Vinagre 72 Posted November 24, 2021 Share Posted November 24, 2021 Please add some extra auto attack damage while using 2h weapons for exacerbation, so it makes viable option to use 2h on pvp/pve!!! Quote Link to comment Share on other sites More sharing options...
Hossein 64 Posted November 24, 2021 Share Posted November 24, 2021 49 minutes ago, Vinagre said: Please add some extra auto attack damage while using 2h weapons for exacerbation, so it makes viable option to use 2h on pvp/pve!!! Quote Link to comment Share on other sites More sharing options...
Vinagre 72 Posted November 24, 2021 Author Share Posted November 24, 2021 (edited) 1 hour ago, Puppymaster said: well, tell me any situation where 2h is better then 2 daggers? there is none... my purpose is to find a solution to make 2h viable at pvp and pve! any suggestion? Edited November 24, 2021 by Vinagre Quote Link to comment Share on other sites More sharing options...
Hossein 64 Posted November 24, 2021 Share Posted November 24, 2021 3 hours ago, Puppymaster said: if they add some extra auto attack it will be overpower xd Quote Link to comment Share on other sites More sharing options...
Vinagre 72 Posted November 24, 2021 Author Share Posted November 24, 2021 2 hours ago, Puppymaster said: if they add some extra auto attack it will be overpower xd For 2h weapons only, to make up the dmg from daggers, not to increase the overall dmg from daggers, just from 2h weapons... how it would be op? it would at last make it work as daggers are... Quote Link to comment Share on other sites More sharing options...
Kyrai 290 Posted November 25, 2021 Share Posted November 25, 2021 (edited) Seekers need more attack strenght for 2h, but need remove speed attack for daggers users Edited November 25, 2021 by Kyrai Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted November 25, 2021 Share Posted November 25, 2021 20 minutes ago, Kyrai said: Seekers need more attack strenght for 2h, but need remove speed attack for daggers users The point is to make 2h viable not to nerf daggers, why do you want to remove speed for daggers anyway? That's where the speed would make the most sense, not 2handed. Quote Link to comment Share on other sites More sharing options...
Kyrai 290 Posted November 25, 2021 Share Posted November 25, 2021 2 hours ago, Raislin said: The point is to make 2h viable not to nerf daggers, why do you want to remove speed for daggers anyway? That's where the speed would make the most sense, not 2handed. Because attack strenght depends of speed attack, and seeker is overpowered in damage is like a character using 2 axes speed penetration, with more attack strenght players keep daggers and that converts seekers like or better than bladedancers, and that class need nerf Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted November 26, 2021 Share Posted November 26, 2021 2 hours ago, Kyrai said: Because attack strenght depends of speed attack, and seeker is overpowered in damage is like a character using 2 axes speed penetration, with more attack strenght players keep daggers and that converts seekers like or better than bladedancers, and that class need nerf Yea but the class is garbage at anything else besides doing damage so its fair that it gets damage at the cost of everything else. Speedom 1 Quote Link to comment Share on other sites More sharing options...
Vinagre 72 Posted November 28, 2021 Author Share Posted November 28, 2021 (edited) On 11/25/2021 at 7:17 PM, Kyrai said: Because attack strenght depends of speed attack, and seeker is overpowered in damage is like a character using 2 axes speed penetration, with more attack strenght players keep daggers and that converts seekers like or better than bladedancers, and that class need nerf attack strenght depends of speed attack???? no! one stat will give one thing, other one will do another thing. Both make up for dps, but the point is to create a viable way to use 2h for pvp/pve. Any actual 2h build will suck compared to daggers. Any suggestion to bring 2h up for gameplay? Edited November 28, 2021 by Vinagre Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted November 29, 2021 Share Posted November 29, 2021 Currently there are 2h swords (some) With increase in speed, so, the builds 2h are not as bad as you think. The reason why daggers are most commonly used is: 1- are faster 2- easy to get 3- easy to amplify 4- currently there are few 2h swords with speed And.... Why speed???!!! - Why not? They have a skill that increases speed, +speed = +dmg, which is the only thing the seeker exists for. But why focus only on this stat and not on others?!!! - well suppose you focus with penetration and critical... It is fine in fact, but now you will depend on the skills to do massive damage, this is not very useful considering that you have two skill of constant energy consumption, and not to mention the autoattacks, which would be 1 every 3 - 4 seconds. Why only 2h swords?!! -Because some of them (very few, almost non-existent) bring some speed.. Something that the 2h axes, spears, hammers can't offer. Especially the hammers and spears. Seriously, why they can use these weapons if many of them bring magical damage, Which is funny, since the first skill of the seeker shows a hammer, while the skill of the paladin shows a sword, lol Finally, what do I suggest to improve this????!! - im not sure,.. But this is my idea A skill that provides speed without depending on the base speed... that also increases the piercing attack by 15%, and that only works with a 2h weapon.. Small explanation....10 sec of decrease on attack intervals without add speed stat (decrease to 0,5 on weapon base speed.. That actually is 3,2) And with daggers, hmmm maybe increase accuracy and CD With something like that maybe increase a little the use of 2h weapons Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted November 29, 2021 Share Posted November 29, 2021 Dude just get the new 2h mace with attack speed. You'll be able to deal more dmg with it with barely any att speed penalty vs daggers. If you want extra attack dmg, get a spring 2h axe or mace. You'll get that 15% Quote Link to comment Share on other sites More sharing options...
Kyrai 290 Posted December 2, 2021 Share Posted December 2, 2021 On 11/28/2021 at 3:26 AM, Vinagre said: attack strenght depends of speed attack???? no! one stat will give one thing, other one will do another thing. Both make up for dps, but the point is to create a viable way to use 2h for pvp/pve. Any actual 2h build will suck compared to daggers. Any suggestion to bring 2h up for gameplay? Attack strength depends of speed attack , healers or tanks not use that weapons, only uses in case x2 penetration only, but they are losing other bonuses for that 2.5% attack strength, and the damage is done with basic auto-attacks, not skills, that is why it depends on the attack speed to be useful, if you are slow hitting it is not worth it, and less if you are a character of spamming skills like the staff Quote Link to comment Share on other sites More sharing options...
lore 318 Posted December 2, 2021 Share Posted December 2, 2021 auto atk damage depends on both attack strenght and attack speed,, them both singulary are good(with attack speed being the more effective) but the combination makes them insane, but dont forget that the damage output can alse be increased with other stats like critical hit chance or i am wrong? Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted December 2, 2021 Share Posted December 2, 2021 8 minutes ago, lore said: auto atk damage depends on both attack strenght and attack speed,, them both singulary are good(with attack speed being the more effective) but the combination makes them insane, but dont forget that the damage output can alse be increased with other stats like critical hit chance or i am wrong? All stats work in combination obviously, even piercing. Daggers arent the problem with seekers being high damage. Seekers are the only class in the game that gets critical damage bonus from a skill, which is Sun power and that in combination with other things such as auto attack damage and summons like the new lizard that gives a passive critical damage bonus + priests gods help for example are what makes seekers the best dps in the game. If seeker isnt using Sun power, im pretty sure blade dancer with auto attack build will do same if not more damage than a seeker, same with a ranger. Of course seekers are only good at doing damage so i dont see it as much of a problem. Quote Link to comment Share on other sites More sharing options...
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