Jump to content

Drakoslayd

Lord of Knowledge
  • Posts

    2104
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Drakoslayd got a reaction from Lyzoic in [2024.03.20] In Development: Arena Update. Part I   
    Why waste time making that when you already have a arena ticket?
    I love this idea but I doubt they would remove tickets
  2. Like
    Drakoslayd reacted to Lyzoic in [2024.03.20] In Development: Arena Update. Part I   
    I think these news are exactly about that, we shall see curious 
     
     
    I had one dream and idea since long time ago that if there was one category for just "free tickets" that are separate ones from other category, that they could use just x limit of tickets and rating would be based on wins, well, the reward might be little problematic if many got same points but it could be few tons of imperials shared win if so, as well battle time could be challenging or it could be announced and fixed hours like on gvg, either way, I made jokes about pink troll and 200% xp pots since years ago and one day they came, including imperials shop, well, seems Arinar walls have ears of Elf for me
  3. Like
    Drakoslayd reacted to Paritus in [2024.03.20] In Development: Arena Update. Part I   
    Do you want more people in pvp? It should be free, delete tickets, make pvp to award ppl for doing dmg or kills, afk players gets nothing.
  4. Like
    Drakoslayd reacted to Dr Strange in [2024.03.20] In Development: Arena Update. Part I   
    This issue has been noted 
    Information about optimizing activity in modes will likely be included in one of the last diaries on the arena topic.
  5. Wow
    Drakoslayd reacted to Dr Strange in [2024.03.20] In Development: Arena Update. Part I   
    Gladiators!
     
    As we gear up for the upcoming Arena Season, we're excited to start a series of Developer Diaries to give you a sneak peek at the much-anticipated changes! This time, we’ll be highlighting the new matchmaking system for select modes that is rolling out this Season – as well as some of the exciting new features that gladiators will enjoy in the near-future updates. 
     
    Long ago, the sage gods Harad and Nuadu saw the need for a place in Arinar where conflicts could be resolved without endangering the world. So they created the Arena, a hallowed battleground for warriors from all over the realm to prove their mettle, bravery, and power. Ever since, the Arena has echoed with the clash of swords, the whistle of arrows, and the thunder of staves – a testament to the relentless pursuit of glory and greatness by the heroes of both Alliances... Though time hasn’t spared the legacy of the Gods, the Arena remains the stage for the most thrilling fights. Now it's time to breathe new life into this Temple of Battle!
     
    Performance-Based Matchmaking
     
    We’ve revamped the matchmaking system across several modes including Arena 5x5, Temple of Seals 4x4, and both Crucible 3x3 and 4x4. By integrating the new behind-the-scenes performance metrics, we want to make sure that your every contribution to victory is rated and rewarded!
     
    The new performance rating system aims to improve team selection. Those of you who join each fight with a win-or-bust attitude will now have a better chance of joining a team that shares your spirit. After all, the most exciting battles are fought alongside fellow warriors who mean business!
     
    Get ready to experience this feature in the upcoming XCIV Arena Season starting on March 22. Take this chance to prove your fervor!
     
     
    Now, let's dive into some exciting changes coming to the Arena with the next updates!
     
    Smoother Start for Rookies
     
    The Arena has always been a magnet for aspiring gladiators eager to push their luck. Their road to glory is filled with trials, especially when crossing swords with veterans who guard their ranks fiercely. But fear not, as fresh faces will soon have their chance to gear up for an unpredictable fight!
     
    Among other things, we seek to streamline the Arena experience for new players. We're in the process of creating a series of quests that will teach rookies the combat basics, equip them with starter PvP gear, and help them stock up on essential PvP consumables. These updates will make it much easier for fresh gladiators to prepare for their first fight!

    What's more, new daily PvP quests tailored to the storyline progress will bolster both novice and seasoned fighters alike, offering the chance to earn heaps of valuable rewards. And as you level up, the challenges – and the loot – will get even better!
     
    New Ranked Mode
     
    A new chapter of glory is about to unfold in the hallowed Temple of Battle where gladiators fight tooth and nail for glory, adding another layer to the competitive spirit! Fighters will have to rise through many ranks to prove their worth as the best gladiators in Arinar!
     
    On top of other changes, the Arena update introduces a much-awaited tiered ranked league system, designed to ensure fairer match selection based on your personal rating! Win to climb the ranks and watch your rating soar, or face the slide with each defeat. Each league ascended will bring greater rewards and recognition!
     
    Refreshed Categories & Modes
     
    This global update is also fine-tuning existing categories and modes for a sharper, more engaging experience! We’re recalibrating the fight formats to make the action more dynamic and the competition more exciting.
     
    In this entry, we’ve given you a sneak peek at the upcoming Arena’s transformation. Keep in mind, this changelog isn't set in stone – we've got a bunch of new features in the pipeline that you'll be the first to learn about!
     
    See you in the Arena!
    The Warspear Online Team
  6. Haha
    Drakoslayd got a reaction from blacknia in the memes / funnies   
  7. Haha
    Drakoslayd got a reaction from blacknia in the memes / funnies   
    Lol 
  8. Like
    Drakoslayd reacted to SymbX in Mind of Warspear [Knowledge Base]   
    Updated to 12.3.0 (AUR also updated)
  9. Like
    Drakoslayd reacted to WantFairGame in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. Announcement   
    I would appreciate, I don't know much abt how to use the website efficiently, I just wanted to post here because the last nerf came on spring, so maybe a fix could come in spring again, atleast on fear skill for "3 yard" thing.
  10. Like
    Drakoslayd reacted to Theweasel in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. Announcement   
    Since guild skills have high cooldown, here the real problem are the life scrolls.
  11. Like
    Drakoslayd reacted to Shboui in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. Announcement   
    life scroll should ban too!
  12. Like
    Drakoslayd reacted to WantFairGame in Warlock's POV: here some suggestions.   
    @Dr StrangeI want to talk a bit about Warlock before the update comes.
    1 ) Mana CAP Problem:
    Absolutely 1 year ago, Warlocks got huge and unfair nerf of "Mana cap", which mainly was about limiting the damage increase from the maximum mana a character has. It is nearly 300~ for PvP and 500~ PvE. As I have shown the characteristics of some of the classes from Mountain Clans, especially in terms of PvP, with the addition of new "Bracelets", Warlocks has been weakened so much that they can't deal some serious damage to their enemies even if they are fully damage branch talented.

     
    For instance, the other classes down there can hit 3k+ to enemies with the strongest skill of they got. However, it is not valid for a Warlock to hit more than 2k~ to a maxed enemy anymore. With the new damage boosts of all DPS characters, a ranger/hunter can get to 4k damage from an instant damage skill and which applies a debuff.

    I may get some answers such as "Warlock is a great group enemy controller class, you can't deny that.", indeed it is, but in the top level of fighting, it is seen as a joke... Because most top level players are aware of and has 30%+ base resistance parameters with a great instants damages. Therefore, either warlocks should rely on the other 7/10 stunning chance and to kill a strong player warlock generally needs to make a 1.5-2 combo which means 6-7 stun skills used. (7/10)^6 = 0.11. So, either rely on 11% chance to kill an enemy after spamming numerous stuns, or get killed by 2-3 instant huge dmg skills. 
     
    2) Fear Skill Problem
     I really want to know what is the reason of a control skill being 3 yards while all of them are generally 5 yards. The skill I am talking about is "Fear".

    It looks quite funny and useless. Imagine you are fighting against any class and you are planning to stun him at first and use "Dark Circle" skill, but sadly it got "Resisted", so to not let it to hit you, the first alternative is to use fear and start your combo. (We generally must use stuns because as I have said in the 1) section, almost all damage classes which are either shown as having lower dmg characteristics, they hit much higher and much harder. ) Back to our topic, till you get 3 yard closer to an enemy already, it can spam all the skills on you and you will be dead already.
     
    3) The Lack of Defensive Skills or Relics
    Through the years, rogues/hunters/rangers has earned some defensive abilities like "Dodge" to increase their survivability. I won't mention how tanks/healers got defensive skills to survive in a battle. Even mages, besides their shields they earned a little healing combo-skill. 
    However, when we come into warlocks, there isn't either useful or passive defensive skills to work during combat. 
    A.) What we got is a stone skill... A skill that disables the character to atk an enemy, and after going out, literally vulnerable of anything coming next.

    B.) Haven't finished yet, another skill which is also nerfed and it brings more burden than it helps in a battle cause it only works when you "Deal" damage. 

    C.) A "defensive" skill that can be "Resisted" and works just a little bit within few conditions managed.

     
    4-) Conclusion
    Warlocks have lost their popularity and effectiveness since the huge nerfs on them in the past year and afterwards. 
    > When it comes to damage, it doesn't deal sufficient damage to scare his enemy and not persist on him to "think" to counter, while other DPS classes hits really high with their "ulti" skills.
    > When it comes to support/control, it has not much difference from many other classes anymore as an advantage. Most classes has aoe stun/silence skills.
    > When it comes to Survivability, there is not much passive skills that can help or defensive relics to be actived to increase a Warlock's capability of staying alive and pursue fighting.
     
    Maybe @Horimiyamigth want to add something about these, but I doubt if he is interested in mass figths and PvP, rather than PvE :')
    Thanks
  13. Like
    Drakoslayd reacted to Gladiator in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. Announcement   
    Awesome! The Paladin's magical branches (1st and 3rd) have officially lost all of the value that they had before.
     
    Also, in the last big rebalance, we were promised this change along with a "big talent update". Is this it?
  14. Like
    Drakoslayd reacted to XBlaster in [2024.03.09] Warspear Online Update 12.3. Mirror World Shades. Announcement   
    life scrolls should also be turned off during wars because now wars look like this, no one attacks each other, just a few rangera with life scrolls and potions go and destroy the flag by hitting, then using the card if they died and attacking again and so on
    but winning by using life scrolls everytime doesnt sounds so good .. wars are boring now
  15. Like
    Drakoslayd reacted to Zidlont in [2024.02.29] Contest "Best Costume - 2024". Results!   
    Try Photoshop, like create a project ~30x45 px, then zoom in to the max, and press ctrl+H to hide a pixel grid. Then you can conviniently draw your pixel art, using not only pencil, but brushes too (to create really voluminous and impressive elements).
     
    Also don't forget to use some references, like screenshots from the game in order not to deviate from the original style of Warspear. Put your references in the Photoshop and look at them from time to time
  16. Like
    Drakoslayd reacted to Krabat in [2024.03.04] Bounty Week! Holiday Event: International Women’s Day!   
    What a great event, I love the Demonologist and Snorlar Costumes! Everyone better get their stamina from last friday going. I want to see some in the market soon. Not to forget about the cooldown book!
  17. Like
    Drakoslayd reacted to Higgings in Nolan - A flight to new horizons   
    Meeting you has been a honour, friend. May our paths cross once again in the future.  
  18. Sad
    Drakoslayd got a reaction from Nolan in Nolan - A flight to new horizons   
  19. Sad
    Drakoslayd reacted to Nolan in Nolan - A flight to new horizons   
    Dear Warspear Online community,
     
    It is with wings heavy with nostalgia, but with a heart light with gratitude, that I decided to soar towards new horizons.
     
    For almost 4 years, as guardian of this community, I saw many heroes born, battles won and bonds of friendship formed under my vigilant flight. Each of you, with your own stories and achievements, contributed to the splendor of Arinar, which we defend so much together.
     
    However, the adventure continues. I will still be nearby, flying over the skies of Arinar, ready to dive into new battles alongside you, now as an ally, no longer as your guardian.
     
    I thank each one of you for your trust, for the challenges faced side by side and for all your support. Our community is a vast and rich territory, full of possibilities. I look forward to seeing how you expand and protect it, with the same fervor and passion that has always brought us together.
     
    See you soon, warriors of Arinar. May our wings carry us to new heights and our journeys always be epic.
     
    With affection and gratitude,
    Always yours,
    Nolan!
  20. Like
    Drakoslayd reacted to Necromancer98989 in Will there be knowledge skills discount ?   
    One time they reduced the knowledge costs %50.  Are we going to see that happen again ?
  21. Haha
    Drakoslayd reacted to Higgings in [2024.02.05] Game server restart. Seeing the Snow Bound off until the next year!   
    Beg you pardon. I made a mistake. I meant 2025
  22. Like
    Drakoslayd reacted to Jee Booy in [2024.02.05] Game server restart. Seeing the Snow Bound off until the next year!   
    That 2026 is too long, maybe im not playing that game anymore, since im getting feel booring now..
     
    Why not release lvl 34 gears this year? What's the point of releasing lvl 33 items today..Since they release too early lvl 33 rings, bracelet, arena gear and belt? If thats happens maybe i quit play the game and comeback later after they release lvl 34 items
  23. Haha
    Drakoslayd got a reaction from Zheret in [2024.01.31] Contest "Best Costume - 2024"   
    BR has their own forums...
  24. Like
    Drakoslayd reacted to Higgings in player announcing pass battle   
    When buying the BP it would be useful asking around for trusthworthy players before buying from the first one who sells. 
     
    Alas, that's the only counseil I am able to give you. 
  25. Like
    Drakoslayd reacted to Blindaobra in Improvement for talent Enjoying Blood of the death knight   
    As everyone knows, the talent tanning blood heals the character's hp equivalent to 60% of the damage dealt, however, No matter how much damage I increase, the steel hurricane will not cause enough damage to heal me, So I recommend developers to pay attention to this talent in the next retwork, I would recommend increasing roughly 20% more damage dealt and 15% more final healing.
     
    And that's it, I hope you pay attention to this topic and thank you for your attention! 
×
×
  • Create New...