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Gladiator

Legendary Mentor
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  1. Like
    Gladiator got a reaction from Solagne in Druid Nerf   
    Not only that, judging by the damage, he's also using a magic mace...
    This guy made a post in just about every class section that's not DK demanding a nerf providing the silliest videos, I wouldn't take him seriously. 
     
  2. Cool Story
    Gladiator reacted to vida999 in Remove Seeker movement speed bonus   
    It's ridiculous, a class that turns invisible, stuns and pulls enemies and doesn't let them move, and on top of all that, gains movement speed while invisible!
     
    Movement speed is important in GvG, but another Sentinel class should have that bonus, and not a class that turns invisible.
     
     
  3. Thanks
    Gladiator reacted to Khrone in The Master Paladin Comprehensive Guide   
    This is by far one of the best class guides i've ever seen
  4. Thanks
    Gladiator got a reaction from Exel-EU in The Master Paladin Comprehensive Guide   
    The Master Paladin Comprehensive Guide
    By Gladiator - US Sapphire
     
     
    !!!This guide is up-to-date as of Warspear Version v12.1.0!!!
    Table of content:
    I. Introduction
    II. Novice Paladins
    III. General Skill Tips
    IV. Relics
    V. Builds
    1. Tank Paladin
        1.1. Solo Tank
        1.2. All-Round Party Tank
    2. Hybrid Paladin
        2.1. Support/Damage Hybrid - The META
        2.2. Crowd Control Master
        2.3. The Ultimate PvE Paladin (Spoiler Alert: Spear!)
    3. Arena Paladin
        3.1. The One True PvP Build
        3.2. Master of Duels - 1v1
    VI. Talent Branches
    VII. Summary
     
    I. Introduction
     
     
    II. Novice Paladins
     
     
    III. General Skill Tips
     
     
    IV. Relics
     
     
    V. Builds
     
     
    VI. Talent Branches
     
     
    VII. Summary
     
     
     
     
     
  5. Like
    Gladiator got a reaction from Khrone in The Master Paladin Comprehensive Guide   
    Currently working on updating the guide to include the new talents and additional skill point from version 11.4., as well as new gear from Almahad and horror event. Also I'll be re-evaluating the ratings in the summary, it's gonna be gradual work in progress so it will take some time to fully finish.
     
     
    ------- 
     
     
    UPD:
    Work in progress: Updating the guide to game version 12.1.0!
     
    Notable changes:
    - Added +1 skill point to all builds from v11.4 talents
    - Added +1 skill point to all builds for reaching lvl34
    - Added a note to point to my current skill builds for PvP and PvE
    - Added section for new talent branches from v11.4
    - Adjusted some summary evaluations:
    Solo-Play was 7.5; now 8.5 The addition of the branch Bulwark of Faith gives an increased self-sustainability, even in defensively weaker two-handed magic builds. It also makes the tank build not only tankier, but also more useful in support for other game aspects, increasing the builds value overall.
    Additionally, Holy Warrior enables Paladin to better self-sustain and deal more damage in solo and 1v1 physical damage builds.
     
    Gearing was 8.5; now 8 Gearing Paladin can be more expensive with the addition of bracelets, since you might probably need both physical and magical bracelets.
     
    Skills and Talents (was 9, now 8) are now two separate scores Skills: 8.5 Talents: 7.5 I think the update did not do the Paladin justice with talents. While Bulwark branch is one of the better branches added in the update, and Holy Warrior is also a decent branch, Reckoning is unusable. More importantly, the fact that there are 2 branches that Paladin would need to switch around between them to enjoy the full potential makes it costly and time consuming. Otherwise you have to sacrifice the physical damage branch and stick to Bulwark of Faith, which in turn, very weak in physical damage. This significantly lowers the talents score for Paladin.
     
    PvP was 9; now 8.5 Paladin did not necessarily become weaker, in fact, Holy Warrior increased Paladin's 1v1 strength by a considerable margin, but with the domination of other classes such as Chieftains, Reapers, and Bladedancers in Arena, Paladin's protection and support abilities as well as damage are falling behind.
     
    PvE was 9.5; now 10 I decided to adjust the score based on end-game Almahad content, where Paladin is pretty much essential in every part of the map, especially in the AoE-heavy dungeons. For example, a tanky lifesteal magic build will be a great tank for the many mobs with the Bulwark branch and a great contributor to the AoE damage of the party.
     
    Overall: was 8.7; now 8.55
  6. Like
    Gladiator got a reaction from Laevateinn in NERF BEATSMASTER!!!   
    I don't think the healing power is the problem but rather the cooldown. An average BM with 80% CD gets the skill from 32s to about 17s 6 seconds of that 17 is the BM under the tree effect, this leaves an "effective cooldown" of only around 10 seconds! That's it why it feels like "it has no CD". For comparison, Warlock's Stone Body also has 35s CD and a duration of 10 seconds, but as far as I know, and correct me if I'm wrong, Stone Body only starts cooling down after the skill is off, and not as soon as it is casted, since it has a different activation mechanic (like invisibility skills).
    Needless to say, Proximity is definitely too strong, specifically its cooldown.
  7. Sad
    Gladiator reacted to Zankozim in Talent Tree Branch cost?   
    The replacement process requires 24k from me.The first change only required 1 knowledge point.I thought it would be 1 point the next time, but it was 24k for the second time.I'm currently stuck in the game without any talents and this is ridiculous.
  8. Sad
    Gladiator reacted to Arthas in [2023.11.11] Best Video Contest 2023. Results   
    Well , i am not putting effort into forum competitions ever again.
     
    That’s for sure 
  9. Like
    Gladiator got a reaction from Cenapamop in Examples of how abusable chieftain is   
    "Right... But I noticed that you play elf, I don't see MC complaining... Have you considered that elves like to cry for no reason and because they don't want to lose wars? I saw vid pala tank 3 random ppl so I think tanks can be this level of unkillable while also doing 800k+ damage. So what if cloth armor chieftain also tank a whole town of elves while killing half of them??? Sux for u lol. Also I think mage and BM are worse, even though there are full crowds of elves including both BMs and mages in all of these videos. You ask nerf cuz u mad u lose pvp???? Maybe you should stop crying and play better noob"
     
     

     
  10. Like
    Gladiator got a reaction from vavavi in Examples of how abusable chieftain is   
    Essay time!
     
    About the "Other classes can do that if they also have Orcinus" argument. No they can't. There is no other class that, with Orcinus, gets to be pretty much infinitely invincible to debuffs + have a permanent 40%-60%+ damage reduction + increased movement speed that is also pretty much always active. All that whilst having of the highest single target damage in the game + and unnecessarily strong AoE bleed (There is no reason for a full physical Chieftain to deal this much AoE). This ends up with a class that you can't outrun, you can't control, and if you try to tank it with shield/heal they can remove it all and nuke you still. And it is incredibly hard to kill due to the damage reduction + life steal and AoE damage. I mean if you look at the HPs of those Chieftains in the videos, it's like they're being healed by 5 Shamans, all because of bleed + LS. The videos are self-explanatory. You can not, with a right mind, look at these videos and think "yeah that's fine to exist in the game".
     
    Other classes with these books might become extremely strong, like a DK with Orci/Octo or Druids, Shamans, BDs, and so on, and of course, not all classes benefit to the same extent from these books. But they all have their limits, they just can't tank 1-2+ full greatness parties for this long and kill half of them before they die. you're delusional if you think so.
    By the way, I don't know if it exists, but Beastmaster with Orcinus would also be pretty broken, I can only imagine tree and aura+rampage with Orci, but guess what, no one is saying BM is not still OP without it. But even then, at least you have a better chance controlling BM. That's the level of broken-ness we're talking about, imagine an uncontrollable BM with an almost perma tree.
    And I'm not exaggerating, BM with Orci could very realistically have trees with like maybe 5 seconds gaps! You wouldn't even need that crazy of a cooldown. That should not exist, and if it does, then the problem is not just Orci book.
    The point is, Orcinus alone can't take a class from balanced to uncounterable, if it does, then it's not "just the book" and the class wasn't balanced in the first place.
     
    So, I can assure you, it will be fixed eventually, it is a matter of when, and more importantly, how. So instead of ignoring that fact and getting defensive about it, you better start suggesting ways to fix it without nerfing Chieftain into the ground, because devs do have the tendency to nerf things into oblivion after having their moment of glory.
    For me, nerf that bleeding talent, I knew it was broken from the test server when it was released. And after that, it's really one or both of 2 options, either make Octo/Orci give 15% like the Subjugation one. Or reduce the durations of Support of the Pack and Rugged Hide (or increaase cooldowns), but you can't have it both.
    The way I see it, both can be true. Both Chieftain and the books need to be nerfed.
  11. Like
    Gladiator got a reaction from Salazam in Nerf Beastmaster   
    Everyone is talking about buff/nerf but whatever they do, all I really care about is this quality-of-life change for BM:
     
    Show ally Moon's HP for party members below the the HP bar of the respective BM and allow to support it by clicking on its HP there:

     
    Since the Moon is the main aspect of the BM, and most of time it is the focus of enemy attacks, I think having the HP visible for party members is very crucial for BM. Especially in bigger wars where Moon can get lost in the crowds. All in all, it would make BM a better team partner. 
  12. Haha
    Gladiator got a reaction from Drakoslayd in Examples of how abusable chieftain is   
    "Right... But I noticed that you play elf, I don't see MC complaining... Have you considered that elves like to cry for no reason and because they don't want to lose wars? I saw vid pala tank 3 random ppl so I think tanks can be this level of unkillable while also doing 800k+ damage. So what if cloth armor chieftain also tank a whole town of elves while killing half of them??? Sux for u lol. Also I think mage and BM are worse, even though there are full crowds of elves including both BMs and mages in all of these videos. You ask nerf cuz u mad u lose pvp???? Maybe you should stop crying and play better noob"
     
     

     
  13. Haha
    Gladiator got a reaction from Sigma in Examples of how abusable chieftain is   
    "Right... But I noticed that you play elf, I don't see MC complaining... Have you considered that elves like to cry for no reason and because they don't want to lose wars? I saw vid pala tank 3 random ppl so I think tanks can be this level of unkillable while also doing 800k+ damage. So what if cloth armor chieftain also tank a whole town of elves while killing half of them??? Sux for u lol. Also I think mage and BM are worse, even though there are full crowds of elves including both BMs and mages in all of these videos. You ask nerf cuz u mad u lose pvp???? Maybe you should stop crying and play better noob"
     
     

     
  14. Wow
    Gladiator reacted to Fishcat Link in [Legend of Almahad]-US-Shappire-Bigbug   
    战矛2.mp4 我很高兴制作这个叙事视频,很幸运,因为老师恰好布置了相关视频作业,而我选择了Almahad作为主题。经过长时间的准备和制作。终于成功了。稍后我会上传抖音
    https://www.tiktok.com/@fishcat_lol/video/7294070141527018795?is_from_webapp=1&sender_device=pc&web_id=7294059712051643950
  15. Like
    Gladiator got a reaction from Drakoslayd in The Master Paladin Comprehensive Guide   
    Currently working on updating the guide to include the new talents and additional skill point from version 11.4., as well as new gear from Almahad and horror event. Also I'll be re-evaluating the ratings in the summary, it's gonna be gradual work in progress so it will take some time to fully finish.
     
     
    ------- 
     
     
    UPD:
    Work in progress: Updating the guide to game version 12.1.0!
     
    Notable changes:
    - Added +1 skill point to all builds from v11.4 talents
    - Added +1 skill point to all builds for reaching lvl34
    - Added a note to point to my current skill builds for PvP and PvE
    - Added section for new talent branches from v11.4
    - Adjusted some summary evaluations:
    Solo-Play was 7.5; now 8.5 The addition of the branch Bulwark of Faith gives an increased self-sustainability, even in defensively weaker two-handed magic builds. It also makes the tank build not only tankier, but also more useful in support for other game aspects, increasing the builds value overall.
    Additionally, Holy Warrior enables Paladin to better self-sustain and deal more damage in solo and 1v1 physical damage builds.
     
    Gearing was 8.5; now 8 Gearing Paladin can be more expensive with the addition of bracelets, since you might probably need both physical and magical bracelets.
     
    Skills and Talents (was 9, now 8) are now two separate scores Skills: 8.5 Talents: 7.5 I think the update did not do the Paladin justice with talents. While Bulwark branch is one of the better branches added in the update, and Holy Warrior is also a decent branch, Reckoning is unusable. More importantly, the fact that there are 2 branches that Paladin would need to switch around between them to enjoy the full potential makes it costly and time consuming. Otherwise you have to sacrifice the physical damage branch and stick to Bulwark of Faith, which in turn, very weak in physical damage. This significantly lowers the talents score for Paladin.
     
    PvP was 9; now 8.5 Paladin did not necessarily become weaker, in fact, Holy Warrior increased Paladin's 1v1 strength by a considerable margin, but with the domination of other classes such as Chieftains, Reapers, and Bladedancers in Arena, Paladin's protection and support abilities as well as damage are falling behind.
     
    PvE was 9.5; now 10 I decided to adjust the score based on end-game Almahad content, where Paladin is pretty much essential in every part of the map, especially in the AoE-heavy dungeons. For example, a tanky lifesteal magic build will be a great tank for the many mobs with the Bulwark branch and a great contributor to the AoE damage of the party.
     
    Overall: was 8.7; now 8.55
  16. Thanks
    Gladiator got a reaction from Khrone in The Master Paladin Comprehensive Guide   
    The Master Paladin Comprehensive Guide
    By Gladiator - US Sapphire
     
     
    !!!This guide is up-to-date as of Warspear Version v12.1.0!!!
    Table of content:
    I. Introduction
    II. Novice Paladins
    III. General Skill Tips
    IV. Relics
    V. Builds
    1. Tank Paladin
        1.1. Solo Tank
        1.2. All-Round Party Tank
    2. Hybrid Paladin
        2.1. Support/Damage Hybrid - The META
        2.2. Crowd Control Master
        2.3. The Ultimate PvE Paladin (Spoiler Alert: Spear!)
    3. Arena Paladin
        3.1. The One True PvP Build
        3.2. Master of Duels - 1v1
    VI. Talent Branches
    VII. Summary
     
    I. Introduction
     
     
    II. Novice Paladins
     
     
    III. General Skill Tips
     
     
    IV. Relics
     
     
    V. Builds
     
     
    VI. Talent Branches
     
     
    VII. Summary
     
     
     
     
     
  17. Like
    Gladiator got a reaction from Dseta in Buff chief   
    I think every auto attack for Chief should stun 
  18. Like
    Gladiator got a reaction from wolfdragon99 in [2023.10.03] Game servers restart. Important changes!   
    I don't get people asking for nerfs within the first week of the update when it's not a 1 month event map. Like why does the map have to be easy in the first week with our current levels and gears? People can't handle a bit of challenge anymore?
  19. Like
    Gladiator got a reaction from Winter in [2023.10.03] Game servers restart. Important changes!   
    I don't get people asking for nerfs within the first week of the update when it's not a 1 month event map. Like why does the map have to be easy in the first week with our current levels and gears? People can't handle a bit of challenge anymore?
  20. Like
    Gladiator got a reaction from Yomo in [2023.10.03] Game servers restart. Important changes!   
    I don't get people asking for nerfs within the first week of the update when it's not a 1 month event map. Like why does the map have to be easy in the first week with our current levels and gears? People can't handle a bit of challenge anymore?
  21. Like
    Gladiator got a reaction from Higgings in [2023.09.28] Update Warspear Online 12.0: Rise of Almahad. Release   
    Great stuff but yall should consider making octopus and orcinus books like this one, only giving a fixed 15-20% bonus. Still powerful but more reasonable than a possible maxed out 50% with just one item.
  22. Like
    Gladiator got a reaction from Drakoslayd in [2023.09.28] Update Warspear Online 12.0: Rise of Almahad. Release   
    Great stuff but yall should consider making octopus and orcinus books like this one, only giving a fixed 15-20% bonus. Still powerful but more reasonable than a possible maxed out 50% with just one item.
  23. Like
    Gladiator got a reaction from TheCaster in Buff chief   
    I think every auto attack for Chief should stun 
  24. Like
    Gladiator got a reaction from SaltyCoffe in Buff chief   
    I think every auto attack for Chief should stun 
  25. Like
    Gladiator got a reaction from Yomo in Buff chief   
    I think every auto attack for Chief should stun 
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