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Add movement speed increase


Overhoul

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It's very hard to disengage using rogue because there is no escape skill. If you receive dot damage while invisible, there's nothing saving you from being killed after invisible is cancelled. Class like Seeker have movement speed boost and it's easy to run away after killed control class like warlock,shaman. Maybe reduce damage from invisible skill but give extra movement speed increase. 

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So you want seeker speed boost without completely giving up the damage boost of Rogues, how typical.

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Considering that seeker disappearance has x3 effects ( invisibility + speed + stun) , sounds good adding another effect to rogues stealth, but not speed ofc, we dont want a seeker wannabe, thats boring asf. 

 

 

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34 minutes ago, Overhoul said:

how about making elusive jump area damage then, like 3×3 tiles? for easier engaging and escaping.

At least that's something relatively unique, and kind of useful. 

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2 hours ago, Overhoul said:

how about making elusive jump area damage then, like 3×3 tiles? for easier engaging and escaping.

Or make jump to the nearby targets dealing damage. Like a ninja. Chain reaction jumps. Lower gouge cd.

 

Also, rogue does need some additionals. It's years older than seeker, and seekers are getting more additionals. The OGs should be the op class.

Edited by Shadowmon
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8 hours ago, Overhoul said:

how about making elusive jump area damage then, like 3×3 tiles? for easier engaging and escaping.

Yea it should help a bit in terms of aoe for rogues, 

 

I would like to suggest that poison also works on all targets hit by ricochet, anyway poison damage is pathetic... 

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17 hours ago, Overhoul said:

It's very hard to disengage using rogue because there is no escape skill. If you receive dot damage while invisible, there's nothing saving you from being killed after invisible is cancelled. Class like Seeker have movement speed boost and it's easy to run away after killed control class like warlock,shaman. Maybe reduce damage from invisible skill but give extra movement speed increase. 

I am no rogue as I only play DK and Reaper but I agree. 

 

Rogues should get a damage reduction or a shield plus speed boost or a jump. 

 

After all they are assassination and sustained damage class that's supposed to kill support and damage Casters 

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Maybe instead of this:

 

image.png Tirelessness: With a 70% chance, it allows you to reuse the "Elusive Jump" skill without recharging. Skill damage is reduced by 70%.

 

We could have something like:

 

image.png Tirelessness: Allows you to use the skill again to go back to where the character was when the skill was used.

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22 minutes ago, Khrone said:

We could have something like:

 

image.png Tirelessness: Allows you to use the skill again to go back to where the character was when the skill was used.

Would be cool , but maybe a bit abusable for taking crown , soul in birthday gvg, ecc...

 

It would need a lot of restrictions D:

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9 hours ago, SaltyCoffe said:

Would be cool , but maybe a bit abusable for taking crown , soul in birthday gvg, ecc...

 

It would need a lot of restrictions D:

Well, maybe Rogue would be finally useful with that .

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On 7/21/2023 at 4:05 PM, Ryohei said:

Yea it should help a bit in terms of aoe for rogues, 

 

I would like to suggest that poison also works on all targets hit by ricochet, anyway poison damage is pathetic... 

100% agree. 

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  • 3 weeks later...
On 7/21/2023 at 2:31 PM, Ryohei said:

Considering that seeker disappearance has x3 effects ( invisibility + speed + stun) , sounds good adding another effect to rogues stealth, but not speed ofc, we dont want a seeker wannabe, thats boring asf. 

 

 

Seekers stealth actually got 4 effects : Movement speed on stealth, stun on first hit, resist after stealth, and movement speed after stealth. Rogues got 2 effects damage on first hit, and increased damage after stealth. Typical warspear moment:HW22_12:

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@devs Can we finally fix rogue class, its been forgotten for so long now. Every class has been getting buffed yet this class has gotten extremely weak. No one uses it anymore and its gameplay is horrendous. You barely have any stats and absolutely no defense beside a weak dodge. Majority of the community agrees that this class is just unusable. @Holmes @Nolan @Dr Strange

Edited by Shax
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