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Everything posted by Lazylion
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Title speaks for itself. People get tired having to scroll thru and press hide on every new News message when logging into the game on their accounts. Give us a faster option to remove all News instantly by one press(i know about ``Next``, but that doesnt remove the news when logging/switching char next time) or an option to turn off receiveing News when logging in at all. If showing news is so important for Aigrind/Warspear, just put it on Play button screen, would be perfect above it and no need of a hide or remove button.
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@Dr Strange @LeeLoo @Holmes Would be nice if Event meny was updated aswell + add a are you sure message with yes or no when activating events(Alot of missclicks has happend when just scrolling thru that meny looking). Raid timer meny should also be moved into Event section but on another tab <> and made visible for everyone to see and not only people in a guild.
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Becuse their rules says you cant own/use more then 2 profiles/accounts. So basically you just admitted to breaking EULA rules. 4.1.4. create no more than 2 (two) Profiles and game characters in the amount stipulated by the technical capabilities of the Game;
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yall asking for to much lel. Keep it 20x books/expert in total as Max amount. But implement a similar system as we have with relics for books so you dont have to replace em. Use every book just once, unlimited amount. Then from that list. Activate a max of 20x of those and u can switch between the books without losing em once u bought and used em once. EzCLAP
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@Nolan @Holmes@LeeLoothis issue has still not been fixed on Eu-Emerald, right as i write this a mc guild is defending a castle vs a elf guild who isnt suppose to have war buffs. Pretty unfair. These Mc who won war spent alot on life scrolls to kill the flags.
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Hey, we just had a Great War on Eu-emerald with 3 day buffs. Mc side killed the flag and won by 3-1 to mc side. But somehow both sides got 3 stars and buffs. Please fix since it can affect events, gvg and castle on sunday unfairly. Thanks in advance <3 @Holmes@Nolan@LeeLoo
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Here is some information about requirements and cost of Leveling your guild and some additional information. By help from @Sergohero Guide on russian forum i took my time to translate it for the English community, Enjoy! 1) Boosting guild levels: Level 1 - Not required; Price- 30.000 gold; 1 Unity Signs. Level 2 - 70.000 Guild Points; Price- 80.000 gold; 30 Unity Signs. Level 3 - 500.000 Guild Points; Price- 150.000 gold; 60 Unity Signs. Level 4 - 2.500.000 Guild Points; Price- 300.000 gold; 100 Unity Signs. Level 5 - 5.500.000 Guild Points; Price- 550.000 gold; 200 Unity Signs. Level 6 - 8.000.000 Guild Points; Price- 900.000 gold; 300 Unity Signs. Level 7 - 12.000.000 Guild Points; Price- 1.400.000 gold; 450 Unity Signs. Level 8 - 17.000.000 Guild Points; Price- 2.000.000 gold; 600 Unity Signs. Level 9 - 25.000.000 Guild Points; Price - 2.900.000 gold; 800 Unity Signs. Level 10 - 35.000.000 Guild Points; Price - 4.000.000 gold; 1000 Unity Signs. Level 11 - 50.000.000 Guild Points; Price - 5.000.000 gold; 1250 Unity Signs. Level 12 - 70.000.000 Guild Points; Price - 6.000.000 gold; 1500 Unity Signs. 2) Passive Guild Skills: Passive Level 1 - Guild Physical Defense Description: Increases the physical defense of all guild members. Effect: 5% - 10% - 15% to physical protection Price per level - 7000 Guild Points; 4500 gold; 8 Unity Signs Price in total - 21000 Guild Points; 13500 gold; 24 Unity Signs Passive Level 2 - Guild Magic Defense Description: Increases the magic defense of all guild members. Effect: 5% - 10% - 15% Magic Defense Price - 14300 Guild Points; 12000 gold; 18 Unity Signs Price in total - 42900 Guild Points; 36000 gold; 54 Unity Signs Passive Level 3 - Guild Health Description: Increases the maximum health of all guild members. Effect: 3% - 6% - 9% to maximum health Price per level - 132.600 Guild Points; 26100 gold; 42 Unity Signs Price in total - 397.800 Guild Points; 78300 gold; 126 Unity Signs Level 4 Passive - Guild Energy Description: Increases the maximum energy of all guild members. Effect: 5% - 10% - 15% to maximum energy Price per level - 420.000 Guild Points; 49650 gold; 65 Unity Signs Price in total - 1.260.000 Guild Points; 148.950 gold; 195 Unity Signs Level 5 Passive - Guild Health Regeneration Description: Increases the health regeneration of all guild members. Effect: 10% - 20% - 30% health regen Price per level - 825.000 Guild Points; 85950 gold; 105 Unity Signs Price in total - 2.475.000 Guild Points; 257.850 gold; 315 Unity Signs Level 6 Passive - Guild Energy Regeneration Description: Increases the energy regeneration of all guild members. Effect: 10% - 20% - 30% to energy regeneration Price per level - 1.200.000 Guild Points; 138.450 gold; 160 Unity Signs Price in total - 3.600.000 Guild Points; 415.350 gold; 480 Unity Signs Level 7 Passive - Guild`s Power Description: Increases the physical and magical power of all guild members. Effect: 3% - 5% - 10% to physical and magical power Price per level - 1.800.000 Guild Points; 211.650 gold; 225 Unity Signs Price in total - 5.400.000 Guild Points; 634.950 gold; 675 Unity Signs Level 8 Passive - Guild`s Might Description: Increases critical strike chance and penetration power of all guild members. Effect: 2% - 4% - 6% Critical Strike and Penetration Price per level - 2.700.000 Guild Points; 309.600 gold; 305 Unity Signs Price in total - 8.100.000 Guild Points; 928.800 gold; 915 Unity Signs Level 9 Passive - Guild`s Valor Description: Increases the critical damage of all guild members. Effect: 10% - 15% - 20% Critical Damage Price - 2.678.500 Guild Points; 437.400 gold; 395 Unity Signs Price - 8.035.500 Guild Points; 1.312.200 gold; 1185 Unity Signs Level 10 Passive - Guild Superiority Description: Increases the attack speed and Cooldown speed of all guild members. Effect: 5% - 10% - 15% attack speed and skill cooldown Price per level - 3.785.300 Guild Points; 600.000 gold; 500 Unity Signs Price in total - 11.355.900 Guild Points; 1.800.000 gold; 1500 Unity Signs Level 11 Passive - Guild Accuracy Description: Increases the accuracy of all guild members. Effect: 3% - 5% - 7% Accuracy Price - 4.500.000 Guild Points; 750.000 gold; 600 Unity Signs Price - 13.500.000 Guild Points; 2.250.000 gold; 1800 Unity Signs Level 12 Passive - Guild Indestructibility Description: Increases the solidity and resistance of all guild members. Effect: 2% - 4% - 6% to solidity and resistance Price per level - 5.500.000 Guild Points; 1.000.000 gold; 700 Unity Signs Price in total - 16.500.000 Guild Points; 3.000.000 gold; 2100 Unity Signs 2) Active Guild Skills: Active Ability Level 1 - Guild Experience Description: Increases the amount of experience received by all members of the guild. Effect: 15% - 30% - 45% to experience gained Duration: 2 hours Cooldown Time: 2 hours Price per level - 10.000 Guild Points; 10.000 gold; 10 Unity Signs Price in total - 30.000 Guild Points; 30.000 gold; 30 Unity Signs Usage Cost in Guild Points: Active Ability Level 2 - Guild Fame Description: Increases the amount of arena points received by all guild members. Effect: 10% - 20% - 30% Arena Points gained Duration: 1 hour Cooldown Time: 1 hour Price per level - 20.000 Guild Points; 20.000 gold; 15 Unity Signs Price in total - 60.000 Guild Points; 60.000 gold; 45 Unity Signs Usage Cost in Guild Points: Active Ability Level 3 - Guild Invisibility Description: Makes all guild members in the location invisible to enemies. Duration: 10 - 20 - 30 seconds Cooldown Time: 30 minutes Price per level - 150.000 Guild Points; 35.000 gold; 20 Unity Signs Price in total - 450.000 Guild Points; 105.000 gold; 60 Unity Signs Usage Cost in Guild Points: Active Ability Level 4 - Guild Blessing Description: Makes all guild members located in the location invulnerable to enemies. Guild members cannot be attacked, but they also cannot attack. Duration: 5 - 12 - 25 seconds Cooldown Time: 30 minutes Price per level - 500.000 Guild Points; 70.000 gold; 35 Unity Signs Price in total - 1.500.000 Guild Points; 210.000 gold; 105 Unity Signs Usage Cost in Guild Points: Active Ability Level 5 - Guild Rejuvenation Description: Instantly restores some of the health and energy and increases the maximum health and energy of all guild members located at the location. Heal Effect: 40% - 70% - 100% Health Regenerated Buff Effect: 10% - 15% - 20% to Max Health and Energy Duration: 5 minutes Cooldown Time: 10 minutes Price per level - 400.000 Guild Points; 100.000 gold; 70 Unity Signs Price in total - 1.200.000 Guild Points; 300.000 gold; 210 Unity Signs Usage Cost in Guild Points: Active Ability Level 6 - Guild`s Patronage Description: Imposes a shield on all members of the guild located at the location. Shield Size: 1000 - 2000 - 3000 Damage Duration: 3 minutes Cooldown Time: 15 minutes Price per level - 750.000 Guild Points; 300.000 gold; 100 Unity Signs Price in total - 2.250.000 Guild Points; 900.000 gold; 300 Unity Signs Usage Cost in Guild Points: Active Ability Level 7 - Guild Totem Description: Summons a guild totem at a location. It increases the regeneration of health and energy of all guild members located at the location, and deals magic damage to all enemies within a radius of the totem. Regeneration Effect: 50% - 100% - 150% Health and Energy Regeneration Damage Area: 3 - 5 - 7 yard(s) Duration: 60 seconds Cooldown Time: 10 minutes Price per level - 750.000 Guild Points; 400.000 gold; 150 Unity Signs Price in total - 2.250.000 Guild Points; 1.200.000 gold; 450 Unity Signs Usage Cost in Guild Points: Active Ability Level 8 - Resurrection Description: Resurrects a certain number of guild members at the location. Effect: 10 - 20 - 30 characters Cooldown Time: 1 hour Price per level - 750.000 Guild Points; 400.000 gold; 200 Unity Signs Price in total - 2.250.000 Guild Points; 1.200.000 gold; 600 Unity Signs Usage Cost in Guild Points: Active Ability Level 9 - Guild Fury Description: Places a buff on all guild members that restores a certain amount of health from the maximum when killing an enemy. Healing Effect: 10% - 20% - 30% health over 6 seconds Duration: 30 minutes Cooldown Time: 1 hour Price per level - 1.000.000 Guild Points; 500.000 gold; 270 Unity Signs Price in total - 3.000.000 Guild Points; 1.500.000 gold; 810 Unity Signs Usage Cost in Guild Points: Active Ability Level 10 - Guild Unity Description: Teleports a number of guild members level 18 and above to the player who used the skill. Effect: 20 - 40 - 60 characters Cooldown Time: 90 - 60 - 30 minutes Price per level - 1.250.000 Guild Points; 800.000 gold; 335 Unity Signs Price in total - 3.750.000 Guild Points; 2.400.000 gold; 1005 Unity Signs Usage Cost in Guild Points: Level 11 Active Ability - Guilds Magic Orb Description: Summons a magic orb. The orb increases the physical and magical defense of all guild members and reducing the value of physical and magical strength for all opponents in a certain radius, the reduction effect decays by 1% every 2 sec. Buff effect: 15% - 30% - 45% to physical and magic protection Debuff effect: 50% - 65% - 80% reduction of physical and magic Strength Duration: 60 seconds Range: 3 - 4 - 5 yards Cooldown Time: 30 minutes Price per level - 1.250.000 Guild Points; 800.000 gold; 420 Unity Signs Price in total - 3.750.000 Guild Points; 2.400.000 gold; 1260 Unity Signs Usage Cost in Guild Points: Active Ability Level 12 - Guardian of the Guild Description: Summons a guild guard to the player who used the skill. The guard increases the physical and magical strength of all guild members located in the location with him, and inflicts massive magic damage to random enemies in the location. Buff effect: 10% - 15% - 20% to physical and magical power Duration: 5 minutes Cooldown time: 30 minutes Price per level - 1.500.000 Guild Points; 1.000.000 gold; 500 Unity Signs Price in total - 4.500.000 Guild Points; 3.000.000 gold; 1500 Unity Signs Usage Cost in Guild Points: 3) Might of the Guild Events: Every year around Feburary and August you will have a possibility to level your Guild & Skills for half the cost. The event last for 1 week only and you have the chance to use the discounts below: 50% discount on leveling up a Guild from 1 to 12 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; 50%-60% discount on Unity Signs in Miracle Coin shop;
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[2021.12.13] Warspear Online Update 10.2. Preview. Part one
Lazylion replied to Holmes's topic in News & Announcements
@Nolan@Holmes Skills with a constant energy consumption Active skills with constant energy consumption reclassified to active permanent skills. Now they will not expend energy, but instead will decrease the "Energy Regeneration" parameter of the character. Explain this more please. What if i was a bd, 100 mana regen and i had heavy mermen skill and PoB maxed 4/4. How would the changes affect the mana regen??? Becuse in my mind im thinking 100 mana reg - 20 mana reg from heavy mermen - 15 mana reg from PoB =100-35=65 Mana reg left after the reduction, 32,5 in combat. Tell me if im right or wrong xd -
On phone maybe, but on pc you have to double click on guild warehouse
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Hey, Checking in to see if it would be possible to make it so you dont have to doubleclick every time you try and access Guild Warehouse on PC(Not sure how it works on phone). But it gets really annoying when you have to do it every time to get access. Every time you click on warehouse, you get the meny in the picture below. But becuse Personal warehouse is first in line. You need to doubleclick on Guild Warehouse for it to open(PC users, dont know about phone). Both Warhouses should have access by a single click on them.
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I mean, i like the new permanent leadership rule. Wont have to worry of random transfers. If indeed the leader gets banned, the only way to recover it should be with the CREATOR of the guild asking for it and noone else. But again, permanent is cool. Since anyone of the heirs can say its their guild and they paid for it and want to recover it. Which gives the possibility for anyone to scam a guild from anyone if they are heirs inside that guild. Permanent should stay, sadly if you break the rules you get punished and your wrong doings punish others at the same time. DONT BREAK THE RULES!!!
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Did not get achievement ``Special Ritual`` in Spring gvg
Lazylion replied to Lazylion's topic in Technical Support
What did i do wrong when attacking as everyone else xd Pretty sure back when gvg was bugged and noone completed the actual gvg. I attacked every boss for 1h but didnt get when others did. -
Did not get achievement ``Special Ritual`` in Spring gvg after killing all 4 bosses and touching them, we made sure of that. So we even killed extra of both the upper bosses and still did not get it. Im 110% sure i hit all 4 bosses and did dmg becuse i hit every boss abt 10 hits. So please check it out. Becuse im not happy about it.
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[2020.10.29] Update Warspear Online 9.1: Infected Grunland. Release
Lazylion replied to Peony's topic in News & Announcements
boring copy of last years event, do better thanks BIG THUMBS DOWN -
[2020.01.31] Meet the anniversary XL Arena season!
Lazylion replied to Holmes's topic in News & Announcements
@Holmes So 5x5 got same normal amount of imperials reward 476/daily? while 2x2, 3x3 random, seals got 50%+ imperials?