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Stone body rework(for make it fair)


Yomo

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Lets see elf classes first how many "AoE" heals they got;

1-Priest Redemption skill

Spoiler

Redemption.PNG.cb3e914dc324284e7ef6120f9ca26f24.PNG

 

2-Paladin has 2 aoe heal with talents

Spoiler

Intercression(paladin).PNG.1ccb8880d52d569536f98a83148096fd.PNG  DivineLightbringer(paladin).PNG.00680938b98e364fdaaaa3a28905e0cf.PNG

 

 

3-Beastmaster Proximity to Nature skill;

Spoiler

Proxmity2.PNG.4968ea7112abc05c648f3cbaf623bd4a.PNGproxymity1.PNG.75e5798af6c84da96b23f5dc9d1aac5e.PNG

note:this skill can crit heal(9people)

4-Druid Invigorating Stream skill;

Spoiler

InvigoratingStream(Druid).PNG.7fcf6571fc3f61fb5d4e8c2bdf27c254.PNG  .                                                                                                                heals group members every 5 sec 20 druid enough to heal whole guild every 5 sec!                             

 

AS we see elves got many aoe healing skills and talents and lets see how many aoe heals mcs got;

1-Shaman Healing Totem

Spoiler

Healingtotem.PNG.200eba3cc6aa4bb07d91b3e881e35e3f.PNG

only heals 6 ppl :D while elf classes heal 9-10 ppl heal totem limit should increase 9-10 too!

2-Necro Soul Synergy talent

Spoiler

necroaoeheal.PNG.d8d2ee3b88ad865dc1ccdecb5d5a1d37.PNG

only heal 2-3 people

So i wanted to show how many aoe heals elfs and mcs got we can see mcs need more aoe heals and player limits should be increased

Lock stone body skill should rework like this;

Spoiler

Deals a positive "Stone body" effect to the character for 10 sec. The character cannot be attacked, but they lose the ability to move and apply skills. 12% of the character's maximum health and 20% of the character's maximum energy are also restored every 2 sec. As the skill develops, effect power and duration increase.

 

Deals a positive "Stone body" effect to the character for 10 sec. The character cannot be attacked, but they lose the ability to move and apply skills. When in effect %20 of the character's and all allies max health and %25 of the character's and all allies maximum energy also restrored within 3 yards every 1 sec. and receive the "Stone Protection" buff increases physical and magic defense paramater by %30 for 14sec and "Resistance" paramater by %100 for 3sec. As the skill develops, effect power and duration increase. The maximum number of player targets - 9

why lock need resist after stone body end? cuz ppl spam click on locks stone body so they can easy stun after the stone body skill end then the locks dies fast

@Holmes@Dr Strange@snorlax

Edited by Yomo
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4 minutes ago, Yomo said:

So i wanted to show how many aoe heals elfs and mcs got we can see mcs need more aoe heals and player limits should be increased

can you also mention how many mc chars got dmg reduction skills and how many elf have?

you want  endless dmg reduction and endless healing? you are delusional.

 

 

4 minutes ago, Yomo said:

Deals a positive "Stone body" effect to the character for 10 sec. The character cannot be attacked, but they lose the ability to move and apply skills. When in effect %20 of the character's and all allies max health and %25 of the character's and all allies maximum energy also restrored within 3 yards every 1 sec. and receive the "Stone Protection" buff reduces any incoming damage to the target by 40% for 14sec and "Resistance" paramater by %100 for 3sec. As the skill develops, effect power and duration increase. The maximum number of player targets - 9

now wake up, lol.

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32 minutes ago, Jaan said:

can you also mention how many mc chars got dmg reduction skills and how many elf have?

 

warden, seeker, bm, paladin and bd with talent ? also almost all elf classes got shield skill mc only got necro shield lol

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9 minutes ago, Yomo said:

 

warden, seeker, bm, paladin and bd with talent ? also almost all elf classes got shield skill mc only got necro shield lol

 

He said mc chars, not elf chars. Also shield skills are much weaker than damage reduction skills

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9 minutes ago, Wuuzurd said:

He said mc chars, not elf chars. Also shield skills are much weaker than damage reduction skills

 

57 minutes ago, Jaan said:

dmg reduction skills and how many elf have

Do you know how to read?

 

16 minutes ago, Wuuzurd said:

skills are much weaker

Pala and bd shield actually op 

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35 minutes ago, Yomo said:

Pala and bd shield actually op 

 

They are good but dmg reduction is simply better overall thn shields. In most fights shields get broken in a few seconds while dmg reduction lasts a lot longer.

 

 

Also this skill idea u have is way too overtuned and broken for a single ability. having a 20% max hp heal to you and 9 allies every 1 second and giving them 40% damage reduction would make these 9 people immortal for the entire duration of the skill. 

if 10-20 locks were to have a skill like that they would make an entire group of 90 - 180 people unkillable. 

 

A skill like this also wuldnt make much sense on a wlock as they are suposed to be all about damage/control skills. They are not healers/supports.

 

As for the resistance addition, u would need to add it to every other skill of the same type too (bm tree, templar mantra) as they suffer from the same weakness of getting "targeted after using it"

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52 minutes ago, Wuuzurd said:

 

He said mc chars, not elf chars. Also shield skills are much weaker than damage reduction skills

Disagree

 

Almost those shields are supported by any other  skill or strengthen by talents.

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4 minutes ago, Ryohei said:

Almost those shields are supported by any other  skill or strengthen by talents.

 

They are supported by talents due to how weak they are on theyr own, even with talents they break in 1-2 seconds. While yes shields can be stronger in a 1v1 - 2v2 situation, dmg reduction is a lot better in mass fights/gvg

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16 minutes ago, Wuuzurd said:

if 10-20 locks were to have a skill like that they would make an entire group of 90 - 180 people unkillable. 

Elves already unkillable with 10-20 magic bm

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12 minutes ago, Yomo said:

Elves already unkillable with 10-20 magic bm

 

And mcs are already unkillable with shaman heal totem and all the dmg reduction skills mc side already has. Ur trying to "fix" a problem that doesnt exist by making the most broken skill in the games history :clapping:

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7 minutes ago, Wuuzurd said:

 

They are supported by talents due to how weak they are on theyr own, even with talents they break in 1-2 seconds. While yes shields can be stronger in a 1v1 - 2v2 situation, dmg reduction is a lot better in mass fights/gvg

The only credible thing is the priest shield, but the others are not weak at all. 

 

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13 minutes ago, Ryohei said:

The only credible thing is the priest shield, but the others are not weak at all. 

 

 

I would swap templars shield for a dmg reduction skill any day, that shield pops after 1 hit from anything even at 5/5:rofl:

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1 hour ago, Wuuzurd said:

 

I would swap templars shield for a dmg reduction skill any day, that shield pops after 1 hit from anything even at 5/5:rofl:

Would accept without a doubt,  275% of my magical or phy damage at 5/5 isnt just a silly amount, In fact it fits so well on chieftains :sk21_d2:

 

I would trade thrashing also for deity statue  :NY20_2: 

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  • 1 month later...

I like the idea, but thats alot of buffs for no downside added.

 

For example adding the aoe healing effect to it seems nice, but reducing its duration, for example to 5 seconds, would balance it a little bit.

 

The def increase seems a bit redundant, since lock will be full hp after the use of this skill anyway. And 100% resist is really strong.

 

Instead, you could add a 80% dmg reduction to one hit from an auto attack/an instant damage skill after the skill ends, alongside with 1 guaranteed resist stack, instead of immunity for 3 seconds.

 

This would give the lock time to evade instant death and cc after the skill, but would also keep it balanced.

Edited by vavavi
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On 9/16/2023 at 4:20 PM, Jaan said:

can you also mention how many mc chars got dmg reduction skills and how many elf have?

you want  endless dmg reduction and endless healing? you are delusional.

How many aoe control skills elfs have ? 

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