 gold;  450 Unity Signs.
     
    Level 8 - 17.000.000 Guild Points;  Price- 2.000.000 gold;  600 Unity Signs.
     
    Level 9 - 25.000.000 Guild Points;  Price - 2.900.000 gold;  800 Unity Signs.
     
    Level 10 - 35.000.000 Guild Points;  Price - 4.000.000 gold;  1000 Unity Signs.
     
    Level 11 - 50.000.000 Guild Points;  Price - 5.000.000  gold;  1250 Unity Signs.
     
    Level 12 - 70.000.000 Guild Points;  Price - 6.000.000 gold;  1500 Unity Signs.
     
     
    2) Passive Guild Skills:
     

     
    Passive Level 1 - Guild Physical Defense
    Description: Increases the physical defense of all guild members.
    Effect: 5% - 10% - 15% to physical protection
    Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs
    Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs
     
     

     
    Passive Level 2 - Guild Magic Defense
    Description: Increases the magic defense of all guild members.
    Effect: 5% - 10% - 15% Magic Defense
    Price - 14300 Guild Points; 12000 gold; 18 Unity Signs
    Price in total - 42900 Guild Points; 36000  gold; 54 Unity Signs
     
     

     
    Passive Level 3 - Guild Health
    Description:  Increases the maximum health of all guild members.
    Effect:  3% - 6% - 9% to maximum health
    Price per level  - 132.600 Guild Points; 26100 gold; 42 Unity Signs
    Price in total  - 397.800 Guild Points; 78300 gold; 126 Unity Signs
     
     

     
    Level 4 Passive - Guild Energy
    Description:  Increases the maximum energy of all guild members.
    Effect:  5% - 10% - 15% to maximum energy
    Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs
    Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs
     
     

     
    Level 5 Passive - Guild Health Regeneration
    Description:  Increases the health regeneration of all guild members.
    Effect:  10% - 20% - 30% health regen
    Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs
    Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs
     
     

     
    Level 6 Passive - Guild Energy Regeneration
    Description:  Increases the energy regeneration of all guild members.
    Effect:  10% - 20% - 30% to energy regeneration
    Price per level - 1.200.000 Guild Points; 138.450 gold; 160  Unity Signs
    Price in total - 3.600.000 Guild Points; 415.350 gold; 480  Unity Signs
     
     

     
    Level 7 Passive - Guild`s Power
    Description:  Increases the physical and magical power of all guild members.
    Effect:  3% - 5% - 10% to physical and magical power
    Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs
    Price in total  - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs
     
     

     
    Level 8 Passive  - Guild`s Might
    Description:  Increases critical strike chance and penetration power of all guild members.
    Effect:  2% - 4% - 6% Critical Strike and Penetration
    Price  per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs
    Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs
     
     

     
    Level 9 Passive  -  Guild`s Valor
    Description:  Increases the critical damage of all guild members.
    Effect:  10% - 15% - 20% Critical Damage
    Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs
    Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs
     
     

     
    Level 10 Passive  -  Guild Superiority
    Description:  Increases the attack speed and Cooldown speed of all guild members.
    Effect:  5% - 10% - 15% attack speed and skill cooldown
    Price per level  - 3.785.300  Guild Points; 600.000  gold;  500 Unity Signs
    Price in total  - 11.355.900  Guild Points; 1.800.000  gold;  1500 Unity Signs
     
     

     
    Level 11 Passive  -  Guild Accuracy
    Description:  Increases the accuracy of all guild members.
    Effect:  3% - 5% - 7% Accuracy
    Price  - 4.500.000  Guild Points; 750.000  gold;  600 Unity Signs
    Price  - 13.500.000  Guild Points; 2.250.000  gold;  1800 Unity Signs
     
     

     
    Level 12 Passive  -  Guild Indestructibility
    Description:  Increases the solidity and resistance of all guild members.
    Effect:  2% - 4% - 6% to solidity and resistance
    Price per level  - 5.500.000  Guild Points; 1.000.000  gold;  700 Unity Signs
    Price in total  - 16.500.000  Guild Points; 3.000.000  gold;  2100 Unity Signs
     
     
    2) Active Guild Skills:
     

     
    Active Ability Level 1  -  Guild Experience
    Description:  Increases the amount of experience received by all members of the guild. 
    Effect:  15% - 30% - 45% to experience gained
    Duration:  2 hours
    Cooldown Time:  2 hours
    Price per level  - 10.000  Guild Points; 10.000  gold;  10 Unity Signs
    Price in total  - 30.000  Guild Points; 30.000  gold;  30 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 2  - Guild Fame
    Description:  Increases the amount of arena points received by all guild members. 
    Effect:  10% - 20% - 30% Arena Points gained
    Duration:  1  hour
    Cooldown Time:  1  hour
    Price per level  - 20.000  Guild Points; 20.000  gold;  15 Unity Signs
    Price in total  - 60.000  Guild Points; 60.000  gold;  45 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 3  -  Guild Invisibility
    Description:  Makes all guild members in the location invisible to enemies. 
    Duration:  10 - 20 - 30  seconds 
    Cooldown Time:  30  minutes
    Price per level  - 150.000  Guild Points; 35.000  gold;  20 Unity Signs
    Price in total  - 450.000  Guild Points; 105.000  gold;  60 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 4  -  Guild Blessing
    Description:  Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. 
    Duration:  5 - 12 - 25 seconds
    Cooldown Time:  30  minutes
    Price per level  - 500.000  Guild Points; 70.000  gold;  35 Unity Signs
    Price in total  - 1.500.000  Guild Points; 210.000  gold;  105 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 5  -  Guild Rejuvenation
    Description:  Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. 
    Heal Effect:  40% - 70% - 100% Health Regenerated Buff
    Effect:  10% - 15% - 20% to Max Health and Energy
    Duration:  5  minutes
    Cooldown Time:  10  minutes
    Price per level  - 400.000  Guild Points; 100.000  gold;  70 Unity Signs
    Price in total  - 1.200.000  Guild Points; 300.000  gold;  210 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 6  -  Guild`s Patronage
    Description:  Imposes a shield on all members of the guild located at the location. 
    Shield Size:  1000 - 2000 - 3000  Damage  
    Duration:  3  minutes 
    Cooldown Time:  15  minutes
    Price per level  - 750.000  Guild Points; 300.000  gold;  100 Unity Signs
    Price in total  - 2.250.000  Guild Points; 900.000  gold;  300 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 7  -  Guild Totem
    Description:  Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. 
    Regeneration Effect:  50% - 100% - 150% Health and Energy Regeneration
    Damage Area:  3 - 5 - 7  yard(s)
    Duration:  60  seconds 
    Cooldown Time:  10  minutes
    Price per level  - 750.000  Guild Points; 400.000  gold;  150 Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  450 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 8  -  Resurrection
    Description: Resurrects a certain number of guild members at the location. 
    Effect:  10 - 20 - 30  characters  
    Cooldown Time:  1  hour
    Price per level  - 750.000  Guild Points; 400.000  gold;  200  Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  600 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 9  -  Guild Fury
    Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. 
    Healing Effect:  10% - 20% - 30% health over 6 seconds
    Duration:  30  minutes
    Cooldown Time:  1  hour
    Price per level  - 1.000.000  Guild Points; 500.000  gold;  270 Unity Signs
    Price in total  - 3.000.000  Guild Points; 1.500.000  gold;  810 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 10  -  Guild Unity
    Description:  Teleports a number of guild members level 18 and above to the player who used the skill.
    Effect:  20 - 40 - 60 characters  
    Cooldown Time:  90 - 60 - 30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  335 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1005 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Level 11 Active Ability  -  Guilds Magic Orb
    Description:  Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec.
    Buff effect:  15% - 30% - 45% to physical and magic protection
    Debuff effect:  50% - 65% - 80% reduction of physical and magic Strength
    Duration:  60  seconds
    Range:   3 - 4 - 5 yards
    Cooldown Time:  30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  420 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1260 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 12  -  Guardian of the Guild
    Description:  Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. 
    Buff effect:  10% - 15% - 20% to physical and magical power
    Duration:  5  minutes
    Cooldown time:  30 minutes
    Price per level  - 1.500.000  Guild Points; 1.000.000  gold;  500 Unity Signs
    Price in total  - 4.500.000  Guild Points; 3.000.000  gold;  1500 Unity Signs
    Usage Cost in Guild Points:
     
     
    3) Might of the Guild Events:
     
    Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below:
     
    50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;  
     
     
  10. Like
    Lazylion got a reaction from Filipe Ramon in SKILL SLOTS BROKEN   
    yall asking for to much lel. Keep it 20x books/expert in total as Max amount. But implement a similar system as we have with relics for books so you dont have to replace em. Use every book just once, unlimited amount. Then from that list. Activate a max of 20x of those and u can switch between the books without losing em once u bought and used em once. EzCLAP
  11. Like
    Lazylion got a reaction from Drakoslayd in SKILL SLOTS BROKEN   
    yall asking for to much lel. Keep it 20x books/expert in total as Max amount. But implement a similar system as we have with relics for books so you dont have to replace em. Use every book just once, unlimited amount. Then from that list. Activate a max of 20x of those and u can switch between the books without losing em once u bought and used em once. EzCLAP
  12. Haha
    Lazylion reacted to God Emerald in Knowledge Guide - Jaan, Eu-Emerald   
    Interesting and new guide. 
  13. Speechless
    Lazylion reacted to Jaan in Knowledge Guide - Jaan, Eu-Emerald   
    Knowledge Guide

    Collecting Knowledge seems hard for some people, in this guide I'm trying to show you how I have done my Legendary achievement, the easiest way how to finish Knowledge talents, how to get Knowledge the fastest, how much Knowledge you can get in a single day and way more.
     
    First of all, What is Knowledge?
     
    Knowledge is a ressource you need to level up the Class Talent. Each class is divided into a category, for example, there are 4 Categories. Each Category has their own Special Talents:
     
     Damage Dealing
    -Blade-Dancer, Ranger, Seeker, Mage, Hunter, Rogue, Chieftain & Warlock
     
    Tanking
    -Warden, Barbarian, Paladin & Deathknight
     
    Hybrids
     Templar & Charmer
     
    Healing
    Druid, Shaman, Priest & Necromancer
     
     Class Talentes are splitten into 3 different Sections. ( Offensive, Defensive and Auxiliary)
     
    Offensive:
     
    Defensive
     
    Auxiliary
     
    Since we spoke about the talents, lets speak about, what you need to do to get Knowledge, how to gain Knowledge & where to get Knowledge.
     
    You can get Knowledge from :
    - Dungeon (900 limit daily)
    - Dynamics in Underwater Map                                                                                           
    - Raid Bosses 
    - Quests (900 Limit daily)
    - Guild Events
    - Daily Login Awards
    - Battlepass
     
    Dungeons:
     
    You can get Knowledge from dungeons. The higher the difficulty of the dg, the more Knowledge you get. 
    In my opinion the easiest and fastest way to get Knowledge in dg is Easy Tree. The Dungeon is located at Marakosh(t3).
    The dg takes 2 minutes solo as damager, in a party of 3 people, it  takes less than 90 seconds to finish this dg.
    8 runs needed to finish the daily limit of Knowledge in Easy tree. That way, it will only take you around 10mins to finish the daily dg.
     
    - Easy         120 Knowledge  each run.
    - Normal    135 Knowledge  each run.
    - Hard        150 Knowledge  each run.
    - Heroic      165 Knowledge each run.
    - Mythical   180 Knowledge each run. 
     

     
    Dynamics in Underwater map:
     
    There are 6 dynamics daily, every single one of them gives Knowledge. The upper ones are easier than the down ones.
    You are only able to do them if they are activated. How to activate them? How to finish the dynamics? Dynamics 1-4 has no cooldown to activate. Dynamic 5-6 do have a cooldown of 3h. Once it's activated, you got 90 minutes to finish the dynamic.
    You can receive 450 Knowledge daily from Dynamic.
     
     
    - 1.  Blowfish Monster.   Reward 75 Knowledge 
          - Kill 6 Elite Mobs at the upper part to activate this dynamic.
          - Kill 20 Horros of the Deep.
          - Kill Blowfish Melanodon.
    - 2.   Infamy of the White Sharks. Reward 75 Knowledge
          - Kill 5 Pirate Baits to activate this Dynamic. 
          - Kill 15 Pirates
          - Kill Captain Thomas the White Shark. (300k Boss)
    - 3.  Will of the Swashbuckler of the deep. Reward 75 Knowledge
          - Kill 12 Sea Baits in down part of Underwater Section to activate this Dynamic.
          - Kill 15 Gladiators
          - Kill Arsinus the Swachbuckler of the Deep.
    - 4. Oath of the Crimson Waters . Reward 75 Knowledge.
         - Kill 10 Elite mobs in bottom row to activate this Dynamic.
         - Kill 20 Crused Octopus.
         - Kill Mytion Purplewater.
    - 5. Airless Frigate.  Reward: 75 Knowledge. 
        - Kill the Diver in the location to activate the event. 
        - Kill 10 Coral Nauplius.
        - Collect Cage with small fish at the barrels near the mobs.
        - Place the bait.
        - Enter the Lower Deck, Touch the shark and swim to the Ruby.
    - 6. Merchant's Treasures. Reward 75 Knowledge
        - Kill the Diver in the location to activate the event.
        - Kill 10 Creepy Ampullaria.
        - Kill Crustacean Mutant
        - Collect Faceless’ Amulet, Eastern Coin and Golden Turban. (Down left, up right and up left.)
     
        
      
     
     
     
     
     
     
     
     
     
    Raid Bosses:
     
    This is the hardest thing to keep track on. Every Raid Boss gives Knowledge.
    The Raid Bosses die pretty fast, so you have to be prepared to get to them in time.
    You don't have to attack the raid boss or do anything. You'll receive Knowledge just by standing there.
    Max Knowledge you can get from Ayvondil Raid Bosses are 400 daily.
     
    The Black Elm
    - Located at Marakosh/Anzu-iri (T3)
    - You will receive 100 Knowledge after it's dead.
     Engineer
    - Located at Pelion/Tom-Lugu (T4)
    - You will receive 100 Knowledge after it's dead.
     Captain Giant Octopus
    - Located at the Underwater Map, up from Doom Island.
    - You will receive 100 Knowledge after it's dead.
    Orcinus
    - Located at the Underwater Map, up from Lonely Island.
    - You will receive 100 Knowledge after it's dead.
      Event Raids
    - There are usually Event raids at Horror, Snow and Spring Event.
    - Each of them usually gives 60 Knowledge.
     
     
     
    Quests:
     
    Quests are the one of the easiest thing to get Knowledge from. Each town in Ayvondil gives different amount of Knowledge. The harder the town, the more Knowledge you get. For me, as mcoin user, the fastest way I finished quests was. Get Quest at Marakosh, (T3) Take the collecting quests and buy the items from the Miracle coins shop, after you've done that.. you only need to finish 5 more quests to gain the max Knowledge after that. Easiest way to finish Knowledge.. Finish Pelion (t4) quest.
     
    Kronus's Labyrinth/ Astral Labyrinth
    - 60 Knowledge each Quest
     
    Norlant Swamps
    - 60 Knowledge each Quest
     
    Maliat (T1)
    -  60 Knowledge each Quest
     
    Tlaskoe (T2)
    - 60 Knowledge each Quest
     
    Marakosh/Anzu-Iri (T3)
    - 70 Knowledge each Quest
     
    Pelion/Tom-Lugu (T4)
    - 70 Knowledge each Quest
     
    Albatross Harbor/Thunderbird Port (T5)
    - 80 Knowledge each Quest 
     
     
     
    Guild Events
     
    To be able to get Knowledge from Guild Events, you should try to join a higher level guild, the chances to get the max Knowledge daily is very high there. Being in a lower level guild, would make it more difficult to gain Knowledge, since higher level ones are more active. My guild has finished this event daily, So I was able to get 1400 Knowledge daily just from Events. (2x Music of Magic, Wild Hunt) 4 GP Events daily. How to do them?
     
    Wild Hunt
    - 12 Hours Cooldown, can be done twice a day.
    - You will receive 100 Knowledge after the event was completed, (200 Knowledge max a day)
    - Find Rottung in Castle's and kill it.
     
    Music of Magic
    - 12 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge after the event was completed. (200 Knowledge max a day)
    - Kill Nocturna
     
    Filth's Dungeons (Maliat t1 Event)
    - 16 Hours cooldown, can be done twice a day. 
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in second stage.
    - Creatures of the Gray Hollows (First Stage): Kill Hornets/Cavers 
    - Satraps Lair (Second Stage): Kill 8 Satraps (300k Bosses)
    - Max Knowledge each Event: 250 Knowledge
     
    Lord of the Depths (Tlaskoe T2 Event)
    - 16 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - Cave Predators (First Stage): Kill Ayotls and 2 Chupacabras. 
    - Pontifices Abode (Second Stage): kill 8 Pontifices (300k bosses). 
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Grove of Black Elm (T3 Marakosh Event)
    - 16 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - Dangerous Plants (First Stage): Kill Faiding Flowers/Malefibloom
    - Putrid Lands (Second Stage): kill Mistress of the Swarm, Rotten-Bud Ashud, Five-mouthed Goose and Moon-Maned Shandon
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Rusty Wastelands (T4 Pelion Event)
    - 16 Hours Cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - First stage: Kill 6-8 Baits. You don't need to kill different baits, even killing the same bait, will finish the Stage.
    - Second Stage: Kill 200k Bosses(Steam & Horse) and Petriks.
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Special Event
    During the Spring Event, you can receive Knowledge from Magister Avaris(NPC). You must gain spring reputation to be able to buy Knowledge.
    You will receive 250 Knowledge for 400 Spring Reputation.
     
    Daily Log in Rewards:
     
    This Feature is pretty new. You have to log into the game to claim the awards daily. In 20 days, you can get 2000 Knowledge.
    Day 3:
    - 500 Knowledge
    Day 8:
    -500 Knowledge
    Day 13:
    -500 Knowledge
    Day 18:
    -500 Knowledge
     
    Battlepass
     
    In the Battlepass, you get the most Knowledge at once, you will get around 9500 Knowledge from the Battlepass if you buy it, if you don't buy the Battlepass, you will only get 4500 Knowledge. After reaching 850 Points in the Battlepass, you are able to receive a Knowledge buff "Great Knowledge" which increases your gained Knowledge by 20%.  In my Opinion, the "Great Knowledge" buff is very needed. You should try to get it shortly.

     
     
    However, the maximum Knowledge you can get in a day is 5050 Knowledge without the Battlepass buff. You need around 500k Knowledge to finish all talents. However, to finish talents in a fast and not stressful way, you should find a very active guild. If you want try to finish Knowledge talents on your own, it will take way longer to finish. 
     
    Thanks for your attention, I hope this will help some people.
     
    Jaan, Eu-Emerald

     
  14. Like
    Lazylion got a reaction from Drakoslayd in Great War Reward Bug   
    Hey, we just had a Great War on Eu-emerald with 3 day buffs. Mc side killed the flag and won by 3-1 to mc side. But somehow both sides got 3 stars and buffs. Please fix since it can affect events, gvg and castle on sunday unfairly. Thanks in advance <3 @Holmes@Nolan@LeeLoo


  15. Thanks
    Lazylion got a reaction from Higgings in Great War Reward Bug   
    @Nolan @Holmes@LeeLoothis issue has still not been fixed on Eu-Emerald, right as i write this a mc guild is defending a castle vs a elf guild who isnt suppose to have war buffs. Pretty unfair. These Mc who won war spent alot on life scrolls to kill the flags.
  16. Wow
    Lazylion got a reaction from Mooh in Great War Reward Bug   
    Hey, we just had a Great War on Eu-emerald with 3 day buffs. Mc side killed the flag and won by 3-1 to mc side. But somehow both sides got 3 stars and buffs. Please fix since it can affect events, gvg and castle on sunday unfairly. Thanks in advance <3 @Holmes@Nolan@LeeLoo


  17. Thanks
    Lazylion got a reaction from Higgings in Great War Reward Bug   
    Hey, we just had a Great War on Eu-emerald with 3 day buffs. Mc side killed the flag and won by 3-1 to mc side. But somehow both sides got 3 stars and buffs. Please fix since it can affect events, gvg and castle on sunday unfairly. Thanks in advance <3 @Holmes@Nolan@LeeLoo


  18. Like
    Lazylion got a reaction from TheCaster in Guild Lvl & Skill Upgrade Requirements & Cost   
    Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy!
     
     
    1) Boosting guild levels:
     
    Level 1 - Not required;  Price- 30.000 gold;  1 Unity Signs.                     

    Level 2 - 70.000 Guild Points;  Price- 80.000 gold;  30 Unity Signs. 

    Level 3 - 500.000  Guild Points;  Price- 150.000 gold;  60 Unity Signs.
     
    Level 4 - 2.500.000 Guild Points;  Price- 300.000 gold;  100 Unity Signs.
     
    Level 5 - 5.500.000  Guild Points;  Price- 550.000 gold;  200 Unity Signs. 

    Level 6 - 8.000.000 Guild Points;  Price- 900.000 gold;  300 Unity Signs.  
     
    Level 7 - 12.000.000 Guild Points;  Price- 1.400.000 gold;  450 Unity Signs.
     
    Level 8 - 17.000.000 Guild Points;  Price- 2.000.000 gold;  600 Unity Signs.
     
    Level 9 - 25.000.000 Guild Points;  Price - 2.900.000 gold;  800 Unity Signs.
     
    Level 10 - 35.000.000 Guild Points;  Price - 4.000.000 gold;  1000 Unity Signs.
     
    Level 11 - 50.000.000 Guild Points;  Price - 5.000.000  gold;  1250 Unity Signs.
     
    Level 12 - 70.000.000 Guild Points;  Price - 6.000.000 gold;  1500 Unity Signs.
     
     
    2) Passive Guild Skills:
     

     
    Passive Level 1 - Guild Physical Defense
    Description: Increases the physical defense of all guild members.
    Effect: 5% - 10% - 15% to physical protection
    Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs
    Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs
     
     

     
    Passive Level 2 - Guild Magic Defense
    Description: Increases the magic defense of all guild members.
    Effect: 5% - 10% - 15% Magic Defense
    Price - 14300 Guild Points; 12000 gold; 18 Unity Signs
    Price in total - 42900 Guild Points; 36000  gold; 54 Unity Signs
     
     

     
    Passive Level 3 - Guild Health
    Description:  Increases the maximum health of all guild members.
    Effect:  3% - 6% - 9% to maximum health
    Price per level  - 132.600 Guild Points; 26100 gold; 42 Unity Signs
    Price in total  - 397.800 Guild Points; 78300 gold; 126 Unity Signs
     
     

     
    Level 4 Passive - Guild Energy
    Description:  Increases the maximum energy of all guild members.
    Effect:  5% - 10% - 15% to maximum energy
    Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs
    Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs
     
     

     
    Level 5 Passive - Guild Health Regeneration
    Description:  Increases the health regeneration of all guild members.
    Effect:  10% - 20% - 30% health regen
    Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs
    Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs
     
     

     
    Level 6 Passive - Guild Energy Regeneration
    Description:  Increases the energy regeneration of all guild members.
    Effect:  10% - 20% - 30% to energy regeneration
    Price per level - 1.200.000 Guild Points; 138.450 gold; 160  Unity Signs
    Price in total - 3.600.000 Guild Points; 415.350 gold; 480  Unity Signs
     
     

     
    Level 7 Passive - Guild`s Power
    Description:  Increases the physical and magical power of all guild members.
    Effect:  3% - 5% - 10% to physical and magical power
    Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs
    Price in total  - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs
     
     

     
    Level 8 Passive  - Guild`s Might
    Description:  Increases critical strike chance and penetration power of all guild members.
    Effect:  2% - 4% - 6% Critical Strike and Penetration
    Price  per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs
    Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs
     
     

     
    Level 9 Passive  -  Guild`s Valor
    Description:  Increases the critical damage of all guild members.
    Effect:  10% - 15% - 20% Critical Damage
    Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs
    Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs
     
     

     
    Level 10 Passive  -  Guild Superiority
    Description:  Increases the attack speed and Cooldown speed of all guild members.
    Effect:  5% - 10% - 15% attack speed and skill cooldown
    Price per level  - 3.785.300  Guild Points; 600.000  gold;  500 Unity Signs
    Price in total  - 11.355.900  Guild Points; 1.800.000  gold;  1500 Unity Signs
     
     

     
    Level 11 Passive  -  Guild Accuracy
    Description:  Increases the accuracy of all guild members.
    Effect:  3% - 5% - 7% Accuracy
    Price  - 4.500.000  Guild Points; 750.000  gold;  600 Unity Signs
    Price  - 13.500.000  Guild Points; 2.250.000  gold;  1800 Unity Signs
     
     

     
    Level 12 Passive  -  Guild Indestructibility
    Description:  Increases the solidity and resistance of all guild members.
    Effect:  2% - 4% - 6% to solidity and resistance
    Price per level  - 5.500.000  Guild Points; 1.000.000  gold;  700 Unity Signs
    Price in total  - 16.500.000  Guild Points; 3.000.000  gold;  2100 Unity Signs
     
     
    2) Active Guild Skills:
     

     
    Active Ability Level 1  -  Guild Experience
    Description:  Increases the amount of experience received by all members of the guild. 
    Effect:  15% - 30% - 45% to experience gained
    Duration:  2 hours
    Cooldown Time:  2 hours
    Price per level  - 10.000  Guild Points; 10.000  gold;  10 Unity Signs
    Price in total  - 30.000  Guild Points; 30.000  gold;  30 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 2  - Guild Fame
    Description:  Increases the amount of arena points received by all guild members. 
    Effect:  10% - 20% - 30% Arena Points gained
    Duration:  1  hour
    Cooldown Time:  1  hour
    Price per level  - 20.000  Guild Points; 20.000  gold;  15 Unity Signs
    Price in total  - 60.000  Guild Points; 60.000  gold;  45 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 3  -  Guild Invisibility
    Description:  Makes all guild members in the location invisible to enemies. 
    Duration:  10 - 20 - 30  seconds 
    Cooldown Time:  30  minutes
    Price per level  - 150.000  Guild Points; 35.000  gold;  20 Unity Signs
    Price in total  - 450.000  Guild Points; 105.000  gold;  60 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 4  -  Guild Blessing
    Description:  Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. 
    Duration:  5 - 12 - 25 seconds
    Cooldown Time:  30  minutes
    Price per level  - 500.000  Guild Points; 70.000  gold;  35 Unity Signs
    Price in total  - 1.500.000  Guild Points; 210.000  gold;  105 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 5  -  Guild Rejuvenation
    Description:  Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. 
    Heal Effect:  40% - 70% - 100% Health Regenerated Buff
    Effect:  10% - 15% - 20% to Max Health and Energy
    Duration:  5  minutes
    Cooldown Time:  10  minutes
    Price per level  - 400.000  Guild Points; 100.000  gold;  70 Unity Signs
    Price in total  - 1.200.000  Guild Points; 300.000  gold;  210 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 6  -  Guild`s Patronage
    Description:  Imposes a shield on all members of the guild located at the location. 
    Shield Size:  1000 - 2000 - 3000  Damage  
    Duration:  3  minutes 
    Cooldown Time:  15  minutes
    Price per level  - 750.000  Guild Points; 300.000  gold;  100 Unity Signs
    Price in total  - 2.250.000  Guild Points; 900.000  gold;  300 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 7  -  Guild Totem
    Description:  Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. 
    Regeneration Effect:  50% - 100% - 150% Health and Energy Regeneration
    Damage Area:  3 - 5 - 7  yard(s)
    Duration:  60  seconds 
    Cooldown Time:  10  minutes
    Price per level  - 750.000  Guild Points; 400.000  gold;  150 Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  450 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 8  -  Resurrection
    Description: Resurrects a certain number of guild members at the location. 
    Effect:  10 - 20 - 30  characters  
    Cooldown Time:  1  hour
    Price per level  - 750.000  Guild Points; 400.000  gold;  200  Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  600 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 9  -  Guild Fury
    Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. 
    Healing Effect:  10% - 20% - 30% health over 6 seconds
    Duration:  30  minutes
    Cooldown Time:  1  hour
    Price per level  - 1.000.000  Guild Points; 500.000  gold;  270 Unity Signs
    Price in total  - 3.000.000  Guild Points; 1.500.000  gold;  810 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 10  -  Guild Unity
    Description:  Teleports a number of guild members level 18 and above to the player who used the skill.
    Effect:  20 - 40 - 60 characters  
    Cooldown Time:  90 - 60 - 30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  335 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1005 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Level 11 Active Ability  -  Guilds Magic Orb
    Description:  Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec.
    Buff effect:  15% - 30% - 45% to physical and magic protection
    Debuff effect:  50% - 65% - 80% reduction of physical and magic Strength
    Duration:  60  seconds
    Range:   3 - 4 - 5 yards
    Cooldown Time:  30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  420 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1260 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 12  -  Guardian of the Guild
    Description:  Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. 
    Buff effect:  10% - 15% - 20% to physical and magical power
    Duration:  5  minutes
    Cooldown time:  30 minutes
    Price per level  - 1.500.000  Guild Points; 1.000.000  gold;  500 Unity Signs
    Price in total  - 4.500.000  Guild Points; 3.000.000  gold;  1500 Unity Signs
    Usage Cost in Guild Points:
     
     
    3) Might of the Guild Events:
     
    Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below:
     
    50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;  
     
     
  19. Like
    Lazylion got a reaction from lallouss in Guild Lvl & Skill Upgrade Requirements & Cost   
    Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy!
     
     
    1) Boosting guild levels:
     
    Level 1 - Not required;  Price- 30.000 gold;  1 Unity Signs.                     

    Level 2 - 70.000 Guild Points;  Price- 80.000 gold;  30 Unity Signs. 

    Level 3 - 500.000  Guild Points;  Price- 150.000 gold;  60 Unity Signs.
     
    Level 4 - 2.500.000 Guild Points;  Price- 300.000 gold;  100 Unity Signs.
     
    Level 5 - 5.500.000  Guild Points;  Price- 550.000 gold;  200 Unity Signs. 

    Level 6 - 8.000.000 Guild Points;  Price- 900.000 gold;  300 Unity Signs.  
     
    Level 7 - 12.000.000 Guild Points;  Price- 1.400.000 gold;  450 Unity Signs.
     
    Level 8 - 17.000.000 Guild Points;  Price- 2.000.000 gold;  600 Unity Signs.
     
    Level 9 - 25.000.000 Guild Points;  Price - 2.900.000 gold;  800 Unity Signs.
     
    Level 10 - 35.000.000 Guild Points;  Price - 4.000.000 gold;  1000 Unity Signs.
     
    Level 11 - 50.000.000 Guild Points;  Price - 5.000.000  gold;  1250 Unity Signs.
     
    Level 12 - 70.000.000 Guild Points;  Price - 6.000.000 gold;  1500 Unity Signs.
     
     
    2) Passive Guild Skills:
     

     
    Passive Level 1 - Guild Physical Defense
    Description: Increases the physical defense of all guild members.
    Effect: 5% - 10% - 15% to physical protection
    Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs
    Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs
     
     

     
    Passive Level 2 - Guild Magic Defense
    Description: Increases the magic defense of all guild members.
    Effect: 5% - 10% - 15% Magic Defense
    Price - 14300 Guild Points; 12000 gold; 18 Unity Signs
    Price in total - 42900 Guild Points; 36000  gold; 54 Unity Signs
     
     

     
    Passive Level 3 - Guild Health
    Description:  Increases the maximum health of all guild members.
    Effect:  3% - 6% - 9% to maximum health
    Price per level  - 132.600 Guild Points; 26100 gold; 42 Unity Signs
    Price in total  - 397.800 Guild Points; 78300 gold; 126 Unity Signs
     
     

     
    Level 4 Passive - Guild Energy
    Description:  Increases the maximum energy of all guild members.
    Effect:  5% - 10% - 15% to maximum energy
    Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs
    Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs
     
     

     
    Level 5 Passive - Guild Health Regeneration
    Description:  Increases the health regeneration of all guild members.
    Effect:  10% - 20% - 30% health regen
    Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs
    Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs
     
     

     
    Level 6 Passive - Guild Energy Regeneration
    Description:  Increases the energy regeneration of all guild members.
    Effect:  10% - 20% - 30% to energy regeneration
    Price per level - 1.200.000 Guild Points; 138.450 gold; 160  Unity Signs
    Price in total - 3.600.000 Guild Points; 415.350 gold; 480  Unity Signs
     
     

     
    Level 7 Passive - Guild`s Power
    Description:  Increases the physical and magical power of all guild members.
    Effect:  3% - 5% - 10% to physical and magical power
    Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs
    Price in total  - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs
     
     

     
    Level 8 Passive  - Guild`s Might
    Description:  Increases critical strike chance and penetration power of all guild members.
    Effect:  2% - 4% - 6% Critical Strike and Penetration
    Price  per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs
    Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs
     
     

     
    Level 9 Passive  -  Guild`s Valor
    Description:  Increases the critical damage of all guild members.
    Effect:  10% - 15% - 20% Critical Damage
    Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs
    Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs
     
     

     
    Level 10 Passive  -  Guild Superiority
    Description:  Increases the attack speed and Cooldown speed of all guild members.
    Effect:  5% - 10% - 15% attack speed and skill cooldown
    Price per level  - 3.785.300  Guild Points; 600.000  gold;  500 Unity Signs
    Price in total  - 11.355.900  Guild Points; 1.800.000  gold;  1500 Unity Signs
     
     

     
    Level 11 Passive  -  Guild Accuracy
    Description:  Increases the accuracy of all guild members.
    Effect:  3% - 5% - 7% Accuracy
    Price  - 4.500.000  Guild Points; 750.000  gold;  600 Unity Signs
    Price  - 13.500.000  Guild Points; 2.250.000  gold;  1800 Unity Signs
     
     

     
    Level 12 Passive  -  Guild Indestructibility
    Description:  Increases the solidity and resistance of all guild members.
    Effect:  2% - 4% - 6% to solidity and resistance
    Price per level  - 5.500.000  Guild Points; 1.000.000  gold;  700 Unity Signs
    Price in total  - 16.500.000  Guild Points; 3.000.000  gold;  2100 Unity Signs
     
     
    2) Active Guild Skills:
     

     
    Active Ability Level 1  -  Guild Experience
    Description:  Increases the amount of experience received by all members of the guild. 
    Effect:  15% - 30% - 45% to experience gained
    Duration:  2 hours
    Cooldown Time:  2 hours
    Price per level  - 10.000  Guild Points; 10.000  gold;  10 Unity Signs
    Price in total  - 30.000  Guild Points; 30.000  gold;  30 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 2  - Guild Fame
    Description:  Increases the amount of arena points received by all guild members. 
    Effect:  10% - 20% - 30% Arena Points gained
    Duration:  1  hour
    Cooldown Time:  1  hour
    Price per level  - 20.000  Guild Points; 20.000  gold;  15 Unity Signs
    Price in total  - 60.000  Guild Points; 60.000  gold;  45 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 3  -  Guild Invisibility
    Description:  Makes all guild members in the location invisible to enemies. 
    Duration:  10 - 20 - 30  seconds 
    Cooldown Time:  30  minutes
    Price per level  - 150.000  Guild Points; 35.000  gold;  20 Unity Signs
    Price in total  - 450.000  Guild Points; 105.000  gold;  60 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 4  -  Guild Blessing
    Description:  Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. 
    Duration:  5 - 12 - 25 seconds
    Cooldown Time:  30  minutes
    Price per level  - 500.000  Guild Points; 70.000  gold;  35 Unity Signs
    Price in total  - 1.500.000  Guild Points; 210.000  gold;  105 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 5  -  Guild Rejuvenation
    Description:  Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. 
    Heal Effect:  40% - 70% - 100% Health Regenerated Buff
    Effect:  10% - 15% - 20% to Max Health and Energy
    Duration:  5  minutes
    Cooldown Time:  10  minutes
    Price per level  - 400.000  Guild Points; 100.000  gold;  70 Unity Signs
    Price in total  - 1.200.000  Guild Points; 300.000  gold;  210 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 6  -  Guild`s Patronage
    Description:  Imposes a shield on all members of the guild located at the location. 
    Shield Size:  1000 - 2000 - 3000  Damage  
    Duration:  3  minutes 
    Cooldown Time:  15  minutes
    Price per level  - 750.000  Guild Points; 300.000  gold;  100 Unity Signs
    Price in total  - 2.250.000  Guild Points; 900.000  gold;  300 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 7  -  Guild Totem
    Description:  Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. 
    Regeneration Effect:  50% - 100% - 150% Health and Energy Regeneration
    Damage Area:  3 - 5 - 7  yard(s)
    Duration:  60  seconds 
    Cooldown Time:  10  minutes
    Price per level  - 750.000  Guild Points; 400.000  gold;  150 Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  450 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 8  -  Resurrection
    Description: Resurrects a certain number of guild members at the location. 
    Effect:  10 - 20 - 30  characters  
    Cooldown Time:  1  hour
    Price per level  - 750.000  Guild Points; 400.000  gold;  200  Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  600 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 9  -  Guild Fury
    Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. 
    Healing Effect:  10% - 20% - 30% health over 6 seconds
    Duration:  30  minutes
    Cooldown Time:  1  hour
    Price per level  - 1.000.000  Guild Points; 500.000  gold;  270 Unity Signs
    Price in total  - 3.000.000  Guild Points; 1.500.000  gold;  810 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 10  -  Guild Unity
    Description:  Teleports a number of guild members level 18 and above to the player who used the skill.
    Effect:  20 - 40 - 60 characters  
    Cooldown Time:  90 - 60 - 30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  335 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1005 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Level 11 Active Ability  -  Guilds Magic Orb
    Description:  Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec.
    Buff effect:  15% - 30% - 45% to physical and magic protection
    Debuff effect:  50% - 65% - 80% reduction of physical and magic Strength
    Duration:  60  seconds
    Range:   3 - 4 - 5 yards
    Cooldown Time:  30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  420 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1260 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 12  -  Guardian of the Guild
    Description:  Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. 
    Buff effect:  10% - 15% - 20% to physical and magical power
    Duration:  5  minutes
    Cooldown time:  30 minutes
    Price per level  - 1.500.000  Guild Points; 1.000.000  gold;  500 Unity Signs
    Price in total  - 4.500.000  Guild Points; 3.000.000  gold;  1500 Unity Signs
    Usage Cost in Guild Points:
     
     
    3) Might of the Guild Events:
     
    Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below:
     
    50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;  
     
     
  20. Like
    Lazylion got a reaction from Higgings in Guild Lvl & Skill Upgrade Requirements & Cost   
    Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy!
     
     
    1) Boosting guild levels:
     
    Level 1 - Not required;  Price- 30.000 gold;  1 Unity Signs.                     

    Level 2 - 70.000 Guild Points;  Price- 80.000 gold;  30 Unity Signs. 

    Level 3 - 500.000  Guild Points;  Price- 150.000 gold;  60 Unity Signs.
     
    Level 4 - 2.500.000 Guild Points;  Price- 300.000 gold;  100 Unity Signs.
     
    Level 5 - 5.500.000  Guild Points;  Price- 550.000 gold;  200 Unity Signs. 

    Level 6 - 8.000.000 Guild Points;  Price- 900.000 gold;  300 Unity Signs.  
     
    Level 7 - 12.000.000 Guild Points;  Price- 1.400.000 gold;  450 Unity Signs.
     
    Level 8 - 17.000.000 Guild Points;  Price- 2.000.000 gold;  600 Unity Signs.
     
    Level 9 - 25.000.000 Guild Points;  Price - 2.900.000 gold;  800 Unity Signs.
     
    Level 10 - 35.000.000 Guild Points;  Price - 4.000.000 gold;  1000 Unity Signs.
     
    Level 11 - 50.000.000 Guild Points;  Price - 5.000.000  gold;  1250 Unity Signs.
     
    Level 12 - 70.000.000 Guild Points;  Price - 6.000.000 gold;  1500 Unity Signs.
     
     
    2) Passive Guild Skills:
     

     
    Passive Level 1 - Guild Physical Defense
    Description: Increases the physical defense of all guild members.
    Effect: 5% - 10% - 15% to physical protection
    Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs
    Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs
     
     

     
    Passive Level 2 - Guild Magic Defense
    Description: Increases the magic defense of all guild members.
    Effect: 5% - 10% - 15% Magic Defense
    Price - 14300 Guild Points; 12000 gold; 18 Unity Signs
    Price in total - 42900 Guild Points; 36000  gold; 54 Unity Signs
     
     

     
    Passive Level 3 - Guild Health
    Description:  Increases the maximum health of all guild members.
    Effect:  3% - 6% - 9% to maximum health
    Price per level  - 132.600 Guild Points; 26100 gold; 42 Unity Signs
    Price in total  - 397.800 Guild Points; 78300 gold; 126 Unity Signs
     
     

     
    Level 4 Passive - Guild Energy
    Description:  Increases the maximum energy of all guild members.
    Effect:  5% - 10% - 15% to maximum energy
    Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs
    Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs
     
     

     
    Level 5 Passive - Guild Health Regeneration
    Description:  Increases the health regeneration of all guild members.
    Effect:  10% - 20% - 30% health regen
    Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs
    Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs
     
     

     
    Level 6 Passive - Guild Energy Regeneration
    Description:  Increases the energy regeneration of all guild members.
    Effect:  10% - 20% - 30% to energy regeneration
    Price per level - 1.200.000 Guild Points; 138.450 gold; 160  Unity Signs
    Price in total - 3.600.000 Guild Points; 415.350 gold; 480  Unity Signs
     
     

     
    Level 7 Passive - Guild`s Power
    Description:  Increases the physical and magical power of all guild members.
    Effect:  3% - 5% - 10% to physical and magical power
    Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs
    Price in total  - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs
     
     

     
    Level 8 Passive  - Guild`s Might
    Description:  Increases critical strike chance and penetration power of all guild members.
    Effect:  2% - 4% - 6% Critical Strike and Penetration
    Price  per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs
    Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs
     
     

     
    Level 9 Passive  -  Guild`s Valor
    Description:  Increases the critical damage of all guild members.
    Effect:  10% - 15% - 20% Critical Damage
    Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs
    Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs
     
     

     
    Level 10 Passive  -  Guild Superiority
    Description:  Increases the attack speed and Cooldown speed of all guild members.
    Effect:  5% - 10% - 15% attack speed and skill cooldown
    Price per level  - 3.785.300  Guild Points; 600.000  gold;  500 Unity Signs
    Price in total  - 11.355.900  Guild Points; 1.800.000  gold;  1500 Unity Signs
     
     

     
    Level 11 Passive  -  Guild Accuracy
    Description:  Increases the accuracy of all guild members.
    Effect:  3% - 5% - 7% Accuracy
    Price  - 4.500.000  Guild Points; 750.000  gold;  600 Unity Signs
    Price  - 13.500.000  Guild Points; 2.250.000  gold;  1800 Unity Signs
     
     

     
    Level 12 Passive  -  Guild Indestructibility
    Description:  Increases the solidity and resistance of all guild members.
    Effect:  2% - 4% - 6% to solidity and resistance
    Price per level  - 5.500.000  Guild Points; 1.000.000  gold;  700 Unity Signs
    Price in total  - 16.500.000  Guild Points; 3.000.000  gold;  2100 Unity Signs
     
     
    2) Active Guild Skills:
     

     
    Active Ability Level 1  -  Guild Experience
    Description:  Increases the amount of experience received by all members of the guild. 
    Effect:  15% - 30% - 45% to experience gained
    Duration:  2 hours
    Cooldown Time:  2 hours
    Price per level  - 10.000  Guild Points; 10.000  gold;  10 Unity Signs
    Price in total  - 30.000  Guild Points; 30.000  gold;  30 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 2  - Guild Fame
    Description:  Increases the amount of arena points received by all guild members. 
    Effect:  10% - 20% - 30% Arena Points gained
    Duration:  1  hour
    Cooldown Time:  1  hour
    Price per level  - 20.000  Guild Points; 20.000  gold;  15 Unity Signs
    Price in total  - 60.000  Guild Points; 60.000  gold;  45 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 3  -  Guild Invisibility
    Description:  Makes all guild members in the location invisible to enemies. 
    Duration:  10 - 20 - 30  seconds 
    Cooldown Time:  30  minutes
    Price per level  - 150.000  Guild Points; 35.000  gold;  20 Unity Signs
    Price in total  - 450.000  Guild Points; 105.000  gold;  60 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 4  -  Guild Blessing
    Description:  Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. 
    Duration:  5 - 12 - 25 seconds
    Cooldown Time:  30  minutes
    Price per level  - 500.000  Guild Points; 70.000  gold;  35 Unity Signs
    Price in total  - 1.500.000  Guild Points; 210.000  gold;  105 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 5  -  Guild Rejuvenation
    Description:  Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. 
    Heal Effect:  40% - 70% - 100% Health Regenerated Buff
    Effect:  10% - 15% - 20% to Max Health and Energy
    Duration:  5  minutes
    Cooldown Time:  10  minutes
    Price per level  - 400.000  Guild Points; 100.000  gold;  70 Unity Signs
    Price in total  - 1.200.000  Guild Points; 300.000  gold;  210 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 6  -  Guild`s Patronage
    Description:  Imposes a shield on all members of the guild located at the location. 
    Shield Size:  1000 - 2000 - 3000  Damage  
    Duration:  3  minutes 
    Cooldown Time:  15  minutes
    Price per level  - 750.000  Guild Points; 300.000  gold;  100 Unity Signs
    Price in total  - 2.250.000  Guild Points; 900.000  gold;  300 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 7  -  Guild Totem
    Description:  Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. 
    Regeneration Effect:  50% - 100% - 150% Health and Energy Regeneration
    Damage Area:  3 - 5 - 7  yard(s)
    Duration:  60  seconds 
    Cooldown Time:  10  minutes
    Price per level  - 750.000  Guild Points; 400.000  gold;  150 Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  450 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 8  -  Resurrection
    Description: Resurrects a certain number of guild members at the location. 
    Effect:  10 - 20 - 30  characters  
    Cooldown Time:  1  hour
    Price per level  - 750.000  Guild Points; 400.000  gold;  200  Unity Signs
    Price in total  - 2.250.000  Guild Points; 1.200.000  gold;  600 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 9  -  Guild Fury
    Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. 
    Healing Effect:  10% - 20% - 30% health over 6 seconds
    Duration:  30  minutes
    Cooldown Time:  1  hour
    Price per level  - 1.000.000  Guild Points; 500.000  gold;  270 Unity Signs
    Price in total  - 3.000.000  Guild Points; 1.500.000  gold;  810 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 10  -  Guild Unity
    Description:  Teleports a number of guild members level 18 and above to the player who used the skill.
    Effect:  20 - 40 - 60 characters  
    Cooldown Time:  90 - 60 - 30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  335 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1005 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Level 11 Active Ability  -  Guilds Magic Orb
    Description:  Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec.
    Buff effect:  15% - 30% - 45% to physical and magic protection
    Debuff effect:  50% - 65% - 80% reduction of physical and magic Strength
    Duration:  60  seconds
    Range:   3 - 4 - 5 yards
    Cooldown Time:  30  minutes
    Price per level  - 1.250.000  Guild Points; 800.000  gold;  420 Unity Signs
    Price in total  - 3.750.000  Guild Points; 2.400.000  gold;  1260 Unity Signs
    Usage Cost in Guild Points:
     
     

     
    Active Ability Level 12  -  Guardian of the Guild
    Description:  Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. 
    Buff effect:  10% - 15% - 20% to physical and magical power
    Duration:  5  minutes
    Cooldown time:  30 minutes
    Price per level  - 1.500.000  Guild Points; 1.000.000  gold;  500 Unity Signs
    Price in total  - 4.500.000  Guild Points; 3.000.000  gold;  1500 Unity Signs
    Usage Cost in Guild Points:
     
     
    3) Might of the Guild Events:
     
    Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below:
     
    50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;  
     
     
  21. Haha
    Lazylion reacted to Hourai in SCREENSHOTS FROM THE GAME   
    Some in EU-Emerald seem to have the 'can't beat them, report them' mentality lately, and some of them to weird degrees lmao

  22. Wow
    Lazylion got a reaction from Higgings in Stoopit leader   
    I mean, i like the new permanent leadership rule. Wont have to worry of random transfers.
     
    If indeed the leader gets banned, the only way to recover it should be with the CREATOR of the guild asking for it and noone else.
     
    But again, permanent is cool. Since anyone of the heirs can say its their guild and they paid for it and want to recover it. Which gives the possibility for anyone to scam a guild from anyone if they are heirs inside that guild.
     
    Permanent should stay, sadly if you break the rules you get punished and your wrong doings punish others at the same time. DONT BREAK THE RULES!!!
  23. Like
    Lazylion got a reaction from Buudbd in Did not get achievement ``Special Ritual`` in Spring gvg   
    Did not get achievement ``Special Ritual`` in Spring gvg after killing all 4 bosses and touching them, we made sure of that. So we even killed extra of both the upper bosses and still did not get it. Im 110% sure i hit all 4  bosses and did dmg becuse i hit every boss abt 10 hits. So please check it out. Becuse im not happy about it.
  24. Like
    Lazylion got a reaction from Speedom in [2021.02.26] Welcome the LIV arena season! Dragon’s armor come back!   
    Only reason that been happening is becuse we played the game for 10 years. Everyone played both sides.
  25. Like
    Lazylion got a reaction from oninone98 in [2020.10.29] Update Warspear Online 9.1: Infected Grunland. Release   
    boring copy of last years event, do better thanks BIG THUMBS DOWN
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