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Warlock: skills and talents Information


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Class Passive Skills

 

image.png Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.

 

Спойлер

image.png Staves: Grants use of magical staves.

image.png Cloth Armor: Grants use of cloth armor.

 

Basic Skills

 

image.png Arrow of Darkness: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Skill damage increases depending on the maximum energy of the character. Damage bonus starts to gradually weaken at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player.
 

Спойлер

Skill level

1

2

3

4

5

P

30

55

80

105

130

D%

110%

115%

120%

125%

130%

 

 

 

 

 

 

Energy expense

11

12

13

14

15

Cooldown

8

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

yes

 

Спойлер

When attacking with skill on PvE-entity: 

The maximum amount of the Warlock's energy is 500 units or less:

Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 500 units:

Damage = (A + C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).

 

When attacking with a skill on PvP-entity:

 

The maximum amount of the Warlock's energy is 300 units or less:

Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 300 units:

Damage = (A + C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).

 

1

2

3

4

5

A

30

55

80

105

130

B

5

C

1.1

1.15

1.2

1.25

1.3

I

500

J

900


 

image.png Draining Life: Deals the "Life draw" debuff to the enemy and "Life back" buff to the character for 8 sec. The "Life draw" effect deals magical damage of D% of the character's magical power every 2 sec. The "Life back" effect restores health in the amount of P% of the damage inflicted.

 

Спойлер

Skill level

1

2

3

4

5

D%

30%

35%

40%

45%

50%

P%

50%

60%

70%

85%

100%

Energy expense

11

12

13

14

16

Cooldown

12

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

no

 

image.png Dark Circle: Creates a black magic zone for T sec. While the zone is in effect, the Fetters of Darkness debuff is applied to the opponents who are in it. The opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited.
 

Спойлер

Skill level

1

2

3

4

5

T

2.5

3

3.5

4

4.5

Y

3

3

4

5

6

Energy expense

11

13

15

17

19

Cooldown

20

Usage range

5 yards

 

image.png Pool of Darkness: Creates a smoldering zone in the specified area for 5 sec. Every second, the zone deals a debuff to all opponents who have been in it for 5 sec. The effect deals magical damage in the amount of P% of the magical power of the character every second. Maximum number of player targets is Y, limit on the number of monster targets - X.

 

Спойлер

Skill level

1

2

3

4

5

P%

15%

20%

25%

30%

35%

Y

3

3

4

5

6

X

6

8

10

12

14

Energy expense

11

13

15

17

19

Cooldown

12

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

no


image.png Fear: Applies "Fear" debuff to the enemy for T sec. The effect forbids the use of skills, attacks and makes the enemy move chaotically across the battlefield. Damage from auto-attack or skill causing instant damage with P% chance can cancel the effect.
 

Спойлер

Skill level

1

2

3

4

5

T

2.4

2.8

3.4

4

4.8

P%

35%

30%

25%

20%

15%

Energy expense

13

15

17

19

21

Cooldown

15

Usage range

3 yards

 

Expert skills

 

image.png Bloody Tribute: Applies Blood Tribute to the enemy for T sec. Whenever the character loses energy, they steal P% of the lost amount from the target. Each energy point restored with the effect will heal the character for D% of Magical Power, up to H% of character’s Maximum Health.

 

Спойлер
 

Skill level

1

2

3

4

T

8

10

12

14

P%

10%

15%

25%

35%

D%

2%

3%

4%

5%

D%

30%

35%

40%

45%

Energy expense

20

22

24

26

Cooldown

18

Usage range

5 yards

 

 

image.png Shadow Sphere: An attack that deals magical damage to the enemy in the amount of P% of the character's magical power and restores D% of the character's maximum energy. Skill damage increases depending on the maximum energy of the character. Damage bonus starts gradually weakening at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player. If the character is under the effect of the "Power of rest" skill, the enemy will additionally destroy H% of the maximum energy. Damage bonus starts gradually weakening at high values of maximal energy.

 

Спойлер

Skill level

1

2

3

4

P%

135%

150%

165%

185%

D%

6%

8%

11%

14%

H%

20%

25%

30%

35%

Energy expense

10

13

16

18

Cooldown

21

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

yes

no

yes

no

yes

yes

 

Спойлер

When attacking with skill on PvE-entity: 

The maximum amount of the Warlock's energy is 500 units or less

Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 500 units:

Damage = (C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).

 


When attacking with a skill on PvP-entity:
The maximum amount of the Warlock's energy is 300 units or less:

Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).

 

The maximum amount of the Warlock's energy is more than 300 units:

Damage = (C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).

 

 

1

2

3

4

A

70

84

100

112

B

5

C

1.45

1.6

1.8

2

I

500

J

900

 

image.png Hex: Applies the "Hex" debuff to the opponent for 8 sec. The effect deals magical damage in the amount of P% of the character's magical power every 2 sec., and after it expires, the enemy will be dealt the "Mute" effect for N sec. 

 

Спойлер

Skill level

1

2

3

4

P%

60%

65%

70%

80%

N

4

5

6

7

Energy expense

22

23

24

25

Cooldown

24

Usage range

5 yards

 

Dodge

Parry

Block

Resistance

Critical hit

Stun

damage yes

effect no

no

damage yes

effect no

damage no

effect yes

yes

no

 

image.png Grimoire: Applies the "Grimoire" debuff to the emeny for T sec. The effect lowers magical and physical defense by P% and increases incoming enemy damage by D%. When the buff is in effect, it increases the amount of healing done by the character when the "Life draw" skill is used by A%

 

Спойлер

Skill level

1

2

3

4

T

14

16

18

20

P%

10%

20%

30%

40%

D%

7%

9%

12%

15%

A%

85%

95%

105%

120%

Energy expense

24

26

28

30

Cooldown

25

Usage range

5 yards

 

image.png Stone Body: Deals a positive "Stone body" effect to the character for T sec. The character cannot be attacked, but they lose the ability to move and apply skills. P% of the character's maximum health and D% of the character's maximum energy are also restored every 2 sec.

 

Спойлер

Skill level

1

2

3

4

T

4

6

8

10

P%

6%

8%

10%

12%

D%

12%

14%

16%

20%

Energy expense

22

24

26

28

Cooldown

30

 

image.png Power of Relaxation: Increases a chance to inflict critical damage by P% and magic damage by D% for the duration of the skill.

 

Спойлер

Skill level

1

2

3

4

P%

3%

5%

7%

10%

D%

10%

15%

20%

25%

Energy expense

20

22

24

28

Reduced energy regeneration

10

12

14

16

Cooldown

8

 

image.png Fading: Applies the "Fade" debuff to the opponent for T sec. The effect reduces movement speed by P%. When under the influence of the effect, applying the "Puddle of darkness" skill effect to the enemy will also deal the "Stun" debuff to them for R sec. Stun duration increases by 0.2 sec. for every D% of the amount of the enemy's missing energy as compared to the maximum.

 

Спойлер

Skill level

1

2

3

4

T

3

4

5

6

P%

25%

35%

45%

60%

R

2

3

4

5

D%

25%

20%

15%

10%

Energy expense

20

22

24

26

Cooldown

16

Usage range

5 yards

 

image.png Dark Seal: Applies the Dark Seal debuff to the opponent for T sec. The effect reduces incoming healing from skills, the "Vampirism" parameter, and health regeneration by P%. Additionally reduces damage inflicted by the target to the character by D% if they were mute from the "Hex" and "Zone of Weakness" skills.
 

Спойлер
 

Skill level

1

2

3

4

T

8

9

10

12

P%

35%

45%

60%

75%

D%

20%

25%

30%

40%

Energy expense

22

24

26

28

Cooldown

18

Usage range

4 ярдов

 

 

image.png Zone of Weakness: Creates a zone of weakness in the specified area for T sec. The zone reduces the numerical value of magical protection by P% and blocks the ability to use skills for all enemies in the zone. Maximum number of player targets is Y, number of monster targets is unlimited.
 

Спойлер

Skill level

1

2

3

4

T

4

6

8

10

P%

20%

30%

40%

50%

Y

3

4

5

6

Energy expense

24

26

28

30

Cooldown

30

Usage range

4 yards

 

Talents

Small class talents

 

image.png  Arrow of Darkness +: Increases the power of the skill from the magical power of the character by 5%.

image.png Fear +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.

 

image.png Power of Rest +: Increases the effect strength of a skill that increases a character's magical power by 3%.

image.png Hex +: Increases the duration of the mute effect of the skill by 0.2 / 0.4 / 0.6 sec.

 

Key class talents

 

image.png Full of Life: Draining Life skill adds an additional Full of Life positive effect to a character for 10 sec. every time it causes damage. The effect reduces the damage received by the character by 2.5%. If the target was under the effect of the Grimoire skill, then the duration of the Full of Life positive effect is increased up to 15 sec. Maximum number of effects is 5.
 

image.png Absolute Virus: The "Hex" skill effect with a 80% chance will be applied to one additional target, with a 50% chance - to two additional targets, or with a 20% chance - to three additional targets within a radius of 2 yards from the original target.

image.png Scar of Darkness: The "Grimoire" skill additionally applies a debuff to the target for 12 sec. The effect increases the target's critical damage by 12%.

image.png Energy Barrier: The effect of the "Power of Rest" skill additionally absorbs 20% of the damage received by the character. For every 60 units of absorbed damage, the character loses 6 units of energy. The effect stops working if the character's energy level drops below 20% of the maximum.

 

 

 оккульт чары.png Branch “Occult Spell”

Спойлер

Countless rites and offerings to the dark forces opened up a new round of black magic for the Warlocks of the “Occult Spell” branch.

 

Lesser talents

 

стрела мрака.png Arrow of Darkness+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.

теневая сфера.png Shadow Sphere+

Increases skill power gain from character's magical damage by 10%.

лужа мрака.png Pool of Darkness+

Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.

гримуар.png Grimoire+

Increases the skill effect that increases incoming damage against an enemy by 1.5%.

 

Key class talents

 

кисл поступь.png Acid step

Reduces the base damage of “Pool of Darkness” skill by 35%. Now the damage of the skill increases depending on the maximum amount of energy of the character.

темная алхимия.png Dark alchemy

Increases the bonus from enchanting a cloak, helmet, and armor with a “Crystal of Wisdom” by 12 levels.

 

неизбежн тьмы.png Branch “Inevitability of Darkness”

Спойлер

Above the heads of the Warlocks of the “Inevitable of Darkness” branch, the darkness thickens with renewed power, plunging the hearts of enemies into the inevitability of death.

 

Lesser talents

 

темный круг.png Dark Circle+

Increases the duration of the skill's effect by 0.5 sec.

порча.png Hex+

Increases the duration of the “Mute” skill's effect by 0.2 \ 0.4 \ 0.6 sec.

увядание.png Fading+

Increases the duration of the “Stun” effect from a skill by 0.5 sec.

камен тело.png Stone Body+

Increases skill effect strength by 1 \ 1.5 \ 2%.

 

Key class talents

 

общий кошмар.png Overall nightmare

Additionally applies the effect of the “Dark Circle” skill to a random enemy within 5 yards with 40% reduced power.

неотврат гибели.png Inevitability of death

All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter.

 

двуликая скверна.png Branch “Two-Faced Filth”

Спойлер

Warlocks of the "Two-Faced Filth" branch have fully mastered the power of chaos and learned how to use it both against enemies and for the benefit of the Legion army.

 

Lesser talents

 

темный круг.png Dark Circle+

Increases the duration of the skill's effect by 0.5 sec.

лужа мрака.png Pool of Darkness+

Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.

вытягив жизни.png Draining Life+

Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.

кровав дань.png Bloody Tribute+

Increases skill power gain from character's magical damage by 0.5%.

 

Key class talents

 

пламя преиспод.png Hellfire

Reduced the effect of “Zone of Weakness” skill by 30%. The zone of weakness now deals magic damage equal to 25% of the character's magic power every 2 sec. The limit of PvE-targets is 14.

сумрач пакт.png Shadow Pact

Each time you use 2 of any skills with a chance equal to the "Skill Cooldown" parameter, the character recovers 4% of maximum health and 6% of maximum energy.

 

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  • 3 weeks later...
  • 1 month later...
32 minutes ago, Invorial said:

Warlock seems an op class :om1g:

Warlocks are powerful yet they remain fairly weak defensive wise. They pretty much require a tank. Minion or player. 

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8 hours ago, Drakoslayd said:

Warlocks are powerful yet they remain fairly weak defensive wise. They pretty much require a tank. Minion or player. 

yes, I am leveling one, but are op hehe

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  • 6 months later...

取消保存编辑原因地狱之火是一种天赋,比没有天赋更让我难受:parr1ot6:

Edited by fiss
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  • 3 weeks later...

Who can tell me the purpose of the third branch

Edited by fiss
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  • 2 months later...

Inevitability of death

 

All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter.

 

If an enemy has 50% resistance ,i will seem his resistance as 50%-35%=15% ,or 50%-(50%*35%)=32.5% ?

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8 hours ago, Wongs said:

Inevitability of death

 

All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter.

 

If an enemy has 50% resistance ,i will seem his resistance as 50%-35%=15% ,or 50%-(50%*35%)=32.5% ?

i test it ,enemy sitll crazy resis my control skill even them has 35% resistance, so ... this branch really useless if compare to other classes' branch. other classes' branch had a huge buff or skill changed ,wl just has a little resis ignore , if ppl have 20 reisi ,only igonre 7%😂

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  • 3 months later...

I have suggested dark seal make shield around warlock automatic active effect when enemies get closer towards warlock . 

(Dark seal passive skill )

 

Balance warlock in fight - 

I already  opened topics on discussion warlock 

 

Feel free give your thoughts 

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