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Vinagre

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Vinagre last won the day on May 3

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  1. ok, i guess we had a nice discussion here!
  2. yes but now they have a massive feedback
  3. so can we have a position from the devs or so? please one both subjects, the Xaman healing totem and the Guilds globe!
  4. oh ok, sorry sorry,
  5. chance of stun* , wizards are not warlocks.
  6. they are ok, not OP, but the problem is how they work, not how strong the heal is (my opinion)
  7. Well ok, but seems like even if ppl agree that it's necessary a change, you want to find a way, any to keep it how it's right now.. and that's not really productive, but please feel free to go on, after all we all need to express
  8. make a new topic explaining your exemples and how they would interact! i would be happy to review it
  9. dude we have the discussion, you do understand how OP stacks of totem are working, the devs will read and decide what to do... You know also that the debuffs combo is way better at legion then in sentinels, that is why you want to keep the healing capabilitys of xamas healing totem, that way legion would win anyways... just stop it. please?
  10. well but still don't solve the problem he said. They will survive more and will just tank and take the objectives.
  11. do you realize that overall players have 5-8k hp? and if you change that for a max of 6 totems per player, nothing will change? what is the diference of healing 20k or 6k each 3 seconds?
  12. maybe, for longer battles many area debuffs/buffs would also need a big adjustment. 6k(passive) healing each 3 seconds? still sounds op, but better then the 20k healing that a guild with 20 xamas is capable of doing atm.
  13. Druids/ Dks/ BDs/ Rogues reactions!
  14. yea and would also bring more variety on the battles, but in my opinion for this to work, an extensive review on how the healing totem is working atm.
  15. you mean a huge rework? so make a heal that is periodic, effects area, cant be dispelled, and AIM for the low hp players? (thats the totem healings effect)
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