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Shitzo

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Shitzo last won the day on September 6 2015

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About Shitzo

  • Birthday September 21

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    Philippines

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    EU-Emerald

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  • Ayaya

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  1. It's funny how they are complaining about Imawizurd being able to fight in the arena for unusual hours everyday, yet isn't it the same for them? Or anyone who has competed for the #1 rank against others? If you've checked the number of total fights, it was close between the 2 groups, he only had more points from the bonus of the 3 day war reward and probably great gladiator potions. Hell, let's not even get started with the previous season; Same people, online everyday, demanding AFK for hours and hours. And what's wrong with that? Anyone dedicated enough can do this easily, 4 hours of sleep for a few days, smh, even a month or more is possible. There are people who work real jobs for absurd amount hours in real life and only get a few hours of sleep, it's nothing new. I used to sleep 3-4 hours everyday for months when I was studying at school or working. Sleepless nights, also possible too. So I don't get why you whine about this. The real issue here, is the system - the people who run the system. They don't give out any information to the public. How do we know they even investigated the reports? How do we know if the bans were actually justified? Or maybe just a stupid misunderstanding or an error by the support team? With their "system", they could just ban anyone they want and say it was justified and it would be the same case with everyone else who actually deserved it. I find it ridiculous how they don't even give you proof for why you were banned, hell, even a proper description. Instead, everyone gets the same " Your account has been been blocked " *message* when they try to log in their accounts and the same email reply from a robot when they try to appeal their ban. There are passionate players who pour A LOT of time and money into this game, it isn't cheap, and this is how you treat them? This is how the support team is? Automated responses? No clarity the moment your account gets blocked? No proofs of the things they accuse you of? Just in a blink of an eye - without any proof or information, you can just be blocked by a push of a button from the admins. The sickening part is when it's an innocent person who gets banned, completely clueless and hopelessly waiting days, for a reply from the support team, to find out why they were banned. Only to get the same response everyone else has gotten. And to add on top of that - they could be competing in a tournament/contest in the game or taking part in events that only happen once a year. All their time gone and wasted, all because of a *mistake* made by the admins, which the player won't even get compensated for. I've been playing this game since nearly the beginning, it's been the same ever since - no improvements, innocent people getting blocked, blatant violators still playing freely and breaking the rules, and probably the same email responses since the beginning of time.
  2. You guys should change the required time of being in the GvG event to 5 seconds, like you did with the PvP event on Christmas. Yesterday, my guild completed the event too fast, both of my characters didn't receive the chest. #Edit, just want to add, I was there from start to finish - from gate to boss.
  3. Nope, at 10 damage stacks the next shield doesn't add/overwrite to the damage buff. Also, if you have 9 stacks of damage from the first usage of the shield and take damage from the 2nd usage, even if the shield isn't fully consumed, you will get 10 damage stacks once the 9 stacks expire. Though, this isn't really a common situation. Not exactly sure how this happens, but it only occurs to me at 9 stacks.
  4. Almost missed this part. Should put this kind of info on the top, or in a separate post.
  5. There seems to be a problem with the Seeker's skill Harad's Shield When you use it for the 1st time and get 10 stacks of the damage buff and then use it a 2nd time, before the damage buff from 1st usage has expired, it will not overwrite/extend the buff from the 1st use of the skill and the buff will expire based on the duration of the 1st usage making the 2nd shield damage buff useless. It's not really a major issue if you use it at the right time but this will make the "shield" aspect of it kinda pointless if you study the skill to lvl 5 and have the continuous relic since these extend the duration of the damage buff, or if you have high skill cooldown. It can also be a problem against enemies with randomly timed damage-over-time or AoE attacks since you won't know when you will take damage. I can't provide a video explaining it clearly right now, maybe someone else could in the meantime.
  6. It may be forgotten, but it will never die
  7. This has been a problem since the beginning of the game, and sad to say, it can't really be fixed. Most people call this as "Bug position" which is basically a position desynchronization of characters between your client and the server . While bad internet connection can be one of the causes, even with a good connection you'd still be getting this problem since it is also caused by your location from the server (Which naturally gives you delay) but there are also other causes that aren't related to bandwidth, this is because of the movement system of the game. I can't really explain it briefly, but I'll try and give some examples if you were curious. Some other causes could be if someone wanted to go from point A to point B but there are multiple paths which lead there which are surrounded by obstacles (The ones with zigzags and etc are most likely to cause it) and the player were to walk back and forth between the multiple paths which lead to point B then decide to walk on point B afterwards, in some occasions the character would be appear to be going in the upper path which leads to point B but in the server location he took the bottom path which leads to point B which is probably what happened in the video you linked, where point B is the ranger and he appeared to be walking at the bottom path (Which had the trap) but in the server location he was walking on the upper path. One way to understand this is that a character will always take the nearest path towards the square you tapped on and character movement and actions. If a character was to walk in different directions rapidly (In a circle, or even walking 5 yards left and right) and immediately walking or targeting a location/enemy without stopping beforehand then the character will most likely be "bugged" 1-5+ yards from where he appeared to be (Depending on how long or which directions he was going back and forth at), one example of this would be a fear or blind skill which makes the character move in random directions, this can also be caused by a character's movement speed (More likely if slowed) and it would be more likely if the character was moving at a direction and made an action at the opposite direction (walk, use skill or target an enemy) sometimes the character would be appear to be moving to location it was heading to before moving towards the next target, this is more likely if the character was to stop in it's current position too (Which is what causes it most of the time). A tip I could give to avoid your character in being bug positioned would be to click 1-3 yards from your character when walking to a location, instead of clicking on that location right away, basically take it step by step or stop in a location and wait a second or more, depending on how long you've been walking (this can help if you are tanking a boss and the location is bugged). One of the most infamous causes would be due to "stagger". Stagger is when your movement is interrupted by an enemy attack and if you were to get staggered by 2 or more hits, sometimes your client will show that your character is moving when in fact, you are still stuck on the previous location due to the attacks on your character. This can get messy if you are attacked multiple times in a second.
  8. Don't bother with defensive stats for PvE, you will be the most useless one in the party. BDs aren't good tanks compared to shield users. In the current state of PvE, BDs are just another DPS class. Yes, you can tank certain bosses/dungeons but you don't need to use equipment with defense/hp/parry bonuses to do that anyway so there's no point in using those items. PvE builds can vary depending on your skill build. Say. if you were to level Enlightment you wouldn't need to get that much accuracy from equipments anymore and can focus on critical and penetration and you'd be able to make a dodge build for PvP too. Or if you were to level Strike Hurricane, you'd get speed and CD which could be used for a dagger or CD build. In general though, you should get above 20% accuracy before anything else first, this is the most important one. If you are in a lv9 guild with the passive, then you should get as much crit as possible, hell I'd even use some light armour just for the crit bonus, most people underrate this, but BDs who use lv26 craft axes do significantly less damage than BDs with crit axes. If your guild doesn't have the lv9 passive then you can balance out crit and penetration, though if you have boots or cape with mana regen, then I'd suggest going full on crit and just enchanting penetration on your rings. Basically, make sure your equipment pieces have at least critical or accuracy on them. Don't focus on penetration, this stat is a noob trap, 10% critical will do more damage than 6% penetration, better balance them out, but prioritize getting 20%+ accuracy and 30%+ critical if possible. Also, don't use swords. It's either axe+axe, dagger+dagger or axe+dagger. I'd recommend axe+dagger, cycle your auto attacks and damage skills, 1 by 1, and you'll deal more damage than a BD with the same build with 2 axes.
  9. What do you mean? I don't play this game
  10. BDs are shit for PvE though #MageMasterrace
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