Administrators Warspear Online 159 Posted February 17, 2023 Administrators Share Posted February 17, 2023 Class Passive Skills Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction. Спойлер Staves: Grants use of magical staves. Cloth Armor: Grants use of cloth armor. Basic Skills Arrow of Darkness: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Skill damage increases depending on the maximum energy of the character. Damage bonus starts to gradually weaken at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player. Спойлер Skill level 1 2 3 4 5 P 30 55 80 105 130 D% 110% 115% 120% 125% 130% Energy expense 11 12 13 14 15 Cooldown 8 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun yes no yes no yes yes Спойлер When attacking with skill on PvE-entity: The maximum amount of the Warlock's energy is 500 units or less: Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)). The maximum amount of the Warlock's energy is more than 500 units: Damage = (A + C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))). When attacking with a skill on PvP-entity: The maximum amount of the Warlock's energy is 300 units or less: Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)). The maximum amount of the Warlock's energy is more than 300 units: Damage = (A + C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))). 1 2 3 4 5 A 30 55 80 105 130 B 5 C 1.1 1.15 1.2 1.25 1.3 I 500 J 900 Draining Life: Deals the "Life draw" debuff to the enemy and "Life back" buff to the character for 8 sec. The "Life draw" effect deals magical damage of D% of the character's magical power every 2 sec. The "Life back" effect restores health in the amount of P% of the damage inflicted. Спойлер Skill level 1 2 3 4 5 D% 30% 35% 40% 45% 50% P% 50% 60% 70% 85% 100% Energy expense 11 12 13 14 16 Cooldown 12 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun yes no yes no yes no Dark Circle: Creates a black magic zone for T sec. While the zone is in effect, the Fetters of Darkness debuff is applied to the opponents who are in it. The opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited. Спойлер Skill level 1 2 3 4 5 T 2.5 3 3.5 4 4.5 Y 3 3 4 5 6 Energy expense 11 13 15 17 19 Cooldown 20 Usage range 5 yards Pool of Darkness: Creates a smoldering zone in the specified area for 5 sec. Every second, the zone deals a debuff to all opponents who have been in it for 5 sec. The effect deals magical damage in the amount of P% of the magical power of the character every second. Maximum number of player targets is Y, limit on the number of monster targets - X. Спойлер Skill level 1 2 3 4 5 P% 15% 20% 25% 30% 35% Y 3 3 4 5 6 X 6 8 10 12 14 Energy expense 11 13 15 17 19 Cooldown 12 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun yes no yes no yes no Fear: Applies "Fear" debuff to the enemy for T sec. The effect forbids the use of skills, attacks and makes the enemy move chaotically across the battlefield. Damage from auto-attack or skill causing instant damage with P% chance can cancel the effect. Спойлер Skill level 1 2 3 4 5 T 2.4 2.8 3.4 4 4.8 P% 35% 30% 25% 20% 15% Energy expense 13 15 17 19 21 Cooldown 15 Usage range 3 yards Expert skills Bloody Tribute: Applies Blood Tribute to the enemy for T sec. Whenever the character loses energy, they steal P% of the lost amount from the target. Each energy point restored with the effect will heal the character for D% of Magical Power, up to H% of character’s Maximum Health. Спойлер Skill level 1 2 3 4 T 8 10 12 14 P% 10% 15% 25% 35% D% 2% 3% 4% 5% D% 30% 35% 40% 45% Energy expense 20 22 24 26 Cooldown 18 Usage range 5 yards Shadow Sphere: An attack that deals magical damage to the enemy in the amount of P% of the character's magical power and restores D% of the character's maximum energy. Skill damage increases depending on the maximum energy of the character. Damage bonus starts gradually weakening at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player. If the character is under the effect of the "Power of rest" skill, the enemy will additionally destroy H% of the maximum energy. Damage bonus starts gradually weakening at high values of maximal energy. Спойлер Skill level 1 2 3 4 P% 135% 150% 165% 185% D% 6% 8% 11% 14% H% 20% 25% 30% 35% Energy expense 10 13 16 18 Cooldown 21 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun yes no yes no yes yes Спойлер When attacking with skill on PvE-entity: The maximum amount of the Warlock's energy is 500 units or less Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)). The maximum amount of the Warlock's energy is more than 500 units: Damage = (C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))). When attacking with a skill on PvP-entity: The maximum amount of the Warlock's energy is 300 units or less: Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)). The maximum amount of the Warlock's energy is more than 300 units: Damage = (C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))). 1 2 3 4 A 70 84 100 112 B 5 C 1.45 1.6 1.8 2 I 500 J 900 Hex: Applies the "Hex" debuff to the opponent for 8 sec. The effect deals magical damage in the amount of P% of the character's magical power every 2 sec., and after it expires, the enemy will be dealt the "Mute" effect for N sec. Спойлер Skill level 1 2 3 4 P% 60% 65% 70% 80% N 4 5 6 7 Energy expense 22 23 24 25 Cooldown 24 Usage range 5 yards Dodge Parry Block Resistance Critical hit Stun damage yes effect no no damage yes effect no damage no effect yes yes no Grimoire: Applies the "Grimoire" debuff to the emeny for T sec. The effect lowers magical and physical defense by P% and increases incoming enemy damage by D%. When the buff is in effect, it increases the amount of healing done by the character when the "Life draw" skill is used by A%. Спойлер Skill level 1 2 3 4 T 14 16 18 20 P% 10% 20% 30% 40% D% 7% 9% 12% 15% A% 85% 95% 105% 120% Energy expense 24 26 28 30 Cooldown 25 Usage range 5 yards Stone Body: Deals a positive "Stone body" effect to the character for T sec. The character cannot be attacked, but they lose the ability to move and apply skills. P% of the character's maximum health and D% of the character's maximum energy are also restored every 2 sec. Спойлер Skill level 1 2 3 4 T 4 6 8 10 P% 6% 8% 10% 12% D% 12% 14% 16% 20% Energy expense 22 24 26 28 Cooldown 30 Power of Relaxation: Increases a chance to inflict critical damage by P% and magic damage by D% for the duration of the skill. Спойлер Skill level 1 2 3 4 P% 3% 5% 7% 10% D% 10% 15% 20% 25% Energy expense 20 22 24 28 Reduced energy regeneration 10 12 14 16 Cooldown 8 Fading: Applies the "Fade" debuff to the opponent for T sec. The effect reduces movement speed by P%. When under the influence of the effect, applying the "Puddle of darkness" skill effect to the enemy will also deal the "Stun" debuff to them for R sec. Stun duration increases by 0.2 sec. for every D% of the amount of the enemy's missing energy as compared to the maximum. Спойлер Skill level 1 2 3 4 T 3 4 5 6 P% 25% 35% 45% 60% R 2 3 4 5 D% 25% 20% 15% 10% Energy expense 20 22 24 26 Cooldown 16 Usage range 5 yards Dark Seal: Applies the Dark Seal debuff to the opponent for T sec. The effect reduces incoming healing from skills, the "Vampirism" parameter, and health regeneration by P%. Additionally reduces damage inflicted by the target to the character by D% if they were mute from the "Hex" and "Zone of Weakness" skills. Спойлер Skill level 1 2 3 4 T 8 9 10 12 P% 35% 45% 60% 75% D% 20% 25% 30% 40% Energy expense 22 24 26 28 Cooldown 18 Usage range 4 ярдов Zone of Weakness: Creates a zone of weakness in the specified area for T sec. The zone reduces the numerical value of magical protection by P% and blocks the ability to use skills for all enemies in the zone. Maximum number of player targets is Y, number of monster targets is unlimited. Спойлер Skill level 1 2 3 4 T 4 6 8 10 P% 20% 30% 40% 50% Y 3 4 5 6 Energy expense 24 26 28 30 Cooldown 30 Usage range 4 yards Talents Small class talents Arrow of Darkness +: Increases the power of the skill from the magical power of the character by 5%. Fear +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec. Power of Rest +: Increases the effect strength of a skill that increases a character's magical power by 3%. Hex +: Increases the duration of the mute effect of the skill by 0.2 / 0.4 / 0.6 sec. Key class talents Full of Life: Draining Life skill adds an additional Full of Life positive effect to a character for 10 sec. every time it causes damage. The effect reduces the damage received by the character by 2.5%. If the target was under the effect of the Grimoire skill, then the duration of the Full of Life positive effect is increased up to 15 sec. Maximum number of effects is 5. Absolute Virus: The "Hex" skill effect with a 80% chance will be applied to one additional target, with a 50% chance - to two additional targets, or with a 20% chance - to three additional targets within a radius of 2 yards from the original target. Scar of Darkness: The "Grimoire" skill additionally applies a debuff to the target for 12 sec. The effect increases the target's critical damage by 12%. Energy Barrier: The effect of the "Power of Rest" skill additionally absorbs 20% of the damage received by the character. For every 60 units of absorbed damage, the character loses 6 units of energy. The effect stops working if the character's energy level drops below 20% of the maximum. Branch “Occult Spell” Спойлер Countless rites and offerings to the dark forces opened up a new round of black magic for the Warlocks of the “Occult Spell” branch. Lesser talents Arrow of Darkness+ Increases skill power gain from character's magical damage by 2 \ 4 \ 6%. Shadow Sphere+ Increases skill power gain from character's magical damage by 10%. Pool of Darkness+ Increases skill power gain from character's magical damage by 1 \ 2 \ 3%. Grimoire+ Increases the skill effect that increases incoming damage against an enemy by 1.5%. Key class talents Acid step Reduces the base damage of “Pool of Darkness” skill by 35%. Now the damage of the skill increases depending on the maximum amount of energy of the character. Dark alchemy Increases the bonus from enchanting a cloak, helmet, and armor with a “Crystal of Wisdom” by 12 levels. Branch “Inevitability of Darkness” Спойлер Above the heads of the Warlocks of the “Inevitable of Darkness” branch, the darkness thickens with renewed power, plunging the hearts of enemies into the inevitability of death. Lesser talents Dark Circle+ Increases the duration of the skill's effect by 0.5 sec. Hex+ Increases the duration of the “Mute” skill's effect by 0.2 \ 0.4 \ 0.6 sec. Fading+ Increases the duration of the “Stun” effect from a skill by 0.5 sec. Stone Body+ Increases skill effect strength by 1 \ 1.5 \ 2%. Key class talents Overall nightmare Additionally applies the effect of the “Dark Circle” skill to a random enemy within 5 yards with 40% reduced power. Inevitability of death All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter. Branch “Two-Faced Filth” Спойлер Warlocks of the "Two-Faced Filth" branch have fully mastered the power of chaos and learned how to use it both against enemies and for the benefit of the Legion army. Lesser talents Dark Circle+ Increases the duration of the skill's effect by 0.5 sec. Pool of Darkness+ Increases skill power gain from character's magical damage by 1 \ 2 \ 3%. Draining Life+ Increases skill power gain from character's magical damage by 1 \ 2 \ 3%. Bloody Tribute+ Increases skill power gain from character's magical damage by 0.5%. Key class talents Hellfire Reduced the effect of “Zone of Weakness” skill by 30%. The zone of weakness now deals magic damage equal to 25% of the character's magic power every 2 sec. The limit of PvE-targets is 14. Shadow Pact Each time you use 2 of any skills with a chance equal to the "Skill Cooldown" parameter, the character recovers 4% of maximum health and 6% of maximum energy. Laevateinn and TheCaster 2 Quote Link to comment Share on other sites More sharing options...
Laevateinn 95 Posted March 13, 2023 Share Posted March 13, 2023 Thanks for the great official info! Will this be reflected in future balance updates? Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 3809 Posted March 17, 2023 Administrators Share Posted March 17, 2023 The "Arrow of Darkness" and "Shadow Sphere" skill formulas have been added Laevateinn and Drakoslayd 2 Quote Link to comment Share on other sites More sharing options...
Invorial 91 Posted July 14, 2023 Share Posted July 14, 2023 Warlock seems an op class Quote Link to comment Share on other sites More sharing options...
Drakoslayd 652 Posted July 14, 2023 Share Posted July 14, 2023 32 minutes ago, Invorial said: Warlock seems an op class Warlocks are powerful yet they remain fairly weak defensive wise. They pretty much require a tank. Minion or player. Quote Link to comment Share on other sites More sharing options...
Invorial 91 Posted July 14, 2023 Share Posted July 14, 2023 8 hours ago, Drakoslayd said: Warlocks are powerful yet they remain fairly weak defensive wise. They pretty much require a tank. Minion or player. yes, I am leveling one, but are op hehe Quote Link to comment Share on other sites More sharing options...
fiss 6 Posted January 31 Share Posted January 31 (edited) 取消保存编辑原因地狱之火是一种天赋,比没有天赋更让我难受 Edited January 31 by fiss Quote Link to comment Share on other sites More sharing options...
fiss 6 Posted March 28 Share Posted March 28 (edited) Who can tell me the purpose of the third branch Edited April 4 by fiss Quote Link to comment Share on other sites More sharing options...
Wongs 58 Posted May 31 Share Posted May 31 Inevitability of death All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter. If an enemy has 50% resistance ,i will seem his resistance as 50%-35%=15% ,or 50%-(50%*35%)=32.5% ? Quote Link to comment Share on other sites More sharing options...
Wongs 58 Posted May 31 Share Posted May 31 8 hours ago, Wongs said: Inevitability of death All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter. If an enemy has 50% resistance ,i will seem his resistance as 50%-35%=15% ,or 50%-(50%*35%)=32.5% ? i test it ,enemy sitll crazy resis my control skill even them has 35% resistance, so ... this branch really useless if compare to other classes' branch. other classes' branch had a huge buff or skill changed ,wl just has a little resis ignore , if ppl have 20 reisi ,only igonre 7%😂 Drakoslayd, Laevateinn and SaltyCoffe 1 2 Quote Link to comment Share on other sites More sharing options...
Wongs 58 Posted June 4 Share Posted June 4 dark seal ,not dark circle Laevateinn 1 Quote Link to comment Share on other sites More sharing options...
Zcohynt 0 Posted September 9 Share Posted September 9 I have suggested dark seal make shield around warlock automatic active effect when enemies get closer towards warlock . (Dark seal passive skill ) Balance warlock in fight - I already opened topics on discussion warlock Feel free give your thoughts Quote Link to comment Share on other sites More sharing options...
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