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Overhoul

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Brave Squire III

Brave Squire III (9/27)

  • Spring 2024
  • World Creation 2023
  • Halloween 2023
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  1. Overhoul

    Rant

    I hate this game. I spend so much money on a character just for it to be nerfed in the next update. All the time and money spent is just amounted to nothing. Can we just buff classes instead of nerf? I don't even play this game anymore and just log in to collect reward because my barbarian get nerfed and become useless now.
  2. I disagree. Chief will die before you can use it's skill because many mobs have stun now. Unless you have the heal while getting stunned book, chieftain will die before able to use rugged hide.
  3. Sentinel have bladedancer and seeker class which is pretty simple to play just use few skill and auto attack the enemy. While the simplest legion class like rogue, chieftain and reaper need to tap many button to achieve effective play style. Seeker class is too good of a class for solo player because it is so simple to play yet also very effective. You can use invisible, escape with high speed, deal high damage and do everyday quest very fast because of invisible + movement speed boost. There is no legion class that could compare to seeker efficiency. Rogue has no movement speed and teleportation is restricted to a target. Chieftain have no invisible and mob can stop you from running by dealing basic attack. Reaper teleport have long cooldown. TLDR: I want at least one legion class that is ergonomic to play because of the existence of seeker that have attracted many players to join sentinel side by being very efficient to play. Thats all.
  4. how about actually buffing acceleration transformation skill so mobs can't hit you while in that form? also increase the duration of the buff and decrease the cooldown of skill. I'm tired of walking around the map and seeing the same scenery over and over and over again.
  5. chief cannot tank while dealing damage
  6. maybe i will get that in 2 years
  7. Remove hydrophobia debuff skill from this monster. Melee class that is not seeker or rogue can't deal with this monster because the monster range is too far and can run fast. Once you receive hydrophobia debuff either you die from other monster killing you or you suicide because too many mob stun you and you can't do anything about it. And talent is useless because of the long cooldown.
  8. are you trolling? where is chief 1v5 all i see in your videos is noob team vs skilled team with full buff. Not to mention playing mage vertically
  9. Many newbies that play this game quit after reaching lvl 18 because the leveling gets harder and questing become really boring. Not to mention collecting 40k gold to buy expert skills. Collecting 40k gold is not an easy task if you are a newbie and not familiar with game. Because of this, many newbie players become discouraged after reaching lvl 18 and quit the game. So my suggestion is to give a free expert skill when reaching lvl 18. The free expert skill can be collected in the inbox where you can choose 1 out of 8 expert skills. The rewards parameters could be "receiving" in order to not abuse the reward by selling it to npc for free gold. By doing this, the newbie players will be more encouraged and will continue to play the games because the burden of collecting 40k gold to buy their first expert skill is removed and they become stronger to do more quest. I hope the devs wil see my suggestion and considers to implement it in the game. TQ
  10. Because the flow stuns 6/9 enemies every 1.3 sec for 1.8 seconds. The flow bubble is 6.5 sec therefore there's a total of 5 times the bubble will stun the enemies that touch the bubble. If the previous enemy don't walk back into the bubble after being pushed, the bubble can stun up to 30 or 45 enemies that touched the bubble. Try to read and understand the skill mechanics .
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