x7s 0 Posted February 5, 2014 Posted February 5, 2014 after yesterday's update lost twice Master robe when I attempt to Amplify +5 :facepalm: :cray: :'( I also want to ask what happened to my inquiry I made to the technical department on forgotten my ID and password will be reviewed my request you if you do not at least I know I've lost all my account :nea: sorry for my bag english! :blush:
Developer snorlax 659 Posted February 5, 2014 Author Developer Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Corrected heal spells for classes Druid, Shaman, Priest, Necromancer Fixed issue with displaying effects of passive guild skills in window "All attributes" Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. Fixed parameters on item "Dragonslayer's Cloak"
zeromaru 0 Posted February 5, 2014 Posted February 5, 2014 I hope symbian os will fix i dont like play at PC -___- hard
REAPER 111 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Corrected heal spells for classes Druid, Shaman, Priest Fixed issue with displaying effects of passive guild skills in window "All attributes" Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. Fixed parameters on item "Dragonslayer's Cloak" nice
Pixeleye 1 Posted February 5, 2014 Posted February 5, 2014 Only heros are worth using it! lol im using it now. but no prob at all i just feel strange bout the bonuses of divine and heroic.
Dark_Oblivion666 1 Posted February 5, 2014 Posted February 5, 2014 Nice fixes, lets see what it is like.
[email protected] 0 Posted February 5, 2014 Posted February 5, 2014 symbian symbian symbian symbian symbia pleaae fix the crash
Soulsz 1 Posted February 5, 2014 Posted February 5, 2014 Uh oh =O warlocks....we back in business baby :D
Pixeleye 1 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Corrected heal spells for classes Druid, Shaman, Priest, Necromancer Fixed issue with displaying effects of passive guild skills in window "All attributes" Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. Fixed parameters on item "Dragonslayer's Cloak" Sorry for inconvenience. Sincerely, AIGRIND team :facepalm: lowering time to make more fund out of seekers stamina :wacko:
sternriter 0 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Corrected heal spells for classes Druid, Shaman, Priest, Necromancer Fixed issue with displaying effects of passive guild skills in window "All attributes" Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. Fixed parameters on item "Dragonslayer's Cloak" OMG,,, TY SNORLAX, U ARE MY HERO!!! WARLOCK BACK,,, TY TY TY TY TY, THATS ENOUGH
senianpl 2 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. :snorlax: :drinks:
kaan5268 0 Posted February 5, 2014 Posted February 5, 2014 snorlax, thanks for every think cloak and mage and heal and 12minute all awsome news thxxxxx
Leviruz 0 Posted February 5, 2014 Posted February 5, 2014 You know you can turn music off in the Games settings. ;) But anyway hope druids get better. Their heal got nerfed badly. My heal went from 244 to 206. My attack may be 280 but the rings amping makes my attack worthless. Also they nerfed my root so i cant stop people. ]:>
Darkxaries 1 Posted February 5, 2014 Posted February 5, 2014 :blush: :blush: Decrease the timing of Seekers Stamina regen plzz 8) 8) 8)
Darigazz666 0 Posted February 5, 2014 Posted February 5, 2014 This update was fine, you should NOT have had to update again just to accomodate the little whining noobs who dont want to amp their gear. You aren't making any money from them anyways, seeing as how they dont amp. I am a priest and i thought the update was perfect. Warlocks and Mages cry because a priest can actually do some dmg now, and not just AVOID players who try to gank. Forget the noobs devs, you have been/are doing a great job with this game and i hop you keep it up!!!! YOU SHOULD HAVE TO AMP TO BE STRONG, Period.
Xxveesxxx 0 Posted February 5, 2014 Posted February 5, 2014 :lol: its funny how people complain about the update and junk i say my druid gotten better so quit complaining and be thankful they made the game better i guess ;D
Dark_Oblivion666 1 Posted February 5, 2014 Posted February 5, 2014 This update was fine, you should NOT have had to update again just to accomodate the little whining noobs who dont want to amp their gear. You aren't making any money from them anyways, seeing as how they dont amp. I am a priest and i thought the update was perfect. Warlocks and Mages cry because a priest can actually do some dmg now, and not just AVOID players who try to gank. Forget the noobs devs, you have been/are doing a great job with this game and i hop you keep it up!!!! YOU SHOULD HAVE TO AMP TO BE STRONG, Period. So, you are saying only people who invest in this game to be able to amp in the first place should be able to play it? Not very nice is it.
Tsja 1 Posted February 5, 2014 Posted February 5, 2014 Being strong or not is relative. Without the non-amping players the amped-players are not strong anymore too ;D By the way; you are very wrong. I bought mcoins too, but just not for amping.
Cuibap 0 Posted February 5, 2014 Posted February 5, 2014 So how come caster still hit the same ad before update? Even if amp ring amu +10? If thid fix is implented
x 52 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock Corrected heal spells for classes Druid, Shaman, Priest, Necromancer Fixed issue with displaying effects of passive guild skills in window "All attributes" Fixed issue with receiving rewards in instance "Berengar's Tower" Changed time for instance "Berengar's Tower". Easy - 10 minutes, Medium - 11 minutes, Hard - 12 minutes. Fixed parameters on item "Dragonslayer's Cloak" Wew! awesome fixes :good:
dennisj007 19 Posted February 5, 2014 Posted February 5, 2014 :tease: Game with Music :yahoo: :yahoo: :yahoo: :yahoo:
Waggiman 0 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Fixed issue with receiving rewards in instance "Berengar's Tower" so no more empty reward ? :spiteful:
Finch 0 Posted February 5, 2014 Posted February 5, 2014 We can't amp our accessories using mobile phones, works only on PC. :facepalm:
Sjohny 1 Posted February 5, 2014 Posted February 5, 2014 Hope Mage and Warlock attack will be 450 - 500+ so if attack to char who have highest magic defence or healer that have high attck and heal, they still attack like 300+ :)
Xxveesxxx 0 Posted February 5, 2014 Posted February 5, 2014 We can't amp our accessories using mobile phones, works only on PC. :facepalm: well thats messed up :(
sternriter 0 Posted February 5, 2014 Posted February 5, 2014 This update was fine, you should NOT have had to update again just to accomodate the little whining noobs who dont want to amp their gear. You aren't making any money from them anyways, seeing as how they dont amp. I am a priest and i thought the update was perfect. Warlocks and Mages cry because a priest can actually do some dmg now, and not just AVOID players who try to gank. Forget the noobs devs, you have been/are doing a great job with this game and i hop you keep it up!!!! YOU SHOULD HAVE TO AMP TO BE STRONG, Period. WE ARE PLAYER, WE WANT BALANCE, NOT UNBALANCE GAME!!,AND U WILL PLAY GAME WITH MANY BUG!!!!??,
Cuibap 0 Posted February 5, 2014 Posted February 5, 2014 +10 sd staff warlock hit 300 with 3600magic def before this update. So guess +400 with almost mac magic def after this update
Darigazz666 0 Posted February 5, 2014 Posted February 5, 2014 No, I am saying that ppl who dont want to spend anything need to not ruin it for everyone. If u spend $ you SHOULD be better, thats how it is with ANY game, not just this. Devs should not have to re-update everything because healers would have to amp to heal better. Free players can farm and make money, just cuz it takes more time doesn't mean u shouldn't have to do it. Amping should be necessary to advance, hance the reason its even possible. Free players still have plenty to do, but Devs should NOT have to re-update to accomodate ppl who refuse to help THEM out by spending just a bit of $, which goes a long way. They should help the ones who they make their profit from, its called business. If u wann just play and not mp or anything, or spend a dime towards showing devs they have good game, then u get what they give and have NO RIGHT to complain. Consider yourselves lucky they are changing this again for you whiny noobs. I think they were perfect with their update.
Tsja 1 Posted February 5, 2014 Posted February 5, 2014 And this mcoin-buyer totally disagree with you :)
juniorcel 0 Posted February 5, 2014 Posted February 5, 2014 List of fixes: Increased magic damage for classes Mage and Warlock my mage still has same damage :wacko:
Tsja 1 Posted February 5, 2014 Posted February 5, 2014 251 heal with +7 staff :) Now we are back in business. Necro heal not increased?
Dark_Oblivion666 1 Posted February 5, 2014 Posted February 5, 2014 Same, heal hasn't changed either :facepalm: my version still says 3.10.1, what the hell is going on?
Pixeleye 1 Posted February 5, 2014 Posted February 5, 2014 what have they done now melee users easily killed in pvp :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:
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