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vegeta

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  1. Cool Story
    vegeta got a reaction from Kyrai in Sentinels are Pamper Players   
    Removing tele will not balance anything . The side which has more population will win the war in that case . War buffs sHud last only few hrs not 24 hrs . 
  2. Like
    vegeta got a reaction from Nolan in Curse of the plague (rat jump ) not working when stuck under paladin fetters of Justice   
    Curse of the plague talent upgrade which helps the chieftain to teleport to spot where the rat Walking ends is not working when the chieftain is stuck under  effect of paladin fetter of Justice . It's works ok with stun skills of other classes . Below is a video for the proof that it's a bug because I used the skilI and got stuck under paladin fetters skill but I didn
    YouCut_20220916_161503408.mp4    
    t get teleported . Same thing I tested with various other classes n the teleport works . Pls check into to this matter 
    @Nolan   @Dr Strange
  3. Thanks
    vegeta got a reaction from SeaDemon in About some Reaper skills   
    Getting hate in arena mode is hard much developers need rethink how hate is accumulated . Damage received by auto attacks from enemy sHud also give hate or else the class will be useless in arena . Can't go near ranged fighters . Tested the classes last night and its not suitable to play in arena  . Character dies before accumulating hate in arena . In Pve collecting hate Is easy 
     
     
    And yes the resist is kinda useless . After getting 3 debuffs sHud get 3 resist stack on the reaper . If the class is made to counter bladedancers then make it worth it to fight like a blade dancers and not make us wait again till rebalance
    @Dr Strange
  4. Like
    vegeta got a reaction from TheCaster in About some Reaper skills   
    Getting hate in arena mode is hard much developers need rethink how hate is accumulated . Damage received by auto attacks from enemy sHud also give hate or else the class will be useless in arena . Can't go near ranged fighters . Tested the classes last night and its not suitable to play in arena  . Character dies before accumulating hate in arena . In Pve collecting hate Is easy 
     
     
    And yes the resist is kinda useless . After getting 3 debuffs sHud get 3 resist stack on the reaper . If the class is made to counter bladedancers then make it worth it to fight like a blade dancers and not make us wait again till rebalance
    @Dr Strange
  5. Like
    vegeta got a reaction from Pharaoh in About some Reaper skills   
    Getting hate in arena mode is hard much developers need rethink how hate is accumulated . Damage received by auto attacks from enemy sHud also give hate or else the class will be useless in arena . Can't go near ranged fighters . Tested the classes last night and its not suitable to play in arena  . Character dies before accumulating hate in arena . In Pve collecting hate Is easy 
     
     
    And yes the resist is kinda useless . After getting 3 debuffs sHud get 3 resist stack on the reaper . If the class is made to counter bladedancers then make it worth it to fight like a blade dancers and not make us wait again till rebalance
    @Dr Strange
  6. Haha
    vegeta got a reaction from Drakoslayd in elfs are broken ! Especially RANGER   
    This skill need a change bfre the rebalance . Bfre a rat reaches the enemy the kick in back duration will be over. The rat walk speed is like u riding a bike at 1km per hour speed . 
  7. Like
    vegeta got a reaction from Filipe Ramon in GUILD BLESSING still bugged.   
    @Arthas
     
    See the time when it was reported  July 16 2021  and today is July 21 2022. 
  8. Wow
  9. Like
  10. Wow
    vegeta reacted to TikolinaPat in Coquette - Tikolina (Us-Sapphire) 🎀   
    Hello 🤗 here my entry trying to look as much as I could to my char using coquette which is actually one of my favs 🤭
    To make it I used some stuff I already had and modify it a bit so it looks just as the costume! The hat I made it myself with some boxes I had (shopping online boxes finally helped a bit 😅) 
    Hope you like it! 


  11. Like
    vegeta got a reaction from Kyrai in Some skills which need a little bit fix   
    As the anniversary update is at hand and is gonna come this week I want to bring in view few skills in the eye of developers which make resist stat feel like abit useless and gives the class an upper hand in gvgs or arena and other aspects of the game 
     
    1. Switcheroo of warden
    2. Tornado of druid 
    3. Repellant strike of paladin 
     
    This 3 skills displace me from my spot even if I have 4/4 resist skill and even if I resist the skill I get displaced from the spot I m standing in . This is a great disadvantage in the gvgs or the arena . 
    I will submit video for both the situations 
     
     



     

    YouCut_20220606_160919232.mp4 Here is the video how the resist is on and I  get displaced .
    YouCut_20220606_162535903.mp4   Here is how the skill benefits the class in the arena m standing above with my party to fight while the enemy party is standing below and I use my resist waiting for the enemy to make  mistake but instead of resisting the skill I get displaced to where enemy is standing which can make them easily kill me . This makes me feel wasting points on chief resist skill and making 4/4 is a total waste unless the skills are fixed and can't displace me if I resist it . The same will be the case with barbarian resist or mage enablement or bd spirit of resistance . They all will get displaced from the position .
     
    Also this is abused in merman too warden can switcheroo and displace a merman crown holder spot too even if the crown holder resist the skill  
     
    I hope developers look into this matter as soon as possible n try fix the displacement if resist works the char shudnt get displaced or else the resist sKill or stat is totally useless vs those few skills
    @Nolan @Holmes
  12. Like
    vegeta got a reaction from Zerfiya in 🕊 Neymolima ru-Amber 🌹 Костюм Ангела 🕊   
    Wow the costume ,the feathers ,the hair colour and the ears everything looks perfect 😍
  13. Speechless
    vegeta got a reaction from Slap in 🕊 Neymolima ru-Amber 🌹 Костюм Ангела 🕊   
    Wow the costume ,the feathers ,the hair colour and the ears everything looks perfect 😍
  14. Cool Story
    vegeta got a reaction from TikolinaPat in 🕊 Neymolima ru-Amber 🌹 Костюм Ангела 🕊   
    Wow the costume ,the feathers ,the hair colour and the ears everything looks perfect 😍
  15. Like
    vegeta got a reaction from Filipe Ramon in Some skills which need a little bit fix   
    As the anniversary update is at hand and is gonna come this week I want to bring in view few skills in the eye of developers which make resist stat feel like abit useless and gives the class an upper hand in gvgs or arena and other aspects of the game 
     
    1. Switcheroo of warden
    2. Tornado of druid 
    3. Repellant strike of paladin 
     
    This 3 skills displace me from my spot even if I have 4/4 resist skill and even if I resist the skill I get displaced from the spot I m standing in . This is a great disadvantage in the gvgs or the arena . 
    I will submit video for both the situations 
     
     



     

    YouCut_20220606_160919232.mp4 Here is the video how the resist is on and I  get displaced .
    YouCut_20220606_162535903.mp4   Here is how the skill benefits the class in the arena m standing above with my party to fight while the enemy party is standing below and I use my resist waiting for the enemy to make  mistake but instead of resisting the skill I get displaced to where enemy is standing which can make them easily kill me . This makes me feel wasting points on chief resist skill and making 4/4 is a total waste unless the skills are fixed and can't displace me if I resist it . The same will be the case with barbarian resist or mage enablement or bd spirit of resistance . They all will get displaced from the position .
     
    Also this is abused in merman too warden can switcheroo and displace a merman crown holder spot too even if the crown holder resist the skill  
     
    I hope developers look into this matter as soon as possible n try fix the displacement if resist works the char shudnt get displaced or else the resist sKill or stat is totally useless vs those few skills
    @Nolan @Holmes
  16. Like
    vegeta got a reaction from Keanu Reeves in Some skills which need a little bit fix   
    As the anniversary update is at hand and is gonna come this week I want to bring in view few skills in the eye of developers which make resist stat feel like abit useless and gives the class an upper hand in gvgs or arena and other aspects of the game 
     
    1. Switcheroo of warden
    2. Tornado of druid 
    3. Repellant strike of paladin 
     
    This 3 skills displace me from my spot even if I have 4/4 resist skill and even if I resist the skill I get displaced from the spot I m standing in . This is a great disadvantage in the gvgs or the arena . 
    I will submit video for both the situations 
     
     



     

    YouCut_20220606_160919232.mp4 Here is the video how the resist is on and I  get displaced .
    YouCut_20220606_162535903.mp4   Here is how the skill benefits the class in the arena m standing above with my party to fight while the enemy party is standing below and I use my resist waiting for the enemy to make  mistake but instead of resisting the skill I get displaced to where enemy is standing which can make them easily kill me . This makes me feel wasting points on chief resist skill and making 4/4 is a total waste unless the skills are fixed and can't displace me if I resist it . The same will be the case with barbarian resist or mage enablement or bd spirit of resistance . They all will get displaced from the position .
     
    Also this is abused in merman too warden can switcheroo and displace a merman crown holder spot too even if the crown holder resist the skill  
     
    I hope developers look into this matter as soon as possible n try fix the displacement if resist works the char shudnt get displaced or else the resist sKill or stat is totally useless vs those few skills
    @Nolan @Holmes
  17. Like
    vegeta got a reaction from Laevateinn in Some skills which need a little bit fix   
    As the anniversary update is at hand and is gonna come this week I want to bring in view few skills in the eye of developers which make resist stat feel like abit useless and gives the class an upper hand in gvgs or arena and other aspects of the game 
     
    1. Switcheroo of warden
    2. Tornado of druid 
    3. Repellant strike of paladin 
     
    This 3 skills displace me from my spot even if I have 4/4 resist skill and even if I resist the skill I get displaced from the spot I m standing in . This is a great disadvantage in the gvgs or the arena . 
    I will submit video for both the situations 
     
     



     

    YouCut_20220606_160919232.mp4 Here is the video how the resist is on and I  get displaced .
    YouCut_20220606_162535903.mp4   Here is how the skill benefits the class in the arena m standing above with my party to fight while the enemy party is standing below and I use my resist waiting for the enemy to make  mistake but instead of resisting the skill I get displaced to where enemy is standing which can make them easily kill me . This makes me feel wasting points on chief resist skill and making 4/4 is a total waste unless the skills are fixed and can't displace me if I resist it . The same will be the case with barbarian resist or mage enablement or bd spirit of resistance . They all will get displaced from the position .
     
    Also this is abused in merman too warden can switcheroo and displace a merman crown holder spot too even if the crown holder resist the skill  
     
    I hope developers look into this matter as soon as possible n try fix the displacement if resist works the char shudnt get displaced or else the resist sKill or stat is totally useless vs those few skills
    @Nolan @Holmes
  18. Like
    vegeta got a reaction from Kyrai in [2022.05.02] The spring bounty week and “Practical magic” week event!   
    30 million gp and the guild got 0 auto attack book from dg. I dnt know how to define drop rates but seems like just complete waste of gold n coins on seekers . This thing makes people interest to do dungeons less n less over time.
    @Holmes

  19. Like
    vegeta reacted to Jaan in Knowledge Guide - Jaan, Eu-Emerald   
    Knowledge Guide

    Collecting Knowledge seems hard for some people, in this guide I'm trying to show you how I have done my Legendary achievement, the easiest way how to finish Knowledge talents, how to get Knowledge the fastest, how much Knowledge you can get in a single day and way more.
     
    First of all, What is Knowledge?
     
    Knowledge is a ressource you need to level up the Class Talent. Each class is divided into a category, for example, there are 4 Categories. Each Category has their own Special Talents:
     
     Damage Dealing
    -Blade-Dancer, Ranger, Seeker, Mage, Hunter, Rogue, Chieftain & Warlock
     
    Tanking
    -Warden, Barbarian, Paladin & Deathknight
     
    Hybrids
     Templar & Charmer
     
    Healing
    Druid, Shaman, Priest & Necromancer
     
     Class Talentes are splitten into 3 different Sections. ( Offensive, Defensive and Auxiliary)
     
    Offensive:
     
    Defensive
     
    Auxiliary
     
    Since we spoke about the talents, lets speak about, what you need to do to get Knowledge, how to gain Knowledge & where to get Knowledge.
     
    You can get Knowledge from :
    - Dungeon (900 limit daily)
    - Dynamics in Underwater Map                                                                                           
    - Raid Bosses 
    - Quests (900 Limit daily)
    - Guild Events
    - Daily Login Awards
    - Battlepass
     
    Dungeons:
     
    You can get Knowledge from dungeons. The higher the difficulty of the dg, the more Knowledge you get. 
    In my opinion the easiest and fastest way to get Knowledge in dg is Easy Tree. The Dungeon is located at Marakosh(t3).
    The dg takes 2 minutes solo as damager, in a party of 3 people, it  takes less than 90 seconds to finish this dg.
    8 runs needed to finish the daily limit of Knowledge in Easy tree. That way, it will only take you around 10mins to finish the daily dg.
     
    - Easy         120 Knowledge  each run.
    - Normal    135 Knowledge  each run.
    - Hard        150 Knowledge  each run.
    - Heroic      165 Knowledge each run.
    - Mythical   180 Knowledge each run. 
     

     
    Dynamics in Underwater map:
     
    There are 6 dynamics daily, every single one of them gives Knowledge. The upper ones are easier than the down ones.
    You are only able to do them if they are activated. How to activate them? How to finish the dynamics? Dynamics 1-4 has no cooldown to activate. Dynamic 5-6 do have a cooldown of 3h. Once it's activated, you got 90 minutes to finish the dynamic.
    You can receive 450 Knowledge daily from Dynamic.
     
     
    - 1.  Blowfish Monster.   Reward 75 Knowledge 
          - Kill 6 Elite Mobs at the upper part to activate this dynamic.
          - Kill 20 Horros of the Deep.
          - Kill Blowfish Melanodon.
    - 2.   Infamy of the White Sharks. Reward 75 Knowledge
          - Kill 5 Pirate Baits to activate this Dynamic. 
          - Kill 15 Pirates
          - Kill Captain Thomas the White Shark. (300k Boss)
    - 3.  Will of the Swashbuckler of the deep. Reward 75 Knowledge
          - Kill 12 Sea Baits in down part of Underwater Section to activate this Dynamic.
          - Kill 15 Gladiators
          - Kill Arsinus the Swachbuckler of the Deep.
    - 4. Oath of the Crimson Waters . Reward 75 Knowledge.
         - Kill 10 Elite mobs in bottom row to activate this Dynamic.
         - Kill 20 Crused Octopus.
         - Kill Mytion Purplewater.
    - 5. Airless Frigate.  Reward: 75 Knowledge. 
        - Kill the Diver in the location to activate the event. 
        - Kill 10 Coral Nauplius.
        - Collect Cage with small fish at the barrels near the mobs.
        - Place the bait.
        - Enter the Lower Deck, Touch the shark and swim to the Ruby.
    - 6. Merchant's Treasures. Reward 75 Knowledge
        - Kill the Diver in the location to activate the event.
        - Kill 10 Creepy Ampullaria.
        - Kill Crustacean Mutant
        - Collect Faceless’ Amulet, Eastern Coin and Golden Turban. (Down left, up right and up left.)
     
        
      
     
     
     
     
     
     
     
     
     
    Raid Bosses:
     
    This is the hardest thing to keep track on. Every Raid Boss gives Knowledge.
    The Raid Bosses die pretty fast, so you have to be prepared to get to them in time.
    You don't have to attack the raid boss or do anything. You'll receive Knowledge just by standing there.
    Max Knowledge you can get from Ayvondil Raid Bosses are 400 daily.
     
    The Black Elm
    - Located at Marakosh/Anzu-iri (T3)
    - You will receive 100 Knowledge after it's dead.
     Engineer
    - Located at Pelion/Tom-Lugu (T4)
    - You will receive 100 Knowledge after it's dead.
     Captain Giant Octopus
    - Located at the Underwater Map, up from Doom Island.
    - You will receive 100 Knowledge after it's dead.
    Orcinus
    - Located at the Underwater Map, up from Lonely Island.
    - You will receive 100 Knowledge after it's dead.
      Event Raids
    - There are usually Event raids at Horror, Snow and Spring Event.
    - Each of them usually gives 60 Knowledge.
     
     
     
    Quests:
     
    Quests are the one of the easiest thing to get Knowledge from. Each town in Ayvondil gives different amount of Knowledge. The harder the town, the more Knowledge you get. For me, as mcoin user, the fastest way I finished quests was. Get Quest at Marakosh, (T3) Take the collecting quests and buy the items from the Miracle coins shop, after you've done that.. you only need to finish 5 more quests to gain the max Knowledge after that. Easiest way to finish Knowledge.. Finish Pelion (t4) quest.
     
    Kronus's Labyrinth/ Astral Labyrinth
    - 60 Knowledge each Quest
     
    Norlant Swamps
    - 60 Knowledge each Quest
     
    Maliat (T1)
    -  60 Knowledge each Quest
     
    Tlaskoe (T2)
    - 60 Knowledge each Quest
     
    Marakosh/Anzu-Iri (T3)
    - 70 Knowledge each Quest
     
    Pelion/Tom-Lugu (T4)
    - 70 Knowledge each Quest
     
    Albatross Harbor/Thunderbird Port (T5)
    - 80 Knowledge each Quest 
     
     
     
    Guild Events
     
    To be able to get Knowledge from Guild Events, you should try to join a higher level guild, the chances to get the max Knowledge daily is very high there. Being in a lower level guild, would make it more difficult to gain Knowledge, since higher level ones are more active. My guild has finished this event daily, So I was able to get 1400 Knowledge daily just from Events. (2x Music of Magic, Wild Hunt) 4 GP Events daily. How to do them?
     
    Wild Hunt
    - 12 Hours Cooldown, can be done twice a day.
    - You will receive 100 Knowledge after the event was completed, (200 Knowledge max a day)
    - Find Rottung in Castle's and kill it.
     
    Music of Magic
    - 12 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge after the event was completed. (200 Knowledge max a day)
    - Kill Nocturna
     
    Filth's Dungeons (Maliat t1 Event)
    - 16 Hours cooldown, can be done twice a day. 
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in second stage.
    - Creatures of the Gray Hollows (First Stage): Kill Hornets/Cavers 
    - Satraps Lair (Second Stage): Kill 8 Satraps (300k Bosses)
    - Max Knowledge each Event: 250 Knowledge
     
    Lord of the Depths (Tlaskoe T2 Event)
    - 16 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - Cave Predators (First Stage): Kill Ayotls and 2 Chupacabras. 
    - Pontifices Abode (Second Stage): kill 8 Pontifices (300k bosses). 
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Grove of Black Elm (T3 Marakosh Event)
    - 16 Hours cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - Dangerous Plants (First Stage): Kill Faiding Flowers/Malefibloom
    - Putrid Lands (Second Stage): kill Mistress of the Swarm, Rotten-Bud Ashud, Five-mouthed Goose and Moon-Maned Shandon
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Rusty Wastelands (T4 Pelion Event)
    - 16 Hours Cooldown, can be done twice a day.
    - You will receive 100 Knowledge in the first stage, 150 Knowledge in the second stage.
    - First stage: Kill 6-8 Baits. You don't need to kill different baits, even killing the same bait, will finish the Stage.
    - Second Stage: Kill 200k Bosses(Steam & Horse) and Petriks.
    - Max Knowledge: 250 Knowledge (500 if done twice a day)
     
    Special Event
    During the Spring Event, you can receive Knowledge from Magister Avaris(NPC). You must gain spring reputation to be able to buy Knowledge.
    You will receive 250 Knowledge for 400 Spring Reputation.
     
    Daily Log in Rewards:
     
    This Feature is pretty new. You have to log into the game to claim the awards daily. In 20 days, you can get 2000 Knowledge.
    Day 3:
    - 500 Knowledge
    Day 8:
    -500 Knowledge
    Day 13:
    -500 Knowledge
    Day 18:
    -500 Knowledge
     
    Battlepass
     
    In the Battlepass, you get the most Knowledge at once, you will get around 9500 Knowledge from the Battlepass if you buy it, if you don't buy the Battlepass, you will only get 4500 Knowledge. After reaching 850 Points in the Battlepass, you are able to receive a Knowledge buff "Great Knowledge" which increases your gained Knowledge by 20%.  In my Opinion, the "Great Knowledge" buff is very needed. You should try to get it shortly.

     
     
    However, the maximum Knowledge you can get in a day is 5050 Knowledge without the Battlepass buff. You need around 500k Knowledge to finish all talents. However, to finish talents in a fast and not stressful way, you should find a very active guild. If you want try to finish Knowledge talents on your own, it will take way longer to finish. 
     
    Thanks for your attention, I hope this will help some people.
     
    Jaan, Eu-Emerald

     
  20. Thanks
    vegeta got a reaction from Holmes in Warlock Skill bug   
    Ty few more other bugs with video we have found will post soon 
  21. Thanks
    vegeta reacted to TheCaster in Warlock Skill bug   
    Hi,

    While we were doing some testing for AOE skill damages, we came across this bug in the warlock skill. Pool of darkness ( Side note: Probably one of the weakest AOE skills in game) does not seem to be working as it is supposed to be.
    When the skill is used in a crowd of large number of players, it only procs 1 tick of damage instead of 5 ticks. We tested it with a lower number of people and it seems to be working fine there. But since most of the scenarios in game consists of mass battles, there's bound to be a large crowd when the skill is used.
    From our understanding of the testing, It seems to stop working when there are more enemy targets than the maximum target limit of the skill.

    After the nerf of warlocks at the last update, the class has a painfully low number of useful skills it can use in GvGs before dying; with pool of darkness being one of them. I don't know how long this bug has been there for but it's very easy to discern since no one checks visuals during mass battles.
    Do check if this is the issue or if there are any other underlying issues that's causing it to proc just once. I'd also like to request that this bug be addressed and solved promptly instead of a 6 or 9 month delay. Kindly look into it at the earliest and get back to us.

    Please acknowledge. @Nolan @Holmes @Hedfuc @Higgings@Jcbreff
     
     
  22. Cool Story
    vegeta got a reaction from Gladiator in Paladin banner at war cause lag in the server   
    Dear developers there is a bug with paladin banner right now which causes lag for the server for the moment when the banner is used during the map 2 wars making people just stand while banner is doing damage to the flag . I hope this is fixed as soon as possible . Also a solo banner usage is doing 7k 8k damage on the flag per lifescroll revive usage which is same as death knight curse bfre on the map 2 war flag but now since the death knight curse dnt do any damage on the flag the banner sHud be made same mechanism . There are only paladin's coMing to attack the flag with banner by spamming lifescrolls which makes the war only in sentinel side favour 
     . Hope banner lag is fixed soon bfre next war .
    Below are videos of t5 t4  and t3 lag only happens when banner hits players + the flag 
    @Holmes
    @Nolan @LeeLoo @Cardinal @snorlax  @Hedfuc  

    YouCut_20220110_162530641.mp4 YouCut_20220110_162847787.mp4 YouCut_20220110_163117182.mp4
  23. Confused
    vegeta got a reaction from Fabr in Paladin banner at war cause lag in the server   
    Dear developers there is a bug with paladin banner right now which causes lag for the server for the moment when the banner is used during the map 2 wars making people just stand while banner is doing damage to the flag . I hope this is fixed as soon as possible . Also a solo banner usage is doing 7k 8k damage on the flag per lifescroll revive usage which is same as death knight curse bfre on the map 2 war flag but now since the death knight curse dnt do any damage on the flag the banner sHud be made same mechanism . There are only paladin's coMing to attack the flag with banner by spamming lifescrolls which makes the war only in sentinel side favour 
     . Hope banner lag is fixed soon bfre next war .
    Below are videos of t5 t4  and t3 lag only happens when banner hits players + the flag 
    @Holmes
    @Nolan @LeeLoo @Cardinal @snorlax  @Hedfuc  

    YouCut_20220110_162530641.mp4 YouCut_20220110_162847787.mp4 YouCut_20220110_163117182.mp4
  24. Confused
    vegeta got a reaction from TheCaster in Paladin banner at war cause lag in the server   
    Dear developers there is a bug with paladin banner right now which causes lag for the server for the moment when the banner is used during the map 2 wars making people just stand while banner is doing damage to the flag . I hope this is fixed as soon as possible . Also a solo banner usage is doing 7k 8k damage on the flag per lifescroll revive usage which is same as death knight curse bfre on the map 2 war flag but now since the death knight curse dnt do any damage on the flag the banner sHud be made same mechanism . There are only paladin's coMing to attack the flag with banner by spamming lifescrolls which makes the war only in sentinel side favour 
     . Hope banner lag is fixed soon bfre next war .
    Below are videos of t5 t4  and t3 lag only happens when banner hits players + the flag 
    @Holmes
    @Nolan @LeeLoo @Cardinal @snorlax  @Hedfuc  

    YouCut_20220110_162530641.mp4 YouCut_20220110_162847787.mp4 YouCut_20220110_163117182.mp4
  25. Sad
    vegeta got a reaction from Laevateinn in Paladin banner at war cause lag in the server   
    Dear developers there is a bug with paladin banner right now which causes lag for the server for the moment when the banner is used during the map 2 wars making people just stand while banner is doing damage to the flag . I hope this is fixed as soon as possible . Also a solo banner usage is doing 7k 8k damage on the flag per lifescroll revive usage which is same as death knight curse bfre on the map 2 war flag but now since the death knight curse dnt do any damage on the flag the banner sHud be made same mechanism . There are only paladin's coMing to attack the flag with banner by spamming lifescrolls which makes the war only in sentinel side favour 
     . Hope banner lag is fixed soon bfre next war .
    Below are videos of t5 t4  and t3 lag only happens when banner hits players + the flag 
    @Holmes
    @Nolan @LeeLoo @Cardinal @snorlax  @Hedfuc  

    YouCut_20220110_162530641.mp4 YouCut_20220110_162847787.mp4 YouCut_20220110_163117182.mp4
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