Morgana 780 Posted September 5, 2016 Share Posted September 5, 2016 No Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted September 5, 2016 Share Posted September 5, 2016 And Shaman isn't OP with his totems? Quote Link to comment Share on other sites More sharing options...
Logrimy 70 Posted September 5, 2016 Share Posted September 5, 2016 you can have full totem, but vs BD (with same amp) you lose and vs Good Druid (ridicoulus CD Skill) you are always stun. This is the evidence. But Shaman at now are the best support char for MC side, just stop (like me) do pvp and Build PvE char. Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted September 5, 2016 Share Posted September 5, 2016 Druids can't do shit against BDs too. Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 5, 2016 Author Share Posted September 5, 2016 (edited) you can have full totem, but vs BD (with same amp) you lose and vs Good Druid (ridicoulus CD Skill) you are always stun. This is the evidence. But Shaman at now are the best support char for MC side, just stop (like me) do pvp and Build PvE char.Its mean GM must make Shaman a little stronger. #LoL Yes.. Druid has many crazy stun, that's all make my shaman like a statue Edited September 5, 2016 by Whiteholy Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 5, 2016 Author Share Posted September 5, 2016 And Shaman isn't OP with his totems? I think Secret Link much better than Heal Totem Turtle 1 Quote Link to comment Share on other sites More sharing options...
Bopp 15 Posted September 6, 2016 Share Posted September 6, 2016 Not hard to tell there are more elf complaining on this topic than mc lol "Shamans and BDS are equally overpowered" that's a real hoot. I can't stand Fire totem in crowd fights because it constantly switches targets and is a pain in the ass. If you don't like fire totem do what most do and take two steps and be out of danger. All of these jokes about improving druid are quite hysterical considering all their capabilities... I wouldn't recommend maxing heal totem if you like being offensive Turtle 1 Quote Link to comment Share on other sites More sharing options...
Urscrewed 142 Posted September 7, 2016 Share Posted September 7, 2016 Just dont, stop Quote Link to comment Share on other sites More sharing options...
ColdFootedMole 29 Posted September 7, 2016 Share Posted September 7, 2016 * The real issue here is not the size of earthquake, if anything, improve the netcode and synchronization between client and server so that all the area skills (why are you worried only about earthquake? just because you have a shaman?) can be used with more consistency. This is so very necessary ;-; it will fix so many things, the bd 5 yard ham, mobs refusing to evade, area bugs for lock, necro, sham, mage, and everything else that uses 3x3 area of effect. pala fetters, dk aoe skills, the list continues Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 10, 2016 Author Share Posted September 10, 2016 If GM bring back 5x5 earthquake, I will set 5/5 for the skill Like early I play shaman, I set ball 5/5, heal 5/5, quake 5/5.. Quake is easy to use But now, after GM make quake become so little area, quake is hard to accurate the enemy, I just put 1/5 for quake because now the skill is useless Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted September 10, 2016 Share Posted September 10, 2016 Shaman still have many useful skills bro, some classes have many useless skills than shaman. Be grateful and cheers your life. Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 11, 2016 Author Share Posted September 11, 2016 (edited) This is so very necessary ;-; it will fix so many things, the bd 5 yard ham, mobs refusing to evade, area bugs for lock, necro, sham, mage, and everything else that uses 3x3 area of effect. pala fetters, dk aoe skills, the list continuesBut when I use time warp in my mage, thats still accurate than earthquake For sure, I said once for all.. Earthquake is inaccurate.. When arena or PVP, I use earthquake to target enemy, quake miss so often than accurate.. So I cant stun the enemy movement & their skill, so I use blind for second stun, but its too late when the enemy is BD or druid, they have 100% accurate stun, their class can stun my shaman like hell when my quake miss I think there is bug in this skill Edited September 11, 2016 by Whiteholy Quote Link to comment Share on other sites More sharing options...
Turtle 198 Posted September 11, 2016 Share Posted September 11, 2016 yall Dumb shits. How bout we just fix the skill thats broken so its not worthless all i see is high amped necros bds and Druids commenting oh no dont make another class the same level as us then we might lose how bout we fix all the skills that are to op or are useless so no one can complain lol it needs to be 5x5 so it works mkay k :^) Quote Link to comment Share on other sites More sharing options...
graybeardx 17 Posted September 12, 2016 Share Posted September 12, 2016 No need for 5x5. Need to fix the desync problem Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 12, 2016 Author Share Posted September 12, 2016 (edited) I think GM should remove delay on the earthquake skill like mage's time warp. When I use time warp, there is no delay so time warp become so accurate when targeted movement enemy. It's different between earthquake because it has delay, so earthquake is hard to target when enemy moved Edited September 12, 2016 by Whiteholy Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 13, 2016 Author Share Posted September 13, 2016 (edited) I have a good idea. It's will be fair when GM increased area of earthquake as level of earthquake has been learned Example: Earthquake 1/5 and 2/5 have 3x3 area Earthquake 3/5 and 4/5 have 5x5 area (like heal totem area) Earthquake 5/5 have 7x7 area (like fire totem area) That's a good idea? Earthquake will be very useful Edited September 13, 2016 by Whiteholy Quote Link to comment Share on other sites More sharing options...
Whiteholy 7 Posted September 27, 2016 Author Share Posted September 27, 2016 At new update, quake skill become 5x5 like early? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.