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About Hellprince

  • Birthday 11/27/1992

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  • SEA-Pearl

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Hero from Nowhere

Hero from Nowhere (2/7)



  1. I see since dev will make huge rebalance
  2. I think dev should only make overload can stack not OP. Also do someting about mage chain. I'm using chain only to active relic CD. It bit useless indeed. The other is fine for now actually
  3. Well blessings already good. Bomb need rework chu....
  4. Well I'm user lock pve. Lock already good with full vamp for now. But I wish dev can rework lock skill called grimoire the reason is this skill can't stack with skill charmer called weakness. And also skill bloody tribute. This skill disappear after enemy using skill and extrack only little enemy mana at 4/4 it waste I wish dev rework this skill too
  5. Wew Rogue is scary than seeker actually when targeting one single target. monster or player. And also templar has 2 dmg too without expert skill and Grace give templar 22% both magic and psy increase. And heal templar is helpfull hahaha
  6. If u guys want rebalace heroes please trap ranger. Make it not disapear when charater dies or crossing My reason is always like this : - when see paladin dies harad Banner not disapear not only paladin shaman too. - dog charmer and elemental druid is painful too. Seeing charmer put dog and just crossing and the dog not disaper like ranger bomb when crossing (only beast trap not disaper) also when i kill charmer the dog still remain attaking me - chieftain meteor also. Just putting that aoe fire and crossing the skill not disapear and dk Kiss of death too. That hurt me because when set trap ranger is so long. When IM crossing the trap just disapear - also when already set trap sometimes i get 1 shot dead by Rogue. Just Rogue. And my trap all my trap Ive already set just disapear i want cry when that happen. And wonder why Just that lets say this tread cry about trap ranger part 3 anyway not only ranger. Trap Hunter shouldnt disapear when charaxter die or crossing that hurt wew
  7. hihi i understand now . anyway stack in one place or not still too long set up trap
  8. hy dev first i want to say thanks update 10.0.0 is awesome. daily reward is superb and beast trap ranger with periodic demage and block enemy ability using skill is make me happy when im try at test server back to topic im here want to cry about ranger trap again. first i want to know why explosive trap and slowing trap should disapear when character die or crossing. why not make it like beast trap just stay there. when character die or crossing second. i can put slowing trap more than 1. in 1 pleace the dmg can stack why explosive trap cant ? last. is bomb ranger op ? bom ranger set up is too long.
  9. i love foraken name : Deadliest Warrior race : forsaken Usable Weapons and Armors : two-handed sword, two haned-mace. two=handed axe and spear, heavy armor and leather 5 Skills : 1 path of warrior a blow that deals increased psycal dmg to enemy 2 glory of warrior blow that dead psycal dmg to enemy and all enemy around 1 yard 3 garaan blessing increase charcter magic and psical deff 4 wrath of warrior jumpt to specified area and push surrounding enemy 5 cursed warrior every time charcter walking leave atking zone that deal periodic magic dmg to enemy skill with constand energy consuption well only this for now lel anyawy new map fosaken is beautiful and love forsaken story i make this char inspired by story at house of decay and house of wrath well only skill name though im struggle about skill effect jajaja
  10. what is this mean. remove quest easy-hard bg, garden and termite if yes im so happy
  11. dev make ranger bomb not disapear like beast trap not disapear when charcter die or crossing please also cant wait trying templar
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