
fiss
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Everything posted by fiss
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[2024.12.11] Warspear Online Update 12.7. Announcement. Part I
fiss replied to LeeLoo's topic in News & Announcements
Is this absorbing blood or energy? I hope this is a translation error like desert talent -
Warlock Rebalance Detailed suggestions l 2024
fiss replied to TheCaster's topic in Discussions and Suggestions
I want to adjust Zone of Weakness so that it summons while being released, and has a brief area stun, with the original Zone of Weakness also generated on the ground. Because this skill does not have a similar immobilization effect, and the affected area is not large. If it is cast alone, the enemy may only be affected for 3 to 6 seconds before escaping, and its weakening effect on magic defense is basically ineffective. -
Warlock Rebalance Detailed suggestions l 2024
fiss replied to TheCaster's topic in Discussions and Suggestions
Maybe give the Warlock a summoned. Allows Warlocks to apply the Bloody Tribute to summoned, which ensures the stability of the Bloody Tribute -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
If BD doesn't have group dizziness, then I would still agree that BD can only dominate in 1v1 Can increasing magical power improve DMG? If Warlock has an active healing skill similar to that of a priest based on magic strength, then the skill of increasing magic power will be useful. However, Warlock's healing is based on the damage caused to enemies, which is related to penetration and ferocity attributes. Lock's 10 second cooldown DMG skill will also be affected by blocking and evasion Let's take a look at the control of the lock again. Not only is it limited in scope, but it also doesn't work until the buff of the BD and mage ends But BD can kill a PVPlock like killing a PVE In my opinion, mages are less likely to be killed because they have resistance buffs The fact is that every profession with resistance is not easy to kill, and professions with heavy armor are also not easy to kill, but neither of these are lock. -
Yes, it's too crazy
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Knights with 50 Subjugation can fully connect Fetters of Justice
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Most professions now have buff enhancing skills, but the only professions that eliminate buffs are Chieftain and Mage. Should we add more dispel skills to other professions?
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DK needs to fight on the front lines, and mages are a popular profession, so in practical situations, I believe Druids play a greater role than DK
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The buff of dk can be dispelled
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Support, lock requires new skill changes, its skills are too outdated for the current profession.
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Durid without book stun 10sec with Tornado?How about if with book this game broken never be fair when war just use 1 skill can stun many enemy to 10sec please balance it.
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A very terrifying skill that has little effect on resistance. Only one is needed, and characters without immune control skills are basically unable to move
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5 yards, 7x7 crowd control, as well as dizziness and deceleration. Are you crazy
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Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
Warlock's DMG reduction has side effects, such as the energy barrier requiring mana support, so maintaining it throughout a game requires potions or the first branch. The 12.5% damage reduction provided by Drainage Life takes at least 10 seconds to be obtained, and this buff will be avoided. If there is no magic book gain, this buff can only be maintained up to 3 or 4 levels, and the duration is very short, and the magic book will also be resisted There can only be one choice between Blue Potion and Health Potion, and Drainage Life believes that in most cases, it will not work. For Warlock's current situation, I only feel sadness -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
You should go play Warlock yourself -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
You're messing around. The warden is wearing heavy armor, and the Warlock is wearing cloth armor. Warlock will suffer a lot more damage, and these two cannot be compared. You are stealing concepts! As for the third branch of Warlock, I can clearly tell you that it is useless in PVP because it cannot be used in the face of the numerous controls in ELF! Its design was a failure. In the current version, due to the appearance of the bracelet, Warlock lost damage. Due to resistance, Warlock lost control. In the arena, Warlock became a tool for ELF victory due to its high burst and numerous controls. When you feel unfair or angry because Warlock has the same damage reduction as the warden, then I want to ask you, should Warlock players be angry because of your countless tears and deliberate weakening? Should players who have put in a lot of effort and time for Warlock be angry! What I know now is that if we don't come forward to refute you, Warlock players will become fewer and fewer, Warlock will die completely, and Warlocks will not have any more voices -
Who can tell me the purpose of the third branch
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Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
Warlock should have the ability to increase defense. Now, under the bonus of the branch and the spring buff, the damage of the ranger has become extremely terrifying. Warlock does not control opponents like Druids do when damaged, nor does it have the control of Druid Whirlwind. Druid Whirlwind still has a slowing debuff when resisted. Warlock has a control range of only 5 yards, and even dies before touching the ranger If Warlock has Mage's increased defense, shield, and resistance. I completely agree with doing so. With the support of resistance, Warlock can use the third branch to continuously restore health. The shield can reduce damage taken, and at the end of resistance time, it can flash away, which is very perfect I chose the third branch like a clown and couldn't use it at all Elf has a lot of control -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
Warlocks do not have any skills that increase physical and magical defense, so they take more damage than other professions. Reducing damage by 20% requires energy, and this proportion is not as high as other professions. This is the worst injury reduction -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
Warlock itself is not a big problem, it is just a continuous version weakening and extreme control of Warlock, without the ability of team assistance and increased defense. Nowadays, characters have extremely high magic defense and many resistance attributes. Therefore, sorcerers are becoming weaker and weaker. This is my personal opinion -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
Warlock's performance in the arena has made every player of Warlock very irritable, and I have been enduring it all along -
Warlock's POV: here some suggestions.
fiss replied to WantFairGame's topic in Discussions and Suggestions
My suggestion is to personally experience Warlock in the arena. At this point, you will understand how difficult Warlock is