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vegeta

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Everything posted by vegeta

  1. @Shimarinno relic of mirrored dominance ? I see all relics are here except that .
  2. Ohh I see u have got my video but it's a magic 2 hand mace with heal pot + relic healing at low hp . Without relic it's hard to heal that much . + Thats a video from 2022 maybe . + Solo heals I wud love to aoe heal people around me like palas do 🀣
  3. Well I told bfre he is just hiding his heal n glad isn't hiding so there is a difference 🀣
  4. Most people here aren't asking for ur talent nerf . They saying physical pala shudnt heal same as a main healer. If u can heal alot must lose ur damage ability.
  5. It has but they still can heal high . Check the pala buffs .
  6. 500 600 heals ? Open ur eyes n look at the video maybe u will learn to heal more hahaha { which. U are hiding } . Ur brain-dead to hide thinking people won't know how much heals physical pala can do right now .
  7. VID-20241229-WA0043.mp4 Keep in mind there is no rum no castle heal buff ..just castle heal pot . Also other buffs . Look at the magic n physical power .
  8. Pretending to be weak bro ? Showing less heals ? Worried bout nerf ? Let me send my video of a low physical power + magical power pala
  9. It's not crying . Evryone just need a stable game . Physical charm high damage less heal Magical charm high heal less damage . Pala physical shud have less heal Pala magical high heal less damage. Must sacrifice something to get something . In the current game play physical pala dnt sacrifice damage to gain high heal . Which is not ok . That is the problem here .
  10. I think there is no issue of dk heals or damage from other server . It's just Us server issue ? Have u ever heard or seen any complaints bout dks from other servers ?
  11. 500 evry 3 sec joke ? Chiefs are nerfed there is no issue with chiefs in current meta . If palas were so much balanced it wud be issue of just 1 server not issue of all other server's
  12. U need video of a pala healing 851 with no castle heal buff or priest buff just heal pot n 9.5,k hp? . We have video
  13. Ur funny comparing 300k + heals to 7k heals vs 13k heal . Clown mode lol . If we run ur concept then physical charmers shud heal super high n do super high damage compared to staff charmers . But it's the opposite . Go full physical sacrifice some heal . Go magical sacrifice some damage. Not have both which physical palas in the current game play are running with { high damage + high heals } . No meaning of people playing heal classes if a non healer is better
  14. Physical pala heal > shaman {best healer mc} we dnt talk if it's not busted
  15. Thats wat everyone is trying to say . How can a non healer heal better than a main full fledged healer . In the current meta Pala heal > necro heal in many game scenario Arena ,GVG, Dgs etc . Pala heal solo > necro heal , druid heal, priest heal or shaman heal which is why we are asking if there will be changes since pala is a support not a main heal .
  16. No reduce in number of targets healed ? 10 palas can heal 80 people 10 necro can heal 50 people . @Shimarin
  17. The funny thing bout priest talent is even if the priest is dead in area the party will keep getting heals .
  18. @LeeLoois this data correct ? Because I see a mistake there In guild castle section. Forest heart has been there with mercs full time n it's 11 w 0 and same for t5 castle it's with sith from years we never lost it . but why is it 6 W 4 ?
  19. Much balanced . main healer and support heal almost same . Every year something new is added n forgotten for 1 year . While people have to suffer the whole year becoz of that .@Shimarin @Nolan
  20. Wat server are you right now ?
  21. In our fights after the rebalance in arena I dnt think ur heals are small . Ur minimum heal every match was 100 k + . U heal more than a priest in all of the matches . Ur a good support a good heal and u stunner too and a good tank dnt u think all this is much broken in just a class ? If ur party members were better u wud have like a 100 % win ratio . I have not seen any complaints bout necro heal from any server. The fact that u said heal spread out across the map ur heal range is 6 yards it's too big of a heal for aoe . Also keep in mind the heal we see in arena is just for 5 target' max coz 5x5 but in open GVG or Raid boss fights or map 2 war u heal 8 targets and that that's alot of heal . And today I saw 2 pala heal from discord. Do developers test things bfre they actually update or they just want update it and keep it imbalanced for 1 year . Same like tornado imbalance n we suffer for 1 year now this pala heal with all the stuns . Feels like they always gonna leave something imbalanced for 1 year
  22. Π― ΠΌΠΎΠ³ Π±Ρ‹ ΠΏΠ΅Ρ‡Π°Ρ‚Π°Ρ‚ΡŒ здСсь ΠΏΠΎ-русски, Π½ΠΎ ΠΈΠ½ΠΎΠ³Π΄Π° ΠΏΠ΅Ρ€Π΅Π²ΠΎΠ΄Ρ‡ΠΈΠΊ Π½Π΅ΠΌΠ½ΠΎΠ³ΠΎ гСйский
  23. They are not tin cans . They sure do alot of damage I can try and find ss of damage . They manage to kill shamans sometimes becoz they can apply 2x relic of apathy and also the stun is long long . Survivality and damage of the class is good with the so called 100 % resist and the long stun
  24. I dnt know how much weak are wardens of other server but here in our server some are pretty strong and unkillable if we dnt have a lock in our party. We met a warden In a match of 5x5 and killed 4 of his teammates in few mins but the sad thing was we won the match not because we killed the warden but because 4 of us was alive in the end and warden solo alive when the arena time ended duration . More alive in a party when arena end = party wins. The heal from alamad talent is huge and can be stacked 5 times also block parry dodge heals . Seems like other server wardens are not playing the class correctly . The class makes sure needs abit tweaking in the survivality mode. They can go full resist too. Look at the final heal after 7 mins arena match end . Is that a druid or priest to heal that much
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