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Speedom got a reaction from Khrone in It finally happened!
what's crazy is on test server. i tried to get this skill resist on bosses and it worked 100% lol. Well I ain't complaining. I'm loving this for DK. I ain't mad about the dmg on it anymore.
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Speedom reacted to Ogull in It finally happened!
Death Knight
Knight's Curse
The damage skill effect now works instantly if the “Kiss of Death” effect is gone to the “Resistance” defensive parameter.
ladies and gentlemen's, we did it! with these changes in the upcoming update, dk has climbed from the shithole he was once in into a really, really good class
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Speedom reacted to Gladiator in [2021.12.22] Game servers restart. Welcome to the Snow Boundary!
Not gonna lie, I was expecting more from this update in the balancing aspect as a Paladin. That's not to say that the classes overall might or might not be balanced better, that will be determined over time. I'm just bummed out that the same 3-4 skills that were predominantly used and leveled up before this update will still be the meta for palas, other skills remain to be underwhelming in comparison.
Oh well, I guess it's gonna have to be next year's balance update.
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Speedom reacted to lore in [2021.12.22] Game servers restart. Welcome to the Snow Boundary!
i think it would be better that there would've been more buff/reworks on other skills wich could've opened the classes on different playstyles even if then all pepole would go to stick to one meta
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Speedom reacted to Prokl in Warlock Rebalance: The changes that we need but don't deserve!
The developers will take this topic seriously and will introduce these suggestions into the game.
Now I understand where they get their ideas for rebalances from.
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Speedom got a reaction from Salazam in Reduce/Adjust melee per second
Let me guess, 2 hand 5sec? I don't like it sorry, this is a selfish post. You forgot where you came from? A lvl1 newbie. What person want to start off fighting attacking so slow. Newbies rely on auto when their mana runs out.
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Speedom got a reaction from Drakoslayd in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Ya know, maybe my suggesting wasn't a bad idea when I said how we should have an increase of mana and mana regeneration per level like we do with HP. But that's ok, y'all enjoy spamming mana pots or seeing that consistent 0mp with this new mechanism.
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Speedom got a reaction from Fynn in Reduce/Adjust melee per second
Let me guess, 2 hand 5sec? I don't like it sorry, this is a selfish post. You forgot where you came from? A lvl1 newbie. What person want to start off fighting attacking so slow. Newbies rely on auto when their mana runs out.
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Speedom got a reaction from Khrone in Reduce/Adjust melee per second
Let me guess, 2 hand 5sec? I don't like it sorry, this is a selfish post. You forgot where you came from? A lvl1 newbie. What person want to start off fighting attacking so slow. Newbies rely on auto when their mana runs out.
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Speedom got a reaction from Khrone in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Ya know, maybe my suggesting wasn't a bad idea when I said how we should have an increase of mana and mana regeneration per level like we do with HP. But that's ok, y'all enjoy spamming mana pots or seeing that consistent 0mp with this new mechanism.
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Speedom reacted to Kyrai in A new amplifying system
Many pay2win players are Noobsforplay players, I know many +10 players who dont know use the class xD, also haves big egoism and high ignorance, they no wants freeplayers op for make decent PvPs, Im really bored kill pves, I want more PvP for "test balance" from this game.
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Speedom reacted to nilozero in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Change of magical power in two-handed maces and spears
For all two-handed maces and spears the value of magic power was increased by ~18%. Developer commentary: This type of weapon was not very popular among players, and therefore it was decided to update the indicators of magical power. We hope that this will allow classes based on this stat to use two-handed weapons more often and more effectively.
what about two-handed sword & axe, i'm sure those kind of wapeon are also unpopular and yet they don't get any special buff
example: two-handed sword now give 6% of speed
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Speedom reacted to Jcbref in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
i want to introduce you to little known game mechanic that has been in the game for basically this whole time already
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Speedom reacted to Khrone in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Priests give damage buff, which is better
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Speedom reacted to Nosotraes in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
I'm not sure how I feel about these skill changes, but that's probably because I don't play anymore. What I can gather from these is that Bladedancer got another nerf >:(
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Speedom got a reaction from Unkindled in Warlock Rebalance: The changes that we need but don't deserve!
Dis guy. "Don't do the forbidden"
Literally poor your emotions into this troll post.
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Speedom got a reaction from TheCaster in Warlock Rebalance: The changes that we need but don't deserve!
Dis guy. "Don't do the forbidden"
Literally poor your emotions into this troll post.
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Speedom got a reaction from Khrone in Warlock Rebalance: The changes that we need but don't deserve!
Dis guy. "Don't do the forbidden"
Literally poor your emotions into this troll post.
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Speedom reacted to lallouss in Reverse Flow
counters for reverse flow legion side:
barbarian resist
shaman blind
warlock fear
necro aoe fear
hunter fear
death knight pull
rogue elusive jump used wisely
chieftain resist boost
in your theory your complaining about flow being annoying because it pushes you out of seals so does many other blinding spells lol whats the issue?
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Speedom reacted to Gladiator in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Even if that relic reduces it by 50%, that's still almost double the amount of current mana cost.
And yeah still, that relic will take the place of another pretty important relic, which is the 30% curse removal relic. Even if that relic made it so that it would be the same amount of current mana cost, we would still lose on curse removal. I would still consider it nerfed. Unnecessarily!
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Speedom reacted to Gladiator in New accessories for hybrids
For sure craft needs an overhaul, it's very outdated, and the gear there can easily get surpassed by seasonal gear/weapons or arena accessories, oh and especially mermen gear.
Now I do think the current craft gear and materials can stay the same (for mid tier, relatively low cost gear), but I definitely wouldn't mind a way to craft gear with desired stats, even if it was locked behind a separate progression system, where crafters can choose a path and slowly unlock secondary stat slots and certain stats that they can put into their gear.
It's a shame that crafting is very underdeveloped imo, it has a big potential.
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Speedom got a reaction from Fabr in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
Looking forward for all of these nerfs. Most players are selfish anyways. The more quitters, the better. Doing majority of us a huge favor.
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Speedom reacted to lore in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
because its too smart
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Speedom reacted to Kamisama in [2021.12.13] Warspear Online Update 10.2. Preview. Part one
that is spear , the icon is just similar to staff
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Speedom reacted to lore in New accessories for hybrids
in the past it would've been usable by just 2 classes, but now that number has doubled it would be nice to see