Invorial 92 Posted October 7, 2020 Posted October 7, 2020 I think this can be a good idea for new expert skill for chieftain note: I will write expert skill like Khrone, so I giving copyright Chieftain's Call Type: Active The Chieftain calls a herd of wild animals (Bear, Wolf, Tiger, Lion), each animal gives a buff to chieftain and chieftain's party. Buff's Bear: The Bear Buff gives a skin to the character (Or to the character's party) that increases physical and magic defense Wolf: The Wolf Buff gives some percent of evasion to the character (Or to the character's party) Tiger: The Tiger Buff gives attack speed to the charater (Or to the character's party) Lion: The Lion Buff gives some percent of physical and magic attack to the charater (Or to the character's party) Note: If any of the wild animal was killed the buff will disappear The HP of the wild animal and the skill duration is increased by upgrading this skill 1/4: The duration of the skill is 10 seconds 2/4: The duration of the skill is 20 seconds 3/4: The duration of the skill is 30 seconds 4/4: The duration of the skill is 40 seconds I hope you liked my idea and that it is added to the game. I was 1 hour doing this topic... ATT: Zedeght US-EMERALD Hypnop US-EMERALD Shade and Cloudy podyshka 2 Quote
Khrone 652 Posted October 7, 2020 Posted October 7, 2020 6 hours ago, Zedeght said: note: I will write expert skill like Khrone, so I giving copyright Thx XD So basically, they will be pets that instead of causing damage by autoattacks (or healing like Charmer's Bird), they will only buff allies? Quote
Invorial 92 Posted October 7, 2020 Author Posted October 7, 2020 1 hour ago, Khrone said: So basically, they will be pets that instead of causing damage by autoattacks (or healing like Charmer's Bird), they will only buff allies? I think the wild animals can attack to the enemy, but like bird of charmer, if character attacking to one enemy, all wild animals will attack that enemy too, but the damage of the wild animals can be (50%-70%) of magic damage of the character. Quote
Khrone 652 Posted October 7, 2020 Posted October 7, 2020 1 hour ago, Zedeght said: I think the wild animals can attack to the enemy, but like bird of charmer, if character attacking to one enemy, all wild animals will attack that enemy too, but the damage of the wild animals can be (50%-70%) of magic damage of the character. Wait, the skill will summon all of the animals at the same time? Quote
Invorial 92 Posted October 7, 2020 Author Posted October 7, 2020 1 hour ago, Khrone said: Wait, the skill will summon all of the animals at the same time? Yes, but the summons will have low damage than the character, like charmer, but the dog of charmer have more damage xd Quote
Splendor 112 Posted October 7, 2020 Posted October 7, 2020 40 minutes ago, Zedeght said: Yes, but the summons will have low damage than the character, like charmer, but the dog of charmer have more damage xd Yeah, but isn't it too op to have so many buffs at once? I think that a random animal at time a better idea 🙂 Quote
Invorial 92 Posted October 7, 2020 Author Posted October 7, 2020 38 minutes ago, SplendorBR said: Yeah, but isn't it too op to have so many buffs at once? I think that a random animal at time a better idea 🙂 A better idea xd 1/4: 10 seconds: skill = each 2.5 second put a random animal 2/4: 20 seconds: skill = each 2.5 second put a random animal 3/4: 30 seconds: skill = each 2.5 second put a random animal 4/4: 40 seconds: skill = each 2.5 second put a random animal Quote
Splendor 112 Posted October 7, 2020 Posted October 7, 2020 14 minutes ago, Zedeght said: A better idea xd 1/4: 10 seconds: skill = each 2.5 second put a random animal 2/4: 20 seconds: skill = each 2.5 second put a random animal 3/4: 30 seconds: skill = each 2.5 second put a random animal 4/4: 40 seconds: skill = each 2.5 second put a random animal Idk, I still think that would be too much going on Quote
Khrone 652 Posted October 7, 2020 Posted October 7, 2020 (edited) 1 hour ago, Zedeght said: Yes, but the summons will have low damage than the character, like charmer, but the dog of charmer have more damage xd It's not about the damage. Imagine a War with 10 Chieftains? L a g g y And another thing is that 4 summons attacking a enemy would be very, very annoying. It would be impossible to walk. It could combo with the passive, for example: If you have 1 buff active at the moment, you summon the respective animal (Bear for Defense buff, Eagle for Critical buff and Wolf for Dodge buff) and it has different effects. Bear = High Defense, low Damage, low Attack speed. Periodically taunts enemies. Eagle = Low Defense, high Damage, medium Attack Speed. Dives into the enemies, causing high physical damage. Wolf = Low Defense, medium Damage, high Attack Speed. Has higher Movement Speed than the other pets. If the Chieftain has 3 active buffs, the skill would be very buggy Xd Btw, Chieftain doesn't match the summoner guy, more like the spirit guy Edited October 7, 2020 by Khrone Cloudy podyshka and Splendor 2 Quote
Cloudy podyshka 104 Posted October 7, 2020 Posted October 7, 2020 (edited) I advise you to make your own beast for each level. Better if 1 gives an impressive buff than all 4 give too little to be useful. Edited October 7, 2020 by Lalution Drakoslayd, Salazam and Khrone 1 2 Quote
Shade 163 Posted October 7, 2020 Posted October 7, 2020 (edited) idk why i'm afraid of seeing a war between chieftain and templar. a whole forest vs statues and reverse flow, their server wouldn't be able to handle it 😂 is a great idea, I would like to see this skill in action, I hope that the developers pay attention to this topic his skills, basic and expert, are based on animals and their powers, but never an invocation i would change the fact that animals attack, I believe that only the buff is enough. but it's just my opinion, what do you think about it? Edited October 7, 2020 by Mrkhalifa Invorial, TheCaster and Khrone 1 1 1 Quote
Khrone 652 Posted October 7, 2020 Posted October 7, 2020 (edited) 34 minutes ago, Mrkhalifa said: his skills, basic and expert, are based on animals and their powers, but never an invocation That's because i think the Chieftain should not summon animals, but only have their power. 34 minutes ago, Mrkhalifa said: i would change the fact that animals attack, I believe that only the buff is enough. but it's just my opinion, what do you think about it? Same. Maybe only attack if they get attacked. Btw, i will steal some ideas here to create an elf class suggestion Edited October 7, 2020 by Khrone Update: i don't have ideas for an elf class Higgings 1 Quote
lore 319 Posted October 8, 2020 Posted October 8, 2020 maybe ill jump on the skill suggestion vagon too Khrone 1 Quote
Invorial 92 Posted October 8, 2020 Author Posted October 8, 2020 15 hours ago, Khrone said: Btw, i will steal some ideas here to create an elf class suggestion >:V No more elfs, the most are DAMAGE-STUNNER xd ¡Omg higgings saw my post! Khrone 1 Quote
Higgings 1895 Posted October 8, 2020 Posted October 8, 2020 2 hours ago, Zedeght said: >:V No more elfs, the most are DAMAGE-STUNNER xd ¡Omg higgings saw my post! I see everything... 👀 Invorial, TheCaster and PureSix 3 Quote
Khrone 652 Posted October 8, 2020 Posted October 8, 2020 (edited) 3 hours ago, Higgings said: I see everything... 👀 Edited October 8, 2020 by Higgings No, you don't - Yes, I do 😌 Quote
Shade 163 Posted October 8, 2020 Posted October 8, 2020 18 hours ago, Khrone said: Update: i don't have ideas for an elf class it's better to leave the elves without class for now Invorial and Khrone 2 Quote
Vlec 40 Posted November 1, 2020 Posted November 1, 2020 I would very much like the chief to gain a skill to resist periodic, like ennobling the magician, it would help the class in both pvp and pve Quote
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