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Erta06

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    Erta06 reacted to LeeLoo in [2023.12.21] Update Warspear Online 12.2: South Pole Strikes! Release   
    Warriors of Arinar!
     
    Very soon, you will dive into exciting winter adventures, as Warspear Online 12.2 update is about to arrive on your Android, iOS, Windows, MacOS, and Linux devices. Earlier, from the announcement, you learned about the malicious South Pole corporation, which threatens to disrupt the World Creation celebration, and now we will tell you about the rewards and gifts that await you in Snowy Bound!
     
     Please note that new versions for different platforms may be released with a delay!
     
    Weekly alliance tournament Winter Moments 
     
    The black rabbit is always ready to indulge in something delicious, but he is willing to accept treats only from the best warriors! To set the most sumptuous festive table, earn tournament points in favor of your Alliance! At the end of the tournament week, the rabbit will reward you with generous personal prizes, which will be valid for a week until the new tournament results!
     
    Depending on the number of personal tournament points scored, all players of the winning Alliance will receive the following rewards:
     
    250 points:
    Great Snow Experience buff increases the amount of experience received by the character by 30% (1 buff maximum). World Creation Magic currency - 150 units 500 points:
    Great Snowy Mastery buff increases the amount of crafting experience received by the character by 30% (1 buff maximum). World Creation Magic currency - 300 units 1000 points:
    Great Snowy Unity buff increases the amount of guild points received by the character by 30% (1 buff maximum). World Creation Magic currency - 450 units 1500 points:
    Great Snow Fortune buff increases Good Luck Tokens, obtained by the character for completing attractions, by 15% (1 buff maximum). Acrobatic Haste buff increases the character’s movement speed on attractions by 10% (1 buff maximum). World Creation Magic currency - 600 units 2500 points:
    Great Snow Wonders buff increases the amount of World Creation Magic received by the character by 15% (1 buff maximum). Icy Haste buff increases the character’s movement speed in dedicated dungeons at the Snowy Bound by 10% (1 buff maximum). World Creation Magic currency - 750 units 3500 points:
    Dangerous Breeze skill Great Snow Knowledge buff increases the amount of Knowledge received by the character by 15% (1 buff maximum). World Creation Magic currency - 900 units Players of the losing Alliance who actively participated in the tournament will receive incentive prizes, also depending on the number of personal points scored:
     
    250 points:
    Snowy Experience buff increases experience points, obtained by the character, by 20% (1 buff maximum). World Creation Magic currency - 100 units 500 points:
    Snowy Mastery buff increases craft experience points, obtained by the character, by 20% (1 buff maximum). World Creation Magic currency - 200 units 1000 points:
    Snowy Unity buff increases the amount of guild points received by the character by 20% (1 buff maximum). World Creation Magic currency - 300 units 1500 points:
    Snow Fortune buff increases Good Luck Tokens, obtained by the character for completing attractions, by 10% (1 buff maximum). Acrobatic Haste buff increases the character’s movement speed on attractions by 10% (1 buff maximum). World Creation Magic currency - 400 units 2500 points:
    Snow Wonders buff increases the amount of World Creation Magic received by the character by 10% (1 buff maximum). Icy Haste buff increases the character’s movement speed in dedicated dungeons at the Snowy Bound by 10% (1 buff maximum). World Creation Magic currency - 500 units 3500 points:
    Dangerous Breeze skill Snowy Knowledge buff increases the amount of Knowledge, received by the character, by 10% (1 buff maximum). World Creation Magic currency - 600 units  Dangerous Breeze skill
    Unleashing your inner energy and transforming into a restless blizzard has never been easier! One appearance already promises the enemies of trouble, and you - self-confidence! The skill is issued for 7 days as a reward for the weekly alliance tournament and is valid only in the Frosty Caverns and dedicated dungeons at the Snowy Bound.
     
    Time and duration of the tournament: weekly (between Sunday 23:00 CET to Sunday 23:00 CET). The first tournament will start on December 25th.
     
    Guild weekly tournament of World Creation 
     
    The valor of the heroes of Arinar will force even the most malicious corporation to retreat! Earn event World Creation Magic currency, try to outperform other alliances, and remain loyal to your guild until the end of the tournament! For this, you will receive a generous personal reward depending on your guild's ranking:
     
    1 place: 
    Christmas Rush Buff  White Beard's Chest - 15 pcs Knowledge resource - 2000 units 2 place:
    Christmas Rush Buff  White Beard's Chest - 12 pcs Knowledge resource - 1500 units 3 place:
    Christmas Rush Buff   White Beard's Chest - 10 pcs Knowledge resource - 1200 units 4 place:
    Christmas Rush Buff  White Beard's Chest - 9 pcs Knowledge resource - 1000 units 5 place:
    Christmas Rush Buff  White Beard's Chest - 8 pcs Knowledge resource - 900 units 6 place:
    Christmas Rush Buff  White Beard's Chest - 7 pcs Knowledge resource - 800 units 7 place:
    Christmas Rush Buff  White Beard's Chest - 6 pcs Knowledge resource - 700 units 8 place: 
    Christmas Rush Buff  White Beard's Chest - 5 pcs Knowledge resource - 600 units 9 place: 
    Christmas Rush Buff  White Beard's Chest - 4 pcs Knowledge resource - 500 units 10 place:
    Christmas Rush Buff  White Beard's Chest - 3 pcs Knowledge resource - 400 units 11-15 places:
    White Beard's Chest - 2 pcs Knowledge resource - 300 units 16-20 places:
    White Beard's Chest - 1 pcs Knowledge resource - 200 units  Christmas Rush Buff 
    Increases the character's movement speed in the territory of Kasanita’s Wrath event and in dedicated dungeons in the Snowy Bound by 15% (1 buff maximum).
     
    In White Beard's Chest you can find:
    Book of Enhanced Damage Reflection Book of Enhanced Resistance Icy Relic of Intractability event relic  unique empowering relics seeker's stamina elixirs unity signs holiday minions great elixirs of a gladiator, unity and experience attraction tickets holiday potions and manuscripts precious bars Book of Enhanced Damage Reflection increases the character’s Damage Reflection by 6% for 1800 sec.
     
    Book of Enhanced Resistance increases the character’s Resistance by 4%.
     
    Time and duration of the tournament: weekly (between Sunday 23:00 CET to Sunday 23:00 CET). The first tournament will start on December 25th.
     
    Holiday tasks
     
    You are about to uncover secrets of South Pole corporation and disrupt the production of dangerous toys for World Creation! Hurry up to thwart the villains' cunning plans, and Sly Kid Smiley, Funny Bully Smiley and Tickets to Attractions will become your reward!
     

     
    Don't forget to complete daily tasks: battle with Jolly Silas, destroy rampaging ice turtles, deal with monsters on your and enemy territory, and collect North Runes, as you will receive a special random reward for this!
     
    In addition, you will receive rewards for completing dynamic tasks! For each task you can receive:
    World Creation Magic currency - 75 units Crimson Corundum currency - 15 units Knowledge resource - 75 units Guild Points - 75 pts Dungeons
     
    The South Pole factories of deadly toys are filled with lethal traps, which only the heroes of Arinar can overcome! Go through room by room, reach Jolly Silas, and claim the treasures he hides!
     
    Silas's Rattle Factory (recommended level - 6):
    - unique accessories (rings, bracelets, amulets and cloaks) of level 6 with physical / magical damage and Rage bonus;
     - unique weapon of level 6 with Piercing Attack bonus;
    - unique weapon of level 6 with Rage bonus;
     - unique armor (helmet, armor, gloves, boots) of level 6 with Resistance bonus;
    - unique belts of level 6 with battle bonuses.
     
    Silas's Toy Factory (recommended level - 12):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 10 and 12 with physical / magical damage and Rage bonus;
    - unique weapon of levels 10 and 12 with Piercing Attack bonus;
    - unique weapon of levels 10 and 12 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 10 and 12 with Resistance bonus;
    - unique belts of levels 10 and 12 with battle bonuses.
     
    Silas's Cracker Factory (recommended level - 16):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 14 and 16 with physical / magical damage and Rage bonus;
    - unique weapon of levels 14 and 16 with Piercing Attack bonus;
    - unique weapon of levels 14 and 16 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 14 and 16 with Resistance bonus;
    - unique belts of levels 14 and 16 with battle bonuses;
    - Ice Chest Key.
     
    Silas's Pyrotechnics Factory (recommended level - 20):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 18 and 20 with physical / magical damage and Rage bonus;
    - unique weapon of levels 18 and 20 with Piercing Attack bonus;
    - unique weapon of levels 18 and 20 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 18 and 20 with Resistance bonus;
    - unique belts of levels 18 and 20 with battle bonuses;
    - Ice Chest Key.
     

     
    Silas's Explosives Factory (recommended level - 24):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 22 and 24 with physical / magical damage and Rage bonus;
    - unique weapon of levels 22 and 24 with Piercing Attack bonus;
    - unique weapon of levels 22 and 24 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 22 and 24 with Resistance bonus;
    - unique belts of levels 22 and 24 with battle bonuses;
    - Ice Chest Key.
     
    Silas's Squib Factory (recommended level - 28):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 26 and 28 with physical / magical damage and Rage bonus;
    - unique weapon of levels 26 and 28 with Piercing Attack bonus;
    - unique weapon of levels 26 and 28 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 26 and 28 with Resistance bonus;
    - unique belts of levels 26 and 28 with battle bonuses;
    - Ice Chest Key.
     
    Silas's Fireworks Factory (recommended level - 32):
     - unique accessories (rings, bracelets, amulets and cloaks) of levels 30 and 32 with physical / magical damage and Rage bonus;
    - unique weapon of levels 30 and 32 with Piercing Attack bonus;
    - unique weapon of levels 30 and 32 with Rage bonus;
    - unique armor (helmet, armor, gloves, boots) of levels 30 and 32 with Resistance bonus;
    - unique belts of levels 30 and 32 with battle bonuses;
    - Ice Chest Key.
     
    Additionally, all dungeons may contain:
    unique empowering relics catalysts, essences and substances spheres of defense and damage special potions precious bars Also, in dungeons you can receive up to 3 rewards, because as a pleasant winter surprise, the additional slot may contain:
    Ice Chest Key (only in dungeons of levels 16 and up) Ethereal Substance Rewards drop in dungeons: recommended level +2 (or under).
     
    World event South Pole Breakthrough
     
    For the siege of the Citadel, South Pole corporation has assembled an incredibly strong army, and the operation is entrusted to one of the officers named Blasting Bang Bang. It's time to unite the forces of Arinar's warriors to defeat the enemies! For this, every player from level 2 and above, who was on the territory for at least 30 seconds at the time of the successful completion of the stage, will receive the following rewards:
     
    1st stage: Southerners' Coffers I and Exceptional Solidity buff, which increases the character’s Solidity by 2% (3 buffs maximum, 6% in total).
     
    2nd stage: Southerners' Coffers II and Frenzied Resistance buff, which increases the character’s Resistance by 2% (3 buffs maximum, 6% in total).
     

     
    3rd stage: Southerners' Coffer III and Blind Fury buff, which increases the character’s Rage by 2.5% (3 buffs maximum, 9% in total).
     
    4th stage (in the 3rd stage is successfully completed): Southerners' Coffers IV, Animal Guise skill and Pushy Temper buff, which increases the character’s Piercing Attack by 2% (3 buffs maximum, 6% in total).
     

     
     Animal Guise skill
    For the time being, you turn into a beast, whose speed will make the fastest creatures of Arinar green with envy. Cannot be used during the Kasanita’s Wrath event. Skill is available for 7 hours and is only valid for the Snowy Bound.
     
    In “Southerners' Coffers” you can find collectible smileys with dragons, black rabbits, funny tigers, cool bulls, merry piglets, cunning rats and cute dogs, christmas haircuts as well as: 
    common empowering relics tickets to an attractions seeker's stamina elixirs holiday minions small elixirs of a gladiator, unity and experience potions and scrolls precious bars In the chest for the last stage, the lucky ones will be rewarded with a Blasting Bang Bang costume!
     
    Event restart time: on schedule: 02:05, 10:05, 18:05 CET
     
    Guild event on GvG territory Kasanita’s Wrath
     
    The battle on the Windy Island promises to be one of the most exciting adventures this winter! Join forces with your guild and score 1000 points faster than your opponents to claim victory in the battle! The reward will be received by each member of the guild, starting from level 10 of the character, who was on the territory of the event for at least 30 seconds at the time of its successful completion.
     

     
    Main prize: 
    Frosty Adventure buff Winds' Treasury World Creation Magic currency - 750 units Incentive prize:
    Winds Jewelry Box  World Creation Magic currency - 150 units Frosty Adventure buff allows the character to access the dedicated dungeons on the Snowy Bound for free (1 buff maximum).
     
    In Winds' Treasury you can find:
    Book of Enhanced Fury Frost costume Icy Relic of Intractability unique empowering relics seeker's stamina elixirs unity signs tickets to attractions holiday minions great elixirs of a gladiator, unity and experience potions and manuscripts precious bars Book of Enhanced Fury increases the character's Rage by 6%.
     
    And incentive Winds Jewelry Box hides:
    Frost costume Icy Relic of Intractability unique empowering relics seeker's stamina elixirs unity signs tickets to attractions holiday minions great elixirs of a gladiator, unity and experience potions and manuscripts precious bars Restart time: 2 times a week on schedule. You can always check the “Events” menu for the time of the closest battle.
     
    Guild event in the open world Turtlehood
     
    The ice turtles have awakened from their deep slumber and are about to break through to the surface of the holiday island! Head to the Frosty Caverns to calm the raging reptiles and, in the process, seize valuable battle trophies!
     
    All guild members starting at character level 10, that partake in killing the boss and were present on the territory of the event at the moment of its death will receive rewards:
    Tormentoises' Treasury - 1 pcs World Creation Magic currency - 200 units Knowledge resource - 150 units In Tormentoises' Treasury you can find:
    Book of Rapid Fury Assault Tormentoise costume Icy Relic of Intractability unique empowering relics seeker's stamina elixirs unity signs tickets to attractions holiday minions great elixirs of a gladiator, unity and experience potions and manuscripts precious bars Book of Rapid Fury increases the character's Attack Speed by 10% while the character is under Rage effect.
     
    Condition of activation: complete 10 times any dungeons on Snowy Bound.
    Restart time: 16 hours after the event ends.
     

     
    You can calm monsters even outside the event, as these giants are always ready for a fight! Defeat the bosses and obtain these treasures:
     
    Rough Tormentoise (16 level):
    - unique armor (head, body, hands and legs) of levels 14 and 16 with Damage Reflection bonus
     
    Frozen Tormentoise (20 level):
    - unique armor (head, body, hands and legs) of levels 18 and 20 with Damage Reflection bonus
     
    Plated Tormentoise (24 level):
    - unique armor (head, body, hands and legs) of levels 22 and 24 with Damage Reflection bonus
     
    Needle Tormentoise (28 level):
    - unique armor (head, body, hands and legs) of levels 26 and 28 with Damage Reflection bonus
     
    Assault Tormentoise (34 level):
    - unique armor (head, body, hands and legs) of levels 30 and 32 with Damage Reflection bonus
     
    As well as:
    common defensive and attack relics tickets to attractions unity signs holiday minions catalysts, essences and substances spheres of damage and defense precious bars Boss rewards drop: boss level (and below).
     
    Ice Chests in Frosty Caverns
     
    Don’t rush to leave the Frosty Caverns after dealing with tormentoises, because not far from the bosses you will find Ice chests with rich treasures! Chests can be opened with a special key, which you will find in the Dungeon or in South Pole Cache. Remember that if the character is under Invulnerability effect, you will not be able to open the Ice Chest!
     
    Ice Chests will return to their places again and again every 15 minutes, and everyone will be able to fill their bag with these incredible gifts:
     
    Ice Chest (16 level):
    Book of Piercing Rage Book of Revelation of Fury Favoniy, Wulturn, Auster and Aquilon costumes unique belts of levels 14 and 16 with deadly bonuses unique accessories (rings, bracelets, amulets and cloaks) of level 15 with physical / magical damage and Piercing Attack bonus unique armor (helmet, armor, gloves, boots) of levels 14 and 16 with Damage Reflection bonus unique empowering relics Ice Chest (20 level):
    Book of Piercing Rage Book of Revelation of Fury Favoniy, Wulturn, Auster and Aquilon costumes unique belts of levels 18 and 20 with deadly bonuses unique accessories (rings, bracelets, amulets and cloaks) of level 20 with physical / magical damage and Piercing Attack bonus unique armor (helmet, armor, gloves, boots) of levels 18 and 20 with Damage Reflection bonus unique empowering relics Ice Chest (24 level):
    Book of Piercing Rage Book of Revelation of Fury Favoniy, Wulturn, Auster and Aquilon costumes unique belts of levels 22 and 24 with deadly bonuses unique accessories (rings, bracelets, amulets and cloaks) of level 20 with physical / magical damage and Piercing Attack bonus unique armor (helmet, armor, gloves, boots) of levels 22 and 24 with Damage Reflection bonus unique empowering relics Ice Chest (28 level):
    Book of Piercing Rage Book of Revelation of Fury Favoniy, Wulturn, Auster and Aquilon costumes unique belts of levels 26 and 28 with deadly bonuses unique accessories (rings, bracelets, amulets and cloaks) of level 25 with physical / magical damage and Piercing Attack bonus unique armor (helmet, armor, gloves, boots) of levels 26 and 28 with Damage Reflection bonus unique empowering relics Ice Chest (34 level):
    Book of Piercing Rage Book of Revelation of Fury Favoniy, Wulturn, Auster and Aquilon costumes unique belts of levels 30 and 32 with deadly bonuses unique accessories (rings, bracelets, amulets and cloaks) of level 30 with physical / magical damage and Piercing Attack bonus unique armor (helmet, armor, gloves, boots) of levels 30 and 32 with Damage Reflection bonus unique empowering relics In addition, every chest hides golden coins!
     
    Book of Piercing Rage increases the character's Piercing Attack by 6% while the character is under Rage effect.
     
    Book of Revelation of Fury applies Rage buff to the character when the character deals critical damage or critical healing. The effect can only trigger once every 20 sec.
     
    Raid Bosses
     
    Mr. Ping and Mrs. Knott have duly appreciated the feats of the heroes of Arinar, but they still don't intend to surrender without a fight! Crush the villains one by one to receive generous rewards and 100 units World Creation Magic currency for participating in the killing of each raid boss!
     
    Raid boss Mr Ping 
    A random player from the group will receive one of the unique accessories (rings, bracelets, amulets and cloaks) of level 32 with physical / magical defense and Rage bonus.
     
    In addition, any member of the group that killed Mr. Ping can receive:
    Mr Ping costume Book of Enhanced Piercing Attack holiday minions unique empowering relics unity signs catalysts, essences and substances spheres of damage and defense precious bars  

     
    Raid boss Mrs Knott
    A random player from the group will receive one of the unique accessories (rings, bracelets, amulets and cloaks) of level 32 with physical / magical defense and Rage bonus.
     
    In addition, any member of the group that killed Mrs Knott can receive:
    Mrs Knott costume Book of Enhanced Piercing Attack holiday minions unique empowering relics unity signs catalysts, essences and substances spheres of damage and defense precious bars Book of Enhanced Piercing Attack increases the character's Piercing Attack by 4%.
     
    You can find out the respawn time of raid bosses in the “Raid Bosses” section in the “My Guild” menu.
     
    Attractions  
     
    In the Snowy Bound attraction park, catching luck is as easy as pie! Have fun at attractions and earn Good Luck Tokens, which can always be exchanged for bright costumes, festive skins, and useful items at the Souvenir Merchant!
     
    22nd Season of activities
     
    Not a single holiday in Arinar is complete without the Season of Activities! Dozens of unique rewards for completing daily and weekly missions await you in the Activity Center! The Season will start on December 24, 23:00 CET and will last until February 04, 23:00 CET. In the list of rewards there are an amazing costume, a festive way to move around Arinar, and many other rich rewards, which are so nice to fill your bag on the eve of the holidays!
     
    Battle Pass owners will receive even more valuable rewards, pleasant surprises and additional benefits, including:
    additional slots with daily and weekly missions; an additional cell with a reward upon completion of all levels; access to the Personal Storage and the Guild Storage from the quick access menu; an opportunity to change your hairstyle for free with a personal hairdresser; a personal Knowledge Bank. Costume Merchants
     
    Hurry to Costume Merchants to exchange Crimson Corundums for thematic winter costumes and the most valuable Chest of the Ice Order, which contains a lot of useful things:
    Book of Restrained Rage costumes: Wonder, Yolasweinar the Sniffer, Glass King, Bitten Gingry, Cracked Cookie, Rabid Gingering, Furious Cookie Monster, Patrol of Everlasting Winter, Warrior of Everlasting Winter, Guard of Everlasting Winter unique decorative skins: Candy Crusher, Spinner Club, Disco Mace, Cap Sword, Stocking Waraxe, Candy Stick, Stick Mount, Christmas Scepter, Festoon Needleshot, Christmas Snowthrower, Gingerbread Shield unity signs courage scrolls holiday minion winter battle scrolls might potions Book of Restrained Rage applies Rage buff to the character and the group members that are at the location with the character, when two or more members of the group are under any control effect.
     
    Achievements
     
    This year, there are 12 new individual achievements available to you, completing which will earn you the collectible Boozy Rudolph Smiley and Holiday Announcement Smiley. In addition, 6 Legendary achievements await you at once - one individual and five guild ones!
     
    Craft
     
    During World Creation holiday it will be possible to create event set armor of the heroic rarity class of 10-32 levels! In addition, the number of available rare crafting tasks for Cloth Armor, Light Armor and Heavy Armor professions has been increased to four! It’s time to learn a new craft profession!
     
    Exclusive items in Miracle Shop
     
    South Pole Cache
     
    In addition to its rich content, South Pole Cache can hide the Ice Chest Key!
     
    Book
    Book of Restrained Rage 52 costumes
    Architect of Ice Porcelain Kitty Ice Hieromant Volsung Valkyrie Icemancer Alien Divergent Wisteria Snow Pepper Eternal Ophir Magister Penguinny Stormwake Chione Batista Ice Storm Chief of the Valley of Snow Bluebeard Princess Fox Silverfox Foreteller Ice Flame Demon Ice Executioner Star Princess Party Queen Black Hawk Winter Palace Knight Faceless Healer Grand Magister Christmas Ball Queen Moon Princess Dragonborn Oracle Samurai of the Ice Empire Princess of the Ice Empire Polar Carl Rag Rodriguez King of the North Queen of the North Bone Lord Ice Arena Goalkeeper Horrible Jack Teddy Bear Cookie Penguin Snow Maiden Nutcracker Ice Warrior's Armor Snow Queen Grinch Snowman Reindeer Rudolf Snow Elf 46 Decorative skins
     
    Magic Set:
    Kris of the Deadly Frost Sabre of the Deadly Frost Club of the Deadly Frost Flamberge of the Deadly Frost Poleaxe of the Deadly Frost Scepter of the Deadly Frost Stick of the Deadly Frost Baton of the Deadly Frost Bow of the Deadly Frost Snow-Shooter of the Deadly Frost Crossbow of the Deadly Frost Shield of the Deadly Frost Enchanted Shield of the Deadly Frost Magmatic Set:
    Blade of the Seared Bound Bill of the Seared Bound Club of the Seared Bound Claymore of the Seared Bound Broadaxe of the Seared Bound Recade of the Seared Bound Caduceus of the Seared Bound Scepter of the Seared Bound Flameshooter of the Seared Bound Flamethrower of the Seared Bound Bombard of the Seared Bound Tower Shield of the Seared Bound Magic Shield of the Seared Bound Shaman Set:
    Naktu Tribe's Mallet Naktu Tribe's Cutter Naktu Tribe's Tomahawk Naktu Tribe's Gaff Naktu Tribe's Ice Axe Naktu Tribe's Staff Naktu Tribe's Baton Naktu Tribe's Bow Naktu Tribe's Arrowshooter Naktu Tribe's Timbrel Ice Set:
    Ice Dagger Ice Battleaxe Ice Mace Ice Sword Ice Cleaver Ice Staff Ice Scepter Ice Bow Ice Crossbow Ice Shield  
    Incredible Relics
    Ice Relic of Piercing Icy Relic of Retribution Icy Relic of Frostbite Icy Relic of Ruthlessness Icy Relic of Rampage Icy Relic of Exhaustion Icy Relic of Rage Icy Relic of Reflected Damage Icy Relic of Cruelty Ice Relic of Captivity Rarest Runes and Crystals
    Crystal of Agility Retribution Rune Crystal of Wildness Rune of Resistance Piercing Crystal Great Elixirs
    Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Experience Holiday Minions
    Summon Grinch Summon Snowman Summon Ice Queen and also the most powerful potions and precious bars!
     
    Legendary Chest of the White Wanderer
     
    Costumes
    Wendigo Bastia Diviner Samsara Borea’s Ghost Aurora Polar Shadow Inspector Lepus Magic Mane Herald of the Millennial Winter Ginger Knight Very Important Person Soft Feet Christmas Kitty Furry Sylph of the Frost Polar Hunter Polar Huntress Priest of the Ice Kingdom Decorative Skins
    Dagger of the Ice Spirits Broadsword of the Ice Spirits Mace of the Ice Spirits Flamberge of the Ice Spirits Labrys of the Ice Spirits Scepter of the Ice Spirits Staff of the Ice Spirits Baton of the Ice Spirits Bow of the Ice Spirits Enchanted Bow of the Ice Spirits Crossbow of the Ice Spirits Shield of the Ice Spirits Magic Shield of the Ice Spirits  
    Sabre of the Arctic Dragon Gladius of the Arctic Dragon Ice Axe of the Arctic Dragon Halberd of the Arctic Dragon Estoc of the Arctic Dragon Scepter of the Arctic Dragon Thyrsus of the Arctic Dragon Baton of the Arctic Dragon Snowshooter of the Arctic Dragon Snowthrower of the Arctic Dragon Bombard of the Arctic Dragon Tower Shield of the Arctic Dragon Magic Shield of the Arctic Dragon  
    Snowy Bound Vintage Chest
     
    A unique chest has been added to the Miracle Shop, in which you can find collectible smileys of rabbits, tigers, bulls, piglets, rats and dogs!
     
    Moreover, attraction tickets will be available in the Miracle Shop only during the holiday, as well as:
     
    Holiday minions
    Summon Black Rabbit Summon Black Tiger  Summon White Bull  Summon White Rat  Summon Yellow Pig  Summon Black Rabbit (Support)
    applies the effect of the “Rage” bonus on himself and the character for 10 seconds (active skill); instantly restores the character's health in the amount of 340% of the minion's magical power (active skill); removes all negative effects from the character and increases the character parameter “Resistance” by 100% for 5 seconds (active skill); increases the character's "Attack Speed" parameter by 15% for the duration of the minion's life (passive skill). Summon Black Tiger (Support)
    instantly heals the character for 5% of the maximum amount of health, each next healing during the battle will restore 5 more health points. Maximum health increase 10% (active skill); increases character's critical damage by 30% for 30 seconds (active skill); deals physical damage to the enemy for 6 seconds (active skill); increases the character's “Energy Regeneratioт” parameter by 30% and maximum energy by 25% while the minion is alive (passive skill). Summon White Bull (Support)
    instantly restores the character's health in the amount of 20% of the maximum amount. Additionally restores health in the amount of 4% of the maximum amount every 1 second for 5 seconds (active skill); applies a protective effect on the character for 6 seconds. Upon receiving any negative effect, restores health to the character in the amount of 20% of the maximum amount and energy in the amount of 25% of the maximum amount (active skill); deals physical damage to the enemy over 6 seconds (active skill); increases the character's parameters "Attack Speed" by 8% and "Skill Cooldown" by 8% while the minion is alive (passive skill). Summon White Rat (Support)
    removes negative effects from the character in the amount of 3 pcs. (active skill); instantly heals the character for 300% of the minion's magical power. With a 40% chance, it can restore health to a random player from the character group located in this location (active skill); deals magic damage to the enemy in the amount of 120% of the minion's magic power (active skill); increases the character's movement speed by 25% while the minion is alive and the character is out of combat (passive skill). Summon Yellow Pig (Support)
    instantly restores the character's health in the amount of 360% of the minion's magical power (active skill); restores the character's health in the amount of 60% of the minion's magical power for 5 seconds every 1 second (active skill); reduces damage taken by character by 20% for 8 seconds (active skill); increases the character's maximum health by 20% while the minion is alive (passive skill).  
    Smileys Collections
    Sneaky Raccoons Smileys Unicorns Smileys  Festive Kolobki Smileys  Keeper of World Creation Smileys  Jolly Penguins Smileys  Winter Smileys Barber Sets
    Christmas Barber's Set  Polar Barber's Set Snow Barber's Set Holiday gift calendar
     
    In update 12.2, an additional gift calendar will appear in the game in honor of World Creation holiday! Hurry up to pick up all the gifts before the calendar expires! In addition, all characters starting from level 10 will receive a “Book of Oblivion” as a gift, and starting from level 18 - 2 “Books of Oblivion”!
     
    Additional changes
    due to changes in the mechanics of calculating the amount of damage absorbed by a shield, adjusted the size of shields of Power Tablet of Magical Invincibility, Power Tablet of Physical Invincibility, Lesser Scroll of Blood Protection, Average Scroll of Blood Protection, Great Scroll of Blood Protection, Special Scroll of Blood Protection, Magnificent Scroll of Blood Protection; fixed a bug due to which hairstyles were not displayed if the character was equipped with Helm of Thraex Assasin and Mask of Thraex Assasin; fixed a bug with the incorrect image of Arbalest of Black Sun Cult. We wish you Happy World Creation!
    AIGRIND
  2. Thanks
    Erta06 got a reaction from Theweasel in Examples of how abusable chieftain is   
    Every class has its own style and playrole.if you change the mechanic of one class affect all roleplay on game.in all years on game ,we have seen the same something ,mc crying about balance, elf crying about balance.
     
    Some class on elf side can defeat  chieftains but not all.All depend different factors like players,amply,class ,set up etc.
     
    It's not pvpspear is warspear .if I believe just 3 class need adjustment:
     
    Necromancer,priest,rouge
     
    priest and necromancer are the most difficult class on game cuz survivality.
     
    Rouge because dohge parameters and maybe is a possibility.
     
     
  3. Cool Story
    Erta06 got a reaction from Steelblade in inner force should rebuild   
    Inner forces according to characteristics and skill combo works properly.
  4. Thanks
    Erta06 got a reaction from Malik Campbell in Examples of how abusable chieftain is   
    Every class has its own style and playrole.if you change the mechanic of one class affect all roleplay on game.in all years on game ,we have seen the same something ,mc crying about balance, elf crying about balance.
     
    Some class on elf side can defeat  chieftains but not all.All depend different factors like players,amply,class ,set up etc.
     
    It's not pvpspear is warspear .if I believe just 3 class need adjustment:
     
    Necromancer,priest,rouge
     
    priest and necromancer are the most difficult class on game cuz survivality.
     
    Rouge because dohge parameters and maybe is a possibility.
     
     
  5. Haha
  6. Thanks
    Erta06 reacted to Fynn in #1 Paladin Guide - Zeus - US-Sapphire   
    Guess what,  still need a rework xd they adjust a little the hp needed (6% hp at max 4/4) to ad 3% of dmg reduction per level (2% in pvp) .. So it's still a waste of skill points bcuz, the fact that you have to lose a lot of hp to add a little damage reduction is not very proper for a character who needs to resist a lot of damage.
    I mean..  imagine taking a single powerful blow It will leave you very vulnerable.. And, if you are being healed that dmg reduction never works
     
    This concept of gaining attributes by losing health points doesn't really seem very useful to me.  It didn't work with the seeker either 
     
     
  7. Like
    Erta06 reacted to LeeLoo in [2022.03.12] Update Warspear Online 10.3. Secret of portals. Announcement   
    Dear friends!
     
    Very soon the halls of the School of Magic will again be filled with joyful fuss and cheerful bustle! The third year of study promises not only incredible spring adventures, but also new knowledge for all students. Students will have to learn the details of traveling to other dimensions with the help of Portals' Magic and the art of domestication of magical creatures thanks to Magizoology! News about new academic disciplines has already spread around the domain of the Spring King and even made the headlines of the Herald of the Blissful Isle! 
     
    HERALD OF THE BLISSFUL ISLE
    (special issue)
     
    TO NEW HEIGHTS
    Despite the difficult trials that fall to the lot of students and teachers of the School of Magic with enviable regularity, the authority of this educational institution is only growing stronger year by year. What causes it? The wise leadership of Principal Wickedora, His Majesty's illustrious wife? Or maybe a balanced educational plan that includes many useful and necessary disciplines? Be that as it may, this year the School can hardly accommodate everyone who wants to study - and this despite the fact that Wickedora far-sightedly received the best architects to expand the number of classrooms and halls. The desire of young people for education is truly limitless! 
     
    POWER OF KNOWLEDGE
    Continuing with the theme of education, we are proud to announce that Portals' Magic and Magizoology are included in the curriculum this year. As the correspondent was able to learn at the Dean's office, Portals' Magic will be taught by none other than the illustrious William Brocard! This is a real virtuoso of astral travel - the professor is famous for at least three dozen portals, some of which he invented himself. Unfortunately, the correspondent was not able to meet the professor: apparently, at the moment, the respected William Brocard is just finishing (or starting) his next trip.
     
    But the conversation with Agatha Guiliano, teacher of Magizoology, is really entertaining. “You see, since childhood I have adored magical animals! Well, how can you not love charming creatures? - asks Professor Guiliano, scratching behind the ear of a hippogriff (who ate our correspondent's notebook shortly before that). Well, we expected that the lessons of love for all living beings, which Professor Guiliano intends to teach her students, will be not only pleasant, but also useful. 
     
    WHAT THE SCHOOL IS TALKING ABOUT
    Students in anticipation of the start of the school year retell each other fresh gossip. Our correspondent, unwittingly, overheard a few. In particular, students grumble that due to the influx of entrants, they got a place not in the best dormitory: the students who settled in the North dormitory are sure that all the best places are in the West dormitory (coincidentally, students from the West dormitory hold the opposite opinion). Many of the senior students fear that shocks are expected their again this year, because the henchmen of the sinister Vesperian are still free and, as it seems, are plotting something in their usual manner. Finally, the student, who wished to remain anonymous, said that Augustus Close would have a hard time if he continued to court Rosa Amari. Well, what can we say? It’s spring!
     
    Holiday quests
     
    Get ready to hit the books, because two magical courses lasting 2 terms each, as well as credits and exams based on the results of the study are waiting you. Since the magical world of Arinar is universal, the study of the Portals' Magic and Magizoology helps to reveal the secret plans of the export of the dark magician and disrupt the course of the mysterious and gloomy ritual. It seems that the fate of the School of Magic is in your hands again, so be extremely careful and try not to miss important details! To access credits and exams, as well as to complete the investigation, you will need a certain amount of reputation with the Magisters of Portals and Magizoology. 
     

     
    Reputation with the Magisters of Portals and Magizoology
     
    Classes at the School of Magic will definitely not seem boring and monotonous to you! Just be prepared for hard study, without which you will not be able to become a powerful wizard or sorceress! Study all the wisdom of the Portals' Magic and Magizoology step by step, earning valuable reputation points. 
     
    To gain reputation, complete daily quests in the School of Magic and beyond, complete solo dungeons, perform dynamic tasks, defeat raid bosses and GvG-event bosses. But do not forget that a walk in the Dungeons will bring you no more than 600 reputation points per day, and the maximum amount of reputation that each student can earn is 15,000 points. 
     
    After completing 4 terms, excellent students of the School of Magic will have an access to the store for reputation in the capital of the Blissful Isle. Magister Avaris will gladly exchange the reputation points you have accumulated for unique goods - character experience, knowledge, craft experience and reputation with all factions of Arinar! 
     
    Weekly guild tournament “Tournament of the School Magisters” 
     
    Experienced teachers of the School of Magic decided to revive the ancient tradition of weekly spring guild tournaments, so that the comprehension of magical sciences progress faster and more efficiently. All guilds from level 2 and higher take part in the tournament, so if you have not joined a guild yet, it's time to find brothers in arms! With the start of the tournament, your combat union will be distributed into a group according to the level of your guild and without regard to membership in the Alliance. 
     
    Guild Distribution
     
    US-Sapphire, EU-Emerald, BR-Tourmaline
    Division A: guilds from level 8 to 12
    Division B: guilds from level 5 to 7
    Division C: guilds from level 2 to 4  
     
    SEA Pearl
    Division A: guilds from level 4 to 12 
    Division B: guilds from level 2 to 3

    RU-Topaz, RU-Ruby
    Division A: guilds from level 8 to 12
    Division B: guilds from level 5 to 7
    Division C: guilds from level 2 to 4  
     
    RU-Amber
    Division A: guilds from level 10 to 12 
    Division B: guilds from level 6 to 9 
    Division C: guilds from level 2 to 5 
     
    Compete with other guilds within your division in reputation gained with the Magisters of Portals and Magizoology and get unique rewards! And now you can find out how many points your comrades have scored in the Activity Center! A new "Guild Statistics" button is available in the Guild Tournament menu. 
     
    Education
     
    Being a nerd of the School of Magic is not only honorable, but also useful, because after successfully passing tests and exams in the Portals' Magic and Magizoology, each of you will receive special bonus skills!
     
     Portals: Apprentice (passive skill)
    The Portals' Magic allows you to look beyond the veil of secrets surrounding the material world. The ability to command portals grants its owner unprecedented treasures. 
     
    Bonuses:
    allows you to open the Portals Apprentice's Treasury in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  
     Portals: Expert (passive skill)
    Only those who have mastered the Portals' Magic to perfection are able to comes down the curtain and find there what has been hidden for many centuries. 
     
    Bonuses:
    allows you to open the Portals Expert's Treasury in a dedicated dungeon; allows you to manage portals in a dedicated dungeon;  reduces the seeker's stamina recovery time by 1 hour; unlocks access to the Abandoned Auditorium; allows you to use Portal stabilization active skill.  
     Magizoology: Apprentice (passive skill)
    Magizoology is the science of caring for magical beings. Anyone who comprehends this discipline will be able to find an approach to any beast! 
     
    Bonuses:
    allows you to open the Magizoology Expert's Treasury in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  
     Magizoology: Expert (passive skill) 
    Expert of magic zoologists understand magical creatures as themselves. They know how to interact and control the most ferocious beasts that inhabit our world. 
     
    Bonuses:
    allows you to open the Magizoology Expert's Treasury in a dedicated dungeon; allows you to adopt the abilities of the Majestic Hippogriff in a dedicated dungeon;  reduces the seeker's stamina recovery time by 1 hour; unlocks access to the Old Library. allows you to use the services of Magister Avaris; allows you to use Enchantment taming active skill.  
     Portal stabilization (active skill)
    The portal opened in the Enchanted Reserve belongs to the complex class, it is unstable and therefore requires special concentration from the caster. You can enter it only once, and you will be able to open it again only after a long rest! Staying on the territory of the Enchanted Reserve is also fraught with dangers; even the most powerful sorcerers cannot stay there for a long time. The skill only works on Blissful Isle. The skill only works on Blissful Isle. 
     
     Enchantment taming (active skill)
    Knowledge in Magizoology allows you to find an approach to almost any magical beast. Some of the creatures that inhabit the Enchanted Reserve can be quite peaceful and will gladly help you in any of your business!  Feel free to approach them and apply the spell, then maybe luck will smile at you! The skill only works in the Enchanted Reserve on Blissful Isle. 
     
    Portal territory "Enchanted Reserve" 
     
    Do you want to put your knowledges into practice? Immediately after successfully passing the exam in the Portals' Magic, the wizards and sorceresses of Arinar will have such an opportunity! Thanks to the “Portal stabilization” skill, you will be able to open a teleport to the special territory anywhere on the Blissful Isle! Just keep in mind that the time for visiting the magical reserve is limited, so don’t forget about the individual timer at the top of the screen to make sure you are on time. You can also return to Blissful Isle by teleporting back to the outpost without waiting for the end of the timer. In addition, you will not find the Respawn Statues on the portal territory (but you can always ressurect for a Life scroll), and the guild teleportation skill will be inactive. 
     

     
    Dynamic Tasks
     
    Now you are ready to go on an adventure! The territory of the Enchanted Reserve is divided into 3 level ranges, in each of which there are 5 dynamic tasks, both unique for a character of your level, and identical for all level ranges. All dynamic tasks are available to complete once a day, so don't waste your time! Fortify the positions of the Spring King, defend outposts and don't forget about bloodthirsty monsters ready to destroy your plans!
     

     
    Domestication of animals
     
    A lot of fairy animals live on the territory of the Enchanted Reserve! Among them, you can meet three types of magical creatures: some are able to take most of the damage from enemies on themselves, others are able to heal wounds and help in battle, and still others will deal as much damage as possible to your enemies.
     

     
    Thanks to the “Enchantment taming” skill, you can absolutely fearlessly approach these animals and even make them your allies! The skill will become available for use if there is a magical creature that can be tamed, within 2 yards of you. In addition, you will see a special symbol above the head of an animal that can be tamed. You can only enlist the support of one animal at a time, and the life of a tamed creature is limited to 1,5 hours. If there are several animals walking around in the area where the skill is worked, the tame spell will trigger on any of them randomly.
     
    The tamed magical animal will accompany you throughout the territory of the Blissful Isle, but during the battle in the arena you will not be able to use its support. 
     
    Solo Dungeons
     
    The amplification of magical energy caused by the intense lessons of novice wizards has given rise to bizarre portal labyrinths. Seven solo dungeons are filled with tricky puzzles, mysterious portals and magical animals. You have to go through four unique rooms, solve all the puzzles and fight with the henchman of the dark forces - Momba's Paladin. 
     
    The Paladin in black armor wanders the Portal Labyrinth, mourning his lady of the heart - the young and beautiful Momba, whose head of the statue he carries with him. But the dark spell hidden in the Vesperian’s statue made him the slave of the sorcerer. 
     

     
    In this difficult walk, your academic progress will be critical! Players who have completed the full course of Portals' Magic will be able to set up a teleport and choose their own route through the dungeon. Those who skipped classes will have to leave it to chance. In addition, friendly hippogriffs await you in some rooms, giving out useful buffs as a reward, but only those who have passed the exam in Magizoology will be able to use their help. 
     
    Enjoy your journey through the portal labyrinth, because all time limit on passing dungeons have been lifted! Don't forget about the 4 master's treasures (one for each academic term) that are await you at the exit and will be opened to those who have completed the education! 
     
    World event “Snake conspiracy”
     
    While you are learning by rote, supporters of the dark forces are hatching plans to destroy the School of Magic! Even novice wizards and sorceresses can stop the villains, so it's time to unite and rise to the challenge! 
     
    First stage “Portal commotion ”
    Farmers near the school hold a new sun festival. They celebrate the beginning of the new school year and the beginning of the planting season. But not everything goes smoothly - one of the portals that form the defense around the school broke and opened right on the farm. The portal has created astral anomalies that further destabilize the magical background. To close the portal, you must deal with all the anomalies. However, this is not so easy to do - only those marked by the astral are able to repair the interdimensional Fabric. Fortunately, astral currents are favorable to those who destroy parasites and are kind to magical creatures! 
     

     
    Second stage “Saving the Mystical Unicorn”
    A mystical unicorn is kidnapped during a farm bustle. It needs to be returned! Follow the trail of kidnappers and don't be afraid to cross the line between worlds! Bolder strike the villains and do not let evil happen! 
     
    Third stage “Forest Sanitarians”
    The unicorn was saved, but the kidnapper - a mysterious sorcerer in armor made of snake scales, fled somewhere towards the dark forest. A thick fog immediately covered a part of the forest, and the forest animals that inhaled it began to suffer from a strange disease. Agata Guiliano figured out how to save the animals. To do this, you need to lure the animals to their home world. This is not easy to do - you will need bait. Look for shoots of appetizing plants among the fog, and then carry them to the portal. When the scent of cut flowers attracts animals, secure their path to freedom! 
     
    Fourth stage “Emerald Stone Elemental”
    The mysterious sorcerer slipped away again. This time he infiltrated the school of magic! However, he made sure that you did not catch him up, and called on a huge stone creature, which threatens to demolish everything in its path, to help him,! Destroy it before it's too late! 
     

     
    Fifth stage “Snake ploy”
    At last the sorcerer has been found! In the middle of the school yard he casts spells in front of the pedestal with the body of the Emerald serpent! That snake captivated the mind of Julius Ripp and set him on the path of evil! Interfere with the ritual by redirecting magical flows! The energy flows come from the assistants of the sorcerer, as well as the poor students of the school, locked in magical cells. 
     
    Sixth stage “Emerald Serpent”
    The sorcerer did not have time to revive the snake in its full strength, the ritual was disrupted. However, the snake body turned into something creepy and dangerous! This creature is preparing to destroy the school of magic, hurry up before it gains power! 
     

     
    Restart time: on schedule: 8 hours since the start of the first stage.
     
    Guild event on GvG territory "Darkness of the School Catacombs" 
     
    Under the stone rubble followers of the darkness magic lurk! The spirit of Serpentus took refuge in the central cave, blocking all three entrances. Fight your way through the rubble and take down the wizard before it's too late! Just be ready to fight with the three ugly minions of the magician, who invisibly guard his peace! 
     
    Serpentus was defeated two years ago, but his spirit did not want to rest. The clots of darkness that he produced into the school cellars created his projection, breathing an creepy likeness of life into it. Followers of the darkness magic immediately felt the call of the master and joined him. The craving for power has corrupted the bodies of Serpentus's servants, as it once did himself. The strongest guilds of Arinar are ready to fight for the right to destroy the dark wizard and those who serve him! 
     

     
    To successfully complete the event, your guild must quickly deal with the spirit of Serpentus or defeat his three assistants - ugly witches! Just keep in mind that witches will appear in the back streets of the catacombs only after the death of the owner. Destroy Wickedora's opponents quickly and bring your guild an unconditional victory! 
     
    Restart time: on schedule.
     
    Guild event on a dedicated territory “Triumvirate cellars”
     
    Until now you have skillfully fight with servants of the dark magician, but it will not be easy to defeat his main accomplices! The strongest supporters of Vesperian formed a sinister alliance, and the cellars of the School of Magic became their temporary headquarters. While the civilians of Blissful Isle wonder what evil plans this triumvirate is hatching, unite the forces of your guild and strike first! 
     
    To successfully complete the event, you need to defeat two mini-bosses and one boss, who hid in a room near the entrance. Mini-bosses are available immediately after the start of the event and are awaiting you in the depths of the cellars of the triumvirate, and access to the boss will become possible only after the cellars are cleared and the mini-bosses are destroyed. 
     
    First stage “Dark Triumvirate”
    Vesperian's most devoted servants lurk deep in the school cellars. Those who serve him from the very beginning, those who never believed in the death of their master. Those who have long since lost their human form. They weave intrigues, gather strength, prepare for the return of the dark sorcerer. The first of these is the Demilich of Flame, an ancient wizard who transferred his soul into a giant's rune-covered skull. Not inferior to him in strength is the one who was called Fearful Ingris. He was unfortunate to be within a few feet of Vesperian when he was disembodied. Ingris also lost his body and created a new one for himself from the magic stones that form the foundation of the school of magic. These two guard the passage to Vesperian's closest apprentice. The Spring King calls all the guilds of Arinar to descend into the cellars of the School of Magic and stop the sorcerers! 
     
    Second stage “Margentus the Deathbringer”
    The most powerful of the triumvirate is Margentus the Deathbringer, Vesperian's closest disciple. As long as he is alive, the return of Vesperian cannot be avoided! Boldly enter his room and crush the accomplice of evil! 
     

     
    Conditions of activation: complete 15 times any dedicated dungeon on the Blissful Isle.
    Restart time: 12 hours after the event ends.
     
    Raid bosses
     
    Owlbear
     
    The first raid boss will only be encountered by students who have completed the full course of Portals' Magic. Feel free to go to catch the Owlbear, but remember that this mystical creature with the head of an owl and feathers on the neck is difficult t has an extremely ferocious temper! 
     
    Professor Agatha Guiliano is considered one of the best specialists in Magizoology - after all, she is able to find a common language with any magical animal. However, difficulties arose with the Owlbear: a dangerous creature, brought to the School from the distant eastern forests specifically for internships, managed to escape. 
     

     
    Disincarnated Vesperian
     
    It's time for the final test! Vesperian's supporters have seized the best moment to complete the ritual and, at the cost of a bloody sacrifice, help the dark wizard regain his power. The ritual has already begun, so hurry to the ancient library to stop the followers of the Dark Magic! 
     
    Vesperian comes from an ancient and powerful family, the founder of which entered into an agreement with three Emerald Serpents, who granted him and all his descendants a magical power. Thirty years ago, Vesperian was disincarnated during a dark ritual. Now he intends to return to this world in a new body - with the help of his minions. 
     

     
    This battle will be a real test for the students of the School of Magic, so only those who have fully completed the education will be admitted to the dangerous boss. Despite the fact that the spirit of Vesperian is imprisoned in a glass bottle, the magic of the dark wizard is still extremely destructive! The boss will call on more and more minions, but you have a serious chance to win, because with the death of each monster, the disincarnated Vesperian will weaken! 
     
    Holiday skill
     
    A new unique festive skill will be available to all players only during the Honoring of the Spring King! However, remember that you cannot use the help of a magical fox during the capture of the castle and the battle in the arena. 
     
     Fox’s Help 
    Mythical foxes are rare in the open world, but even rarer do they find a permanent companion. Foxes use combat magic and can heal on the battlefield.
     
    The 7th Season of activities: Spring Ritual
     
    The new Spring Season of activities will begin shortly after the release of the update! Daily and weekly missions, matched to your character's level, and dozens of rewards await you in the Activity Center!
     
    And the Battle Pass will help you cheer up after a long winter with an additional branch of unique rewards, including the opportunity to get a new epic costume!
     
    In addition, Battle Pass owners will have access to:
    additional slots with daily and weekly missions; an additional slot with a reward upon completion of all levels of the Season; the ability to choose one of two possible rewards to your liking upon completion of some levels of the Season; access to personal warehouse and guild warehouse from the quick access menu; a pleasant opportunity for a free hairstyle change at your Personal Barber.    
    Achievements 
     
    Complete dynamic tasks, uncover plots in the world event, walk through solo dungeons, deal with bosses and take part in other activities, because the Spring King has prepared 13 new individual achievements as a reward for your deeds, one of which will be Legendary! You also have a chance to show the entire Arinar the strength and power of your fighting brotherhood by getting 4 Legendary Guild Achievements! 
     
    Guild castles 
     
    Guild castles were further developed: 
    with the development of the level of the castle, the health and protective parameters of the objects "Throne" and "Gate" located in the Citadel increase. Please note that objects in the Citadel now have an additional Resilience parameter;   
    Castle level
    Object
    Health, units
    Resilience, %
    1
    Throne
    50000
    5
    2
    Throne
    75000
    10
    3
    Throne
    110000
    15
    4
    Throne
    155000
    20
    5
    Throne
    210000
    25
    1
    Gate
    250000
    5
    2
    Gate
    275000
    10
    3
    Gate
    325000
    15
    4
    Gate
    400000
    20
    5
    Gate
    500000
    25
     
    added display of the aggression rating in relation to the Castle Guardian under the timer at the location with the guard during the siege of the castle. If the commander is not at the location or is dead, the name of the guild in the list will be grayed out;  

     
    the mechanics of obtaining aggression points for the attacking Guard of the Commander's castle has been adjusted: now aggression will be formed only due to the damage caused by the Commander, his minion and pets; changed the basic protection of the throne depending on the sector of Ayvondil where the castle is located, from 30 \ 35 \ 40 \ 45 \ 50% to 20 \ 30 \ 40 \ 50 \ 60%; changed the basic protection of the gate depending on the sector of Ayvondil where the castle is located, from 75% at all levels to 55 \ 60 \ 65 \ 70 \ 75%.  
    Relics
     
    In this update, thanks to the addition of additional slots, you have the ability to insert 2 relics of each type in a skill and select a set of active relics in the skill window. Only one relic of each type per skill can be active at a time. You can view a list of all available relics by clicking on the relic type button. The set of active relics can be changed right during the battle! 
     

     
    Craft
     
    Now, when disenchanting an item of equipment, the character will receive a certain amount of crafting experience in the profession to which the disenchanted item belongs. The amount of experience gained depends on the level and rarity of the item. Also note that you can't get more than 1000 crafting experience per day for each profession this way. Keep in mind that crafting experience is only available to characters level 10 and above.
     
    With the release of the update, you will have the opportunity to upgrade all crafting professions to level 26 and create items of equipment level 32! In addition, legendary achievements for learning a group of professions up to level 26 will be added to the game. 
     
    Destructible Objects
     
    The work of character skills when interacting with static game objects have changed (standards, gates, pylons, thrones, etc.):
    skills with delayed area damage, as well as traps no longer deal damage to destructible objects: Swooping Army (Chieftain)
    Curse of the Plague (Chieftain)
    Otherworldly Fire (Charmer)
    Forester's Trap (Hunter)
    Pool of Garkness (Warlock)
    Infection (Necromancer) - if the skill is applied on a secondary target 
    Knight's Curse (Death Knight)
    Punitive Roots (Druid)
    Tornado (Druid)
    Explosive Trap (Ranger)
    Slowing Trap (Ranger)
    Fire Totem (Shaman)
    Blazing Ground (Mage)
    Mystic Mark (Priest)
    Harad's Banner (Paladin)
    skills with DOT-damage now deal damage to static game objects; player minions and pets will now be able to attack static game objects.   
    Other changes
     
    added the ability to manually enter the required value when choosing the number of items in the exchange, trade operations, operations with a warehouse, etc. The required value can be set using the buttons, as before.   

     
    That's all for now, and news about rewards, gifts and surprises you will find out on the day the update is released! 
     
    See you in the game!
    AIGRIND
     
     
  8. Thanks
    Erta06 reacted to LeeLoo in [2021.10.28] Update Warspear Online 10.1: Mystery of Vinetta. Release   
    Brave warriors!
     
    Soon, soon will the Median Night come, full of deadly dangers, ominous surprises and mysterious incidents! The spirit of gloomy triumph has already pierced even the farthest corners of Arinar, and no brave warrior can remain indifferent to the charm of the holiday! The 10.1 update is coming to your Android, iOS, Windows, MacOS and Linux devices very soon! From the announcement, you have already learned what tests Vinetta has prepared for you, and now we will tell you about the rewards and gifts that await you on the festive island!
     
    Please note that new versions for different platforms may be released with a delay!
     
    Weekly “Melpomene’s Choice” Qualifying Tournament
     
    Pay homage to the ancient traditions of Vinetta, as its inhabitants are skilled not only on stage, but also on the battlefield! From now on, your guild belongs to one of six theatre troupes and takes part in weekly guild qualifiers, according to the results of which the three strongest guilds from each troupe will find themselves on the theater atoll and fight each other in survival games! To receive a reward for a prize place, you must actively earn tournament points. Try to score as many points as possible to move your guild up the leaderboard and receive these generous rewards:
     
    1 place: 
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 50 pcs. Knowledge points - 2600 units 2 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 35 pcs. Knowledge points - 2000 units 3 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 25 pcs. Knowledge points - 1600 units 4 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1300 units 5 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1100 units 6 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 1000 units 7 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 900 units 8 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 800 units 9 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 700 units 10 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 600 units 11 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 550 units 12 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 500 units 13 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 450 units 14 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 400 units 15 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 350 units 16-20 places:
    Melpomene’s Chest - 5 pcs. Knowledge points - 300 units 21-25 places:
    Knowledge points - 250 units My Personal Epic Fleet skill allows you to move along Vinetta's water canals and do it in a unique style. 
     
    Terrible Hurry buff that increases the movement speed of the character on the territory of the Drahma Carnival event and in selected dungeons at the Horror Circus by 15% (max. 1 buff).
     
    Melpomene’s Chests can contain:
    book “Distortion of Life”; holiday “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; holiday minions; great elixirs of a gladiator, unity and experience; tickets to an attractions; bewitching potions and scrolls; precious ingots. Time and duration of tournament: weekly
     
    EU-Emerald / SEA-Pearl 
    Monday 00:00 CEST to Sunday 00:00 CEST
     
    BR-Tourmaline / US-Sapphire 
    Monday 10:00 CEST to Sunday 10:00 CEST
     
    Holiday Quests
     
    The first thing you have to do is to identify the culprit of the disappearances of the artists from the troupe of Sam Hein. After completing your own exciting investigation, you will find out the true intentions of the insidious Puppeteer, and “Shy Actor” and “Agitated Actor” smileys and tickets to an attractions will be yours as a reward!
     

     
    In addition to collecting evidence and interrogating witnesses, explore the festive island and experience the theatrical world of Vinetta by completing daily tasks. Don't forget to loot pieces of the amber pumpkin and destroy dangerous bosses! As a reward for your diligence, generous fortune will give you a special gift!
     
    Dungeons
     
    On the territory of the island, you will find seven mysterious dungeons, where Orlandina, the beloved of the master of the theatre, is forever locked in gloomy doll rooms surrounded by aggressive monsters! Only the bravest warriors will dare to get into Orlandina's estate, kill hostile dolls and fight the owner of the mansion, but these amazing rewards are worth every feat!
     

     
    Restless Puppet's Estate (recommended hero level - 6):
    - unique weapons of level 6 with Steal health bonus;
    - unique weapons of level 6 with Stun bonus;
    - unique cloaks, rings and amulets of level 6 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Dark Puppet's Estate (recommended hero level - 12):
    - unique weapons of levels 10 and 12 with Steal health bonus;
    - unique weapons of levels 10 and 12 with Stun bonus;
    - unique cloaks, rings and amulets of levels 10 and 12 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Fateful Puppet's Estate (recommended hero level - 16):
    - unique weapons of levels 14 and 16 with Steal health bonus;
    - unique weapons of levels 14 and 16 with Stun bonus;
    - unique cloaks, rings and amulets of levels 14 and 16 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Angry Puppet's Estate (recommended hero level - 20):
    - unique weapons of levels 18 and 20 with Steal health bonus;
    - unique weapons of levels 18 and 20 with Stun bonus;
    - unique cloaks, rings and amulets of levels 18 and 20 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Sinister Puppet's Estate (recommended hero level - 24):
    - unique weapons of levels 22 and 24 with Steal health bonus;
    - unique weapons of levels 22 and 24 with Stun bonus;
    - unique cloaks, rings and amulets of levels 22 and 24 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Terrible Puppet's Estate (recommended hero level - 28):
    - unique weapons of levels 26 and 28 with Steal health bonus;
    - unique weapons of levels 26 and 28 with Stun bonus;
    - unique cloaks, rings and amulets of levels 26 and 28 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Monstrous Puppet's Estate (recommended hero level - 32):
    - unique weapons of levels 30 and 32 with Steal health bonus;
    - unique weapons of levels 30 and 32 with Stun bonus;
    - unique cloaks, rings and amulets of levels 30 and 32 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    In addition, you have a unique chance to get “Ethereal Essence”, which can be in the chest of any Dungeon along with the main prize.
     
    Moreover, in all Dungeons you will find:
    catalysts, essences and substances; spheres of damage and defense enhancement; potions; precious ingots. Drop of rewards in the Dungeons: recommended level +2 (and lower).
     
    World Event “Shadow Play”
     
    The inhabitants of Vinetta have long suffered from the brutal pranks of the Puppeteer, but it is in your power to stop this chaos! Clear the island of the puppet undead and help Sam Hein defeat the villain's main minions! For this, each player, starting from level 2, who was on the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following awards:
     

     
    1st stage: Puppeteer’s Chest I and Reliable Cover buff that increases the lifetime and power of the monster summoned by the Wooden Legionnaire's Help skill by 15% (max. 3 buffs - 45%).
     
    2nd stage: Puppeteer’s Chest II and Extraordinary Resilience buff that reduces the incoming damage of a character from monsters by 5% (max. 3 buffs - 15%).
     
    3rd stage: Puppeteer’s Chest III and Otherworldly Power buff that increases the damage dealt by the character to monsters by 4% (max. 3 buffs - 12%).
     
    4th stage: Puppeteer’s Chest IV and Magic of Vampirism buff that increases character’s "Steal Health" parameter by 3% (max. 3 buffs - 9%).
     
    5th stage: Puppeteer’s Chest V and Sudden Shock buff that increases the “Stun” parameter of the character by 2% (max. 3 buffs - 6%).
     
    6th stage: Puppeteer’s Chest VI and My Personal Fleet skill - allows you to move along Vinetta's water canals and Unprecedented Dexterity buff that increases character's skill cooldown speed by 3% (max. 3 buffs - 9%) - if the fifth stage has been successfully completed.
     
    Any Puppeteer’s Chest can contain collectible smileys of the marionette dolls, plague doctor, skeletons, masks and owls and unique frightening hair styles, as well as:
    small empowering relics. seeker's stamina elixirs; tickets to an attractions; holiday minions; lesser elixirs of a gladiator, unity and experience; potions and scrolls; precious ingots; And in the Chest for the last stage there could be the Shadow Maestro costume!
     
    Restart time: scheduled, 03:05, 11:05, 19:05 CEST.
     
    Tournament guild event on the GvG territory “Carnival of Drachmas”
     
    The theatrical world of Vinetta is rather harsh: the path to the main stage is blocked not only by water barriers, but also by serious competitors! You will need the help of all the warriors of your guild to destroy the maximum number of PvP monsters, leave your rivals behind and take the main reward! 
     

     
    1 place:
    Vinetta Gladiator Treasury - 5 pcs. Sinister Adventure buff 2 place:
    Vinetta Gladiator Treasury - 3 pcs. Sinister Adventure buff 3 place:
    Vinetta Gladiator Treasury - 2 pcs. Sinister Adventure buff 4-10 places:
    Vinetta Gladiator Treasury - 1 pc. Sinister Adventure buff  Sinister Adventure buff that allows the character to visit the selected dungeons in the Horror Circus for free.
     
    And those who are not in the top ten places, waiting for the complementary prize - Vinetta Gladiator Jewelry Box.

    The reward will be received by every member of the guild, of character level 10 or more, if they were present on the territory of event completion for at least 30 seconds by the time of its successful completion. 
     
    Vinetta Gladiator Treasury hides:
    Enhanced Steal Health book; Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. And Vinetta Gladiator Jewelry Box can contains:
    Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; lesser elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. Restart time: 2 times a week on schedule. In the “Events” menu you can always check the time of the nearest tourney battle. 
     
    Guild event in the open world “Mannequin Tent”
     
    Defeat the best actors from the Puppeteer's troupe! Hurry down to the catacombs, destroy the combat dummies in the allotted time and take incredible treasures!
     

     
    All guild members of character level 10 or more who took part in the murder of the boss and were alive in the territory of the event at the time of his death, will be awarded with the Mannequin Treasury, 100 units of Knowledge and Critical Approach buff that increases the power of the critical damage and critical healing of a character by 5%. (max. 2 buffs - 10%).
     
    In the Mannequin Treasury warriors can find:
    book “Secret Power of Vampirism”; event relic “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; tickets to an attractions; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; precious ingots. Conditions of activation: collect 5000 Guild Points.
    Event restart time: 12 hours after the event ends.
     
    In addition, you can “rip off the masks” from the mannequins outside the event, because dangerous bosses are always ready to take on the battle! 
     
    Scary Mannequin (16 level):
    unique armor (head, body, hands and legs) of level 14 and 16 with Steal health bonus
     
    Creepy Mannequin (20 level):
    unique armor (head, body, hands and legs) of level 18 and 20 with Steal health bonus
     
    Terrifying Mannequin (24 level):
    unique armor (head, body, hands and legs) of level 22 and 24 with Steal health bonus
     
    Frightening Mannequin (28 level):
    unique armor (head, body, hands and legs) of level 26 and 28 with Steal health bonus
     
    Forsaken Mannequin (32 level): 
    unique armor (head, body, hands and legs) of level 30 and 32 with Steal health bonus
     
    As well as:
    small defensive and offensive relics; tickets to an attractions; signs of unity; holiday minions; catalysts, essences and ыubstances; spheres of damage and defense enhancement; precious ingots.  Drop of rewards from bosses: boss level (and lower). 
     
    Raid boss Puppeteer
     
    The theatrical master Puppeteer tried so hard to lure the defenders of Arinar into his traps that he got stuck in his own web of intrigues! Get to the island where his island looms, as soon as possible, get through the set traps and crush the villain! Just don't forget that the Puppeteer's obedient creations will come to his aid in this final battle too!
     

     
    The rewards for killing a dangerous raid boss are as amazing as his power! A random player in the group that kills a raid boss will receive one of the 32 level items of equipment (head, body, arms and legs) of a unique rarity class with the Steal health bonus.
     
    As well, any member of a group that killed the raid boss, can receive:
    incredible costumes Puppeteer and Orlandina; book Improved Stunning; holiday minions; unique empowering relics; unity signs; catalysts, essences and substances; spheres of damage and defence enhancement; precious ingots.  
    Don't forget that the Puppeteer has existed in the world he created for so long that he can revive again and again, every 6 hours! You can always find out about the revival of the boss from the in-game chat.
     
    Survival Games “Mystery of the Long Nights”
     
    Arinar has never seen such a colossal battle! The best of the best will compete in survival games for the honor of their theater troupe in front of thousands of spectators! Participants and fans alike should understand the rules for this new event.
     

     
    The right to enter the battlefield will be awarded to representatives of the three strongest guilds from each troupe, who took first, second and third places according to the results of the weekly qualifying tournament. Each of these guilds must choose an assault group of 5 people (Guild Commander and 4 strongest players). Please note that the assault team must be in the same theater troupe! And besides, only those players who have contributed (at least 1 point) to the victory of the guild in the qualifying tournament can participate in the event. 
     
    Thus, 90 participants will have access to the battlefield - a small island surrounded on all sides by canals, and all the rest will take spectators' seats. A small hint to the fans: although the access to the event territory will open for you only at the beginning of the battles, do not waste time and actively move through the channels in search of the best view, or even get into a small lake in the very center of the battlefield! 
     
    Chosen fighters need to unite in a group and gather near the Guild Commander. An important clarification: members of the assault teams will be able to enter the event territory only after their Commanders. Pay respect to your battle commander and you will find yourself in the lobby area, where you will have 30 minutes to prepare for battle! Think carefully about the tactics of the battle, because the skills of reviving characters and minions at this event are not available, same goes for the active skills of the guild.
     
    Remember the rules of these spectacular games? The teams battle each other for several rounds lasting 5 minutes each. After each round, teams have 30 seconds to prepare for the next bout. A round can end ahead of schedule if there are still alive players in one team, and the rest of the teams have neither the respawns nor live players on the battlefield.
     
    Make sure that all 15 team members from your theater troupe arrive at the event, because for each deserter the team will lose 2 respawns. And if a team member leaves the game during the event, then their character will remain on the battlefield and become an easy target for opponents. Do not let your team down, fight to the bitter end!
     
    So who will get the richest awards from the people of Vinetta? All players who have scored tournament points in the weekly guild qualifier and are members of a guild that took part in survival games at the time of receiving the award will receive a main prize or incentive reward:
     
    Main prize (awarded to the player in the event of their guild winning in the games):
    Melpomene’s Chest - 50 pcs. Knowledge points - 4000 units. Incentive prize (awarded to every other participant):
    Melpomene’s Chest - 15 pcs. Knowledge points - 1000 units. In addition, all players from the same troupe as the participating teams will receive an incredible troupe reward: 
     
    Main prize (awarded to the participants of the troupe winning the games):
    Help of a group of crossbowmen skill - what could be better than a fearless combat assistant, ready to defend you anytime, anywhere? Only three excellent crossbowmen! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus. Incentive prize (awarded to participants of all other troupes):
    Crossbowman's help skill - puppets make excellent warriors - wooden crossbowmen help on the battlefield and do not feel fear even when fighting an entire army! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus.  Restart time: 1 time a week on schedule, from the date of the first event 07.11.
     
    Rides
     
    The exciting attractions of the Horror Circus are available for characters of all levels! Spending time there is not only terribly fun, but also incredibly useful, because earned Good Luck Tokens you can exchange for bright costumes, unique decorative skins and useful items at the Souvenir Merchant!
     

     
    The 4th Season of activities “Benefit of Horror”
     
    Immediately after the release of the update, a new Season of Activities starts in the game! Complete daily and weekly missions throughout Arinar, earn Season Points and get cool rewards! 
     
    The 4th Season of activities “Benefit of Horror” will last from November 01 at 00:00 CEST to December 06 00:00 CEST. Do not forget to visit the Activity Center often, located in the Quick Access Menu, where you can find out about new tasks and track your progress! 
     
    Incredibly generous rewards await you this season - useful buffs and minions, collectible emoticons and awesome costumes, and tons of other nice gifts! Battle Pass holders will receive even more valuable rewards and pleasant surprises with an additional reward slot! 
     
    Also do not forget about the new benefits of the Battle Pass:
    additional slots for daily and weekly missions; access to personal and guild warehouse; freely change hairstyles at the Personal Barber.  
    Costume Merchants
     
    Bring from the Horror Circus not only a collectible souvenir, but also an original costume! To do this, check out the Costume Merchant to exchange the earned Crimson Corundums for the rarest costumes or the “Blood Brotherhood Chest”, where you can find:
    book Power of the Blood; costumes Forsaken Mannequin and Grenadier; costumes of the musicians of the Afterlife Quintet: Twangy Jose, Ernesto Trumpeter, Garcia Paganino, Thundering Alvaro and Federico Mercurio; unity signs; bloody scrolls; holiday minions; mysterious potions. Book Power of the Blood increases the Steal health parameter of a hero and your party members who are standing on a location with a character, by 10% when common health of a party is decreased to 50% of the maximum.
     
    Craft
     
    During the Median Night celebration, skilled craftsmen will be able to create event accessories of a unique class of rarity with the Steal health bonus and percentage bonuses of physical or magical power! In addition, the number of available rare craft missions to craft items Rings, Amulets and Cloaks increased to three! Hurry up and fill your bag with a valuable accessory!
     
    Achievements
     
    During the celebration of the Median night, you can receive 12 new unique achievements. Completing them all will award you with collectible Downcast Actor and Laughing Actor smileys. Do not forget about the Legendary achievements, of which there will be as many as 4: one individual and three guild achievements. 
     
    Exclusive items in the Miracle Shop
     
    Marionette Island Cache
    51 unique costumes!
    Merciless Executor Comedian Prima Button Pumpkinhead Jack Sorceress Wedgehead Harvester Wedgehead Executioner Vampire's Black Vestment Vampiress's Black Vestment Vampiress's Scarlet Vestment Rotting Zombie Costume Venomous Zombie Costume Circus Scarecrow Costume Garden Scarecrow Costume Killer Clown Costume Nailhead Tattooed Prisoner Underworld Executioner Red Death Enraged Queen Masked Maniac Servant of the Full Moon Red Mask Blood Knight Undertaker Maniac Puppet Killer Bride King of Night Damned Corsair Mad Chamberlain Knight of Dark Tower Faceless Assassin Bastet Mummy Black Widow Baroness of the Eclipse Gendarme Gremlin Scarlet Plague Assassin of the League of Blood Magic Elemental Immortal Seer Princess of the Night  Twilight Ball Princess Flamy Demon Fierce Fire Faceless Executioner Nightmare Eclipse Envoy Diabolik Red Priestess Duchess of Darkness 46 decorative skins!
     
    Bloody set:
    Mace of Bloody Reaping Staff of Bloody Reaping Rondel of Bloody Reaping Chopper of Bloody Reaping Longsword of Bloody Reaping Partisan of Bloody Reaping Stick of Bloody Reaping Bow of Bloody Reaping Crossbow of Bloody Reaping Shield of Bloody Reaping Bone set:
    Bone Cutter Ridge Cane Bone Shiv Voodoo Cleaver Skull Crusher Spinal Chopper Spinebone Stave Cannibal's Bow Crimson Bonethrower Costal Shield Sorcerous set:
    Poleaxe of Ruined Souls Scepter of Ruined Souls Crossbow of Ruined Souls Magic Shield of Ruined Souls Saber of Ruined Souls Falchion of Ruined Souls Flamberge of Ruined Souls Morgenstern of Ruined Souls Staff of Ruined Souls Baton of Ruined Souls Bow of Ruined Souls Bombard of Ruined Souls Shield of Ruined Souls Vampire’s set:
    Dagger of the Superior Vampire Scepter of the Superior Vampire Staff of the Superior Vampire Crossbow of the Superior Vampire Enchanted Shield of the Superior Vampire Falchion of the Superior Vampire Cleaver of the Superior Vampire Flamberge of the Superior Vampire Halberd of the Superior Vampire Baton of the Superior Vampire Bow of the Superior Vampire Arbalest of the Superior Vampire Shield of the Superior Vampire Exclusive relics:
    Terrible Relic of Apathy Terrible Relic of Blood-devourer Terrible Relic of Life Weakness Terrible Relic of Vampirism Terrible Relic of Secret Theft Terrible Relic of Deadly Infection Terrible Relic of Steal Health  Terrible Relic of Stun  Terrible Relic of Sickness  
    Terrible Relic of Apathy has a 15% chance to apply Apathy debuff to an enemy for 6 sec. Apathy reduces the effectiveness of the enemy's healing from skills and the "Health Steal" bonus to zero.
     
    Rarest runes and crystals:
    Vampirism Rune Crystal of Stun Holiday minions:
    Summon Lycanthrope's Ghost Summon Pumpkin Guard Summon Young Witch Greatest elixirs:
    Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Experience  also you can find the most powerful potions and precious ingots!
     
    Legendary Chest of the Prince of the Night
     
    Costumes:
    Phantom Tragica  Imprisoned Ifrit Rider of the Apocalypse Nameless King Little Bat Charro's Ghost Porter of the Underground Kingdom Torturer of Souls Blue Velvet Flirtatious Witch Midnight Stalker Mocker Sweetheart Kitty Decorative skins:
     
    Night Veil’s set:
    Dagger of Night Veil Gladius of Night Veil Hatchet of Night Veil Club of Night Veil Poleaxe of Night Veil Scimitar of Night Veil Morgenstern of Night Veil Recade of Night Veil Stave of Night Veil Baton of Night Veil Bow of Night Veil Arbalest of Night Veil Crossbow of Night Veil Shield of Night Veil Enchanted Shield of Night Veil Winged Bloodsucker’s set:
    Staff of the Winged Bloodsucker Crossbow of the Winged Bloodsucker Falchion of the Winged Bloodsucker Cleaver of the Winged Bloodsucker Mace of the Winged Bloodsucker Flamberge of the Winged Bloodsucker Halberd of the Winged Bloodsucker Baton of the Winged Bloodsucker Scepter of the Winged Bloodsucker Bow of the Winged Bloodsucker Arbalest of the Winged Bloodsucker Shield of the Winged Bloodsucker  Next items will be available in the Miracle Shop only during the holiday:
     
    Summon Voodoo Doll holiday minion 
    instantly restores 20% of the character's maximum health (active skill); resurrects a character in place (active skill); deals instant physical damage to the enemy, and also if the enemy's health is less than 60% of the maximum, additionally deals periodic damage (active skill); increases the parameter "Theft of health" from the character by 15% for the entire life of the minion (passive skill).  
    Collections of smileys
    Zomboteam Red Hot Jalapeño Peppers Bats Skull Crafty Pumpkins Terrible Clowns Barber’s sets:
    Set of the Devil's Barber  Evil Barber's Set  Demon Barber's Set  Accessory set for beginners
    Vampire's Set of Accessory - unique set of accessories with Magical defence, Health increase and Steal health bonuses.  
    Gifts
     
    Each character, regardless of level, upon first entering the game will receive a Seeker's Stamina Elixir, Minion Cache and 10 Life Scrolls as a gift! Let these valuable gifts be of good help on your adventures!
     
    Additional changes
    added automatically replacing the skill icon when learning the corresponding key talent; changing the character's hairstyle is now carried out for gold instead of Miracle coins without purchasing a Battle Pass; fixed a bug due to which the animations of some costumes were displayed incorrectly; fixed a bug due to which the summoned monster with the "Help of Chaos" skill did not disappear after the expiration of the duration; adjusted the rewards of the Battle for the Territories: now Alliances will receive a reward solely for the number of occupied territories. During a tie, the rewards will not decrease; added new section “Effects” in the menu of the parameters of the hero; 
    added set up the display of impacts;
    the problem with sound playback and game freezes on Xiaomi devices (POCO X3 Pro, Redmi Note 10 and others) has been solved.
    That’s it, we’ll see you at the Horror Circus!
    AIGRIND
     
     
  9. Haha
    Erta06 reacted to Higgings in [2021.10.27] Game servers restart. Welcome the Horror Circus!   
    Except DK. DK would die starting from Pic 1. 
  10. Confused
    Erta06 reacted to FCKNZS in Future druid rebalancing   
    ATTENTION, BECAUSE I DID NOT LEARN ENGLISH, THE GOOGLE TRANSLATOR WAS USED FOR TRANSLATION !!!
     
    Since in the future, we will have a LARGE rebalance, I decided to create this theme in order to raise a little activity in the Druidic community.
     
     
    1. Lack of motivation to buy and pump Singing, Tornado and Punishing Roots
    The first problem that I want to discuss is the lack of any motivation to buy, pump and use Singing, Tornado and Punishing Roots, due to the fact that they:
    1. Take up the space that the book / skill could take
    2. Few where are applicable in actual content
    3. Weak compared to other skills
    4. Consumes (Tornado) a lot of mana while giving a minimum of benefit.
     
    Forest Singing
    Druids' opinion on the skill:
    2 - a very effective skill against melee
    4 - useful in pvp
    6 - useless in PvE
    1 - very random
     
    My opinion on the skill:
    Not a bad skill in any 5v5 arena, but under a large number of conditions, for example, the most banal absence of a Mage in a party or a Mage nearby, or for example if Rey does not get a Vengeful Shot. I see no reason to strengthen above 1/4, I myself have it, but the skill has already been removed from the panel.
     
    Punishing roots
    Druids' opinion on the skill:
    9 - good against melee
    9 - useful in pvp
    1 - useless in PvE
    13 - there is no point in settling
     
    My opinion on the skill:
    The best of the worst, not bad in GvG and in the mass arena, no more in PvE, it is used even less often, you can buy it, but it's not worth skill points.
     
    2. Useless Up Secret Communication 
    Updating 9.3 I quote Holms "The druid was not doing well due to the lack of proper support potential. The resulting improvements should help the class catch up and start feeling more confident" if you look like this, did it help? No, the buff for breaking through is not needed by anyone other than the Druid himself, and all the damages have already collected a cap or approached the cap, even the Guardian fix improved the Druid's position, and even Oak Skin makes the Druid more useful than Communication!
     
    However, I want to note that if the skill is brought to mind, it can make the Druid more popular, now personally I have the skill pumped into 4/4 to me, it really went to me and I actively use it, if you look from the other side, then personally for me the masses healed greatly facilitated my life and for whom -that might have liked the penetration buff. In the next rebalance, I would like to see his ap.
     
    What is the problem with Secret Communication?
    - radius of action if one of the teammates did not respect the distance
    - Punch has a cap
    - Link itself gives less dd
    - a short duration of the buff + this is a massive heal, which is why we need to throw it a little on CD + manacost (32 4/4) = big problems with mana.
    - lack of normal distribution in the party
     
    What should I change?
    1. Remove slice Heal and Break
    2. Increase the heal itself (not much)
    3. Replace the buff with Accuracy / Penetration, Crit / Crit Power Instead, increase the CD of the skill itself.
     
     
    5. Tornado
    Now, separately about the tornado, in my immodest opinion this is perhaps the weakest skill of the Druid, at leveling 4/4 the Tornado consumes 36 mana, while Nimbus is one of Druly's top skills giving top fat consumes 30, Pet, Secret Link and Barrier which are so they will consume 32 hundreds of times better than the Tornado, and then the question arises, why was the Tornado given such a manacost? What does this Tornado give in general? well, with his microscopic size, he cuts 50% of the movement speed for 7 seconds only if my memory serves me comrade Melom wrote that the debuff on the movement speed cut only works in the area of the Tornado, that is, 3x3 because of which the enemy will sooner run away from the area of the tornado than the debuff will completely pass, which only kills the desire to pump it to full.
     
    What have I changed?
    Would increase the radius by n * n +, change the debuff from movement speed cut to the attack speed debuff, and CD + would remove damage and reduce mana cost. It would be nice to look at such a Tornado in the masses, but it is unlikely that they will start pumping it because of this, but at least there will be more benefits from it than it is now
     
     
    6. Fix / Change Halo and Roots
    I do not think there is anyone not a secret about the immobility of these two skills of Drulya, because I am very worried about Halo and bosu that he will repeat the history of Communication I would like to propose a couple of changes, as well as a small fix of roots in exchange for ADEQUATE AND GOOD APP IN PVE. Fix the roots, I propose to increase the CD of the skill by 1 sec and reduce the duration by 1 sec, this is how it will turn out with different % CD.
     
    Full arena 29 crit CD 57.3% CD:
    14 × (1− (57.3 ÷ (57.3 + 100) = 8.9 sec Roots CD, duration of the skill 5 sec + take the locks of the castle with a different number of partners:
    1 nap + 25% = action time 6.2 sec, 2.7 sec window between roots
    2 naps + 30% = duration 6.5 sec, 2.5 sec window between roots
    3 naps + 35% = duration 6.7 sec, 2.2 sec window between roots
    4 naps + 40% = duration 7 sec, 1.9 sec window between roots
    As you can see, such a Druid will not have full control onli roots, besides, in some 2 * 2, 3 * 3 and maybe 4 * 4, such a Druid will not have full control with the Ball because of the window between the Ball and Roots without speaking already about Horns and other Persians with defensive stats that will Block or Dodge the Ball.
     
    Full led 30 on CD and crit CD: 14 × (1− (66.4 ÷ (66.4 + 100) = 8.4 sec CD of Roots, duration of the skill 5 sec + take the relay of the castle with a different number of partners:
    1 nap + 25% = action time 6.2 sec, 2.2 sec window between roots
    2 naps + 30% = duration 6.5 sec, 1.9 sec window between roots
    3 naps + 35% = duration 6.7 sec, 1.7 sec window between roots
    4 napa + 40% = duration 7 sec, 1.4 sec window between roots
    Here it is the same as with the first, but in 4 * 4 and 5 * 5 it will already be possible to have full control onli roots.
     
    Full led 30 per CD, crit CD, CD book and bank + 15% to CD: 14 × (1− (88.4 ÷ (88.4 + 100) = 7 sec CD at Roots, here, without any calculations, we can say that such a Drule will be able to control full with only carnies if the knsh does not counter it first. P.s can probably throw another 0.5 - 1 sec CD to the roots. Ps are unlikely to be made from Dru by relevance in PvE Priest, so it seems to me to cut the roots for 5 seconds of the action time and throw 40 seconds to the CD will not be reasonable.
     
    Now Nimbus, there are a lot of complaints about the skill in the ARENA and it is not unreasonable because it gives Druul good fat for good, although I want to note the Shamans in the GvG or the Arena that can hardly merge on the same heal without Nimbus.
    Let's start with the fact that the skill is imbalanced only in the Arena in PvE, this is an average skill that is not suitable for everyone, because in order for it to give the maximum benefit, you / Napa must have a lot of HP to heal a lot and a good point so as not to lose all those healing hp soazu with one poke, which is why it turns out that the skill in PvE is average and does not imbue as in the arena.
    2 suggestions for change can be found here
     
  11. Thanks
    Erta06 reacted to Hourai in Deity Statue suggestion   
    Long story short, auto-attack reduce effect is not as widely used due to its rare usefulness (Orcinus tanking, anyone?) so im bringing this suggestion in hope of a future where Templars can provide more to their team except ping pong.
     
    My proposal:
     
    When the Templar puts their Deity Statue in a location, in a radius of 3 yards from the center of it, it constantly applies a defensive barrier/shield/protection buff that mitigates 10-20-30-40% incoming damage OR applies a shield that is 100-150-200-250% of the SUM of your physical and magical attack, for as long as the statue is on the field. As soon as the duration ends, all positive buffs are gone. For the duration the statue is on the field, it is invulnerable to damage.
    Duration: 6-7-8-9 seconds
    Allies affected: 2-3-4-5
    Cooldown: 30 or 35 seconds
     
    With this im looking to bridge the lack of the Sentinels to provide mass protection to their allies on the defensive side, as well as give Templars one better alternative skill to use for their arena/gvg endeavors
     
    Constructive criticism will be appreciated
  12. Thanks
    Erta06 reacted to Gladiator in Priest Holyshiled rework   
    Yeah I don't know why this isn't brought up more, the basic Necro and Priest shields are way too weak and outdated for the game currently, they should be considerably buffed imo. The damage in the game is increasing by a lot and those shields are remaining the same power as back when the maximum damage you can receive is like 500-600, like you have mermen dungeons where most things hit for over 1k and 3k+ (?) crits, yet the shield absorbs around like what 1k or less? And in PvP Chieftains deal over 5k damage in a couple of seconds from 2 skills only. I guess thank god we have Paladins and Druids for now..
  13. Haha
    Erta06 reacted to Speedom in Skill Improvement Suggestions   
    literally every class in chosen faction lol. 
  14. Haha
    Erta06 reacted to Speedom in #1 Paladin Guide - Zeus - US-Sapphire   
    Funny, because the Inner Force skill now is the rework skill. It went from increasing block and cooldown to being the worst skill in Warspear.
  15. Cool Story
    Erta06 reacted to LeeLoo in [2021.10.22] Update Warspear Online 10.1: Mystery of Vinetta. Preview   
    Dear friends!
    The Median night, the most long-awaited, mysterious and bright holiday in Arinar, is getting closer every day! This year celebration will take place on Vinetta, well known for its wetlands, canals and the annual competition of theatrical troupes - The Mystery of the Long Nights. So, your applause - the curtain is opening!
     
    Town Square
    ---
    (A smartly dressed entertainer enters the stage)
    Entertainer: Honorable audience, signori and signorini! Honorable people of Vinetta and guests of our island! Today we glorify the Mystery of the Long Nights! The greatest theater competition is about to begin! Incredible performances await you everywhere: in squares and in alleys, among canals and on bridges, in taverns and pubs! The best theater troupes have been preparing for a long time in order to amaze the respected audience with plays and shows - a delight for the ears, eyes and mind! Hurry to see: incomparable comedians and singers, mimes and acrobats, new harlequins and voltigeurs!
    ---
    (The entertainer's speech is briefly interrupted by favorable shouts)
    ---
    Entertainer: But that's not all! Please do not ignore Vinetta's exceptional guests! Only during the Long Nights, passing from Pumpkin County - the venerable Sam Hein and his Horror Circus, the one and only! Virtuosity and skill beyond good and evil! Signor Hein seems determined to fight for the title of King of Theaters! Hurry to see - only in...
    ---
    (A living puppet enters and hands the Entertainer a note)
    ---
    Entertainer: Hmm... Yes, yes, I completely forgot to mention separately another troupe that will take part in the Mystery. Pay a tribute to the amazing Puppeteer and his troupe of living puppets! No wonder they predicted a thunderous victory in the theater competition... as well as every year... Hey, what are you doing? That's not what I meant! I didn't mean to offend Puppeteer!
    ---
    (Two hefty puppets grab the Entertainer and lead him off the stage. Screams of discontent are drowned out by the orderly clapping of wooden palms)
    ---
    Puppeteer will do anything to win the competition and has already begun to set his traps all over the island! Horror rides, exciting quests, sinister dungeons, world and guild events in the open world and in GvG territory, incredibly entertaining group guild survival event, treacherous bosses and amazing rewards await you!
     
    Holiday island
     
    Well, it's time to look around and explore the new holiday island! Many centuries ago, Vinetta was an unremarkable area, but the Great Rift irrevocably changed the appearance of the island - a significant part of the island's territory was flooded, swamps formed in place of forests and arable lands, and city roads were hidden under water. However, the cheerful locals managed to turn this disaster to their advantage. They connected the flooded parts of the island with canals and built graceful bridges that allow them to cross water barriers. The inhabitants of the island can easily navigate the canals, but the heroes of Arinar will have to work hard to master this skill and get to all corners of Vinetta! 
     

     
    Weekly qualifying guild tournament "Melpomene's Choice"
     
    Perhaps the old experienced actors still remember what the theater competition was like before Puppeteer appeared on the island. However, this year the cunning theater master will not be able to hamper the execution of the ancient tradition of Vinetta!
     
    If you haven't joined a guild yet, it's time to do it, because guilds from level 2 will automatically take part in the guild qualifying tournament among the theatrical troupes of Arinar. In this tournament, each Alliance will be represented by three theatrical troupes.
     
    Sentinels:
    Troupe "Piazza" Troupe "Theater of Shadows" Troupe "Red Harlequins" Legion:
    Troupe "Buffa" Troupe "Theater of Silence" Troupe “Lilac Harlequins "Piazza" and “Buffa” troupes tend towards fun, light performances with lots of dance and music. In the Theaters of Silence and Shadows, they learned to play without words at all, reaching the heights of stage expressiveness and sophistication. Finally, the Lilac and Red Harlequins have established themselves as consummate ironists and tricksters whose performances are unique.
     
    Which theatrical troupe your guild will be in will be determined by the hand of fate - at the start of the tournament, guilds will be randomly distributed into groups within their Alliance. Compete with other guilds in your group on the tournament points you have earned and check the Activity Center from time to time to track your guild's progress!
     
    Tournament points are awarded for completing tasks, completing dungeons and attractions, as well as for killing a raid boss only in Vinetta's territory:
    Completing tasks (15 points, no limit) Passing of rides (10 points, the limit of points per day is 500) Completing dungeons (30 points, the limit of points per day is 1000) Killing raid boss (60 points, unlimited) The three strongest guilds from each group with the highest score will get the right to participate in the Mystery of the Long Nights, survival games!
     
    Tournament time and duration: weekly
    EU-Emerald \ SEA-Pearl (Monday 00:00 CEST to Sunday 00:00 CEST) 
    BR-Tourmaline \ US-Sapphire (Monday 10:00 CEST to Sunday 10:00 CEST) 
     
    Holiday Quests
     
    The theater begins with... underhand intrigues. What with schemings of competitors Sam Hein fails to show the true skill of the artists of his Circus. Each of you has to find the true culprit of strange and sinister incidents, so be attentive to the collection of evidence and secrets that Signor Polichinelle will tell. You will meet many traps on your way, but even the most experienced puppeteer cannot manipulate the heroes of Arinar!
     

     
    In addition to solving the main mystery of the holiday island, you will find many exciting daily tasks: collect theatrical props, rip off the heads of spy-puppets, work over aggressive wooden dolls, fight off attacks from mannequins and mad carpenters! Play the key role in hilarious PvP-scuffles drop into the "Dead Man's Grin" Tavern or by crossing over to the side of the enemy Alliance!
     
    Dungeons
     
    Oh, what a difficult walk awaits you! The gloomy estate of Orlandina, the beloved of Puppeteer, is fraught with many dangers. You need to clear rooms from the whole pack of Orlandina's puppet servants and fight the owner of the mansion.
     
    Each of  Puppeteer's creations is a real work of art, but the master put a part of his soul into Orlandina. Unable to resist the beauty of his own creation, Puppeteer, who never loved anyone, was inflamed with passion for Orlandina, and wished to hide her from prying eyes forever. Surrounding the most perfect of his creations with loyal servants and graceful objects, Puppeteer locked Orlandina in a mansion built according to his own design.
     

     
    Be careful, because Orlandina, the eternal prisoner of the doll's estate, will try to confuse the uninvited guests! There are so many rooms in the mansion of the beloved theatrical master, that every time you have to go through a new route and face new monsters. Carefully switch the levers in one of the rooms and keep in mind that not all inhabitants in the estate are hostile!
     
    World event “Shadow Play”
     
    Well, it looks like you managed to anger Puppeteer! The theatrical master's sophistication and ruthlessness know no bounds, and his servants are strong and cruel. Frustrate insidious plans of the Puppeteer's henchmen and help Sam Hein defeat the most dangerous servants of the theatrical master! 
     
    The first stage “Light and Shadow”
    Theaters of Silence and Shadows are rightfully considered the most mysterious troupes on the island. No one knows what they are preparing for the upcoming competition. Puppeteer considered that such a strong competitor should be eliminated, and sent his supporters to these theaters - the Shadow Maestro brothers. The brothers decided to remove the heads of the theaters and take their place. then remove the troupes of Silence and Shadows from participating in the competition. The appearance of these villains is accompanied by attacks on the townspeople of creatures woven from shadows. They must be sent back to where they came from! Bring the monsters to the light and smite them! 
     
    The second stage “Stealing the Light”
    Maestro's minions have stolen all the oil from streetlights! Vinetta's lamplighters had already left for the light to shine again. Shadow creatures do not sleep - stop them and help the lamplighters complete their dangerous work! 
     
    The third stage “Rescuing the Drowning”
    Maestro's henchmen have pushed the townspeople into the сanal! Help them get out of the water and get to the stretcher of the city medical orderlies. However, be careful, the Maestro has scattered mines in the channel, they are extremely dangerous! 
     

     
    The fourth stage “Harlequin's Shadow”
    The head of the Harlequin troupe is a well-known good-natured person, but his shadow ... His shadow has absorbed all the worst features of a real theatergoer. The maestros lured shadow to their side, and now it is threatening the inhabitants of the island! 
     
    The fifth stage “Battle of the Masters”
    Sam Hein hasn't personally entered the battle for a long time, but the Puppeteer's servants managed to make him angry! He decided to get even with the Shadow Maestros! Help the prince of the Median night and fight the shadow creatures. The enemy is insidious, he distributed part of his power to his closest followers - werewolves, try to destroy them as early as possible! 
     
    The sixth stage “Shadow Maestro”
    Sam Hein failed to win, but Maestro's henchmen were significantly weakened! The maestro is hiding in the shadows - light the fires, gain the power of light and defeat the villain! The Puppeteer's servants will have to compete honestly! 
     

     
    Restart time: on schedule
     
    Tournament guild event on the GvG territory “Carnival of Drachmas”
     
    The time has come for fierce battles! Boldly leave your camps and fight other players and new PvP-monsters! The path to the main stage is difficult and thorny, and only the strongest guild can go through it to the end! 
     
    On the most mystical night on Vinetta, it is customary to hold the Carnival of Drachmas. For every inhabitant of the island, this is a chance to prove themselves in battle with the strongest guilds of Arinar. Vinetta's most renowned warriors will await the heroes at the Center Stage of the Four Channels. However, the right to get on stage still needs to be earned! Collect drachma coins by overcoming defenders and taking coins from rivals from other guilds. Everyone who collects the required amount will receive a ticket for the crossing, where they will face even more dangerous opponents. Then the severe gondoliers will require you to prove yourself once again, and after that they will let you enter the stage. Only the guild that crushed Vinetta's greatest warriors will receive the highest reward!
     

     
    The main task of your guild is to score as many points as possible, dealing with monsters, as well as other players. Just keep in mind that the combat zone is divided into three parts by water barriers. When you leave the camp, you will immediately be taken to the first zone, where you will have the opportunity to prove yourself in battle!
     
    A gondolier will help you get into the next battle zones, but think over your tactics well, because you can only return back in case of death! With each crossing, the battlefield becomes smaller, the monsters are more dangerous, and the enemies are more sophisticated. And the gondoliers do not work for nothing... 
     
    For every kill of a monster, your character will receive one coin. Five ringing coins will be replaced with a special “One Way Ticket”. After getting your ticket, hurry to the gondolier that will ferry you across the river. The crossing to the third zone will cost 10 coins, moreover there you will meet elite monsters with a very fast spawn time. Battle with monsters and other players and try to stay alive as long as possible in the central zone  to earn valuable points!
     
    Absolutely all monsters in the GvG territory will have a new PvP-status: they will take into consideration PvP-characteristics of a player! Killing this kind of a monster - normal, strong and elite - will bring your guild from 10 to 100 points, and their respawn time will be from 15 to 45 seconds.
     
    Be extremely careful, because in the PvP territory killing another player not only brings 10 points, but also gives the winner the opportunity to take away the earned coins. Only the strongest will survive!
     
    Restart time: on schedule
     
    Guild event in the open world “Mannequin Tent”
     
    It seems that Puppeteer is still confident in his power and even continues rehearsals of his theater! Step in now and destroy the theatrical master's creepy creations!
     
    Puppeteer will need actors to win. He gathered a troupe of his most successful creations and sent them to rehearse in the Mask Den. The actors from Mannequin Tent tirelessly prepare for the competition and perfect their fighting skills! They must be stopped in order to deprive the Puppeteer of any hope of victory!
     
    Conditions of activation: gather 5,000 Guild points.
    Restart time: 12 hours after the event ends.
     

     
    Scary Mannequin
    Scary Mannequin used to be a dancer and no one could repeat the sword dance. Now there is no trace of the ease of his dance, but his sabers are still perfectly sharpened.
     
    Creepy Mannequin
    One day Creepy Mannequin was a skilled blacksmith who was ashamed of his ugliness. Now a way for his accumulated anger has been found - under the blow of a hammer heads burst like ripe pumpkins!
     
    Terrifying Mannequin
    Terrifying Mannequin was well-known as an alchemist who for many years sought the secret of eternal life. Desperate, he would his body to the Puppeteer troupe...
     
    Frightening Mannequin
    Frightening Mannequin was a poacher. In the forest he was ambushed by Puppeteer like a wild beast, and now his disfigured face is forever hidden under the mask of a lion.
     
    Forsaken Mannequin
    Many years ago Forsaken Mannequin was Vinetta's best artist - he changed roles like gloves. They said that three personalities coexist in it at once. Is that why Puppeteer put a three-faced mask on the head of his creation?
     
    Hurry down to the dungeons, where you will find the best actors of Puppeteer on four levels! Just remember: the deeper you descend into the catacombs, the more dangers await you. In addition to meeting grim monsters, you run the risk of running into threatening traps that can not only scare, but also cripple! In addition, you can “rip off the masks” from the mannequins outside the event, because dangerous bosses are always ready to take on the battle! 
     
    Rides
     
    What a Horror Circus without fun rides! This year, Sam Hein has some special entertainment for you, and this is not some trivial roller coaster! Transform into sinister monsters with a set of unique skills and destroy dolls on your own battlefield, amuse yourself with monstrous cooking, build your own attacking fortresses! Chilling experiences and an incredible amount of tokens guaranteed! Have fun all out, and exchange the Good Luck Tokens for excellent prizes!
     
    Nightmare Hunters (solo, for all levels)
    The Horror Circus has always been a haven for a variety of creepy creatures from all worlds. Everyone here can tickle their nerves looking at the collection of Sam Hein, and the most daring can try on the role of one of the hunters and take part in the events of their past! Crush everyone wholesale, chase the fugitives and finish off! For each sacrifice the showman will generously donate tokens!
     

     
    Nobody leaves hungry (solo, for all levels)
    Cooking food for the whole crowd of Horror Circus visitors is not an easy task. However, Sam Hein has managed to turn it into an exciting pastime and promises a generous reward for the luckiest chefs. Carry the ingredients into the pots, but beware of the Subterranean Soupeater! This cunning villain made his way into the kitchen to feast on something delicious. Hurry up, each  correct ingredient and each ready meal will earn you Tokens! 
     

     
    Tower Rush (solo and group, for all levels)
    Sam Hein always chooses the most dangerous corners of Arinar for the Horror Circus. That is why it is so important to take care of protection in good time. Sam Hein promised to reward the best tower builders and defenders of the Horror Circus with Good Luck Tokens. Skillfully combine different types of towers to achieve the best effect and kill as many monsters as possible - showmen pay for the head of each villain!
     

     
    Raid Boss Puppeteer
     
    Puppeteer - the self-confident and vain owner of the theater of living puppets has been called the King of Theaters for many years. Sam Hein's decision to take part in a theater competition hurt the pride of the puppet master. Gathering all his henchmen and obedient servants, Puppeteer ordered them to eliminate competitors, and he locked himself in his mansion. 
     
    The old people say that the Puppeteer's mansion grew up in the middle of a swampy forest many years ago and literally overnight. The mysterious maestro settled in such a strange place in order to have plenty of wood for his craft, but no one saw that the woodcutters cut wood there. However, the incredible splendor of the performances that Puppeteer soon began to arrange did not leave the audience in doubt - the owner of the mansion found a way to make more and more new dolls. A troupe of puppets, seemingly alive, immediately joined the theater competition during the Mystery of Long Nights, bringing the honorary title of King of Theaters to Puppeteer over and over again... to this day. 
     

     
    Be careful looking for the main villain in the labyrinths of his mansion, because his puppet world is full of real traps, ambushes and aggressive monsters that reliably guard the peace of their master. From the outside it seems as if the old theater master is peacefully dozing off in his chair, but do not be fooled by his imaginary calmness! Puppeteer is very cunning, and everywhere he placed his own copies, however, much less dangerous than the maestro himself. 
     
    Did you manage to find Puppeteer after all? Feel free to join the battle, but keep in mind that cornered theatrical master will summon many dangerous monsters to help. Try to deal with the Puppeteer's creations as soon as possible, because from their movements the earth is literally saturated with poison! Puppeteer is not going to give his life cheaply, and when weakened, he will restore his health due to your attacks. However, remember that even an experienced puppeteer can be turned into a rag doll, so prepare your weapons for battle! 
     
    Survival games "Mystery of the Long Nights"
     
    Here comes the turning-point of the Median Night! First in a long time, the title of the King of Theaters will be earned on the battlefield by the most worthy theatrical troupe! Absolutely all residents of Arinar will be able to witness the historic survival games, so don't miss this showy event!
     
    The Mystery of Long the Nights is an ancient tradition of Vinetta. The award for the title of King of Theaters is so great that every self-respecting theater considers it its duty to take part in the competition. All of Vinetta's theatrical troupes spent a long time preparing the props, improving their skills and rehearsing the best numbers in order to compete for this prestigious title at the appointed hour. Participating teams from the strongest guilds from each theater will battle each other on the Theater Atoll. So who will be the King of Theaters? 
     

     
    Next, you have to understand the rules, because never before has Arinar met such sophisticated challenges! Based on the results of the weekly qualifying tournament, the guilds that take the first, second and third places will receive the right to fight for survival as part of their team. In total, 6 teams will converge on the battlefield, one from each theatrical troupe. Teams will consist of 15 members, so each guild must choose an assault group of 5 people (Guild Commander and 4 strongest players). 
     
    Half an hour before the start of the games, the commanders and assault group will have the right to access the waiting area, and all other players will get into the spectator seats only at the beginning of the battles. Fans will be able to move freely around the battlefield and support their favorites with loud applause and mottos! 
     
    The teams will have to fight against each other in a small area for several rounds lasting 5 minutes each. The main goal of the survival games is to kill the players of other teams and remain the last survivors, or survive until the end of the round and have more living participants than other surviving teams. 
     
    Each team in a round will have 10 revivals, which are activated automatically in case of the death of the participants. Try not to waste them, because as soon as all the revivals are over, team members can no longer resurrect in case of death and will enter the battlefield only in the next round. Remember that on the territory of the event, active guild skills for both participants and spectators will be blocked! 
     
    Winning the round is awarded to the last surviving team. If, after the expiration of time, two or more teams remain on the battlefield, the winner is the team with the largest number of surviving participants and remaining revivals. 
     
    For the victory in each round, the team receives 1 point, and the theatrical troupe, which earns 3 points the first, is declared the winner of the survival games. The fight is not easy, but you will have time to catch your breath - 30 seconds before the start of each round will allow you to safely prepare for the next fight.
     
    The winning team will share the triumph with all their comrades, so an incredible reward from the inhabitants of Vinetta awaits all guilds that took part in the qualifying tournament as part of the troupe! 
     
    Restart time: on schedule
     
    Holiday skills 
     
    Only during Median Night will you have access to holiday skills that will allow you to transform into unique monsters or call for help from puppet helpers! 
     
     Wooden Legionnaire's Help 
    Almost indistinguishable from humans, some puppets have chosen the path of helping the heroes of Arinar! Wooden warriors do not feel pain, but they are able to inflict it. The skill is issued for the entire duration of Median Night and is not used during Arena. 
     
     Crossbowman's help
    Puppets make excellent warriors - wooden crossbowmen help on the battlefield and do not feel fear even when fighting an entire army! The skill is issued for 6 days as a reward for the final PvP event and is valid only on the Horror Circus. 
     
     Help of a group of crossbowmen
    What could be better than a fearless combat assistant, ready to defend himself anytime, anywhere? Only three excellent crossbowmen! The skill is issued for 6 days as a reward for the final PvP event and is valid only on the Horror Circus.
     
     My Personal Fleet
    Allows you to navigate the water channels of Vinetta. The skill is issued for 7 hours as a reward for a world event and is valid only on the Horror Circus. 
     
     My Personal Epic Fleet
    Allows you to navigate the water channels of Vinette and do it in a unique style. The skill is issued for 7 days as a reward for a guild qualifier and is valid only at the Horror Circus.
     
    Season 4: Benefit of horror 
     
    Soon after the release of the update, a new Season of Activities will open for you, which means that your adventures on Vinetta will be even more fun! Check out the Activity Center, complete daily and weekly missions and get valuable prizes.
     
    Do you want to get special benefits and spend time on the holiday island in exceptional comfort? Then the Battle Pass will come useful, which will open an additional branch of unique rewards, and after completing all levels of the Season - an additional slot with a reward. Earn Season Points and unlock infinite rewards with the Battle Pass! 
    In addition, Battle Pass holders have access to:
    additional slots with daily and weekly missions; access to personal warehouse and guild warehouse from the quick access menu; a pleasant opportunity for a free hairstyle change at your Personal Barber.  Achievements
     
    In this update, 13 new individual achievements will be available for you, one of which will be Legendary. Challenge yourself on the battlefields and collect the entire holiday collection of feats! In addition, you can prove the strength and power of your alliance by obtaining all 4 Legendary Guild Achievements! 
     
    New section “Effects”
     
    In version 10.1 players will have the opportunity to track the impacts. The new section "Effects" can be found in the menu of the parameters of the hero.
     

     
    The new section is subdivided into 2 categories: impacts and items. The first includes all buffs received in the game world, such as guild skills, buffs for events and battles for territories, etc. The item section, in turn, will include all the effects received from elixirs, scrolls and food. Effects within each category will be sorted by time of action, and clicking on an effect will open information about the effect.
     
    Set up the display of impacts 
     
    In addition, in the settings menu it will be possible to enable or disable the display of influences not only for your character, but also for other heroes! 
     

     
    Other changes
    added a separator for gold orders when conducting trade operations and when using warehouses; added priority display of the most important actions in the group widget; the problem with sound playback and game freezes on Xiaomi devices (POCO X3 Pro, Redmi Note 10 and others) has been solved. That's all for now, and detailed information on rewards, gifts and holiday surprises will be available on the day the update is released.
     
    See you next week on the open testing!
    AIGRIND 
  16. Like
    Erta06 got a reaction from Speedom in #1 Paladin Guide - Zeus - US-Sapphire   
    paladin inner focus need to be reworked cuz is a waste of skill point on it.
  17. Confused
    Erta06 reacted to Raislin in Word of Power suggestion   
    nerf priest wft class too op /s
  18. Thanks
    Erta06 reacted to noobplayer in [2021.10.15] Skill Rebalance. News   
    Strengthen templar please!Reduce energy consumption!And you know how many my lvl30 tempar health regeneration? Only 31/5s.🙈31!
    Then skill Branded by the sun should be changed.
    Any teammate can remove the debuff from monsters,why like this? and the amount of healing depends on the attacker's magical power.If used by physical dmg teammates, the effect is not good.And if you don't get timely treatment,easy to die because because you attract the hatred of monsters.
    Thanks.😭
  19. Like
    Erta06 reacted to Fynn in Inner forces rework   
    As we already know, the "inner forces" ability had a change that was a good thing, but it is still somewhat weak
     
    So I want to share ideas xd
     
    Name: inner forces
    Type: passive
    Description:each auto attack against the character will reduce the damage towards him by 2%. maximum number of effects 10
     
    Effect Duration: 12 sec
    Cooldown: 6 sec (will not start immediately after the effect ends.) Reduced incoming damage will increase with skill level (+ 1%)
     
     
    2nd idea -------------------------
     
    Name: inner forces
    Type: passive
    Description: every 15% of health lost, the paladin will receive the "resonance" effect for 5 seconds, the next attack against the character will restore life points (100% of the damage received) The amount of health lost will be reduced with increasing skill level (-2%)
     
    I'm afraid that they will take the ideas for other characters and not for the paladin xD (it has already happened) anyway ... What do you think?
  20. Confused
    Erta06 reacted to Deimus in [2021.10.15] Skill Rebalance. News   
    Don't touch on Charmer!! Unless if its for removing resilience of "wolfs"
    If you do anything else I WILL LEAVE GAME AND CHANGE MY REVIEW ON GOOGLE PLAY TO 1 STAR 😡
  21. Thanks
    Erta06 reacted to Higgings in [2021.09.09] Warspear Online 10.0 Update “Era of Knowledge”: Release   
    900 per dungeon and 900 per quests/activities. 
     
    You most probably have to update the game on your phone. Does your equipment still appear on your PC? Or it's missing from there too? 
  22. Speechless
    Erta06 reacted to Higgings in Add on Class Discussion Forum Expert skill changes per class and skills sum   
    It's enough to check the test server section of the forum to see all of the changes made to classes. It's far more handy this way.
     
    And it's not necessary to create an entire topic for that. A list of changes can be found here:
     
    We might have more changes tomorrow, so stay tuned to the same forum section from now on ^^ 
  23. Like
    Erta06 reacted to babybus in PVE & PVP Build suggestions   
    i dont think very little silence   is problem
     
    my combo is   
  24. Thanks
    Erta06 reacted to Nolan in Questor on tt normal   
    Did you manage to complete it? 
  25. Thanks
    Erta06 reacted to Drakoslayd in Questor on tt normal   
    Yes he just said that he is done
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