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Posts posted by Warspear Online
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Class Passive Skills
Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерTwo-handed Axes: Grants use of two-handed axes.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Mace: Grants use of two-handed maces.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Axe: Grants use of one-handed axes.
One-handed Sword: Grants use of one-handed swords.
One-handed Mace: Grants use of one-handed maces.
Basic Skills
Thorn of Death: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
115%
120%
125%
130%
135%
Energy expense
10
11
12
13
14
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Exhalation of Darkness: Applies the "Exhaling darkness" buff to a character for 10 sec. During the next successful attack on the enemy, the effect will cause magical damage in the amount of P units and D% of the character's magical power and will deal the "Stun" effect for R sec. The effect does not allow you to move, attack, or use skills.СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
120%
130%
145%
160%
R
2
2.5
3
3.5
4
Energy expense
12
13
14
15
16
Cooldown
14
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Provocation:Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack.СпойлерSkill level
1
2
3
4
5
T
5
6
7
8
9
Points of aggression
7500
15000
25000
45000
75000
Energy expense
7
8
9
10
11
Cooldown
8
Usage range
5 yards
Threads of Darkness: Instantly moves the chosen opponent towards the character and deals to them the "Immobilization" by T sec. and "Absorption by darkness" - by R sec. The "Immobilization" effect chains the opponent to the spot. The "Absorption by darkness" effect reduces all incoming damage by P%.СпойлерSkill level
1
2
3
4
5
T
2
2.5
3
3.5
4
R
5
6
7
8
10
P%
7%
9%
11%
13%
16%
Energy expense
15
16
17
18
19
Cooldown
18
Usage range
4 yards
Dark Shield: Applies Dark Shield to the character for T sec., granting a P% chance to reduce any incoming damage from auto-attacks and instant skills by D% of Physical Defense for monsters’ attacks, and by A% of Physical Defense for players’ attack. Additionally reduces any incoming damage over time by X% of Physical Defense for monsters’ attacks, and by Y% of Physical Defense for players’ attacks.СпойлерSkill level
1
2
3
4
5
T
22
24
26
28
30
P%
30%
45%
50%
60%
75%
D%
2.5%
3%
3.5%
4%
4.5%
A%
1%
1.5%
2%
2.5%
3%
X%
0.2%
0.3%
0.5%
0.7%
0.9%
Y%
0.1%
0.2%
0.3%
0.5%
0.7%
Energy expense
16
17
18
19
20
Cooldown
25
Expert skills
Death Call: Applies Aggression to enemies within 3 yards around the character for 6 sec. and Death Call to the character for 6 sec. Aggression taunts monsters to attack the character and distracts players from their current target. Death Call applies Stun every 1.5 sec. on enemies within 3 yards around the character for T sec. While Stunned, the target cannot move, attack, and use skills. Each applied Stun reduces cooldown for Secret Reserves by R sec.
СпойлерSkill level
1
2
3
4
T
0.3
0.35
0.4
0.5
R
0.3
0.4
0.5
0.6
Y
3
4
5
6
Energy expense
14
16
18
20
Cooldown
14
Steel Hurricane: Pulls enemies within 2 yards to the character, striking enemies within 1 yards with physical damage for P% of Physical Power, or with magical damage for D% of Magical Power. The damage type depends on prevalent Physical or Magical Power. Cannot affect more than Y players and X monsters.
СпойлерSkill level
1
2
3
4
P%
105%
110%
120%
135%
D%
130%
140%
155%
175%
Y
3
4
5
6
X
8
10
12
14
Energy expense
18
20
22
24
Cooldown
14
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Saturation: Increases the character's Health Theft parameter by P% while the skill is active.СпойлерSkill level
1
2
3
4
P%
10%
15%
20%
25%
Energy expense
12
14
16
18
Reduced energy regeneration
5
7
9
10
Cooldown
10
Sharp Shadow: Attacks the enemy with magical damage for a total P% of character's Physical Power and M% of character's Magical Power, applying Stun to them for T sec. When affected by Saturation, the character additionally heals for H% of Maximum Health on use.СпойлерSkill level
1
2
3
4
M%
125%
135%
145%
160%
P%
55%
65%
75%
90%
T
2
2.5
3
4
H%
8%
10%
13%
16%
Energy expense
18
20
22
24
Cooldown
20
Usage rang
3 ярдов
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Blow of the Silence: Deals the "Power of silence" buff to the character for T sec. The effect increases the physical and magical power of the character by P% until the next attack. An attack under the effect will also deal the "Mute" effect for R sec. to target and all opponents within a radius of 1 yards. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
T
7
8
9
10
P%
5%
15%
20%
25%
R
3
4
5
6
Y
3
4
5
6
Energy expense
18
20
22
24
Cooldown
18
Secret Reserves: When health is reduced to H% from the max amount, it increases the character's Health Regeneration parameter by E% and the speed of health regeneration by S% for 13 sec. The effect is triggered only once every 90 sec. Reduces the damage received by the character from monsters by P% while the effect is on recharge.
СпойлерSkill level
1
2
3
4
H%
20%
25%
30%
35%
E%
200%
300%
400%
500%
S%
75%
100%
140%
180%
P%
5%
10%
15%
20%
Aura of Hatred: Deals the "Aura of hatred" buff to the character for T sec. The effect increases physical and magical power by P%, physical and magical protection - by D%, and the "Accuracy" parameter by A%.СпойлерSkill level
1
2
3
4
T
50
60
70
80
P%
5%
6%
8%
10%
D%
5%
7%
10%
15%
A%
9%
11%
13%
15%
Energy expense
20
22
24
26
Cooldown
60
Blood Protection: Applies the "Blood protection" buff to the character or an ally for T sec. The effect reduces all incoming damage by P%.СпойлерSkill level
1
2
3
4
T
5
6
7
8
P%
20%
30%
40%
50%
Energy expense
20
22
24
26
Cooldown
22
Usage range
4 yards
Knight's Curse: Applies the "Kiss of death" debuff to the opponent for T sec. This effect increases any incoming damage dealt to the enemy by P%. When the effect expires, a cursed zone is formed near the enemy for 15 sec. All opponents in the zone receive magical damage in the amount of D% of the character's magical power every 1.5 sec. Maximum number of player targets - Y, number of monster targets - X.СпойлерSkill level
1
2
3
4
T
3
4
5
6
P%
10%
15%
20%
25%
D%
55%
65%
75%
85%
Y
3
4
5
6
X
8
10
12
14
Energy expense
24
26
28
30
Cooldown
30
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
no
damage no
effect yes
yes
no
Talents
Small class talents
Threads of Darkness +: Increases power of a skill effect by 1% / 2% / 3%.
Dark Shield +: Increases the chance of applying the skill effect by 10%.
Steel Hurricane +: Increases skill strength from character's physical strength by 5% and character's magical strength - by 10%.
Blood Protection +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Key class talents
Bloody Barrier: Dark Shield skill adds an additional Bloody Barrier positive effect to the character for 20 sec. every time the character suffers total damage equal to 33% of their maximum health. The effect ignores the next incoming damage from an auto attack or opponent skill which causes instant damage. Maximum number of effects is 2.
Enjoying Blood: In 2 sec after the "Steel Hurricane" skill is used, it is triggered once again. When triggered again, the skill deals 25% of the original damage and restores 60% health of the inflicted damage.
Bounty of Death: The "Aura of Hate" skill additionally applies a positive effect to all group members within a radius of 7 yards. The effect strength has been reduced to 75%.
A Dead Man's Howl: The "Death Call" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%.
Branch “Death face”
СпойлерDeath Knights of the “Death face” branch have one single order - to burn to the ground all opponents of the Legion with a dark flame.
Lesser talents
Knight's Curse+
Increases skill power gain from character's magical damage by 1.5 \ 3 \ 4.5%.
Steel Hurricane+
Increases skill power gain from character's magical damage by 9%.
Aura of Hatred+
Increases the effect of a skill that increases a character's physical and magical power by 2%.
Exhalation of Darkness+
Increases skill power gain from character's magical damage by 3 \ 5.5 \ 8%.
Key class talents
Damned Echo
Increases the duration of the effect of “Knight's Curse” skill by 12 sec. Now, during the effect, near the enemy every 3 sec. creates a cursed area for 3 sec. When the “Kiss of Death” effect ends prematurely, a zone is formed near the enemy with the duration remaining from the effect.
Baptism of darkness
Increases the character's basic magical strength by 25% of the character's basic physical power.
Branch “Dark Fortitude”
СпойлерDeath knights of the "Dark Fortitude" branch are able to confidently hold back the onslaught of the enemy - the real advanced power of the dark forces.
Lesser talents
Blood Protection+
Increases skill effect strength by 2 \ 4 \ 6%.
Sharp Shadow+
Increases skill healing strength by 2%.
Secret Reserves+
Increases skill healing strength by 10 \ 20 \ 30%.
Aura of Hatred+
Increases the effect of a skill that increases a character's physical and magical defense by 1.5%, and the effect of a skill that increases character's "Accuracy" parameter by 1.5%.
Key class talents
Dark guardianship
Increases the duration of the buff effect from “Blood Protection” skill by 20%. Now, when using a skill on an ally, the character also receives the effect of the skill with 50% reduced strength.
Strength replenishment
Increases “Health Regeneration” parameter by 40% and speed of health regeneration by 150% when a shield is equipped.
Branch “Vampire Essence”
СпойлерDeath Knights of the “Vampiric Essence” branch gained power in absorbing the life force of the enemy. These warriors of the Legion are ready to arrange a bloody feast time after time.
Lesser talents
Saturation+
Increases skill effect strength by 1 \ 2 \ 3%.
Steel Hurricane+
Increases skill power gain from character's physical damage by 7% and from character's magic damage by 9%.
Thorn of Death+
Increases skill power gain from character's physical damage by 2.5 \ 5 \ 7.5%.
Blow of the Silence+
Increases the strength of the skill's buff effect by 2%.
Key class talents
Sacrificial contract
Increases the power of the effect from the “Saturation” skill by 5% for every 5% of the missing health from the maximum.
Blood smell
With a chance equal to the value of the "Critical Hit" parameter, the healing from the "Vampirism" parameter has a chance to become critical. When health is restored from the "Vampirism" parameter, the character gains the "Blood smell" buff for 12 sec. This effect increases the “Critical Hit” parameter by 1.5% for every 3% of maximum health recovered from the "Vampirism" parameter. The maximum bonus to the "Critical Hit" parameter is 15%.
- Malik Campbell, wolfdragon99 and Kyrai
- 3
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Class Passive Skills
Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
Basic Skills
Arrow of Darkness: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Skill damage increases depending on the maximum energy of the character. Damage bonus starts to gradually weaken at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
Energy expense
11
12
13
14
15
Cooldown
8
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
СпойлерWhen attacking with skill on PvE-entity:
The maximum amount of the Warlock's energy is 500 units or less:
Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).
The maximum amount of the Warlock's energy is more than 500 units:
Damage = (A + C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).
When attacking with a skill on PvP-entity:
The maximum amount of the Warlock's energy is 300 units or less:
Damage = (A + C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).
The maximum amount of the Warlock's energy is more than 300 units:
Damage = (A + C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).
1
2
3
4
5
A
30
55
80
105
130
B
5
C
1.1
1.15
1.2
1.25
1.3
I
500
J
900
Draining Life: Deals the "Life draw" debuff to the enemy and "Life back" buff to the character for 8 sec. The "Life draw" effect deals magical damage of D% of the character's magical power every 2 sec. The "Life back" effect restores health in the amount of P% of the damage inflicted.
СпойлерSkill level
1
2
3
4
5
D%
30%
35%
40%
45%
50%
P%
50%
60%
70%
85%
100%
Energy expense
11
12
13
14
16
Cooldown
12
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Dark Circle: Creates a black magic zone for T sec. While the zone is in effect, the Fetters of Darkness debuff is applied to the opponents who are in it. The opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited.
СпойлерSkill level
1
2
3
4
5
T
2.5
3
3.5
4
4.5
Y
3
3
4
5
6
Energy expense
11
13
15
17
19
Cooldown
20
Usage range
5 yards
Pool of Darkness: Creates a smoldering zone in the specified area for 5 sec. Every second, the zone deals a debuff to all opponents who have been in it for 5 sec. The effect deals magical damage in the amount of P% of the magical power of the character every second. Maximum number of player targets is Y, limit on the number of monster targets - X.
СпойлерSkill level
1
2
3
4
5
P%
15%
20%
25%
30%
35%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
11
13
15
17
19
Cooldown
12
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Fear: Applies "Fear" debuff to the enemy for T sec. The effect forbids the use of skills, attacks and makes the enemy move chaotically across the battlefield. Damage from auto-attack or skill causing instant damage with P% chance can cancel the effect.
СпойлерSkill level
1
2
3
4
5
T
2.4
2.8
3.4
4
4.8
P%
35%
30%
25%
20%
15%
Energy expense
13
15
17
19
21
Cooldown
15
Usage range
3 yards
Expert skills
Bloody Tribute: Applies Blood Tribute to the enemy for T sec. Whenever the character loses energy, they steal P% of the lost amount from the target. Each energy point restored with the effect will heal the character for D% of Magical Power, up to H% of character’s Maximum Health.
СпойлерSkill level
1
2
3
4
T
8
10
12
14
P%
10%
15%
25%
35%
D%
2%
3%
4%
5%
D%
30%
35%
40%
45%
Energy expense
20
22
24
26
Cooldown
18
Usage range
5 yards
Shadow Sphere: An attack that deals magical damage to the enemy in the amount of P% of the character's magical power and restores D% of the character's maximum energy. Skill damage increases depending on the maximum energy of the character. Damage bonus starts gradually weakening at high values of maximal energy. Damage bonus decreases weaker if the target of the attack is a monster, and stronger if the target of the attack is a player. If the character is under the effect of the "Power of rest" skill, the enemy will additionally destroy H% of the maximum energy. Damage bonus starts gradually weakening at high values of maximal energy.
СпойлерSkill level
1
2
3
4
P%
135%
150%
165%
185%
D%
6%
8%
11%
14%
H%
20%
25%
30%
35%
Energy expense
10
13
16
18
Cooldown
21
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
СпойлерWhen attacking with skill on PvE-entity:
The maximum amount of the Warlock's energy is 500 units or less
Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).
The maximum amount of the Warlock's energy is more than 500 units:
Damage = (C * [Mag. power]) * (3 - (I \ ([Max. energy] - 500 + I))).
When attacking with a skill on PvP-entity:
The maximum amount of the Warlock's energy is 300 units or less:Damage = (C * [Mag. power]) * (1 + (([Max. energy] \ B ) \ 100)).
The maximum amount of the Warlock's energy is more than 300 units:
Damage = (C * [Mag. power]) * (2.6 - (J \ ([Max. energy] - 300 + J))).
1
2
3
4
A
70
84
100
112
B
5
C
1.45
1.6
1.8
2
I
500
J
900
Hex: Applies the "Hex" debuff to the opponent for 8 sec. The effect deals magical damage in the amount of P% of the character's magical power every 2 sec., and after it expires, the enemy will be dealt the "Mute" effect for N sec.
СпойлерSkill level
1
2
3
4
P%
60%
65%
70%
80%
N
4
5
6
7
Energy expense
22
23
24
25
Cooldown
24
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Grimoire: Applies the "Grimoire" debuff to the emeny for T sec. The effect lowers magical and physical defense by P% and increases incoming enemy damage by D%. When the buff is in effect, it increases the amount of healing done by the character when the "Life draw" skill is used by A%.
СпойлерSkill level
1
2
3
4
T
14
16
18
20
P%
10%
20%
30%
40%
D%
7%
9%
12%
15%
A%
85%
95%
105%
120%
Energy expense
24
26
28
30
Cooldown
25
Usage range
5 yards
Stone Body: Deals a positive "Stone body" effect to the character for T sec. The character cannot be attacked, but they lose the ability to move and apply skills. P% of the character's maximum health and D% of the character's maximum energy are also restored every 2 sec.
СпойлерSkill level
1
2
3
4
T
4
6
8
10
P%
6%
8%
10%
12%
D%
12%
14%
16%
20%
Energy expense
22
24
26
28
Cooldown
30
Power of Relaxation: Increases a chance to inflict critical damage by P% and magic damage by D% for the duration of the skill.
СпойлерSkill level
1
2
3
4
P%
3%
5%
7%
10%
D%
10%
15%
20%
25%
Energy expense
20
22
24
28
Reduced energy regeneration
10
12
14
16
Cooldown
8
Fading: Applies the "Fade" debuff to the opponent for T sec. The effect reduces movement speed by P%. When under the influence of the effect, applying the "Puddle of darkness" skill effect to the enemy will also deal the "Stun" debuff to them for R sec. Stun duration increases by 0.2 sec. for every D% of the amount of the enemy's missing energy as compared to the maximum.
СпойлерSkill level
1
2
3
4
T
3
4
5
6
P%
25%
35%
45%
60%
R
2
3
4
5
D%
25%
20%
15%
10%
Energy expense
20
22
24
26
Cooldown
16
Usage range
5 yards
Dark Seal: Applies the Dark Seal debuff to the opponent for T sec. The effect reduces incoming healing from skills, the "Vampirism" parameter, and health regeneration by P%. Additionally reduces damage inflicted by the target to the character by D% if they were mute from the "Hex" and "Zone of Weakness" skills.
СпойлерSkill level
1
2
3
4
T
8
9
10
12
P%
35%
45%
60%
75%
D%
20%
25%
30%
40%
Energy expense
22
24
26
28
Cooldown
18
Usage range
4 ярдов
Zone of Weakness: Creates a zone of weakness in the specified area for T sec. The zone reduces the numerical value of magical protection by P% and blocks the ability to use skills for all enemies in the zone. Maximum number of player targets is Y, number of monster targets is unlimited.
СпойлерSkill level
1
2
3
4
T
4
6
8
10
P%
20%
30%
40%
50%
Y
3
4
5
6
Energy expense
24
26
28
30
Cooldown
30
Usage range
4 yards
Talents
Small class talents
Arrow of Darkness +: Increases the power of the skill from the magical power of the character by 5%.
Fear +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Power of Rest +: Increases the effect strength of a skill that increases a character's magical power by 3%.
Hex +: Increases the duration of the mute effect of the skill by 0.2 / 0.4 / 0.6 sec.
Key class talents
Full of Life: Draining Life skill adds an additional Full of Life positive effect to a character for 10 sec. every time it causes damage. The effect reduces the damage received by the character by 2.5%. If the target was under the effect of the Grimoire skill, then the duration of the Full of Life positive effect is increased up to 15 sec. Maximum number of effects is 5.
Absolute Virus: The "Hex" skill effect with a 80% chance will be applied to one additional target, with a 50% chance - to two additional targets, or with a 20% chance - to three additional targets within a radius of 2 yards from the original target.
Scar of Darkness: The "Grimoire" skill additionally applies a debuff to the target for 12 sec. The effect increases the target's critical damage by 12%.
Energy Barrier: The effect of the "Power of Rest" skill additionally absorbs 20% of the damage received by the character. For every 60 units of absorbed damage, the character loses 6 units of energy. The effect stops working if the character's energy level drops below 20% of the maximum.
Branch “Occult Spell”
СпойлерCountless rites and offerings to the dark forces opened up a new round of black magic for the Warlocks of the “Occult Spell” branch.
Lesser talents
Arrow of Darkness+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.Shadow Sphere+
Increases skill power gain from character's magical damage by 10%.
Pool of Darkness+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Grimoire+
Increases the skill effect that increases incoming damage against an enemy by 1.5%.
Key class talents
Acid step
Reduces the base damage of “Pool of Darkness” skill by 35%. Now the damage of the skill increases depending on the maximum amount of energy of the character.
Dark alchemy
Increases the bonus from enchanting a cloak, helmet, and armor with a “Crystal of Wisdom” by 12 levels.
Branch “Inevitability of Darkness”
СпойлерAbove the heads of the Warlocks of the “Inevitable of Darkness” branch, the darkness thickens with renewed power, plunging the hearts of enemies into the inevitability of death.
Lesser talents
Dark Circle+
Increases the duration of the skill's effect by 0.5 sec.
Hex+
Increases the duration of the “Mute” skill's effect by 0.2 \ 0.4 \ 0.6 sec.
Fading+
Increases the duration of the “Stun” effect from a skill by 0.5 sec.
Stone Body+
Increases skill effect strength by 1 \ 1.5 \ 2%.
Key class talents
Overall nightmare
Additionally applies the effect of the “Dark Circle” skill to a random enemy within 5 yards with 40% reduced power.
Inevitability of death
All character skills that impose negative effects ignore 35% of the opponent's "Resistance" parameter.
Branch “Two-Faced Filth”
СпойлерWarlocks of the "Two-Faced Filth" branch have fully mastered the power of chaos and learned how to use it both against enemies and for the benefit of the Legion army.
Lesser talents
Dark Circle+
Increases the duration of the skill's effect by 0.5 sec.
Pool of Darkness+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Draining Life+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Bloody Tribute+
Increases skill power gain from character's magical damage by 0.5%.
Key class talents
Hellfire
Reduced the effect of “Zone of Weakness” skill by 30%. The zone of weakness now deals magic damage equal to 25% of the character's magic power every 2 sec. The limit of PvE-targets is 14.
Shadow Pact
Each time you use 2 of any skills with a chance equal to the "Skill Cooldown" parameter, the character recovers 4% of maximum health and 6% of maximum energy.
- Laevateinn and TheCaster
- 2
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Class Passive Skills
Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
Basic Skills
Poison Spittle: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. If the opponent is under the effect of the "Death stare" skill, the negative "Poisoning" effect is also applied to them for 6 sec. The effect deals magical damage of A units and N% of the character's magical power every 2 sec.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
A
10
18
26
35
45
N%
20%
25%
30%
35%
40%
Energy expense
12
13
14
15
16
Cooldown
9
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Deathly Eye: Applies Death Stare to the enemy for T sec., reducing their Maximum Health from 5% to H%. The effect scales with the difference between character’s and target’s Maximum Health.
СпойлерSkill level
1
2
3
4
5
T
12
14
16
18
20
H%
10%
15%
20%
25%
30%
Energy expense
8
9
10
11
12
Cooldown
10
Usage range
5 yards
Nightmares: Applies Sleep to the enemy for T sec. While affected, the target cannot move, attack, and use skills, and avoids incoming damage for H% of their Maximum Health. Non-zero damage will dispel the effect.
СпойлерSkill level
1
2
3
4
5
T
4
4.5
5.5
6.5
7.5
H%
5
8
12
16
20
Energy expense
19
21
23
25
27
Cooldown
20
Usage range
4 yards
Bone Shield: Surrounds the character or ally with a shield for T sec. which absorbs incoming damage for P points and M% of character’s Magical Power.
СпойлерSkill level
1
2
3
4
5
T
6
8
10
12
14
P
30
60
90
120
150
M%
50
60
85
100
120
Energy expense
16
18
20
22
24
Cooldown
15
Usage range
5 yards
Ancient Seal: Restores the health of a character or ally in the amount of P units and D% of the character's magical power.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
115%
120%
130%
140%
155%
Energy expense
13
15
17
19
21
Cooldown
8
Usage range
5 yards
Expert skills
Fateful Connection: Deals the "Fatal connection" debuff all opponents in the specified area for T sec. The effect deals P% damage received by any of the hit targets. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
T
12
14
16
18
P%
8%
10%
12%
15%
Y
3
4
5
6
X
8
10
12
14
Energy expense
26
28
30
32
Cooldown
22
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Poisonous Shield: Deals the "Poisonous shield" buff to a character or group member for 12 sec. Poisonous shield deals magical damage in the amount of P% of the character's magical power to all enemies within a radius of 1 yard every 2 sec. If the target is under the influence of the "Dark forces" skill, then their health will also be restored in the amount of D% of the damage inflicted. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
25%
30%
35%
40%
D%
80%
90%
100%
110%
Y
3
4
5
6
X
8
10
12
14
Energy expense
16
18
20
22
Cooldown
18
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
no
yes
no
Infection: Applies the "Infection" debuff to the opponent for T sec. The effect increases all incoming damage to the target by P%. Upon expiration, the effect deals magical damage in the amount of D% of the character's magical power to all targets within a radius of 2 yards. The effect with a chance of A% is also dealt to targets that are under the effect of the "Fateful connection" skill. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
T
8
10
12
14
P%
12%
14%
16%
20%
D%
135%
145%
160%
180%
A%
25%
35%
45%
60%
Y
3
4
5
6
X
8
10
12
14
Energy expense
18
20
22
24
Cooldown
22
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Panic: Applies Panic to all enemies within 2 yards around the character for T sec. While affected, the targets wander around and cannot attack or use skills. Auto-attacks and instant skills have a P% chance to dispel the effect.
СпойлерSkill level
1
2
3
4
T
1.5
2
3
4.5
P%
30%
25%
20%
15%
Energy expense
10
11
12
13
Cooldown
22
Mental Pit: Applies the "Mental pit" debuff to the opponent for T sec. The effect reduces physical and magical power by P% and the "Skills cooldown" parameter by D%.
СпойлерSkill level
1
2
3
4
P%
25%
35%
45%
60%
D%
30%
50%
70%
100%
Energy expense
18
20
22
24
Cooldown
24
Usage range
5 yards
Skill level
1
2
3
4
T
8
10
12
14
P%
25%
30%
45%
60%
D%
30%
50%
70%
100%
Energy expense
18
20
22
24
Cooldown
24
Usage range
5 yards
Acid Rain: Spawns an Acid Rainstorm in the area for T sec., striking enemies inside with magical damage for P% of character's Magical Power every 1 sec. Additionally applies Poisoning to affected targets for 3 sec. once the Rainstorm expires, dealing magical damage for D% of character's Magical Power every 0.8 sec. Cannot affect more than Y players and X monsters.
СпойлерSkill level
1
2
3
4
T
4
4
5
6
P%
30%
35%
40%
45%
S%
20%
30%
40%
50%
D%
30%
35%
40%
45%
Y
3
4
5
6
X
8
10
12
14
Energy expense
16
18
20
22
Cooldown
25
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
damage no
effect yes
no
yes
no
Dark Power: Increases the physical and magical power of the character and their group members at the same location by P% while the skill is active.
СпойлерSkill level
1
2
3
4
P%
9%
12%
15%
18%
Energy expense
20
22
24
26
Reduced energy regeneration
5
7
9
10
Cooldown
10
The Gift of Rebirth: Instantly resurrects a member of the party within S yards of the character, and transports him to the character.
СпойлерSkill level
1
2
3
4
S
5
7
9
11
Energy expense
90
80
65
50
Cooldown
360
Dead Soldier: Raises a Totem in the area for T sec. Every 5 sec., the Totem summons Skeletons within 3 yards for N sec. that deal magical damage. With a Critical Hit chance, the Totem will also summon Skeleton Warriors that deal massive magical damage. The Totem summons a skeleton for each dead monster or player within range.
СпойлерSkill level
1
2
3
4
T
11
16
21
26
N
11
14
17
20
Energy expense
28
30
32
34
Cooldown
45
Usage range
5 yards
СпойлерSummoned monsters take over the following parameters from the player:
Critical hit ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Critical Damage Strength ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Penetration ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Ferocity ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Attack Strength ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Depths' Fury ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Piercing Attack ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Resilience ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Resistance ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Solidity ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players);
Dodge ("Skeleton" at the rate of 35%, "Skeleton warrior" at the rate of 50% of the players).
Talents
Small class talents
Bone Shield +: Increases the power of the skill from the magical power of the character by 10%.
Deathly Eye +: Increases the maximum effect strength from the skill that reduces the enemy's health by 1 \ 1.5 \ 2%.
Fateful Connection +: Increases power of a skill effect by 2%.
Panic! +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Key class talents
Bone Mastery: When a character or ally affected by the Bone Shield skill receives damage that exceeds the protection value of the shield, the damage is completely ignored and the shield is left with 1 unit of Durability. This works 1 time while the skill is active.
Pestilence: Infection additionally applies Slowdown to the enemy for 8 sec., reducing their movement speed by 25%. The enemy affected by Fateful Connection has a 15% higher chance to receive the effect.
Purification by the Filth: The effect of the "Poisonous Shield" skill additionally removes 1 of the debuff from the target every 4 sec.
Echoes of Horror: Applies Panic to the enemy who drops character’s health below 30%, and nearby enemies within 2 yards around the character. The effect scales with the Panic level.
Branch “Breathless patronage”
СпойлерNecromancers of the "Breathless Patronage" branch have gained unprecedented magical power, which they use to increase the combat potential of the Legion's warriors.
Lesser talents
Poison Spittle+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Dark Power+
Increases skill effect strength by 2%.
Infection+
Increases the debuff effect of a skill by 2%.
Poisonous Shield+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Pleasure in pain
Under the effect of the "Dark Power" skill, all party members have a 30% chance to deal additional magic damage when auto-attacking or attacking with a skill that deals instant damage, in the amount of 30% of the character's magic power.
Unleashed Power
Increases the character's magic power by 1.5% every 2 sec. When the bonus of magic power reaches a maximum of 15%, after 6 sec. a minimum bonus is applied. The frequency of the increase in the bonus decreases from the "Skill Cooldown” parameter.
Branch “Life after death”
СпойлерThe earth-shaking tread of the inanimate Legion will unquestioningly destroy all enemies, because thanks to the Necromancers of the “Life After Death” branch, the fallen enemies will certainly serve the dark forces.
Lesser talents
Poison Spittle+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Dead Soldier+
Increases the power of monsters summoned by the skill based on the character's magic power by 5%.
Mental Pit+
Increases the effect of a skill that reduces the enemy's physical and magical power by 5%.
Ancient Seal+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Key class talents
Obedience to the undead
Makes all monsters in the location, summoned by the "Dead Soldier" skill and the "Unliving Army" talent, attack the target under the effect of the "Deathly Eye" skill, and also increases their damage against this target by 15%.
Lifeless army
Every 12 sec. summons a skeleton or skeleton-warrior near the character with a chance equal to the value of the "Critical Hit" parameter. Monsters follow the character and attack the same target as the character. The maximum number of monsters on the location at the same time is 3.
Branch “Frozen heart”
СпойлерPowerful “Frozen Heart” Necromancers are capable of both awakening life and stopping it. No matter how strong the will, the cold enveloping the soul will not spare anyone.
Lesser talents
Ancient Seal+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Fateful Connection+
Increases skill effect strength by 2%.
Acid Rain+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Poisonous Shield+
Increases skill power gain from character's magical damage by 3%.
Key class talents
Soul Synergy
The skill "Ancient Seal" now additionally restores health to 2 allies within a 5 yard radius for 80% of the skill's healing. In case of a critical heal, the skill "Ancient Seal" additionally restores health to 3 allies within a 5 yard radius for 90% of the skill's healing. The additional healing is evenly distributed among the targets.
Enveloping Cold
Apply the “Enveloping Cold” debuff on all enemies within 3 yards of you and in combat with you. This effect reduces movement speed by 40% and “Attack Speed” by 25%. The maximum number of PvP-targets is 6.
-
Class Passive Skills
Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерStaves: Grants use of magical staves.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Mace: Grants use of one-handed maces.
Cloth Armor: Grants use of cloth armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Blame: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Also deals the "Stun" effect to the opponent for T sec. if they are under the effect of the "Touch of truth" skill.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
115%
130%
145%
160%
175%
T
2
2.4
2.8
3.2
3.6
Energy expense
10
12
14
16
18
Cooldown
10
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Whirlwind of Repentance: An attack that deals physical damage to all enemies in the amount of P units and D% of the character's physical strength within 2 yards of the character and applies the Quicksand debuff to them with a A% chance of success for R sec. The buff reduces the speed of movement of opponents by H%. When the skill is developed to level four or higher, the buff also reduces the opponents' Accuracy parameter by N%. The maximum number of player targets - Y, the number of monster targets - X.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
85%
95%
105%
115%
125%
A%
60%
70%
80%
90%
100%
R
3
4
5
6
7
H%
10%
20%
30%
40%
50%
N%
17%
17%
17%
17%
20%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
17
18
19
21
23
Cooldown
13
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Reverse Flow: Creates a vortex zone in the specified area for T sec. Every 1.3 sec., the zone throws all opponents in it 2 yards away from the edge of the zone and applies the Stun debuff to them for N sec. Opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited.
СпойлерSkill level
1
2
3
4
5
T
2.6
3.9
3.9
5.2
6.5
N
1
1.2
1.4
1.6
1.8
Y
3
3
4
5
6
Energy expense
17
18
19
20
23
Cooldown
16
Usage range
5 yards
Grace: Increases physical and magical strength of the character by P% for T sec.
СпойлерSkill level
1
2
3
4
5
P%
10%
13%
15%
18%
22%
T
22
24
26
28
30
Energy expense
12
14
16
18
20
Cooldown
25
Combat Support: Applies "Sun Barrier" positive effect to the character or moves the character to the ally and applies a positive effect to them for T sec. The buff absorbs any incoming damage equal to P% of the sum of the character's physical and magical power.
СпойлерSkill level
1
2
3
4
5
T
5
6
7
9
11
P%
100%
120%
135%
155%
180%
Energy expense
20
22
24
26
28
Cooldown
25
Usage range
4 yards
Expert skills
Harad's Teachings: Each time an enemy is stunned, the Baptism by Fire buff is applied to the character for T sec. The effect instantly restores the character's health in the amount of P% of the character's magic power and the group member with the lowest amount of health in the amount of H% of the magic power of the character within 5 yards of the character, and also deals additional damage to the enemy at D% of the character's physical power or A% of the character's magic power on the next auto-attack. The type of damage depends on the prevailing physical or magical strength of the character. The effect is triggered no more than 1 time in 0.5 sec.
СпойлерSkill level
1
2
3
4
T
15
20
30
40
P%
40%
45%
55%
65%
H%
20%
25%
35%
45%
D%
20%
30%
40%
50%
A%
30%
40%
50%
65%
Touch of Truth: Creates a suppression zone around the character or ally that expands during 2 sec. After reaching the maximum size, the zone disappears and blocks the ability to use skills for all opponents who are inside of it for R sec. The maximum number of player targets - Y, the number of monster targets is unlimited.
СпойлерSkill level
1
2
3
4
R
4
5
6
7
Y
3
4
5
6
Energy expense
20
22
24
26
Cooldown
25
Usage range
4 yards
Mantra of Healing: Applies the Divine Mantra buff to a character or group member for T sec. The target cannot be attacked, and it is deprived of the ability to use skills, auto-attack, and use items, and it's movement speed also decreases by P%. Additionally restores to the target D% of it's maximum health per second.
СпойлерSkill level
1
2
3
4
T
3
4
5
6
P%
65%
50%
40%
30%
D%
2%
3%
4%
5%
Energy expense
16
18
20
22
Cooldown
40
Usage range
4 yards
Deity Statue: Raises a Statue in the area for T sec., absorbing P% of damage dealt to allies within 3 yards with auto-attacks. The Statue applies Divine Retribution to enemies that deal damage to it for A sec., reducing their Attack Speed by S%. Cannot affect more than 5 players.
СпойлерSkill level
1
2
3
4
T
16
20
24
28
P%
15%
20%
28%
35%
A
4
5
6
7
S%
10%
15%
20%
30%
Energy expense
24
26
28
30
Cooldown
38
Usage range
5 yards
Forbidden Trick: An attack that deals physical damage to an enemy in the amount of P% of the character's physical power, moves the enemy 3 yards behind the character's back, and applies the Stun debuff for T sec.СпойлерSkill level
1
2
3
4
P%
150%
165%
180%
200%
T
2
2
3
4
Energy expense
24
26
28
30
Cooldown
20
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Heaven's Power: Increases character's maximum health by P%, also increases the Block parameter for the character by D% if equipped with a shield and the Penetration parameter by A% if equipped with a staff, for the duration of the skill.
СпойлерSkill level
1
2
3
4
P%
12%
15%
18%
21%
D%
2%
4%
6%
8%
A%
6%
8%
10%
12%
Energy expense
20
22
24
28
Reduced energy regeneration
5
7
9
10
Cooldown
8
Particle of Life: Attacks the enemy with physical damage for P% of character's Physical Power, or with magical damage for M% of character's Magical Power, summoning a Monster to them for T sec. The Monster deals magical damage for D unts and A% of character's Magical Power, focusing on enemies affected by Blame. The skill damage type depends on prevalent Physical or Magical Power.
СпойлерSkill level
1
2
3
4
P%
120%
125%
135%
150%
M%
90%
100%
115%
130%
T
13
16
23
28
D
55
80
105
130
A%
65%
75%
85%
100%
Energy expense
22
24
26
28
Cooldown
25
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
no
yes
yes
СпойлерBranded by the Sun: Applies the "Aggression" effects to all enemies for T sec., as well as the "Stigma" debuff to Y enemies within a radius of 3 yards from the character for R sec. Every successful auto attack on target with the "Stigma" debuff restores an amount of health equal to P% of the character’s magical power to the character or their ally, removing debuff from the target.
СпойлерSkill level
1
2
3
4
T
6
7
8
9
Y
3
4
5
6
R
6
8
10
12
P%
110%
120%
130%
140%
Energy expense
12
14
16
18
Cooldown
14
Onslaught: Moves the character to the enemy from a distance of at least two yards and deals physical damage to them in the amount of P% from the physical power of the character and applies Deceleration debuff to the enemies within the radius of 2 yards from the target for T sec. The effect slows down the enemies' movement speed by D%. The maximum number of player targets - Y, the number of monster targets is unlimited.
СпойлерSkill level
1
2
3
4
P%
115%
125%
140%
155%
T
5
6
7
8
D%
15%
20%
25%
30%
Y
3
4
5
6
Energy expense
20
22
24
26
Cooldown
20
Usage range
6 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Talents
Small class talents
Grace +: Increases power of a skill effect by 1% / 2% / 3%.
Reverse Flow +: Increases the lifetime of the zone from the skill by 1.3 sec.
Forbidden Trick +: Increases skill strength gain from character's physical damage by 3% / 6% / 9%.
Particle of Life +: Increases skill strength gain from character's physical damage by 5% and skill strength from character's magical damage by 5%.
Key class talents
Defense in Attack: When a character or ally gets an effect from the Combat Support skill, then all enemies withing 1 yard of him suffer magical damage to the amount of 25% of the physical strength of the character and 40% of the magical power of the character. The maximum number of player targets is 4 and there is no limit on the number of monster targets.
Light Burn: The "Branded by the Sun" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%.Strength of Faith: The "Deity Statue" skill additionally absorbs some of the damage from skills with instant damage. Increases the maximum health of the statue by 30%.
Insight into the Truth: The effect of the "A Touch of Truth" skill is triggered instantly.
Branch “Stronghold of faith”
СпойлерTemplars of the “Stronghold of Faith” specialization are not only able to survive in the harshest corners of Arinar, but also to repel the enemy.
Lesser talents
Whirlwind of Repentance+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Harad's Teachings+
Increases skill power gain from character's physical damage by 5%.
Sucker Punch+
Increases the duration of the skill's effect by 0.5 sec.
Heaven's Power+
Increases the effect of a skill that increases a character's “Block” parameter by 0.5 \ 1 \ 1.5%.
Key class talents
Furious Protector
Now the damage of the monster summoned by the "Particle of Life" skill is calculated from the physical strength of the character, and the range of its attack is increased by 2 yards. Instant skill damage reduced by 50%.
Heavenly Anvil
Increases the character's “Accuracy” parameter by 60% of the character's “Block” parameter. When you block any attack, apply the “Sky anvil” buff to your character for 12 sec. This effect increases the “Block” parameter by 1.5%. Getting the effect again increases its power to a maximum of 7.5% and refreshes its duration.
Branch “Keeper of Oaths”
СпойлерExperienced warriors say that they are alive only thanks to the Templars of the “Keeper of Oaths” specialization. They are able to heal even the most terrible wounds without losing combat effectiveness.
Lesser talents
Blame+
Increases skill power gain from character's magical damage by 3 \ 6 \ 9%.
Combat Support+
Increases skill effect strength by 15%.
Harad's Teachings+
Increases skill healing power by 1.5 \ 3 \ 4.5%.
Heaven's Power+
Increases the effect of a skill that increases a character's “Penetration” parameter by 1%.
Key class talents
Wisdom of overcoming
Now the healing from the skill "Harad's Teachings" works even if the "Stun" effect was ignored.
Divine Intent
The character is afflicted with the “Divine Intent” buff for 8 sec. when using any skill. This effect increases the “Skill Cooldown” parameter by 12%. Reapplying an effect increases its power to a maximum of 40% and refreshes its duration.
Branch “Tactician”
СпойлерTemplars of the “Tactician” specialization provide an unparalleled advantage on the battlefield, with skillful control of space and gravity.
Lesser talents
Deity Statue+
Increases the amount of damage taken by the statue placed by the skill by 1 \ 2 \ 3%.
Mantra of Healing+
Increases skill effect strength by 0.5%.
Touch of Truth+
Increases the duration of the effect from a skill by 0.2 \ 0.4 \ 0.7 sec.
Reverse Flow+
Increases the duration of the “Stun” effect from a skill by 0.2 sec.
Key class talents
Force Inversion
Reverse Flow pulls enemies into the middle of the Whirlwind. The skill triggers 60% less often, but applies 10% longer Stun.
Blessed Step
When the character is moved by a skill, or when a character moves an enemy with a skill, or an enemy moves a character with a skill, the character gains the “Illuminated Step” buff for 10 sec. Getting an effect again increases its power and refreshes its duration. This effect increases healing received by 3% to a maximum of 15% and “Penetration” parameter by 2% to a maximum of 10%.
-
Class Passive Skills
Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерTwo-handed Mace: Grants use of two-handed maces.
Spears: Grants use of spears.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Axes: Grants use of two-handed axes.
Dual Wield Specialization: Allows the character to wield two one-handed weapons.
Dagger: Grants use of daggers.
Lightweight Armor: Grants use of Light Armor.
Basic Skills
Splitting: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
140%
145%
150%
155%
160%
Energy expense
12
13
14
15
16
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Harad's Shield: Applies Protective Field to the character for T sec., absorbing incoming damage for H units and P% of character’s Maximum Health. Once the effect expires, every 20% of the field health gone reduces further incoming damage by D% for R sec.
СпойлерSkill level
1
2
3
4
5
T
4
6
8
10
12
H
50
80
120
150
200
P%
8%
10%
12%
16%
20%
D%
2%
2.5%
3%
4%
5%
R
6
7
8
10
12
Energy expense
16
18
20
22
24
Cooldown
30
Inspiration: Increases character's Penetration by P% for T sec. Additionally increases Attack Speed by D% for each equipped dagger, or Skill Cooldown by C% for an equipped two-handed weapon for T sec.
СпойлерSkill level
1
2
3
4
5
P%
2%
2.5%
3%
4%
5%
D%
2.5%
3.5%
4.5%
6%
7.5%
C%
15%
22%
28%
32%
40%
T
22
24
26
28
30
Energy expense
18
20
22
24
26
Cooldown
25
Disappearance: Turns the character invisible for enemies and increases their movement speed by P% for T sec. Prevents character's reveal for 2 sec. Any attack from under the guise or using Attraction will apply Stun to the enemy for N sec. While Stunned, the target cannot move, attack and use skills. Cannot be used when enemies are present within 8 yards.СпойлерSkill level
1
2
3
4
5
P%
15%
20%
25%
30%
35%
T
8
10
12
14
16
N
1.5
1.7
2
2.5
3
Energy expense
14
15
16
17
18
Cooldown
12
Exacerbation: Applies the "Hardening" buff to the character for the duration of the skill. The effect increases the "Attack power" parameter by P% for each equipped dagger and physical strength by D% for any equipped two-handed weapon. Each auto-attack reduces the enemy's movement speed by A% for 3 sec. Permanent skill.СпойлерSkill level
1
2
3
4
5
P%
6.5%
7.5%
9%
10.5%
12.5%
D%
8%
10%
13%
16%
20%
A%
15%
20%
25%
30%
35%
Energy expense
18
20
22
24
28
Reduced energy regeneration
10
12
14
17
19
Cooldown
10
Expert skills
Dangerous Blow: Attacks the enemy with physical damage for P% of character's Physical Power and applies Bleeding to them for 12 sec., dealing physical damage for D% of character's Physical Power every 3 sec., scaling by C% with a Critical Hit chance and stacking.
СпойлерSkill level
1
2
3
4
P%
110%
115%
120%
130%
D%
45%
50%
60%
70%
C%
10%
13%
16%
20%
Energy expense
20
22
24
26
Cooldown
22
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
no
yes
yes
Sun Nets: Deals the "Sleep" debuff to all opponents within a radius of 1 yards around the character for T sec. The effect does not allow you to attack, use skills, or move around. Any damage to the target will remove the effect. For 3 sec. after applying the skill, the character can use the "Vanish" skill. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
T
3.5
4
4.5
5
Y
3
4
5
6
Energy expense
16
18
20
22
Cooldown
20
Sun Power: Increases the "Critical hit" parameter by P% and the "Critical damage strength" - by D% for the character for the duration of the skill. Permanent skill.
СпойлерSkill level
1
2
3
4
P%
5%
7%
9%
12%
D%
8%
13%
17%
20%
Energy expense
20
22
24
26
Reduced energy regeneration
5
7
9
10
Cooldown
10
Splitting Blow: Deals the "Bleeding" and "Deep wounds" debuffs to the enemy for 8 sec. The "Bleeding" effect deals physical damage in the amount of P% of the character's physical strength every 2 sec. The "Deep wounds" effect reduces incoming healing by A%.СпойлерSkill level
1
2
3
4
P%
30%
35%
40%
50%
A%
20%
25%
30%
40%
Energy expense
22
24
26
28
Cooldown
12
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
Bleeding yes
Deep wounds no
Bleeding yes
Deep wounds no
Bleeding yes
Deep wounds no
Bleeding no
Deep wounds yes
yes
yes
Attraction: Moves the selected enemy towards the character, immobilizes the enemy and increases any incoming damage against him by P% for T sec.
СпойлерSkill level
1
2
3
4
P%
6%
8%
10%
12%
T
5
6
7
8
Energy expense
24
26
28
30
Cooldown
16
Usage range
6 yards
Inner Rage: Increases physical strength of the character by P% when the current health is lowered to 30% when compared to the maximum. The effect persists for T sec. after health is increased above the specified level.
СпойлерSkill level
1
2
3
4
P%
10%
15%
20%
30%
T
5
6
7
8
Bloodthirst: Attacks the enemy with physical damage for P% of character's Physical Power. Aditionally heals the character for H% (up to M%) of Maximum Health when the enemy is affected by Bleeding.
СпойлерSkill level
1
2
3
4
P%
135%
145%
160%
180%
H%
2%
2.5%
3.5%
4%
M%
10%
12%
16%
20%
Energy expense
22
24
26
28
Cooldown
18
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Exhaustive Blow: Attacks the enemy with physical damage for P% of character's Physical Power, applying Stun to them for T sec. While Stunned, the target cannot move, attack and use skills.СпойлерSkill level
1
2
3
4
P%
110%
115%
120%
125%
T
1.5
2
2.5
3
Energy expense
24
26
28
30
Cooldown
14
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effects no
damage yes
effects no
damage yes
effects no
damage no
effects yes
yes
yes
Attack Instinct: Applies Attack Instinct to the character for T sec. While affected, the character additionally strikes enemies within a yard around the target with physical damage for P% of Physical Power with each auto-attack. Splitting, Splitting Blow Dangerous Blow and Bloodthirst will additionally affect all targets within a yard around the character with D% less damage. Cannot affect more than Y players and X monsters.
СпойлерSkill level
1
2
3
4
T
12
14
16
18
P%
15%
20%
30%
40%
D%
85%
80%
70%
60%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
25
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Talents
Small class talents
Inspiration +: Increases the power of the effect from the skill that increases the character’s Penetration parameter by 0.5% / 1% / 1.5% .
Disappearance +: Increases the duration of the skill effect by 1.5 sec.
Dangerous Blow +: Increases the power of the skill from the physical strength of the character by 1% / 2% / 3%.
Debilitating Blow +: Increases the duration of the "Stun" effect from the skill by 1 sec.
Key class talents
Remaining Acceleration: When leaving an invisible state from the Disappearance skill, the character gets the Remaining Acceleration positive effect for 6 sec. The effect keeps the movement speed bonus from the skill as well as increasing the Resistance parameter by 8%.
Stupefying Pain: Inner Rage reduces character's Maximum Health by 70%, but applies the buff regardless of the health level. Additionally reduces any incoming damage by 55%, the healing gain from skills and the Steal Health bonus by 50%, and strength for all shields applied to the character by 55%.
Bloody Rampage: Bloodlust deals 5% (up to 25%) more damage for every Bleeding applied to the enemy. The skill cooldown reduces by 0.5 sec. (up to 2.5) for each effect.
Reverse Gravity: The "Attraction" skill no longer attracts the opponent to the character. Now, when using the skill, the character moves to the target and gets a positive effect for 8 sec. The effect increases the character's "Resistance" parameter by 20%. Additionally increases skill range up to 1 yards.
Branch “Steel Storm”
СпойлерLike unstoppable wind flows, a flurry of cleaving blows from Seekers of the “Steel Storm” branch falls upon the enemy.
Lesser talents
Exacerbation+
Increases the effect of a skill that increases a character's “Attack Strength” parameter by 1%.
Inspiration+
Increases the effect of a skill that increases a character's “Attack Speed” parameter by 0.5 \ 0.75 \ 1%.
Sun Power+
Increases the effect of a skill that increases a character's “Critical Damage” parameter by 1 \ 2 \ 3%.
Inner Rage+
Increases skill effect strength by 2%.
Key class talents
Steel Slicer
The “Inspiration” skill additionally allows an auto-attack with a 10% chance to deal 15% more damage and ignore the enemy's physical and magical defense.
Battle potential
Each 7 non-critical auto-attack deals double damage to players, and each 5 to monsters. Reduces the number of attacks required to deal double damage by 1 (up to 2) for every active permanent skill.
Branch “Ruthlessness”
СпойлерWhen fighting “Ruthless” Seekers, you need to be careful, otherwise you will get mortal wounds before you understand anything.
Lesser talents
Exacerbation+
Increases the effect of a skill that increases a character's physical strength by 2%.
Dangerous Blow+
Increases the gain of periodic damage from the skill from a character's physical damage by 1.5 \ 3 \ 4.5%.
Splitting Blow+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Bloodthirst+
The talent increases the skill damage by 9% of the character's physical power
Key class talents
Scarlet Blade
With a 25% chance the “Exacerbation” skill additionally applies the “Bleeding” debuff to the enemy for 8 sec. when auto-attacking or attacking with a skill that deals instant damage. The effect deals physical damage equal to 15% of the character's physical strength every 2 sec. The maximum number of effects from the talent on a single target is 5.
Blood Ablution
Reduces the duration of the DOT-damage effects from “Dangerous Blow”, “Splitting Blow”, and the “Scarlet Blade” talent by 40%, and increases the frequency of damage dealt by 40%.
Branch “Righteous Fury”
СпойлерSeekers of the “Righteous Fury” specialization have high combat potential and excellent defense even when close to death.
Lesser talents
Inner Rage+
Increases skill effect strength by 1 \ 1.5 \ 2%.
Harad's Shield+
Increases the effect of a skill that reduces incoming damage against a character by 0.5%.
Disappearance+
Increases the duration of the “Stun” effect from a skill by 0.5 sec.
Splitting+
Increases skill power gain from character's physical damage by 3 \ 6 \ 9%.
Key class talents
Harad's Support
Increases the duration for the reduced damage gain granted by Harad’s Shield by 1 sec. (up to 4) once the character loses 15% of Maximum Health.
Inner Harmony
Reduces skills energy cost by 65% and applies Inner Harmony to the character for 10 sec. upon using any skill. An extra buff will enhance and retrigger the effect. The buff increases Skill Cooldown by 5% (up to 40%).
-
Class Passive Skills
Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
Basic Skills
Fire Ball: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. If the target is under the "Flaming Earth" effect, then with a chance of A%, the duration of the effect will be updated.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
130%
140%
150%
160%
170%
A%
30%
35%
40%
45%
50%
Energy expense
12
13
14
15
16
Cooldown
8
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Time Warp: Moves the character to the specified area and deals magical damage in the amount of P% of the character's magical power to all opponents within a radius of 1 yard. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
5
P%
115%
120%
125%
135%
145%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
16
18
20
22
24
Cooldown
12
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Shattered Stone: An attack that deals magical damage in the amount of P% of the character's magic power to all opponents in a certain radius around the character and deals the "Stun" effect to them for T sec. The effect does not allow to move, attack or use skills. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
5
P%
110%
115%
120%
130%
140%
T
1
1.1
1.2
1.4
1.5
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
12
14
16
18
20
Cooldown
12
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Illusory Chains: Repels enemies within 2 yards by N yards, applying Illusory Chains to them for T sec., rooting affected targets in place and reducing their Skill Cooldown by С%. Cannot affect more than Y players.СпойлерSkill level
1
2
3
4
5
N
1
1
1
2
2
T
2.5
3
3.5
4
4.5
С%
10%
15%
20%
25%
30%
Y
3
3
4
5
6
Energy expense
14
15
16
17
18
Cooldown
14
Sun Armor: Applies Sun Armor to the character for T sec., increasing Magical Defense by P% and reducing incoming physical damage by D% of Magical Defense.СпойлерSkill level
1
2
3
4
5
T
20
30
40
50
60
P%
20%
25%
35%
40%
50%
D%
8%
12%
16%
20%
25%
Energy expense
19
20
21
22
23
Cooldown
30
Expert skills
Blazing Ground: Creates a flaming zone in the specified area for 6 sec. Every second, the zone deals a debuff to all enemies who have been in it for R sec. The effect deals magical damage in the amount of P% of the magical power of the character every sec. Maximum number of player targets is Y, limit on the number of monster targets - X.
СпойлерSkill level
1
2
3
4
R
3
4
5
6
P%
15%
20%
25%
30%
Y
3
4
5
6
X
8
10
12
14
Energy expense
26
28
30
32
Cooldown
13
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Ethereal Barrier: Upon receiving damage more than P% of maximum health, in 3 sec. the character receives a defensive barrier. The barrier absorbs 100% of damage received in R sec. The barrier is removed upon absorbing the damage or after N sec. Cannot trigger more often than once every S sec.
СпойлерSkill level
1
2
3
4
P%
20%
16%
12%
8%
R
0.3
0.4
0.5
0.6
N
6
7
8
9
S
4
4
4
4
Dragon Eye: Deals the "Dragon eye" buff to a character or group member for T sec. The effect increases the "Accuracy" parameter by P%, restores H% of the maximum energy from any attacks and increases the chance of detecting masked enemies within the radius of 10 yards. The closer the opponent is to the goal, the higher the chance.
СпойлерSkill level
1
2
3
4
T
24
26
28
30
P%
7%
10%
13%
18%
H%
4%
5%
6%
7%
Energy expense
20
21
22
23
Cooldown
25
Usage range
5 yards
Frostbolt: An attack that deals magical damage in the amount of P% of the character's magical power to the enemy and deals the "Icing" debuff to him for T sec. The effect reduces the "Attack speed" parameter by D%.
СпойлерSkill level
1
2
3
4
P%
135%
145%
160%
180%
T
6
8
10
12
D%
20%
30%
40%
50%
Energy expense
16
18
20
22
Cooldown
14
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Overload: When using any skill, the character gets dealt the "Tension" buff for T sec. When the character gets dealt five effects, the "Overload" buff is also applied to them for 30 sec. During the effect, the next successful auto-attack also deals a negative effect to the enemy for 8 sec., causing magical damage in the amount of P% of the character's magical power every 2 sec.СпойлерSkill level
1
2
3
4
T
15
20
25
30
P%
30%
40%
50%
60%
Roaring Flame: An attack that deals magical damage in the amount of P% of the target character's magical power to all enemies within one yard of the target. Deals the "Incineration" debuff to the main target of the attack for T sec. The effect increases all incoming damage by D%. If you hit an opponent with the "Ice arrow" skill while the buff is in effect, the "Stun" debuff is also applied to them for R sec. The effect does not allow to move, attack or use skills. The maximum number of player targets - Y, number of monster targets - X.
СпойлерSkill level
1
2
3
4
P%
100%
110%
120%
135%
T
6
8
10
14
D%
5%
10%
15%
20%
R
2.5
3
3.5
4
Y
3
4
5
6
X
8
10
12
14
Energy expense
22
24
26
28
Cooldown
25
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Ennoblement: Removes all negative effects, including controlling effects, from the character or its ally and ignores receiving of such for T sec.
СпойлерSkill level
1
2
3
4
T
3
4
5
6
Energy expense
24
26
28
30
Cooldown
30
Usage range
5 yards
Aura of Fire: Applies Aura of Fire to the character while the skill is active, striking enemies within a yard with magical damage for P% of character's Magical Power every 1 sec. Every new target within range increases the Aura's attack speed by 20%. Cannot affect more than Y players and X monsters.
СпойлерSkill level
1
2
3
4
P%
25%
30%
35%
40%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
8
Reduced energy regeneration
5
7
9
10
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
no
no
yes
no
Magic Ban: Applies the Time Absorption debuff to the enemy for T sec. This effect removes from the enemy P buffs that were received from the skills, and shortens the duration of all new skill buffs by D% of the base time.
СпойлерSkill level
1
2
3
4
T
8
10
12
14
P
1
2
2
3
D%
20%
30%
40%
50%
Energy expense
26
28
30
32
Cooldown
30
Usage range
5 yards
Talents
Small class talents
Fire Ball +: Increases the power of the skill from the magical power of the character by 5%.
Shattered Stone +: Increases the duration of the "Stun" effect from the skill by 0.2 / 0.4 / 0.6 sec.
Overload+: Increases the power of the skill from the magical power of the character by 1% / 2% / 3%.
Dragon Eye +: Increases the power of the energy-restoring effect by 1%.
Key class talents
Crystallization: The Shattered Stone skill adds an additional Crystallization positive effect to the character for 8 sec. The effect reduces the damage received by the character by 2% for every target affected by the skill. The maximum power of the effect is 10%.
Excess Energy: Dragon Eye increases damage by character’s or ally's skills by 12%, but does not restore energy anymore.
Sheaf of Lightning: Overload additionally heals the character for 65% of the damage dealt. Reduces the number of effects required to apply Overload by 1.
Witchcraft Flow: Increases the duration for Ennobling by 4 sec. The effect decays by 10% (down to 20%) every 1 sec.
Branch “Pyromancy”
СпойлерBy mastering the power of fire, “Pyromancy” Mages have become an unstoppable offensive force capable of crushing anyone.
Lesser talents
Fire Ball+
Increases skill power gain from character's magical damage by 3 \ 6 \ 9%.
Roaring Flame+
Increases skill effect strength by 2%.
Aura of Fire+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Blazing Ground+
Increases skill power gain from character's magical damage by 2%.
Key class talents
Magma block
The “Frostbolt” skill now applies the “Incineration” debuff to the enemy instead of “Icing”. This effect reduces “Skill Cooldown” parameter by 35%. The skill now deals 15% increased damage against enemies affected by the “Blazing Ground” skill.
Pyromaniac
“Fire Ball”, “Blazing Ground”, “Roaring Flame”, “Aura of Fire”, and “Frostbolt” skills deal 50% increased critical damage and a guaranteed critical strike against targets at or above 90% health.
Branch “Secret Magic”
СпойлерMages of the “Secret Magic” branch change reality to achieve their goals. Entering into battle with them, you should not believe your eyes.
Lesser talents
Ethereal Barrier+
Increases the duration of the skill's effect by 0.1 sec.
Time Warp+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Ennoblement+
Increases the duration of the skill's effect by 0.1 \ 0.2 \ 0.4 sec.
Illusory Chains+
Increases skill knockback range by 1 yard.
Key class talents
Accumulation
When using the “Time Warp” skill, it applies the effect of the “Ethereal Barrier” skill to the character. The duration of the action and its strength depend on the level of development of the skill "Ethereal Barrier".
Space manipulation
Apply the “Space Manipulation” buff on the character for 12 sec. when using “Time Warp”, “Illusory Chains”, “Ethereal Barrier”, “Dragon Eye”, “Ennoblement”, and “Magic Ban”. The effect increases the character's magical power by 6%. Every 3 sec. bonus to magic power is increased by 2%, up to a maximum of 18%. Getting the effect again refreshes its duration.
Branch “Geomancy”
СпойлерPossessing a wide range of skills, the Mages of the “Geomancy” branch are universal combat units capable of both increasing their offensive potential and strengthening their defense.
Lesser talents
Sun Armor+
Increases skill effect strength by 2 \ 4 \ 6%.
Shattered Stone+
Increases skill power gain from character's magical damage by 7%.
Frostbolt+
Increases skill effect strength by 5%.
Fire Ball+
Increases skill power gain from character's magical damage by 3 \ 6 \ 9%.
Key class talents
Runic Boulder
The skill "Fire Ball" additionally inflicts the negative effect "Blunt Wounds" on the enemy for 16 sec. The effect reduces movement speed by 8% and physical and magical defense by 5%. When an enemy gains 3 stacks, the effects are combined into one powerful “Open Fracture” debuff for 16 sec. The effect reduces movement speed by 40% and physical and magical defense by 20%. An opponent affected by the “Open Fracture” effect cannot receive the “Blunt Wounds” effect.
The magic of nature
When using “Overload”, “Frostbolt”, “Fire Ball”, “Shattered Stone”, “Sun Armor” skills, the character will randomly gain the “Rose Lethality” buff, the “Sakura Flexibility” buff, or the “Lily's Innocence” buff by 12 sec. The “Lethality of the Rose” effect increases the damage of instant damage skills by 10%. The “Sakura Flexibility” increases “Skill Cooldown” parameter by 18%. The “Lily's Innocence” buff increases maximum health by 8%. Getting the effect again refreshes its duration.
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Class Passive Skills
Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерStaves: Grants use of magical staves.
Cloth Armor: Grants use of cloth armor.
Basic Skills
Harad's Tears: An attack that deals magical damage to the enemy in the amount of P of the base damage and D% of the character's magical power. Damage from a skill with a 80% chance will also be dealt to two additional targets, with a 65% chance - to three additional targets, with a 50% chance - to four additional targets, with a 35% chance - to five additional targets, with a 20% chance - to six additional targets who are in combat with a character or members of their group, within a radius of S yards from the target.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
S
4
4
5
5
6
Energy expense
14
15
16
17
18
Cooldown
7
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Word of Power: Deals the "Curse vow" debuff to the enemy for 6 sec. The effect increases the energy consumption when using skills by P%. The effect will cease to act prematurely if the opponent uses S skills; otherwise, when effect expires, they will receive magical damage in the amount of D% of the character's magical power.СпойлерSkill level
1
2
3
4
5
P%
55%
65%
80%
100%
125%
S
2
2
2
3
3
D%
120%
125%
135%
145%
160%
Energy expense
11
12
13
14
15
Cooldown
15
Usage range
5 yards
Armistice: Applies Truce to the enemy for T sec., increasing any incoming damage to the target by P%, reducing their damage to the character by D%, and character's damage to them by 50%.
СпойлерSkill level
1
2
3
4
5
T
4
4.8
5.6
6.4
7.2
P%
12%
15%
18%
22%
25%
D%
50%
55%
65%
75%
85%
Energy expense
19
20
21
22
23
Cooldown
12
Usage range
5 yards
Holy Shield: Surrounds the character or ally with a shield for T sec. which absorbs incoming damage for P points and M% of character’s Magical Power.
СпойлерSkill level
1
2
3
4
5
T
6
8
10
12
14
P
30
60
90
120
150
M%
50
60
85
100
120
Energy expense
16
18
20
22
24
Cooldown
15
Usage range
5 yards
Healing Touch: Restores the health of a character or ally in the amount of P units and D% of the character's magical power.СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
115%
120%
130%
140
155%
Energy expense
12
14
16
18
20
Cooldown
8
Usage range
5 yards
Expert skills
Valor Aura: Increases the physical and magical power of the character and their group members at the same location by P% while the skill is active.
СпойлерSkill level
1
2
3
4
P%
9%
12%
15%
18%
Energy expense
26
28
30
32
Reduced energy regeneration
5
7
9
10
Cooldown
20
Elusive Threat: Deals the "Passive" debuff to the enemy for T sec. During the effect, the enemy will receive magical damage in the amount of P% of the character's magical power and lose D% of the maximum energy with any movement. Skill damage has a A% increased penetration ability.
СпойлерSkill level
1
2
3
4
T
4
4.9
5.8
6.7
P%
25%
30%
40%
65%
D%
2%
3%
4%
5%
A%
4%
8%
12%
15%
Energy expense
20
22
24
26
Cooldown
16
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
yes
no
Payback: An attack that deals magical damage to the enemy in the amount of P% of the character's magical power. Additionally increases skill damage by 1% for every 1% of the amount of the enemy's missing health as compared to the maximum.
СпойлерSkill level
1
2
3
4
P%
145%
160%
180%
200%
Energy expense
24
26
28
30
Cooldown
26
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Redemption: Restores health to Y allies in the selected area, including the character, in the amount of P% of the character's magical power, and also removes S debuff(s) from them.
СпойлерSkill level
1
2
3
4
Y
6
7
8
9
P%
150%
165%
185%
210%
S
2
3
4
5
Energy expense
20
22
24
26
Cooldown
30
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
no
no
no
Gods' Help: Deals the "Gods' help" buff to a character or group member for T sec. The effect increases the "Critical strike" by P%, "Critical damage strength" by D% and "Attack speed" by A%.
СпойлерSkill level
1
2
3
4
T
15
20
25
30
P%
4%
6%
8%
10%
D%
10%
15%
20%
30%
A%
5%
7%
9%
12%
Energy expense
22
24
26
28
Cooldown
30
Usage range
5 yards
Mystic Mark: Deals the "Mystical mark" debuff to the enemy for 15 sec. The effect reduces the target's physical and magical defenses by P%. When the effect expires, the target, as well as all opponents within a radius of 1 yards away from it, will receive magical damage in the amount of D% of the character's magical power. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
15%
20%
25%
30%
D%
140%
150%
165%
185%
Y
3
4
5
6
X
8
10
12
14
Energy expense
8
10
12
14
Cooldown
15
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Exhausting Burden: Applies the "Under supervision" buff to a character or ally for T sec. The effect reduces the next incoming damage from an auto-attack or from an opponent's skill that deals instant damage by P%. The opponent who inflicted this damage is blasted away from the character at a distance of 2 yards and the "Exhausting burden" debuff is dealt for R sec. The enemy cannot move under the effect, damage to the target does not remove the effect.
СпойлерSkill level
1
2
3
4
T
6
7
8
10
P%
50%
60%
70%
80%
R
4
5
6
7
Energy expense
18
20
22
24
Cooldown
14
Usage range
5 yards
Resurrection: Instantly resurrects a member of the party within S yards of the character, and transports him to the character.
СпойлерSkill level
1
2
3
4
S
5
7
9
11
Energy expense
90
80
65
50
Cooldown
360
Punishment of the Light: An attack that deals magical damage in the amount of P% of the character's magical power to the target and in the amount of D% of the character's magical power to all enemies within the 1 yard radius from the target. The "Mute" effect is applied to the affected targets for T sec. The effect doesn't allow to use the skills. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
120%
130%
145%
160%
D%
100%
105%
115%
130%
T
3
4
5
6
Y
3
4
5
6
X
8
10
12
14
Energy expense
24
26
28
30
Cooldown
22
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Talents
Small class talents
Holy Shield +: Increases the power of the skill from the magical power of the character by 10%.
Harad's Tears +: Increases the power of the skill from the magical power of the character by 2% / 3.5% / 5%.
Mystic Mark +: Increases the power of the skill from the magical power of the character by 10%.
Redemption +: Increases the power of the skill from the magical power of the character by 3% / 6% / 9%.
Key class talents
Barrier of Faith: When a character or ally affected by the Holy Shield skill receives damage that exceeds the size of the shield, the damage is completely ignored and the shield is left with 1 unit of Durability. This works 1 time while the skill is active.
Insight: Killing an opponent with the "Payback" skill allows you to reuse the skill without reloading, and the character gets a positive effect for 4 sec. The effect increases the character's "Skill Cooldown" parameter by 25%.
Illusion of Salvation: Elusive Threat applies Stun to an affected target for 1.5 sec. once they stand still for 2 sec.
Remorse: If the effect of the "Redemption" skill has removed 1 and more debuffs from the target, then it will restore 10% of maximum health to this target.
Branch “Serving the Light”
СпойлерSaving the lives of comrades is the main and only goal of the Priests of the “Service the Light” branch. Warriors who sacrifice themselves in battle can always be sure that the righteous light will illuminate their path forward.
Lesser talents
Healing Touch+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Redemption+
Increases the amount of debuffs the skill removes from the character and allies by 1.
Punishment of the Light+
Increases the duration of the skill's effect by 0.2 \ 0.4 \ 0.6 sec.
Harad’s Tears+
Increases skill power gain from character's magical damage by 7.5%.
Key class talents
Confession
“Valor Aura” skill additionally removes a debuff from one party member every 5 sec. The effect's trigger frequency is reduced by 0.5 seconds. for each member of the group with the effect of the skill.
Make it Before Sundown
Increases the "Skill Cooldown" parameter by 15% and by another 1% for each 10% of the missing health of the maximum health of each of the party members who are in the same location with the character.
Branch “Inquisition”
СпойлерRighteous punishment with burning light will overtake the enemy, which will stand in the way of the Priests of the “Inquisition” branch.
Lesser talents
Harad’s Tears+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Payback+
Increases skill power gain from character's magical damage by 10%.
Gods' Help+
Increases the effect of a skill that increases the target's “Critical Damage” parameter by 1 \ 2 \ 3%.
Mystic Mark+
Increases skill power gain from character's magical damage by 9%.
Key class talents
Aegis of Sin
Now the skill "Mystic Mark" does not reduce the physical and magical defense of the target, but additionally deals damage when the effect is applied. Skill damage reduced by 25%.
Drunk with Light
Increases the damage of all instant damage skills by 15%. Apply the “Drunk with Light” buff on the character for 14 sec. when an enemy dodges an auto-attack or a skill attack that deals instant damage. The effect increases the "Accuracy" parameter by 12%.
Branch “Sacred Fury”
СпойлерIn addition to helping the wounded, “Sacred Fury” Priests are able to enchant the blades of their brothers-in-arms with the withering power of righteous anger.
Lesser talents
Harad’s Tears+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Valor Aura+
Increases skill effect strength by 2%.
Armistice+
Increases skill effect strength by 1 \ 2 \ 3%.
Punishment of the Light+
Increases skill power gain from character's magical damage by 8%.
Key class talents
Punishment by Pain
While affected by “Valor Aura” skill, all party members have a 30% chance to deal an additional 30% of the character's magical strength when attacking or using an Instant Damage skill.
Uplift
Increases the character's magical strength by 15% for 6 sec., after which the bonus to magical strength decreases by 1.5% every 2 sec. When the bonus to magical strength reaches 0%, the maximum bonus is applied. The frequency of reduction of the bonus is reduced by the "Skill Cooldown" parameter.
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Class Passive Skills
Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерTwo-handed Axes: Grants use of two-handed axes.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Mace: Grants use of two-handed maces.
Spears: Grants use of spears.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Axe: Grants use of one-handed axes.
One-handed Sword: Grants use of one-handed swords.
One-handed Mace: Grants use of one-handed maces.
Lightweight Armor: Grants use of Light Armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Purifying: An attack that deals physical damage to the enemy in the amount of P units and D% of the character's physical power. If the target was under the effect of the "Shackles of justice" skill, then it also receives magical damage in the amount of A units and N% of the character's magical power every 2 sec. for 6 sec.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
115%
120%
125%
130%
135%
A
10
20
27
35
45
N%
35%
40%
45%
50%
55%
Energy expense
13
14
15
16
17
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Fetters of Justice: Applies Shackles of Justice to enemies within 2 yards around the character for T sec., rooting affected targets in place. From level 4: additionally disallows the use of skills. Cannot affect more than Y players.СпойлерSkill level
1
2
3
4
5
T
3
3.5
4
4.5
5
Y
3
3
4
5
6
Energy expense
14
15
16
17
18
Cooldown
18
Persuasion: Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack.СпойлерSkill level
1
2
3
4
5
T
5
6
7
8
9
Points of aggression
7500
15000
25000
45000
75000
Energy expense
7
8
9
10
11
Cooldown
8
Usage range
5 yards
Heavenly Light: Heals the character or ally for P points, and D% of character's Magical Power, with a C% chance to apply critical healing.СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
130%
140%
C% 3%
6%
9%
12%
15%
Energy expense
9
10
11
12
13
Cooldown
12
Usage range
4 yards
Light Aura: Increases the "Accuracy" parameter of the character by P% and the strength of the healing skills of the character and group members within a radius of S yards - by D% for the duration of the skill.СпойлерSkill level
1
2
3
4
5
P%
4%
6%
8%
10%
12%
S
7
7
7
7
7
D%
10%
13%
16%
19%
22%
Energy expense
18
20
22
24
26
Cooldown
20
Reduced energy regeneration
5
5
7
9
10
Expert skills
Illumination: Applies Aggression and Scorch to enemies within 3 yards around the character for T sec., pulling them 1 yard closer. Aggression taunts monsters to attack the character and distracts players from their current target. Scorch reduces the healing gain for affected targets by P%. Cannot affect more than Y players.
СпойлерSkill level
1
2
3
4
T
6
7
8
9
P%
12%
16%
22%
30%
Y
3
4
5
6
Energy expense
12
14
16
18
Cooldown
14
Harad's Banner: Raises a Banner in the area for T sec., striking enemies within 2 yards with magical damage for P% of character's Magical Power every 1 sec. and increasing any incoming damage to them by D%. Every new target within Banner's range increases its attack speed by 15%. Cannot affect more than Y players and X monsters.
СпойлерSkill level
1
2
3
4
T
8
10
10
12
P%
43%
48%
53%
63%
D%
10%
15%
20%
25%
Y
3
4
5
6
X
8
10
12
14
Energy expense
26
29
32
35
Cooldown
35
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Sun Seal: An attack that deals damage to an opponent in the amount of P% of magical damage or D% of physical damage and deals the "Sun seal" effect to them for T sec. The type of damage depends on the prevailing physical or magical power of the character. All attacks of the character or allies on the enemy under the effect will restore health in the amount of A% of the damage inflicted.
СпойлерSkill level
1
2
3
4
P%
135%
145%
160%
180%
D%
120%
130%
140%
155%
T
8
10
12
15
A%
5%
10%
13%
16%
Energy expense
20
22
24
26
Cooldown
20
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Harad's Call: Moves the character to the specified area and deals magical damage in the amount of P% of the character's magical power to all opponents within a radius of 1 yards. The "Stun" effect is applied to the affected targets for T sec. The effect does not allow to move, attack or use skills. Maximum number of player targets is Y, the limit on the number of monster targets is X.СпойлерSkill level
1
2
3
4
P%
140%
145%
155%
170%
T
1
1.5
2
3
Y
3
4
5
6
X
8
10
12
14
Energy expense
18
20
22
24
Cooldown
20
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Repellent Strike: An attack that deals physical damage to an enemy in the amount of P% of the character's physical strength, throws them 2 yards back, and deals them the "Stun" debuff for T sec. The effect does not allow to move, attack or use skills. then the character additionally restores H% of maximum health to himself. You need to have a shield to use the skill.
СпойлерSkill level
1
2
3
4
P%
130%
135%
145%
160%
T
2.5
3
3.5
4
H%
5%
8%
12%
15%
Energy expense
18
20
22
24
Cooldown
16
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Sacred Shield: Applies the "Sacred shield" buff to the character or an ally for T sec. The effect absorbs any incoming damage in the amount of P% of the maximum health of the character. When developing a skill above the third level and applying the skill to an ally, the character also receives a protective barrier.
СпойлерSkill level
1
2
3
4
T
10
13
16
20
P%
10%
15%
20%
30%
Energy expense
20
22
24
26
Cooldown
35
Usage range
3 yards
Light Defense: Deals the "Light protection" to the character and all members of the group for T sec. The effect increases the physical and magical protection by P%.
СпойлерSkill level
1
2
3
4
T
50
60
70
80
P%
10%
20%
30%
40%
Energy expense
24
26
28
30
Cooldown
60
Paladin's Prayer: Applies Paladin's Prayer to the character and party members within 9 yards around the character for T sec. by default. Alternatively, applies Paladin's Retribution with a Critical Hit chance for T sec. The first successful auto-attack under Paladin’s Prayer will deal additional magical damage for M% of character's Magical Power. The first successful auto-attack under Paladin’s Retribution will deal additional magical damage for D% of character's Magical Power. The skill cooldown increases by 1.5 for each party member.СпойлерSkill level
1
2
3
4
T
8
10
12
14
M%
100%
110%
125%
140%
D%
120%
140%
160%
180%
Energy expense
12
16
20
24
Cooldown
16
Inner Forces: For every H% of the missing health from that of the maximum, the amount of damage received from players is reduced by 2%, and the amount of damage received from monsters is reduced by 2.5%.
СпойлерSkill level
1
2
3
4
H%
10%
8.5%
6.5%
4.5%
Talents
Small class talents
Light Aura +: Increases the power of the effect that increases the power of healing skills by 3%.
Fetters of Justice +: Increases the duration of the skill effect by 0.2 / 0.4 / 0.6 sec.
Harad's Banner +: Increases the power of the skill from the magical power of the character by 3%.
Sacred Shield +: Increases power of a skill effect by 1 \ 1,5 \ 2%.
Key class talents
Divine Lightbringer: Heavenly Light skill additionally restores health to 4 allies to the amount of 15% of the power of the skill within 2 yards of the target.
Sacred Teaching: The effect of the "Sacred Shield" skill additionally increases by 15% the damage inflicted on monsters while the skill is in effect.
External Influence: The effect of the "Internal Forces" skill additionally increases the healing received by the character from skills by 2.5%, depending on the missing health.
Patronage of Light: Light Protection also increases Maximum Health by 5% and energy regeneration rate by 40% for the character and allies.
Branch “Retribution”
СпойлерPaladins of “Retribution” branch are both a reliable support for their allies and a fighting force that strikes fear into the hearts of their enemies.
Lesser talents
Heavenly Light+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.
Harad's Call+
Increases skill power gain from character's magical damage by 8%.
Purifying+
Increases the gain of the strength of the periodic damage from the character's magic damage by 1 \ 2 \ 3%.
Sun Seal+
Increases skill power gain from character's magical damage by 8%.
Key Class Talents
Inextinguishable candle
The "Light Aura" skill additionally restores health to the character and all party members every 2 sec. at a rate of 30% of the healing received by any member of the group under the effect during this time. The amount of transferred healing is reduced by 4% for each group member.
Faith reward
Increases character’s Magical Power by 15%. All character skills that deal damage have a 20% chance to additionally inflict the "Faith reward" debuff on the enemy for 8 sec. The effect deals magic damage equal to 25% of the character's magic power every 2 sec. The maximum number of effects from the talent on a single target is 5.
Branch “Holy Warrior”
СпойлерSeeing the shine of the armor of the “Holy Warrior” Paladin, any enemy realizes that he is facing a dangerous opponent. Raising his banner, the Paladin proudly resists any onslaught.
Lesser talents
Sacred Shield+
Increases the strength of buff by 1 \ 1,5 \ 2%.
Repellent Strike+
Increases the effect duration of the skill by 0.5 sec.
Purifying+
Increases skill power gain from character's physical damage by 2.5 \ 5 \ 7.5%.
Inner Forces+
Increases skill effect strength by 0.2%.
Key Class Talents
Anger concentration
Now the maximum number of player targets and monster targets of the “Harad's Banner” skill is 1. Now the Banner deals physical damage depending on the character’s physical strength and is more likely to attack the same target as the character. Skill damage increased by 10%.
Sanctified armor
Increases the character's maximum health by 1% for every 600 pts. of physical protection.
Branch “Bastion of Faith”
СпойлерSteadfastly enduring the burden of frontline battles, Paladins of the “Bastion of Faith” branch will not abandon a weakened ally and become a reliable cover for him.
Lesser talents
Heavenly Light+
Increases the skill power gain from the character's magical damage by 2 \ 4 \ 6%.
Sun Seal+
Increases the healing power of the skill by 2%.
Harad's Banner+
Increases skill effect strength by 1 \ 1.5 \ 2%.
Light Defense+
Increases skill effect strength by 4%.
Key Class Talents
Unbroken Spirit
The skill "Inner Forces" additionally increases the "Block" parameter by 5% and by 0.5%, depending on the missing health.
Intercession
Restores health to the character and an ally, primarily party members, within 5 yards equal to 100% of the character's magic power when blocking or parrying an attack, but no more than once every 2 sec.
-
Class Passive Skills
Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерTwo-handed Mace: Grants use of two-handed maces.
Spears: Grants use of spears.
Dual Wield Specialization: Allows the character to wield two one-handed weapons.
One-handed Mace: Grants use of one-handed maces.
Cloth Armor: Grants use of cloth armor.
Lightweight Armor: Grants use of Light Armor.
Basic Skills
Blow of the Spirits: Attacks the enemy with magical damage for D units and M% of character's Magical Power. Alternatively, attacks the enemy with physical damage for A units and P% of character's Physical Power. The damage type depends on prevalent Physical or Magical Power.
СпойлерSkill level
1
2
3
4
5
D
30
55
80
105
130
M%
130%
140%
150%
165%
175%
A
20
40
60
80
100
P%
110%
115%
120%
125%
130%
Energy expense
14
15
16
17
18
Cooldown
8
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Eagle's Eye: Applies the Eagle's Eye buff to a character for T sec. The buff deals magic damage to all enemies in the amount of M% of the character's magic power within a one-yard radius every 2 sec. Additionally deals the Bleeding debuff to the enemy for 8 sec. with a chance equal to the value of Critical Blow parameter. The enemy takes physical damage in the amount of P% of the character's physical power every 2 sec., you can apply multiple effects to a single enemy. The maximum number of player targets - Y, and maximum number of monster targets is X.
СпойлерSkill level
1
2
3
4
5
T
4
4
6
6
8
M%
30%
40%
45%
50%
60%
P%
10%
15%
20%
25%
30%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
14
16
18
20
22
Cooldown
14
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Bear's Stamina: Instantly restores H% of the character's missing health and also some additional health in the amount of M% of the character's magical power.
СпойлерSkill level
1
2
3
4
5
H%
3%
4%
5%
6%
8%
M%
105%
115%
125%
135%
150%
Energy expense
14
16
17
19
21
Cooldown
13
Wolf's Alacrity: Applies Wolf Alacrity to the character for T sec., increasing the movement speed by S%. The first successful auto-attack under the effect applies Bleeding for 8 sec. and Slowdown for F sec. to the enemy, dispelling Wolf Alacrity. Bleeding deals physical damage for P% units every 2 sec., accelerated by 2 sec. for every 6 sec. remained for Wolf Alacrity. Slowdown reduces the movement speed by R%.
СпойлерSkill level
1
2
3
4
5
T
4
5.5
7
8.5
10
S%
10%
20%
30%
40%
50%
F
2
3
3
4
4
P%
20%
25%
30%
35%
40%
R%
20%
30%
40%
50%
60%
Energy expense
14
17
18
20
22
Cooldown
18
Thrashing: Roots the target and enemies within 1 yards around them in place for T sec., reducing their Attack Speed by S%, Physical and Magical Power by D%. Cannot affect more than Y players.
СпойлерSkill level
1
2
3
4
5
S%
10%
15%
20%
30%
40%
D%
10%
15%
20%
25%
35%
T
3
3
4
5
6
Y
3
4
5
5
6
Energy expense
16
18
20
22
24
Cooldown
18
Usage range
5 yards
Expert skills
Clans' Help: Each time the skills of certain clans are used, the character gets a buff for 60 sec., and when you get three buffs, the Clan Power buff is applied to the character for T sec. Wolf and Rat Clans: Wolf's Alacrity, Plague Curse, Bestial Wrath, Support of the Pack skills - the buff increases the Penetration parameter of the character by P%. Eagle and Cougar Clans: Eagle's Eye, Swooping Army, Cat Reflexes and Frenzy skills - the buff increases the Critical Hit parameter of the character by C%. Bear and Boar Clans: Bear Endurance, Thrashing and Rugged Hide skills - the buff increases physical and magic defense of the character by D%.
СпойлерSkill level
1
2
3
4
T
6
8
10
12
P%
3%
4%
5%
6%
C%
10%
12%
14%
16%
D%
20%
30%
40%
50%
Curse of the Plague: Sends the monster to the specified area. The monster deals magic damage to all enemies in the amount of M% of the character's magic power within a one-yard radius of itself every 0.7 sec. and at the end of the path; the monster then disappears. It also applies the Plague Curse debuff to them with M% chance for T sec. The effect reduces the Accuracy parameter by A% and skill recharge speed of the enemy by A%. The maximum number of player targets - Y, the number of monster targets - X.
Summons a Monster for S sec. and orders it to the area. The Monster strikes enemies within a yard with physical damage for M% of character's Physical Power every 1 sec. and applies Curse of the Plague to them for T sec., reducing their Accuracy by A%. Can only affect up to Y players and X monsters.
СпойлерSkill level
1
2
3
4
S
8
9
10
12
M%
14%
16%
18%
20%
T
4
6
8
10
A%
10%
15%
20%
25%
Y
3
4
5
6
X
8
10
12
14
Energy expense
18
20
22
24
Cooldown
22
Usage range
6 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Swooping Army: Creates an attacking zone in the specified area for T sec. The zone deals magic damage to all enemies in it in the amount of M% of the character's magic power every 1 sec. and reduces the Dodge parameter for all enemies by D%. The maximum number of player targets - Y, the number of monster targets - X.
СпойлерSkill level
1
2
3
4
T
3
3
4
5
M%
35%
45%
50%
60%
D%
5%
7%
9%
12%
Y
3
4
5
6
X
8
10
12
14
Energy expense
22
24
26
28
Cooldown
22
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
no
damage no
effect yes
yes
no
Rugged Hide: Applies the Rugged Hide buff to a character or group member for T sec. The effect reduces any incoming damage to the target by D% and by additional R% for every 3.5% of the target's missing health.
СпойлерSkill level
1
2
3
4
T
6
8
10
13
D%
8%
12%
16%
20%
R%
0.4%
0.6%
0.8%
1%
Energy expense
22
24
26
28
Cooldown
24
Usage range
4 yards
Cat Reflexes: Increases the character's Accuracy by A% and Critical Hit by C% for the duration of the skill. Also increases the Accuracy parameter of the character by R% for T sec. when the enemy dodges any attack.
СпойлерSkill level
1
2
3
4
A%
6%
7%
8%
9%
C%
10%
12%
14%
16%
R%
7%
8%
9%
10%
T
4
5
6
7
Energy expense
14
16
18
20
Reduced energy regeneration
5
7
9
10
Cooldown
8
Bestial Wrath: Increases character's Attack Speed by S% for each equipped piece of light armor, or Penetration by P% for each equipped piece of cloth armor.
СпойлерSkill level
1
2
3
4
S%
1.5%
2.5%
3.5%
5%
P%
1%
1.5%
2%
2.5%
T
24
26
28
30
Energy expense
24
26
28
30
Cooldown
28
Frenzy: A series of R attacks dealing physical damage to the enemy in the amount of P% of the physical strength of the character. Additionally deals the "Stun" effect to the opponent for T sec. if they are under the effect of the "Thrashing" skill. The effect does not allow you to move, attack and use skills.
СпойлерSkill level
1
2
3
4
R
3
3
4
5
P%
40%
40%
45%
45%
T
2
3
3
4
Energy expense
19
21
23
25
Cooldown
22
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect yes
damage yes
effect yes
damage yes
effect yes
damage no
effect yes
yes
yes
Support of the Pack: Dispels any debuffs and control effects off the character or ally and protects from further debuffs for T sec. The effects extends by 0.5 sec. (up to 3 sec.) with each dispelled debuff.
СпойлерSkill level
1
2
3
4
T
3
3.5
4
5
Energy expense
22
24
26
28
Cooldown
30
Usage range
5 yards
Spiritual Purification: Removes F buffs obtained from skills from the enemy and restores H% of the enemy’s maximum energy to the character.
СпойлерSkill level
1
2
3
4
F
1
2
2
3
H%
20%
30%
40%
50%
Energy expense
0
Cooldown
22
Usage range
5 yards
Talents
Small class talents
Wolf's Alacrity +: Increases the active time of a positive effect from a skill by 0.5 / 0.7 / 1 sec.
Eagle's Eye +: Increases the power of the skill from the physical and magical power of the character by 3%.
Frenzy +: Increases skill strength gain from character's physical damage by 1% / 1.5% / 2%.
Durable Hide +: Increases power of a skill effect by 2%.
Key class talents
Shivering Earth: The "Thrashing" skill additionally applies the "Easy target" debuff to all opponents for 10 sec. The effect increases the damage received by the enemy by 2% for each target hit by the skill. The maximum effect strength is 10%.
Fierceness of the Fauna: The "Clan Help" skill allows you to accumulate 2 buffs at once when using the skills of the corresponding clan. Increases the duration of the "Clan Power" effect by 4 sec.
Prolonged Howl: Increases the duration of Support of the Pack by 4 sec. The effect decays by 10% (down to 20%) every 1 sec.
Cunning of the Beast: Teleports the character to the endpoint of a Monster summoned with Curse of the Plague, applying Stun to enemies within 2 yards around the character.
Branch “Rat Horde”
СпойлерIt took a lot of training to tame such cunning creatures. Now the Chieftains of the "Rat Horde" branch are able to unleash a ferocious fanged malice on enemies.
Lesser talents
Wolf’s Alacrity+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Cat Reflexes+
Increases the effect of a skill that increases a character's “Critical Hit” parameter by 2%.
Clans' Help+
Increases the effect of a skill that increases a character's “Penetration” parameter by 1%.
Frenzy+
Increases skill power gain from character's physical damage by 1 \ 1.5 \ 2%.
Key class talents
Enragement
Bestial Wrath now increases character's Attack Speed and Penetration for any equipped piece of armor.
Resonating hits
After 2 successful auto-attacks apply the “Resonating Hits” buff for 8 seconds. The effect increases physical and magical power by 15% until the next auto-attack or the use of “Blow of the Spirits”, “Bear's Stamina”, “Curse of the Plague”, “Swooping Army”, “Frenzy”, or “Wolf’s Alacrity”.
Branch “Eagle's Nature”
СпойлерLike eagles soaring overhead, the “Eagle's Nature” Chieftains inspire hopelessness in the hearts of enemies. You can’t hide from them and you just have to wait until the red veil obscures your eyes.
Lesser talents
Cat Reflexes+
Increases the effect of a skill that increases a character's “Accuracy” parameter by 2%.
Bear's Stamina+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.
Eagle's Eye+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Rugged Hide+
Increases the effect of a skill that reduces any incoming damage to a target based on the target's missing health by 0.1%.
Key class talents
Bloody rain
The “Eagle's Eye” skill inflicts the “Bleeding” debuff on all enemies on first damage. Each time a character deals damage with a skill and does not apply the “Bleeding” effect, the chance of applying the “Bleeding” effect increases by 15%. Applying the "Bleeding" effect resets the bonus.
Consonance
Base physical strength is increased by 14% of basic magical strength. Base magical power is increased by 10% of basic physical power.
Branch “Puma Agility”
СпойлерEven looking into the void, the enemy will always find the eyes of a predator there. Not fangs and claws, but the tip of the weapon will be the main danger to the enemy, which has become a target for the Chieftains of the “Puma agility” branch.
Lesser talents
Blow of the Spirits+
Increases skill power gain from character's magical damage by 3 \ 6 \ 9%.
Bear's Stamina+
Increases skill power gain from character's magical damage by 6%.
Thrashing+
Increases the duration of the skill's effect by 0.6 sec.
Swooping Army+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Ignition
The “Swooping Army” skill has a 30% chance to additionally apply the “Burning” debuff to affected enemies for 12 sec. The effect deals magic damage equal to 25% of the character's magic power every 3 sec.
Elusiveness of the claws
Apply the “Elusiveness of the claws” buff to the character in combat. This effect increases the “Skill Cooldown” parameter by 5% every 4 sec., up to a maximum of 40%. The effect persists for 12 sec. after leaving the combat.
-
Class Passive Skills
Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерBow: Grants use of bows.
Crossbows: Grants use of crossbows.
Lightweight Armor: Grants use of Light Armor.
Basic Skills
Fatal Shot: An attack that deals physical damage in the amount of D units and P% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
D
20
40
60
80
100
P%
100%
103%
106%
109%
112%
Energy expense
12
13
14
15
16
Cooldown
8
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Stunning Shot: Applies the "Stun" debuff to the opponent for T sec. The effect does not allow you to move, attack, or use skills.
СпойлерSkill level
1
2
3
4
5
T
2
2.5
3
3.5
4
Energy expense
12
14
16
18
20
Cooldown
15
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Poisoned Arrow: Shot that applies the Poisoning debuff to the enemy for 12 sec. The opponent takes physical damage in the amount of P% of the character's physical strength every 3 sec. Multiple effects can be applied to the same opponent.
СпойлерSkill level
1
2
3
4
5
P%
33%
45%
50%
62%
70%
Energy expense
14
16
18
20
22
Cooldown
15
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Hunter's Agility: Increases the character’s Dodge parameter for D% for 10 sec.
СпойлерSkill level
1
2
3
4
5
D%
10%
14%
18%
22%
26%
Energy expense
15
16
17
18
19
Cooldown
30
Combat Stance: Increases the "Critical hit" parameter by C% and the physical strength - by P% for the character for the duration of the skill. Permanent skill.
СпойлерSkill level
1
2
3
4
5
C%
3%
5%
7%
9%
12%
P%
5%
7%
10%
12.5%
15%
Energy expense
18
20
22
24
28
Reduced energy regeneration
10
12
14
17
19
Cooldown
8
Expert skills
Poisonous Saber: Deals the "Poisoning" and "Acid tread" debuffs to the enemy and to all targets within the radius of 2 yards around the target for 12 sec. The "Poisoning" effect deals physical damage in the amount of P% of the character's physical strength every 3 sec. The "Acid tread" effect reduces movement speed by S%. The maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
35%
40%
45%
55%
S%
20%
30%
40%
50%
Y
3
4
5
6
X
8
10
12
14
Energy expense
22
24
26
28
Cooldown
20
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Sapping Shot: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to the enemy for T sec. The effect reduces physical and magical power by D%.
СпойлерSkill level
1
2
3
4
P%
135%
145%
160%
180%
T
8
9
10
11
D%
15%
20%
25%
30%
Energy expense
18
20
22
24
Cooldown
21
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Mountain Instincts: Increases "Attack Speed" by S% and "Penetration" - by P% for the character for T sec.
СпойлерSkill level
1
2
3
4
S%
10%
12%
15%
18%
P%
4%
5%
6%
8%
T
24
26
28
30
Energy expense
16
18
20
22
Cooldown
25
Arrow of Silence: Applies the "Mute helplessness" debuff to the opponent for T sec. The effect blocks the ability to use the skill and reduces the "Attack speed" parameter by S%.
СпойлерSkill level
1
2
3
4
T
2.5
4
5.5
7
S%
20%
25%
30%
40%
Energy expense
24
26
28
30
Cooldown
16
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Arrow of Confusion: Deals the "Fear" debuff to the target and all enemies within the radius of 1 yards from the target for T sec. The effect prohibits the use of skills and attacks, and it forces you to move chaotically around the battlefield. Damage from auto-attack or skill causing instant damage with C% chance can interrupt the effect. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
T
1.5
2.5
3.5
4
C%
30%
25%
20%
15%
Y
3
4
5
6
Energy expense
16
18
20
22
Cooldown
18
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Hunter’s Mark: Applies Hunter’s Mark to the enemy and Alert Hunter to the character for T sec. following any auto-attack or instant skill damage. Alert Hunter increases damage dealt to any targets affected by Hunter’s Mark by D%. The effect stacks up to 5 times.
СпойлерSkill level
1
2
3
4
T
10
14
18
20
D%
2%
3%
4%
5%
Pathfinder’s Arrow: An attack that deals physical damage to the target and all opponents one after the other in the amount of P% of the physical strength of the character within a few yards of the target. Each subsequent target takes 10% less damage from the skill. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
125%
130%
140%
155%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
22
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Blessing of the Mountains: As long as character's health is above H% of Maximum Health, all incoming attacks are rolled twice for dodge and only count the best result.
СпойлерSkill level
1
2
3
4
H%
90%
80%
70%
60%
Forester's Trap: Places a trap that is invisible to opponents in the specified area for T sec. The trap deals physical damage in the amount of P% of the character's physical strength to all enemies within one yard of the trap and deals the "Stun" effect to them for S sec. The effect does not allow to move, attack or use skills. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
T
10
15
20
25
P%
60%
65%
70%
80%
S
2
2.5
3
3.5
Y
3
4
5
6
X
8
10
12
14
Energy expense
22
24
26
28
Cooldown
10
Usage range
2 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Talents
Small class talents
Hunter's Agility +: Increases power of a skill effect by 3%.
Combat Stance +: Increases the power of the effect from the skill that increases the character’s Critical Hit parameter by 1% / 1.5% / 2%.
Poisonous Saber +: Increases the power of the skill from the physical strength of the character by 1.5%.
Arrow of Confusion +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Key class talents
Cobra Bite: The "Poisoned arrow" skill also deals the "Snake pack" effect to the enemy and to all targets within a radius of 1 yards for 12 sec. with a chance equal to the value of the "Critical strike" parameter. The effect deals physical damage in the amount of 20% of the character's physical strength every 3 sec. Maximum number of player targets is 4, the limit on the number of monster targets is 14.
Streamlined Shot: The "Pathfinder Arrow" skill cannot be blocked or dodged.
Agility: Reduces the health threshold to trigger Bless of the Mountains by 10%, and cooldown for Hunter’s Agility by 1 sec. (once per 2 sec.) for each dodged attack.
Poisoned Tip: While the "Mountain Instincts" skill is in effect, successful auto attacks of a character can apply the "Poisoning" effect to the enemy for 9 sec. with a chance of 30%. The effect deals periodic damage of 33% of the character's physical strength every 3 sec. The effect is triggered no more than once every 4 sec.
Branch “Skillful Shooting”
СпойлерThere is no hiding from the attacks of Hunters of the “Skillful Shooting” branch - they always reach the target. Even the strongest armor will be broken, because with each new attack, the Hunter hits the most vulnerable places more accurately.
Lesser talents
Combat Stance+
Increases the effect of a skill that increases a character's physical strength by 0.5 \ 1 \ 1.5%.
Mountain Instincts+
Increases the effect of a skill that increases a character's “Attack Speed” by 2%.
Hunters Mark+
Increases skill effect power by 0.5%.
Hunter's Agility+
Increases the duration of the skill's effect by 0.5 \ 1 \ 1.5 sec.
Key class talents
Sniper training
Hunter’s Mark now applies the debuff to the enemy and the buff to the character once for each auto-attack, and the buff twice for each critical auto-attack. Alert Hunter will only increase damage dealt with auto-attacks. The buff stacks up to 8 times.
Absolute Accuracy
Prevents enemies from dodging character's auto-attacks. Each successful auto-attack applies Battle Fury to the character for 12 sec. While affected by the buff, the character deals 50% higher damage with every 3 auto-attack which ignores Physical and Magical Defense, dispelling the buff. The buff also dispels on use of Fatal Shot, Poisoned Arrow, Poisonous Saber, Sapping Shot, Pathfinder’s Arrow or Forester's Trap.
Branch “Self-propelled Artillery”
СпойлерThe improved design of ranged weapons allows Hunters of the “Self-Propelled artillery” branch to continuously bombard enemies with powerful attacks, without letting them take a breath.
Lesser talents
Fatal Shot+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Pathfinder's Arrow+
Increases skill power gain from character's physical damage by 8%.
Poisoned Arrow+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Blessing of the Mountains+
Reduces the health threshold to trigger the buff by 4%.
Key class talents
Double Profit
Increases the strength of the “Sapping Shot” skill based on the character's physical strength by the value of the “Skill Cooldown” parameter.
Endless Salvo
Increases “Skill Cooldown” parameter by 6% for each skill on cooldown.
Branch “Spirit of ancestors”
СпойлерFor their long-standing adherence to the traditions of the ancient ancestors of the Mountain clans, warriors are rewarded with wisdom. Hunters of the "Spirit of ancestors" branch are capable of using ritual magic that purifies their body and suppresses the will to live in their enemies.
Lesser talents
Stunning Shot+
Increases the duration of the skill's effect by 0.5 sec.
Sapping Shot+
Increases skill power gain from character's physical damage by 3 \ 6 \ 9%.
Arrow of Silence+
Increases the duration of the skill's effect by 0.7 sec.
Blessing of the Mountains+
Increases skill strength gain from character's physical damage by 1 \ 2 \ 3%.
Key class talents
Suppression
Increases the duration of all debuffs, including DOT-effects, from character skills by 25% when used on an enemy under the effect of “Arrow of Silence”.
Self-cleaning
Dispels 1 debuffs once per 4 sec. for each dodged attack with a 25% chance. As long as the character's health is below 50%, control effects will dispel first.
-
Class Passive Skills
Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерStaves: Grants use of magical staves.
Cloth Armor: Grants use of cloth armor.
Basic Skills
Ball Lightning: An attack that deals magical damage in the amount of D units and M% of the character's magical power to the opponent.
СпойлерSkill level
1
2
3
4
5
D
30
55
80
105
130
M%
110%
115%
120%
125%
130%
Energy expense
13
14
15
16
17
Cooldown
9
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Healing Spirit: Deals the "Spirit of healing" buff to a character or ally for 15 sec. The effect restores health in the amount of H units and M% of the character's magical power every 3 sec.
СпойлерSkill level
1
2
3
4
5
H
6
11
16
21
26
M%
30%
35%
40%
45%
55%
Energy expense
18
20
22
24
26
Cooldown
15
Usage range
5 yards
Earth Protection: Deals the "Earth protection" buff to a character or a member of the group for T sec. The effect increases the physical and magical protection by D%.
СпойлерSkill level
1
2
3
4
5
T
20
30
40
50
60
D%
15%
20%
30%
40%
50%
Energy expense
20
22
24
26
28
Cooldown
20
Usage range
5 yards
Lightning Blast: Deals the "Lightning Blast" debuff to the enemy for T sec. The effect makes enemy move around the battlefield chaotically, prohibits attacking and using skills.СпойлерSkill level
1
2
3
4
5
T
1
1.9
2.8
3.7
4.6
Energy expense
19
20
21
22
23
Cooldown
15
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Earthquake: An attack that deals magical damage in the amount of M% of the character's magical power in the specified area to all opponents and deals the "Earthquake" effect to them for T sec. The effect holds you in place and reduces the "Attack speed" parameter by S%. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
5
M%
115%
120%
125%
135%
145%
T
2.8
3.3
3.8
4.3
4.8
S%
12%
14%
16%
18%
20%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
14
15
16
17
18
Cooldown
15
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Expert skills
Lightning Shield: Deals the "Lightning shield" buff to a character or a member of the group for T sec. The effect deals magical damage in the amount of M% of the character's magical power with a chance of C% in response to an auto-attack or skill attack that deals instant damage. The effect is triggered no more than once every R sec. from player attacks.
СпойлерSkill level
1
2
3
4
T
10
12
16
20
M%
85%
90%
100%
110%
C%
15%
20%
25%
30%
R
1.3
1.2
1
0.8
Energy expense
20
24
28
32
Cooldown
30
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
no
Fire Totem: Places the fire totem in the specified area for T sec. Totem deals magical damage in the amount of M% of the character's magical power every 2 sec. to a random target in the specified area, or to a target that the character is attacking. With each attack with a chance equal to the percentage of critical hit, the Burning debuff can be applied to the target for 5 sec. The effect deals magical damage in the amount of D% of the character's magical power every 1 sec.
СпойлерSkill level
1
2
3
4
T
6
8
10
12
M%
105%
110%
120%
135%
D%
20%
22%
24%
26%
Energy expense
30
33
36
39
Cooldown
40
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
no
yes
no
Ancestors' Hand: Teleports the party member to the character, applying Protective Field to both for T sec., absorbing incoming damage for M% of character's Magical Power.
СпойлерSkill level
1
2
3
4
T
6.2
7.9
9.6
11.3
M%
130%
150%
170%
200%
Energy expense
20
24
28
32
Cooldown
25
Usage range
5 yards
Tribe's Ritual: Applies the Ritual Flame buff to the character or group member for T sec. The buff increases the attack speed parameter by S% and the critical damage strength parameter by C%.
СпойлерSkill level
1
2
3
4
T
14
18
22
26
S%
5%
8%
12%
14%
C%
10%
15%
20%
30%
Energy expense
18
20
22
26
Cooldown
30
Usage range
5 yards
Energy Field: Deals the "Energy saturation" buff to the character and allies who are situated in the same location as the character for the duration of the skill. The effect increases energy regeneration by E units, energy regeneration rate – by R%, and the "Skills cooldown" parameter – by C%.
СпойлерSkill level
1
2
3
4
E
12
15
20
26
R%
25%
30%
40%
50%
C%
13%
16%
20%
25%
Energy expense
22
24
26
28
Reduced energy regeneration
5
7
9
10
Cooldown
10
Healing Totem: Places the healing totem in the specified area for T sec. The totem restores health in the amount of M% of the character's magical power every 2 sec. to all allies in the specified area. The maximum number of player targets is Y.СпойлерSkill level
1
2
3
4
T
8
10
12
14
M%
25%
30%
35%
45%
Y
3
4
5
6
Energy expense
30
32
34
36
Cooldown
34
Usage range
4 yards
Power of the Earth: Applies Power of the Earth to the character for 18 sec. for each skill used, increasing the Critical Hit chance by C%. The effect stacks up to 5 times. Raising the Totem will absorb 5 effects, thereby extending its lifetime by T sec.
СпойлерSkill level
1
2
3
4
C%
1%
2%
3%
4%
T
2
2
4
4
Totem of Weakness: Places the totem in the specified area for 14 sec. The totem reduces the Critical Hit parameter by C%, Penetration parameter - by P% and Accuracy - by A% for all opponents within a radius of 3 yards from the totem for 3 sec. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
C%
10%
12%
16%
20%
P%
6%
8%
10%
12%
A%
8%
10%
12%
15%
Y
3
4
5
6
Energy expense
26
28
30
32
Cooldown
20
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Shamanic Cleansing: Reduces any incoming damage dealt to the character or an ally by D% for T sec. and removes all debuffs from the target, including control effects.
СпойлерSkill level
1
2
3
4
D%
20%
30%
40%
50%
T
5
6
7
8
Energy expense
22
24
26
28
Cooldown
30
Usage range
5 yards
Talents
Small class talentsEarthquake +: Increases the duration of the skill effect by 1 sec.Earth Protection +: Increases power of a skill effect by 1.5% / 3% / 5%.Flaming Totem +: Increases the power of the skill from the magical power of the character by 2% / 4% / 6%.Healing Totem +: Increases the power of the skill from the magical power of the character by 2%.Key class talentsViscous Shell: When a character or ally under the effect of the Earth Protection skill receives damage, the attacking enemy suffers the Viscous Shell negative effect for 5 sec. The effect reduces the Penetration parameter of the opponent by 4.5%.Static Discharge: Increases the damage of the "Lightning Shield" skill by 20% and the chance of it being triggered - by 15%.Favor of the Spirits: If the target of the Healing Totem skill has less than 20% of the maximum health, then the skill will additionally restore 10% of the maximum health of the target.Teaching of the Ancestors: While the "Shamanic Cleansing" skill is in effect, the target receives a 20% increased heal from skills. Increases the duration of the skill effect by 1 sec.Branch “Spiritual Patronage”
СпойлерAs the eldest ancestor, the Shaman of the "Spiritual patronage" branch is obliged to protect his brothers and pass on the secrets of amplifying magic to the next generation.
Lesser talents
Tribe's Ritual+
Increases the effect of a skill that increases the target's “Critical Damage” parameter by 3%.
Healing Spirit+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Lightning Shield+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.
Energy Field+
Increases the effect of a skill that increases “Skill Cooldown” to the character and allies, by 3%.
Key class talents
Ancestral generosity
The effect of the “Tribe's Ritual” skill is additionally applied to all party members within a radius of 7 yards around the target. Skill effect strength reduced by 30%.
Ancestral Charm
Apply the positive effect "Ancestral Charm" on the character and all members of the group who are in the same location with the character. The effect absorbs any damage if its value is greater than the current health, and restores health equal to 100% of the character’s magic power. The effect does not apply more than once every 60 sec. The frequency of application of the effect is reduced by the "Skill Cooldown" parameter. If the character dies, the effect is removed from all party members.
Branch “Fury of the Skies”
СпойлерFor thousands of years, the magicians of the clans took away all the sorrow and pain from the warriors, which no longer have a place in their hearts. Offenders will be struck with deafening thunder and lightning, feeling all the hatred of the Shamans of the “Fury of the Skies” branch.
Lesser talents
Tribe's Ritual+
Increases the effect of a skill that increases the target's “Attack Speed” parameter by 2%.
Ball Lightning+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.
Lightning Shield+
Increases skill power gain from character's magical damage by 6%.
Earthquake+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Key class talents
Electrifiсation
The "Ball Lightning" skill additionally applies the "Electrification" debuff to the enemy for 9 sec. The effect has a 20% chance to inflict magic damage equal to 40% of the character's magic power to the enemy when the enemy performs an auto-attack or uses an offensive skill. The effect does not occur more than once every 1 sec. Reapply the skill on the affected target will increase the chance to trigger the effect by 15%, up to a maximum of 60%.
Storm keeper
When using any skill, apply the “Storm keeper” buff to the character for 12 sec. Getting the effect again increases its strength and duration. This effect increases the “Attack Speed” parameter by 3% to a maximum of 18%.
Branch “Occultism”
СпойлерThe secret rites of “Occultism” Shamans have unlocked an ancient power that can cast spells on enemies and heal entire squads of allies.
Lesser talents
Totem of Weakness+
Increases the effect of a skill that reduces enemy “Penetration” parameter by 1%.
Lightning Blast+
Increases the duration of the skill's effect by 0.2 \ 0.4 \ 0.6 sec.
Shamanic Cleansing+
Increases skill effect strength by 4%.
Healing Spirit+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Silence of the Grave
When an enemy is within the area of the “Totem of Weakness” skill effect for 7 sec., the negative effect "Mute" is additionally applied to him, until he leaves the area of the skill effect.
Healing rite
Increases character's healing power by 1% for every 10% difference between the current and Maximum Health of party members in the same location.
-
Class Passive Skills
Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерDual Wield Specialization: Allows the character to wield two one-handed weapons.
Dagger: Grants use of daggers.
One-handed Sword: Grants use of one-handed swords.
One-handed Axe: Grants use of one-handed axes.
Lightweight Armor: Grants use of Light Armor.
Basic Skills
Merciless Strike: An attack that deals physical damage in the amount of D units and P% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
D
20
40
60
80
100
P%
140%
145%
150%
155%
160%
Energy expense
12
13
14
15
16
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Kick in the Back: Deals the "Push in the back" debuff to the opponent for T sec. The effect reduces the "Accuracy" parameter by A%.
СпойлерSkill level
1
2
3
4
5
T
6
8
10
12
15
A%
5%
15%
25%
35%
45%
Energy expense
13
14
15
16
17
Cooldown
15
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Dodging: Increases the character’s Dodge parameter for D% for 10 sec.
СпойлерSkill level
1
2
3
4
5
D%
10%
14%
18%
22%
26%
Energy expense
15
16
17
18
19
Cooldown
30
Gouge: Deals the "Sleep" debuff to all opponents within a radius of 1 yards around the character for T sec. The effect prevents from moving, attacking, and using skills. Any damage to the target will remove the effect. For 3 sec. after applying the skill, the character can use the "Stealth" skill. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
5
T
3
3.5
4
4.5
5
Y
3
3
4
5
6
Energy expense
13
15
17
19
21
Cooldown
20
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Stealth: Makes the character invisible for opponents for T sec. For 2 sec. after applying the skill, the character cannot be detected or made visible. Increases the physical strength of the character by P% while invisibility is in effect. The skill cannot be used during combat if there are living opponents at a distance of at least 8 yards from the character.
СпойлерSkill level
1
2
3
4
5
T
7
9
11
13
15
P%
20%
30%
40%
50%
60%
Energy expense
15
16
17
18
19
Cooldown
12
Expert skills
Elusive Jump: The character instantly moves to the enemy and deals to them physical damage in the amount of P% of the physical strength of the character. Increases skill damage by A% if the opponent is under the effect of the "Poisonous Blades" skill.
СпойлерSkill level
1
2
3
4
P%
115%
120%
130%
140%
A%
5%
10%
20%
40%
Energy expense
22
24
26
28
Cooldown
16
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
no
yes
yes
Poisonous Blades: Deals the “Poisonous blades” buff to a character for T sec. Any auto-attack or skill attack that deals instant damage under the effect will deal the "Poisoning" debuff to the enemy for 12 sec. The effect deals physical damage in the amount of P% of the character's physical strength every 3 sec.
СпойлерSkill level
1
2
3
4
T
8
10
12
14
P%
30%
35%
40%
50%
Energy expense
14
16
18
20
Cooldown
19
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
no
yes
no
Ricochet: An attack that deals to the opponent physical damage in the amount of P% of the character's physical strength, as well as to all enemies located within a radius of 3 yard around the character. Each subsequent target takes 10% less damage from the skill. Maximum number of player targets is Y, maximum number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
75%
80%
85%
95%
Y
3
4
5
6
X
8
10
12
14
Energy expense
14
16
18
20
Cooldown
15
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Extermination: Deals the "Extermination" buff to the character for T sec. The effect increases the "Attack speed" parameter by S% for each equipped dagger, the "Attack speed" parameters - by R% and "Skill recharge" - by C% for each equipped one-handed sword, and the "Skills cooldown" parameter - by D% for each equipped one-handed axe.
СпойлерSkill level
1
2
3
4
T
24
26
28
30
S%
8%
10%
12%
15%
R%
5%
6%
8%
10%
C%
6%
8%
10%
12.5%
D%
12%
16%
20%
25%
Energy expense
20
22
24
26
Cooldown
25
Absolute Reflexes: Applies Absolute Reflexes to the character upon taking damage for H% of Maximum Health within T sec., granting a 100% chance to dodge any auto-attacks or instant skill damage for D sec. The effect can only trigger once per 4 sec.СпойлерSkill level
1
2
3
4
H%
18%
16%
14%
10%
T
5
6
8
10
D
0.4
0.5
0.6
0.7
Sinister Strike: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Dissection" debuff to him for T sec. The effect reduces the incoming treatment by H%.
СпойлерSkill level
1
2
3
4
P%
130%
135%
145%
160%
T
7
10
13
15
H%
20%
25%
30%
40%
Energy expense
16
18
20
22
Cooldown
18
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Flurry of Steel: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to them for T sec. The effect does not allow to move, attack, or use skills.
СпойлерSkill level
1
2
3
4
P%
115%
120%
135%
150%
T
1
1.5
2
2.5
Energy expense
7
8
9
10
Cooldown
18
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Furiousness: Deals the "Frenzy" buff to the character for the duration of the skill. The effect increases the "Critical hit" parameter by С% and "Critical damage strength" parameter - by S%.
СпойлерSkill level
1
2
3
4
C%
5%
7%
9%
12%
S%
8%
12%
17%
20%
Energy expense
16
18
20
22
Reduced energy regeneration
5
7
9
10
Cooldown
10
Trickiest Technique: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to them for T sec. The effect prevents from moving, attacking, and using skills. If the target is under the effect of the "Poisonous blades" skill, the skill's damage increases by D% and H% of the character's maximum health is restored.СпойлерSkill level
1
2
3
4
P%
110%
115%
120%
125%
T
2
2.5
3
3.5
D%
10%
15%
20%
30%
H%
8%
10%
12%
15%
Energy expense
24
26
28
30
Cooldown
16
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Talents
Small class talentsStealth +: Increases the duration of the skill effect by 1 / 1.5 / 2 sec.Merciless Strike +: Increases the power of the skill from the physical strength of the character by 5%.Furiousness +: Increases the effect strength of a skill that increases a character's critical damage by 3%.The Trickiest Trick +: Increases the duration of the skill effect by 0.2 / 0.35 / 0.5 sec.Key class talentsShadow Veil: When leaving an invisible state from the Stealth skill, the character gets the Shadow Veil positive effect for 6 sec. The effect keeps 25% of the damage bonus from the skill.
Tornado of Blades: Each time the "Ricochet" skill deals damage to an opponent, another random target is also hit.Tirelessness: Reduces accuracy for any incoming attacks by 5%, unless the characer is affected by Absolute Reflexes.Thirst for Murder: The character's skills and auto-attacks are guaranteed to cause critical damage when attacking an opponent with health less than 20% of the maximum while the "Extermination" skill is in effect.Branch “Versatility”
СпойлерRogues of the “Versatility” branch are able to be effective in any combat, using both basic attacks and deadly skills. It is the competent combination of all means of attack that allows you not to leave a chance to the enemy.
Lesser talents
Elusive Jump+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Flurry of Steel+
Increases skill power gain from character's physical damage by 7%.
Frenzy+
Increases the effect of a skill that increases a character's “Critical Hit” parameter by 2%.
Extermination+
Increases the effect of a skill that increases a character's “Attack Speed” parameter by 0.3 \ 0.65 \ 1% for each one-handed sword equipped.
Key class talents
Blade Shard
“Flurry of Steel” skill additionally hits an additional target within 4 yards. Damage and duration of the “Stun” debuff reduced by 40%.
Blade echo
On a successful auto-attack apply a “Blade Echo” buff to the character for 8 sec. This effect increases the damage of skills that deal instant damage, by 10%. Using a skill that deals instant damage will remove the effects. The maximum number of effects is 2.
Branch “Lethality”
СпойлерEnemies will face a relentless onslaught of fast attacks as they encounter “Lethality” Rogues on the battlefield. Few can resist a flurry of such dangerous blows.
Lesser talents
Extermination+
Increases the effect of a skill that increases a character's “Attack Speed” parameter for each dagger equipped by 0.5 \ 1 \ 1.5%.
Frenzy+
Increases the effect of a skill that increases a character's “Critical Damage” parameter by 3%.
Absolute Reflexes+
Increases the duration of the skill effect by 0.1.
Stealth+
Increases skill effect strength by 2 \ 4 \ 6%.
Key class talents
Cruelty
The "Frenzy" skill additionally increases the "Attack Strength" parameter by 12%.
Double threat
Non-critical auto-attacks have a 25% chance to deal double damage to players, and a 55% chance to deal double damage to monsters, triggering once per 2 sec.
Branch “Liquidation”
СпойлерDestroy the enemy quickly - the main task of the "Liquidation" branch. Combinations of the most powerful skills allow to inflict colossal damage to any enemy in a few seconds.
Lesser talents
Merciless Strike+
Increases skill power gain from character's physical damage by 8%.
Dodging+
Increases skill effect strength by 1 \ 2 \ 3%.
Ricochet+
Increases skill power gain from character's physical damage by 5%.
Stealth+
Increases skill effect strength by 2 \ 4 \ 6%.
Key class talents
Elimination
An attack from Stealth will always deal critical damage, ignoring Dodge, Block and Parry chances.
Series of tricks
Each use of an instant damage skill increases the damage of the next instant damage skill by 5%, up to a maximum of 20%. Using an instant damage skill with the maximum bonus or using any other skill resets the effect.
-
Class Passive Skills
Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
СпойлерTwo-handed Mace: Grants use of two-handed maces.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Axes: Grants use of two-handed axes.
Spears: Grants use of spears.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Mace: Grants use of one-handed maces.
One-handed Sword: Grants use of one-handed swords.
One-handed Axe: Grants use of one-handed axes.
Lightweight Armor: Grants use of Light Armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Strong Blow: An attack that deals physical damage to the enemy in the amount of X units and P% of the character's physical power.СпойлерSkill level
1
2
3
4
5
X
20
40
60
80
100
P%
115%
120%
125%
130%
135%
Energy expense
12
13
14
15
16
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Roar: Deals the Deafening Hum debuff to all opponents within the radius of S yards from the character for T sec. The effect reduces the physical strength of targets by P% and the magical power of targets by M%. Maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
5
S
2
2
3
3
4
T
6
7
8
9
10
P%
15%
20%
25%
30%
35%
M%
10%
13%
16%
19%
22%
Y
3
3
4
5
6
Energy expense
16
17
18
19
20
Cooldown
15
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
yes
no
no
Taunt: Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack.
СпойлерSkill level
1
2
3
4
5
T
5
6
7
8
9
Points of aggression
7500
15000
25000
45000
75000
Energy expense
7
8
9
10
11
Cooldown
8
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
no
no
no
Chop: Deals the "Bleeding" debuff to the enemy for 12 sec. The effect deals physical damage in the amount of P% of the character's physical strength every 3 sec.
СпойлерSkill level
1
2
3
4
5
P%
20%
25%
30%
35%
40%
Energy expense
11
12
13
14
15
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
no
Charge: The character instantly moves to the enemy from a distance of two or more yards, deals physical damage in the amount of P% of the physical strength of the character and deals the "Stun" effect for T sec. The effect does not allow to move, attack or use skills.
СпойлерSkill level
1
2
3
4
5
P%
65%
70%
75%
80%
90%
T
2
2.5
3
3.5
4
Energy expense
20
22
24
26
28
Cooldown
18
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Expert skills
Warcry: Deals the "Aggression" debuff to all enemies around the character within a certain radius for T sec. and the "Mountain defense" debuff to the character for T sec. The "Aggression" effect causes monsters to attack the character, and only knocks down the target of the attack for players. The "Mountain defense" effect increases the physical and magical protection of the character by D%. Each applied Aggression reduces cooldown for Last Wish by H sec. for each target. The maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
T
6
7
8
9
D%
20%
30%
40%
55%
H
0.5
0.8
1.2
1.5
Y
3
4
5
6
Points of aggression
15000
35000
80000
140000
Energy expense
14
16
18
20
Cooldown
14
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
no
no
no
no
Combat Fury: Deals the "Combat frenzy" buff to the character for T sec. The effect increases the "Accuracy" parameter by A%, restores H% health from maximum instantly and J% health from maximum every 3 sec. for 12 sec.
СпойлерSkill level
1
2
3
4
T
12
14
16
20
A%
5%
7%
9%
12%
H%
5%
6%
8%
10%
J%
1.5%
2%
3%
4%
Energy expense
20
22
24
26
Cooldown
20
Shield Strike: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and that deals the "Stun" debuff to them for T sec. The effect does not allow to move, attack or use skills. You need to have a shield to use the skill.
СпойлерSkill level
1
2
3
4
P%
115%
120%
130%
140%
T
2.5
3.5
4.5
5.5
Energy expense
20
22
24
26
Cooldown
14
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Last Wish: Reduces any incoming damage by H% and increases the character's healing gain by D% for 8 sec. once their health drops down to A%. While the skill is on cooldown, reduces incoming damage from monsters by M%. The effect can only trigger once per 90 sec.
СпойлерSkill level
1
2
3
4
H%
25%
30%
35%
40%
D%
50%
65
80%
95%
A%
10%
25%
35%
50%
M%
5%
10%
15%
20%
Defeat: An attack that deals physical damage to the enemy in the amount of P% of the character's physical power. If an opponent has the negative "Bleeding" effect, they will receive P% more damage, and all opponents within a 1 yard radius will receive R% damage from the physical strength of the character. Maximum number of player targets is Y, the limit on the number of monster targets is X.
СпойлерSkill level
1
2
3
4
P%
120%
125%
135%
150%
R%
70%
75%
85%
100%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
22
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Stone Skin: Applies Stone Skin to the character for 8 sec. upon taking any damage, reducing damage from further attacks by D%. The effect can only trigger once per 14 sec., accelerated by T sec. for each blocked attack.
СпойлерSkill level
1
2
3
4
D%
15%
20%
30%
40%
T
1
1
1.5
1.5
Barbarian Nature: Removes all debuffs from the character, including control effects, and ignores them next time they are received for T sec.
СпойлерSkill level
1
2
3
4
T
4
5
6
8
Energy expense
24
26
28
32
Cooldown
35
Scream of Fury: Pulls enemies within 2 yards around the character 1 yard closer, applying Slowdown for 3 sec. and Burst Ears for T sec to them. Slowdown reduces the movement speed by S%. Burst Ears reduces Penetration by P%. Cannot affect more than Y players.
СпойлерSkill level
1
2
3
4
T
6
8
10
12
S%
40%
55%
70%
85%
P%
5%
10%
15%
20%
Y
3
4
5
6
Energy expense
20
22
24
26
Cooldown
16
Berserker Power: Applies the "Berserk power" buff to the character for the duration of the skill. The effect increases the "Penetration" parameter by R%, as well as the "Attack speed" parameter by R% if equipped with a one-handed weapon, and the physical power of the character by R% - if equipped with a two-handed weapon. During the effect, any incoming damage dealt to the character increases by D% and the maximum amount of health decreases by H%. Permanent skill.СпойлерSkill level
1
2
3
4
R%
7%
10%
15%
20%
D%
20%
18%
15%
10%
H%
5%
9%
12%
15%
Energy expense
12
14
16
18
Reduced energy regeneration
5
7
9
10
Cooldown
10
Talents
Small class talentsCharge +: Increases the duration of the skill effect by 0.2 / 0.4 / 0.6 sec.
Chop +: Increases the power of the skill from the physical strength of the character by 1.5%.
Defeat +: Increases the strength of the skill from the physical strength of the character by 5% and the strength of the skill from the physical strength of the character dealt to the target with the "Bleeding" debuff by 5%.
Combat Fury +: Increases the healing power of the skill by 1 \ 1.5 \ 2%.
Key class talentsFurious Cry: In 3 sec. after the use of the Roar skill it is activating again.
Fury: Equipping a two-handed weapon while affected by Berserk Power additionally grants the bonus for a one-handed weapon, increasing any incoming damage to the character by 5%.Persistent Resistance: Stone Skin charge accelerates by 1.5 sec. for each parried attack.Bloodshed: The "Warcry" skill additionally applies the "Bleeding" debuff to all opponents for 9 sec. The effect deals periodic damage of 33% of the character's physical strength every 3 sec.Branch “Defense”
СпойлерBarbarians of the "Defense" branch have increased even more steel layers on their uniforms, which are able to more confidently hold back the onslaught of opponents and take a hit on themselves.
Lesser talents
Roar+
Increases the effect of a skill that reduces the enemy's magic power by 6%.
Warcry+
Increases the strength of the skill's buff effect by 2 \ 4 \ 6%.
Last Wish+
Reduces the cooldown of the skill's effect by 12 sec.
Barbarian Nature+
Increases the duration of the skill's effect by 0.5 sec.
Key class talents
Consolidation
The "Taunt" skill additionally applies the "Fortify" buff to the character for 10 sec. The effect increases the "Block" parameter by 4% if a shield is equipped or the "Parry" parameter by 6% if another weapon is equipped.
Strong plates
Increases the character's maximum health by 3% and reduces incoming damage to the character by 1,5% for each heavy armor equipped.
Branch “Berserk”
СпойлерWhen looking at Barbarians of the “Berserk” branch, you can only see bloodthirsty eyes and the gleam of a huge ax.You will not envy those who will meet with this fury in battle.
Lesser talents
Strong Blow+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Berserker Power+
Increases the effect of a skill that increases a character's “Penetration” parameter by 1%.
Chop+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Barbarian Nature+
Increases the duration of the skill's effect by 0.5 sec.
Key class talents
Execution
Increases additional damage from the “Defeat” skill against targets with the “Bleeding” effect by 5% per effect, up to a maximum of 20%. Guaranteed to inflict a critical hit with a skill if the target has 4 or more “Bleeding” effects, it is impossible to dodge, parry, or block the strike.
Bloodletting
Basic attacks and skills that deal instant damage have a 25% chance to inflict an additional Bleeding debuff on the enemy for 8 seconds. The effect deals physical damage equal to 20% of the character's physical strength every 2 seconds. The maximum number of effects from the talent on a single target is 4.
Branch “Reinforcement”
СпойлерThe “Reinforcement” Barbarian is ready to fight side by side with his brothers in arms, covering them with his shield. And the piercing battle cry will sow panic in the heart of any enemy.
Lesser talents
Roar+
Increases skill effect strength by 1 \ 2 \ 3%.
Shield Strike+
Increases the duration of the skill's effect by 0.5 sec.
Scream of Fury+
Increases Penetration penalty for the debuff by 1 \ 1.5 \ 2%.
Stone Skin+
Increases skill effect strength by 3%.
Key class talents
Demoralization
The duration of the effect of the “Scream of Fury” skill is increased by 15%. The effect of the “Scream of Fury” skill additionally extends the duration of current debuffs on the enemy by 15%.
Bastion
Gives the character and all party members within 5 yards of the character the “Bastion” buff. The effect reduces all incoming damage by 20% with a chance equal to the character's “Block” parameter.
-
Классовые пассивные навыки
Преданность: Увеличивает максимальное здоровье на 2%, физическую и магическую силу на 4% у всех персонажей выбранной фракции.
Ненависть: Даёт доступ к уникальному ресурсу "Ненависть", позволяющему использовать навык "Демоническое обличие". Максимальное количество ненависти 16 ед. Успешные автоатаки персонажа накапливают 1 ед. ненависти. В демоническом обличии автоатаки не накапливают ненависть. При нахождении вне боя в течение 30 сек. персонаж начинает терять ненависть.
СпойлерБазовые навыки
Потрошение: Атака, наносящая физический урон в размере P ед. и D% от физической силы персонажа противнику и накапливающая A ненависти. В демоническом обличии навык не накапливает ненависть.
СпойлерУровень изучения
1
2
3
4
5
P
20
40
60
80
100
D%
115%
120%
125%
130%
140%
A
1
1
2
2
2
Расход энергии
11
12
13
14
15
Время перезарядки
8
Дальность применения
Ближний бой
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
да
да
нет
да
да
Демоническое обличие: Превращает персонажа в демона на время действия навыка. Демоническое обличие доступно для применения при 12 ед. накопленной ненависти. Во время действия навыка расходуется 1 ед. ненависти в секунду. Как только ненависть закончится, навык автоматически отключится. В демоническом обличии у персонажа увеличиваются максимальное здоровье и энергия на A%. Бонусы к параметру "Скорость атаки" перестают воздействовать на персонажа, но взамен параметр "Перезарядка навыков" увеличивается на количество равное N% от потерянного бонуса.
СпойлерУровень изучения
1
2
3
4
5
A%
5%
10%
15%
20%
25%
N%
85%
95%
115%
125%
140%
Расход энергии
0
Время перезарядки
18
Потусторонний рывок: Перемещает персонажа в указанную область и накладывает на противников негативный эффект "Путы мертвых" на T сек. Эффект снижает скорость передвижения целей на P%. В демоническом обличии навык дополнительно накладывает на пораженные цели отрицательный эффект "Кровотечение" на 8 сек. Противник получает физический урон в размере D% от физической силы персонажа каждые 2 сек., можно применить несколько эффектов на одного противника. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
5
T
4
4
5
5
6
P%
8%
14%
20%
26%
35%
D%
25%
30%
35%
40%
45%
Y
3
3
4
5
6
X
6
8
10
12
14
Расход энергии
11
13
15
17
19
Время перезарядки
14
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
эффект нет
урон да
нет
эффект нет
урон да
эффект да
урон нет
да
нет
Снисхождение хаоса: Накладывает положительный эффект "Дары хаоса" на персонажа на T сек. Эффект увеличивает параметры "Критический удар" на P% и "Скорость атаки" на D%. При переходе в демоническое обличие, время действия эффекта обновляется.
СпойлерУровень изучения
1
2
3
4
5
T
12
14
16
18
20
P%
5%
8%
11%
13%
15%
D%
7%
9%
11%
13%
15%
Расход энергии
15
17
19
21
23
Время перезарядки
28
Цепи преисподней: Приковывает противника к месту и уменьшает параметр "Перезарядка навыков" цели на P% на T сек. В демоническом обличии эффект от навыка дополнительно накладывается на противников в радиусе 2 ярдов от основной цели. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
5
P%
15%
20%
25%
30%
35%
T
3
3.5
4
4
5
Y
2
3
3
4
5
Расход энергии
13
15
17
19
21
Время перезарядки
18
Дальность применения
3 ярдов
Экспертные навыки
Превознесение: Увеличивает физическую силу персонажа на P% и параметр "Пробивная способность" на D% на время действия навыка. В демоническом обличии навык дополнительно увеличивает урон навыков на A%.
СпойлерУровень изучения
1
2
3
4
P%
8%
12%
16%
20%
D%
6%
8%
8%
10%
A%
10%
15%
20%
25%
Расход энергии
16
18
20
22
Уменьшение регенерации энергии
5
7
9
10
Время перезарядки
10
Отложенная смерть: Накладывает положительный эффект "Отложенная смерть" на персонажа на T сек. Эффект поглощает P% получаемого персонажем урона от автоатак и навыков с моментальным уроном и накладывает на персонажа негативный эффект "Грядущая смерть". Эффект наносит персонажу поглощенный урон в течение 8 сек., каждые 2 сек.
СпойлерУровень изучения
1
2
3
4
T
10
11
12
14
P%
40%
50%
65%
80%
Расход энергии
20
22
24
26
Время перезарядки
32
Аннигиляция: Атака, наносящая физический урон противнику в размере P% от физической силы персонажа. Каждая накопленная единица ненависти повышает силу критического урона навыка на D%.
В демоническом обличии навык гарантированно наносит критический урон, а бонус к силе критического урона зависит от максимального количества ненависти.
СпойлерУровень изучения
1
2
3
4
P%
120%
145%
170%
200%
D%
2%
2.5%
3%
3.5%
Расход энергии
20
22
24
26
Время перезарядки
18
Дальность применения
Ближний бой
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
да
да
нет
да
да
Длань преисподней: Серия из двух атак, наносящих физический урон противнику в размере P% от физической силы персонажа. Дополнительно накладывает отрицательный эффект "Оглушение" на противника на T сек., если обе атаки нанесли урон. Эффект не позволяет перемещаться, атаковать и использовать навыки. В демоническом обличии урон от навыка нельзя заблокировать, парировать или уклониться от него. Длительность оглушения дополнительно увеличивается на R сек.
СпойлерУровень изучения
1
2
3
4
P%
55%
65%
75%
90%
T
2.5
3
4
5
R
0.5
1
1
1.5
Расход энергии
20
22
24
26
Время перезарядки
22
Дальность применения
Ближний бой
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
урон да
эффект нет
урон да
эффект нет
урон нет
эффект да
да
да
Непоколебимая воля: Накладывает на персонажа положительный эффект "Непоколебимость" на 12 сек., при получении P негативных эффектов. Эффект "Непоколебимость" позволяет проигнорировать получение эффекта контроля. При игнорировании любого эффекта контроля снимается один положительный эффект "Непоколебимость". При переходе в демоническое обличие, на персонажа накладывается 2 положительных эффекта "Непоколебимость".
СпойлерУровень изучения
1
2
3
4
P
5
4
3
2
Взрыв хаоса: Накладывает на персонажа положительный эффект "Надвигающаяся катастрофа" на 2.5 сек. По истечении времени действия эффекта персонаж наносит повышенный физический урон в размере P% от физической силы персонажа всем противникам в радиусе одного ярда. В демоническом обличии урон наносится моментально, а пробивная способность навыка увеличивается на D%. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
P%
120%
125%
130%
140%
D%
4%
6%
8%
10%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
22
24
26
28
Время перезарядки
25
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
Приближение безумия: Мгновенно накапливает P ненависти и накладывает на персонажа положительный эффект "Безумие крови" на T сек. Эффект увеличивает количество ненависти, которую персонаж накапливает при атаке навыком "Потрошение" на 1. В демоническом обличии навык недоступен для использования.
СпойлерУровень изучения
1
2
3
4
P
4
5
6
7
T
10
12
14
16
Расход энергии
22
24
26
28
Время перезарядки
40
Отмщение: Накладывает отрицательный эффект "Отмщение" на всех противников в указанной области и положительный эффект "Мстительность" на персонажа на T сек. Во время действия положительного эффекта P% получаемого персонажем урона от автоатак и навыков с моментальным уроном равномерно наносятся целям под действием отрицательного эффекта. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
T
6
8
10
12
P%
50%
56%
62%
70%
Y
1
1
2
3
X
2
3
4
5
Расход энергии
22
24
26
28
Время перезарядки
30
Дальность применения
4 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
да
нет
нет
Чёрная метка: Накладывает на противника отрицательный эффект "Чёрная метка" на T сек. Во время действия эффекта персонаж накапливает P ед. ненависти каждый раз, когда противник совершает автоатаку или использует навык, наносящий мгновенный урон. При нанесении D атак во время действия навыка противник получит отрицательный эффект "Оглушение" на R сек. В демоническом обличии навык не накапливает ненависть.
СпойлерУровень изучения
1
2
3
4
T
8
10
10
12
P
1
1
2
2
D
3
3
4
4
R
1
2
3
4.5
Расход энергии
18
20
22
24
Время перезарядки
28
Дальность применения
5 ярдов
Таланты
Малые классовые таланты
Потрошение +: Увеличивает силу навыка от физической силы персонажа на 5%.
Цепи преисподней +: Увеличивает время действия эффекта от навыка на 0.3 / 0.6 / 1 сек.
Взрыв хаоса +: Увеличивает прирост силы навыка от физического урона персонажа на 2% / 4% / 6%.
Приближение безумия +: Увеличивает количество накапливаемой ненависти при использовании навыка на 1.
Ключевые классовые таланты
Дьявольская сущность: Навык "Демоническое обличие" не будет расходовать ненависть в течение 2 сек. после использования.
Опустошающая вспышка: Увеличивает урон навыка "Взрыв хаоса" на 15%. В демоническом обличии навык накладывает отрицательный эффект "Оглушение" на всех пораженных противников на 3 сек. После применения автоматически отключает навык "Демоническое обличие".
Возвышение над смертью: Увеличивает время действия положительного эффекта от навыка "Отложенная смерть" на 2 сек. Снимает с персонажа отрицательный эффект от навыка "Отложенная смерть" при переходе в демоническое обличие.
Широкий размах: Навык "Аннигиляция" дополнительно наносит урон случайной цели в радиусе 2 ярдов. Урон дополнительной атаки уменьшен на 35%.
Ветки талантов
Подветка “Демонизм”
СпойлерВоплощением демонической сущности не всегда является полное превращение в опасного монстра. Жнецы специализации "Демонизм" черпают силу иного рода из источников хаоса, становясь при этом не менее опасными для своих врагов.
Малые таланты
Снисхождение хаоса+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Скорость атаки" у персонажа, на 1 \ 1.5 \ 2%.
Превознесение+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Пробивная способность" у персонажа, на 1%.
Приближение безумия+
Увеличивает количество накапливаемой навыком ненависти на 1 ед.
Потрошение+
Увеличивает прирост силы навыка от физического урона персонажа на 2.5 \ 5 \ 7.5%.
Ключевые таланты
Раздирающая злоба
Эффект от навыка "Снисхождение хаоса" дополнительно увеличивает параметр "Сила критического урона" на 20%.
Частичная метаморфоза
Теперь навык "Демоническое обличие" не превращает персонажа в демона. Теперь навык накладывает на персонажа положительный эффект "Частичная метаморфоза". Эффект увеличивает параметр "Сила атаки" на 20%, а автоатаки персонажа под действием эффекта с шансом 40% могут нанести урон дважды при атаке по монстрам и с шансом 30% при атаке по игрокам, но не чаще, чем раз в 1.5 сек.
Ветка “Инфернальный голод”
СпойлерБезумная погоня за жертвами будет уничтожать все на своем пути. Ведь утолить жажду ненависти Жнецам специализации "Инфернальный голод" невозможно даже страданиями тысяч душ.
Малые таланты
Приближение безумия+
Увеличивает силу эффекта от навыка, увеличивающего количество накапливаемой ненависти навыком "Потрошение", на 1 ед.
Чёрная метка+
Увеличивает количество накапливаемой навыком ненависти на 1 ед.
Аннигиляция+
Увеличивает прирост силы навыка от физического урона персонажа на 3 \ 6 \ 9%.
Потрошение+
Увеличивает прирост силы навыка от физического урона персонажа на 2.5 \ 5 \ 7.5%.
Ключевые таланты
Ненасытность
Теперь навык "Приближение безумия" накапливает ненависть в размере 1 ед. каждые 1 сек., а длительность положительного эффекта "Безумие крови" зависит от итогового количества накапливаемой ненависти: чем больше накапливаемой ненависти, тем дольше длится эффект. Навык накапливает дополнительно на 3 ед. ненависти больше.
Жажда ненависти
Расход ненависти в демоническом обличии увеличивается на 1 ед. каждые 13 сек. Теперь навыки "Ненависть", "Потрошение" и "Чёрная метка" позволяют накапливать ненависть в демоническом обличии, а навык "Приближение безумия" доступен для использования в демоническом обличии.
Ветка “Надзор бездны”
СпойлерВысшим демоническим силам не суждено ступить на земли Аринара, поэтому они воплощают свои планы через своих адептов - Жнецов специализации "Надзор бездны". Все силы хаоса будут направлены на защиту адептов высшей воли.
Малые таланты
Отложенная смерть+
Увеличивает время действия эффекта от навыка на 0.5 \ 1 \ 1.5 сек.
Отмщение+
Увеличивает силу эффекта от навыка на 7%.
Демоническое обличие+
Увеличивает силу лечения и восстановления энергии от навыка на 0.5 \ 1 \ 1.5%.
Длань преисподней+
Увеличивает время действия эффекта от навыка на 0.5 сек.
Ключевые таланты
Тяжёлое приземление
Навык "Потусторонний рывок" дополнительно накладывает эффект "Оглушение" на всех пораженных противников на 2 сек. Эффект не позволяет перемещаться, атаковать и использовать навыки.
Демонический оберег
При снижении уровня здоровья персонажа ниже 30% от максимального, с него снимаются все негативные эффекты, количество ненависти увеличивается до максимального значения, а навык "Демоническое обличие" автоматически активируется. Эффект срабатывает не чаще, чем раз в 60 сек. Пока эффект находится на перезарядке, на персонажа применяется отрицательный эффект "Демоническое истощение".
-
Классовые пассивные навыки
Преданность: Увеличивает максимальное здоровье на 2%, физическую и магическую силу на 4% у всех персонажей выбранной фракции.
СпойлерБазовые навыки
Тёмная призма: Атака, наносящая противнику магический урон в размере A ед. и M% от магической силы персонажа или E ед. и P% от физической силы персонажа. Тип урона зависит от преобладающей физической или магической силы персонажа.
СпойлерУровень изучения
1
2
3
4
5
A
30
55
80
105
130
M%
110%
115%
120%
125%
130%
E
20
40
60
80
100
P%
115%
120%
125%
130%
135%
Расход энергии
12
13
14
15
16
Время перезарядки
9
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
Боевое лечение: Мгновенно восстанавливает персонажу или союзнику здоровье в размере P% от магической силы персонажа и накладывает положительный эффект "Боевое лечение" на 12 сек. Эффект восстанавливает здоровье в размере A ед. и D% от магической силы персонажа каждые 3 сек.
СпойлерУровень изучения
1
2
3
4
5
P%
30%
40%
50%
65%
75%
A
8
14
20
26
32
D%
15%
20%
25%
30%
35%
Расход энергии
11
13
15
17
19
Время перезарядки
12
Дальность применения
5 ярдов
Слабость: Уменьшает физическую и магическую защиту противника на P% на T сек.
СпойлерУровень изучения
1
2
3
4
5
P%
15%
25%
35%
45%
55%
T
8
10
12
14
16
Расход энергии
13
15
17
19
21
Время перезарядки
20
Дальность применения
5 ярдов
Вызов: Призывает монстра в указанную область на T сек. Монстр наносит противнику физический урон. Физическая сила монстра также зависит от уровня персонажа и его физической силы. Максимальное количество монстров на локации - 3.
СпойлерУровень изучения
1
2
3
4
5
T
12
15
18
22
26
Расход энергии
17
19
21
23
25
Время перезарядки
22
Дальность применения
4 ярдов
Спойлер
Угнетение: Атака, наносящая магический урон противнику в размере P ед. и D% от магической силы персонажа и накладывающая на него отрицательный эффект "Оглушение" на T сек. Эффект не позволяет перемещаться, атаковать и использовать навыки.СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
50%
55%
60%
65%
70%
T
1.5
2
2.5
3
3.5
Расход энергии
18
20
22
24
26
Время перезарядки
18
Дальность применения
3 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
да
Экспертные навыки
Каменное проклятие: Накладывает отрицательный эффект "Окаменение" на противника на T сек. Эффект уменьшает длительность всех положительных эффектов на D% и запрещает двигаться и применять навыки. Под действием эффекта цель нельзя атаковать.
СпойлерУровень изучения
1
2
3
4
T
3
4
5
6
D%
10%
20%
30%
40%
Расход энергии
18
20
22
24
Время перезарядки
20
Дальность применения
4 ярдов
Потустороннее благословение: Увеличивает у персонажа или члена группы максимальное количество здоровья на P%, максимальное количество энергии на D%, а так же параметр "Блокирование" на A%, если экипирован щит и параметр "Сила критического урона" и силу критического лечения на N%, если экипирован посох на T сек. При использовании на союзника, персонаж и союзник получают H% от эффекта навыка.
СпойлерУровень изучения
1
2
3
4
P%
5%
10%
15%
20%
D%
10%
15%
20%
25%
A%
2%
4%
6%
9%
N%
13%
16%
20%
25%
T
15
20
25
30
H%
50%
60%
70%
80%
Расход энергии
22
24
26
28
Время перезарядки
35
Дальность применения
4 ярдов
Знания мертвеца: Каждый раз при использовании любого навыка персонаж получает бафф на T сек., при получении пяти баффов на персонажа накладывается положительный эффект "Тёмная аура" на R сек.
Тёмная аура накладывает отрицательный эффект "Оглушение" на противника на N сек. и наносит ему дополнительный физический урон в размере P% от физической силы персонажа или магический урон в размере D% от магической силы персонажа при следующей атаке. Тип урона зависит от преобладающей физической или магической силы персонажа. Эффект "Оглушение" не позволяет перемещаться, атаковать и использовать навыки.
СпойлерУровень изучения
1
2
3
4
T
15
20
25
30
R
20
25
30
35
N
2
3
4
5
P%
50%
65%
85%
110%
D%
65%
80%
100%
125%
Потусторонний огонь: Атака, наносящая магический урон всем противникам в размере P% от магической силы персонажа в указанной области и с шансом D% накладывающая на них отрицательный эффект "Оглушение" на T сек. Эффект не позволяет перемещаться, атаковать и использовать навыки. Атака повторяется через 3 сек. Количество повторений - S. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
P%
50%
55%
65%
80%
D%
20%
25%
30%
35%
T
1.5
2
2.5
3
S
2
2
3
3
Y
3
4
5
6
X
8
10
12
14
Расход энергии
26
28
30
32
Время перезарядки
24
Дальность применения
4 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
урон нет
эффект да
да
да
Око тьмы: Накладывает положительный эффект "Око тьмы" на персонажа или союзника на T сек. Эффект увеличивается физическую и магическую защиту на P%, параметр "Точность" на D% и увеличивает шанс обнаружения замаскированных противников в радиусе 10 ярдов.
СпойлерУровень изучения
1
2
3
4
T
24
26
28
30
P%
20%
25%
30%
35%
D%
7%
10%
13%
18%
Расход энергии
22
24
26
28
Время перезарядки
25
Дальность применения
4 ярдов
Помощь хаоса: Призывает монстра к персонажу или союзнику на T сек. Монстр восстанавливает определённое количество здоровья персонажа или союзника раз в 6 сек. и наносит противнику магический урон.
СпойлерУровень изучения
1
2
3
4
T
10
13
16
20
Расход энергии
22
24
26
28
Время перезарядки
20
Дальность применения
4 ярдов
СпойлерДемонический пакт: Увеличивает время жизни монстров, призванных навыками "Вызов" и "Помощь хаоса" на P%, и уменьшает получаемый ими урон на D% на время действия навыка.
СпойлерУровень изучения
1
2
3
4
P%
40%
50%
60%
70%
D%
12%
16%
22%
28%
Расход энергии
20
22
24
28
Уменьшение регенерации энергии
5
7
9
10
Время перезарядки
8
Подстрекательство: Накладывает эффекты "Агрессия" на T сек. и "Тяжесть" на R сек. на всех противников в радиусе 2 ярдов вокруг персонажа. Эффект "Агрессия" заставляет монстров атаковать персонажа, игрокам лишь сбивает цель атаки. Эффект "Тяжесть" снижает скорость передвижения на P% и уменьшает получаемое целью лечение на H% из всех источников. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
T
6
7
8
9
R
4
5
7
9
P%
20%
24%
28%
32%
H%
12%
16%
22%
30%
Y
3
4
5
6
Расход энергии
14
16
18
20
Время перезарядки
14
Мастерство призывателя: Заставляет всех монстров на локации, призванных навыком "Вызов", атаковать выбранную цель, а также увеличивает урон от их P следующих автоатак на D% и позволяет им нанести урон всем противникам в радиусе S ярдов. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
P
2
2
3
3
D%
20%
30%
40%
50%
S
1
1
2
2
Y
2
3
4
5
X
8
10
12
14
Расход энергии
9
10
11
12
Время перезарядки
9
Дальность применения
4 ярдов
Таланты
Малые классовые таланты
Боевое лечение +: Увеличивает силу навыка от магической силы персонажа на 5%.
Угнетение +: Увеличивает время действия эффекта от навыка на 0.3 / 0.6 / 1 сек.
Потусторонний огонь +: Увеличивает силу навыка от магической силы персонажа на 1% / 2% / 3%.
Демонический пакт +: Увеличивает силу эффекта от навыка, уменьшающего урон по призванным монстрам, на 2%.
Ключевые классовые таланты
Чумной приспешник: Монстр, призванный навыком "Вызов", в момент своей смерти или исчезновения создаёт под собой проклятую зону на 6 сек. Зона наносит физический урон всем противникам, находящимся в ней, в размере 15% от физической силы персонажа и 25% от магической силы персонажа каждые 2 сек. Максимальное количество целей-игроков - 4, ограничение на количество целей-монстров отсутствует.
Лик смерти: Эффект от навыка "Слабость" дополнительно увеличивает получаемый целью критический урон на 12%.
Узы жизни: Во время действия навыка "Демонический пакт" персонаж равномерно перенаправляет 13% получаемого урона во всех призванных навыком "Вызов" монстров. Перенаправляемый урон увеличивается на 300%.
Объятия тьмы: Теперь навык "Потусторонний огонь" совершает только одну атаку в увеличенной на 1 ярд области, с увеличенным на 80% уроном, гарантированным применением эффекта "Оглушение", с увеличенной на 3 сек. длительностью эффекта "Оглушение".
Ветки талантов
Ветка “Триединство”
СпойлерДемонические узы прочно связывают Заклинателя специализации "Триединство" с подвластными ему Волком тьмы и Птицей ночи. Только бок о бок эти исчадия преисподней со своим хозяином смогут раскрыть потенциал тёмной магии призыва.
Малые таланты
Слабость+
Увеличивает силу эффекта от навыка на 2 \ 4 \ 6%.
Знания мертвеца+
Увеличивает время действия эффекта "Оглушение" от навыка на 0.5 сек.
Демонический пакт+
Увеличивает силу эффекта от навыка, увеличивающего время жизни монстров, на 2 \ 4 \ 6%.
Око тьмы+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Точность" у цели, на 2%.
Ключевые таланты
Высокий зов
Навык "Око тьмы" дополнительно накладывает положительный эффект "Высокий зов" на всех монстров, призванных навыками "Вызов" и "Помощь хаоса" на 18 сек. Эффект увеличивает параметры "Скорость атаки" на 15% и "Пробивная способность" на 10%.
Демонические узы
Уменьшает входящий урон по персонажу на 3% за каждого призванного монстра с помощью навыков "Вызов" и "Помощь хаоса", находящихся с персонажем на одной локации.
Ветка “Свирепое полчище”
СпойлерЗаклинатели специализации "Свирепое полчище" отдали предпочтение разъяренной силе волчьей своры, оставляя за собой лишь обглоданные останки павших врагов.
Малые таланты
Вызов+
Увеличивает силу навыка от физической силы персонажа на 2 \ 4 \ 6%.
Знания мертвеца+
Увеличивает прирост силы навыка от физического урона персонажа на 5%.
Мастерство призывателя+
Увеличивает силу эффекта от навыка, увеличивающего урон от атак монстров, на 1 \ 2 \ 3%.
Потустороннее благословение+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Блокирование" у персонажа, на 1%.
Ключевые таланты
Нашествие своры
Теперь навык "Вызов" призывает двух монстров в указанную область, и максимальное количество монстров на локации увеличено на 1. Время жизни призванных монстров уменьшено на 40%. Максимальное здоровье призванных монстров уменьшено на 15%.
Сила стаи
Каждый призванный монстр с помощью навыка "Вызов" увеличивает физическую силу на 3% и физическую и магическую защиту на 12% других таких же призванных монстров.
Ветка “Исчадие тьмы”
СпойлерДемоническое знание и власть над опаснейшими чудовищами преисподней открыли новый путь для Заклинателей специализации "Исчадие тьмы". Вся эта мощь непременно будет обрушена на врагов.
Малые таланты
Тёмная призма+
Увеличивает прирост силы навыка от магического урона персонажа на 2.5 \ 5 \ 7.5%.
Потустороннее благословение+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Сила критического урона" и силу критического лечения у персонажа, на 2.5%.
Помощь хаоса+
Увеличивает время жизни призываемого навыком монстра на 2 сек.
Боевое лечение+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Ключевые таланты
Исчадие тьмы
Теперь навык "Помощь хаоса" призывает монстра "Исчадие тьмы". Монстр обладает дальностью атаки два ярда, обладает высоким уроном и повышенной выживаемостью.
Демоническое знание
Накладывает на персонажа положительный эффект "Демоническое знание" при нахождении в бою. Эффект увеличивает параметр "Перезарядка навыков" на значение параметра "Пробивная способность".
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Классовые пассивные навыки
Преданность: Увеличивает максимальное здоровье на 2%, физическую и магическую силу на 4% у всех персонажей выбранной фракции.
СпойлерДвуручные топоры: Позволяет носить двуручные топоры.
Двуручные мечи: Позволяет использовать двуручные мечи.
Двуручная булава: Позволяет использовать двуручные булавы.
Копья: Позволяет использовать копья.
Щиты: Позволяет использовать щиты. При надетом щите увеличивается физическая и магическая защита на 15%.
Одноручные топоры: Позволяет использовать одноручные топоры.
Одноручные мечи: Позволяет использовать одноручные мечи.
Одноручная булава: Позволяет использовать одноручные булавы.
Базовые навыки
Шип смерти: Атака, наносящая противнику физический урон в размере P ед. и D% от физической силы персонажа.
СпойлерУровень изучения
1
2
3
4
5
P
20
40
60
80
100
D%
115%
120%
125%
130%
135%
Расход энергии
10
11
12
13
14
Время перезарядки
10
Дальность применения
Ближний бой
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
да
да
нет
да
да
Выдох мрака: Накладывает положительный эффект "Выдох мрака" на персонажа на 10 сек. При следующей успешной атаке по противнику эффект нанесет магической урон в размере P ед. и D% от магической силы персонажа и наложит отрицательный эффект "Оглушение" на R сек. Эффект не позволяет перемещаться, атаковать и использовать навыки.СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
110%
120%
130%
145%
160%
R
2
2.5
3
3.5
4
Расход энергии
12
13
14
15
16
Время перезарядки
14
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
урон да
эффект нет
урон да
эффект нет
урон нет
эффект да
да
да
Провокация: Накладывает отрицательный эффект "Агрессия" на противника на T сек. Эффект заставляет монстров атаковать персонажа, игроки только теряют цель атаки.СпойлерУровень изучения
1
2
3
4
5
T
5
6
7
8
9
Очков агрессии
7500
15000
25000
45000
75000
Расход энергии
7
8
9
10
11
Время перезарядки
8
Дальность применения
5 ярдов
Нити тьмы: Мгновенно перемещает выбранного противника к персонажу и накладывает на него отрицательные эффекты "Обездвиживание" на T сек. и "Поглощение тьмой" на R сек. Эффект "Обездвиживание" приковывает противника к месту. Эффект "Поглощение тьмой" увеличивает весь входящий урон на P%.СпойлерУровень изучения
1
2
3
4
5
T
2
2.5
3
3.5
4
R
5
6
7
8
10
P%
7%
9%
11%
13%
16%
Расход энергии
15
16
17
18
19
Время перезарядки
18
Дальность применения
4 ярдов
Тёмный щит: Накладывает положительный эффект "Тёмный щит" на персонажа на T сек. Эффект с шансом P% снижает получаемый персонажем урон от автоатак и навыков, наносящих моментальный урон на D% от физической защиты персонажа от атак монстров, на A% от физической защиты персонажа от атак игроков и снижает получаемый персонажем периодический урон на X% от физической защиты персонажа от атак монстров, на Y% от физической защиты персонажа от атак игроков.СпойлерУровень изучения
1
2
3
4
5
T
22
24
26
28
30
P%
30%
45%
50%
60%
75%
D%
2.5%
3%
3.5%
4%
4.5%
A%
1%
1.5%
2%
2.5%
3%
X%
0.2%
0.3%
0.5%
0.7%
0.9%
Y%
0.1%
0.2%
0.3%
0.5%
0.7%
Расход энергии
16
17
18
19
20
Время перезарядки
25
Экспертные навыки
Зов смерти: Применяет эффект "Агрессия" на 6 сек. на всех противников в радиусе 3 ярдов вокруг персонажа и эффект "Зов смерти" на персонажа на 6 сек. Эффект "Агрессия" заставляет монстров атаковать персонажа, игроки только теряют цель атаки. Эффект "Зов смерти" применяет эффект "Оглушение" на T сек. каждые 1.5 сек. на всех противников в радиусе 3 ярдов вокруг персонажа. Эффект не позволяет перемещаться, атаковать и использовать навыки. Уменьшает длительность перезарядки навыка "Тайные резервы" на R сек. за каждый применённый эффект "Оглушение" на противников. Максимальное количество целей-игроков - Y.
СпойлерУровень изучения
1
2
3
4
T
0.3
0.35
0.4
0.5
R
0.3
0.4
0.5
0.6
Y
3
4
5
6
Расход энергии
14
16
18
20
Время перезарядки
14
Ураган Стали: Перемещает всех противников в радиусе 2 ярдов на 1 ярд ближе к персонажу и наносит всем противникам в радиусе 1 ярда физический урон в размере P% от физической силы персонажа или D% от магической силы персонажа. Тип урона зависит от преобладающей физической или магической силы персонажа. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
P%
105%
110%
120%
135%
D%
130%
140%
155%
175%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
18
20
22
24
Время перезарядки
14
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
Насыщение: Увеличивает параметр "Кража здоровья" у персонажа на P% на время действия навыка.СпойлерУровень изучения
1
2
3
4
P%
10%
15%
20%
25%
Расход энергии
12
14
16
18
Уменьшение регенерации энергии
5
7
9
10
Время перезарядки
10
Острая тень: Атака, наносящая магический урон противнику в размере суммы M% от магической силы и P% от физической силы персонажа и накладывающая на него отрицательный эффект "Оглушение" на T сек. Если персонаж находится под эффектом от навыка "Насыщение", то он дополнительно восстанавливает себе H% здоровья от максимального.СпойлерУровень изучения
1
2
3
4
M%
125%
135%
145%
160%
P%
55%
65%
75%
90%
T
2
2.5
3
4
H%
8%
10%
13%
16%
Расход энергии
18
20
22
24
Время перезарядки
20
Дальность применения
3 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
да
Удар безмолвия: Накладывает на персонажа положительный эффект "Сила безмолвия" на T сек. Эффект увеличивает физическую и магическую силу персонажа на P% до совершения следующей атаки. Атака под действием эффекта дополнительно наложит отрицательный эффект "Немота" на R сек. на цель и всех противников в радиусе 1 ярда. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
T
7
8
9
10
P%
5%
15%
20%
25%
R
3
4
5
6
Y
3
4
5
6
Расход энергии
18
20
22
24
Время перезарядки
18
Тайные резервы: При снижении здоровья до H% от максимального количества, увеличивает параметр "Регенерация здоровья" на E% и скорость регенерации здоровья на S% у персонажа на 13 сек. Эффект срабатывает не чаще, чем раз в 90 сек. Снижает получаемый персонажем урон от монстров на P%, пока эффект находится на перезарядке.
СпойлерУровень изучения
1
2
3
4
H%
20%
25%
30%
35%
E%
200%
300%
400%
500%
S%
75%
100%
140%
180%
P%
5%
10%
15%
20%
Аура ненависти: Накладывает положительный эффект "Аура ненависти" на персонажа на T сек. Эффект увеличивает физическую и магическую силу на P%, физическую и магическую защиту на D% и параметр "Точность" на A%.СпойлерУровень изучения
1
2
3
4
T
50
60
70
80
P%
5%
6%
8%
10%
D%
5%
7%
10%
15%
A%
9%
11%
13%
15%
Расход энергии
20
22
24
26
Время перезарядки
60
Защита крови: Накладывает положительный эффект "Защита крови" на персонажа или союзника на T сек. Эффект снижает весь входящий урон на P%.СпойлерУровень изучения
1
2
3
4
T
5
6
7
8
P%
20%
30%
40%
50%
Расход энергии
20
22
24
26
Время перезарядки
22
Дальность применения
4 ярдов
Проклятие рыцаря: Накладывает отрицательный эффект "Поцелуй смерти" на противника на T сек. Эффект увеличивает любой входящий урон по противнику на P%. По окончании времени действия эффекта возле противника образуется проклятая зона на 15 сек. Все противники, находящиеся в зоне, получают магический урон в размере D% от магической силы персонажа каждые 1.5 сек. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.СпойлерУровень изучения
1
2
3
4
T
3
4
5
6
P%
10%
15%
20%
25%
D%
55%
65%
75%
85%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
24
26
28
30
Время перезарядки
30
Дальность применения
4 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
нет
урон нет
эффект да
да
нет
Таланты
Малые классовые таланты
Нити тьмы +: Увеличивает силу эффекта от навыка на 1% / 2% / 3%.
Тёмный щит +: Увеличивает шанс применения эффекта от навыка на 10%.
Ураган стали +: Увеличивает силу навыка от физической силы персонажа на 5% и магической силы персонажа на 10%.
Защита крови +: Увеличивает время действия эффекта от навыка на 0.3 / 0.6 / 1 сек.
Ключевые классовые таланты
Кровавый барьер: Навык "Тёмный щит" дополнительно накладывает положительный эффект "Кровавый барьер" на персонажа на 20 сек. каждый раз, когда персонаж получает суммарный урон, равный 33% от максимального количества здоровья. Эффект игнорирует следующий входящий урон от автоатаки или от навыка противника, наносящего мгновенный урон. Максимальное количество эффектов - 2.
Наслаждение кровью: Через 2 сек после использования навыка "Ураган стали" происходит его повторное срабатывание. При повторном срабатывании навык наносит 25% от изначального урона и восстанавливает 60% здоровья от нанесенного урона.
Щедрость смерти: Навык "Аура ненависти" накладывает дополнительный положительный эффект на всех членов группы в радиусе 7 ярдов. Сила эффекта уменьшена до 75%.
Мертвецкий вой: Навык "Зов смерти" дополнительно накладывает отрицательный эффект на всех противников на 8 сек. Эффект увеличивает получаемый целью критический урон на 8%.
Ветки талантовВетка “Лик смерти”
СпойлерУ Рыцарей смерти специализации "Лик смерти" один единственный приказ - сжечь тёмным пламенем дотла всех противников Легиона.
Малые таланты
Проклятие рыцаря+
Увеличивает прирост силы навыка от магического урона персонажа на 1.5 \ 3 \ 4.5%.
Ураган Стали+
Увеличивает прирост силы навыка от магического урона персонажа на 9%.
Аура ненависти+
Увеличивает силу эффекта от навыка, увеличивающего физическую и магическую силу персонажа, на 2%.
Выдох мрака+
Увеличивает прирост силы навыка от магического урона персонажа на 3 \ 5.5 \ 8%.
Ключевые таланты
Эхо проклятых
Увеличивает время действия эффекта от навыка "Проклятие рыцаря" на 12 сек. Теперь во время действия эффекта возле противника каждые 3 сек. образуется проклятая зона на 3 сек. При досрочном окончании действия эффекта "Поцелуй смерти" возле противника образуется зона с оставшейся от эффекта длительностью.
Крещение тьмой
Увеличивает базовое значение магической силы персонажа на 25% от базовой физической силы персонажа.
Ветка “Незыблемость тьмы”
СпойлерРыцари смерти специализации "Незыблемость тьмы" способны уверенно сдерживать натиск врага - настоящая передовая мощь тёмных сил.
Малые таланты
Защита крови+
Увеличивает силу эффекта от навыка на 2 \ 4 \ 6%.
Острая тень+
Увеличивает силу лечения от навыка на 2%.
Тайные резервы+
Увеличивает силу лечения от навыка на 10 \ 20 \ 30%.
Аура ненависти+
Увеличивает силу эффекта от навыка, увеличивающего физическую и магическую защиту персонажа, на 1.5% и силу эффекта, увеличивающего параметр "Точность", на 1.5%.
Ключевые таланты
Тёмная опека
Увеличивает время действия положительного эффекта от навыка "Защита крови" на 20%. Теперь при использовании навыка на союзника, персонаж также получает эффект от навыка с уменьшенной на 50% силой.
Восполнение силы
Увеличивает параметр "Регенерация здоровья" на 40% и скорость регенерации здоровья на 150%, если экипирован щит.
Ветка “Вампирская сущность”
СпойлерРыцари смерти специализации "Вампирская сущность" обрели могущество в поглощении жизненной силы врага. Эти воины Легиона готовы раз за разом устраивать кровавое пиршество.
Малые таланты
Насыщение+
Увеличивает силу эффекта от навыка на 1 \ 2 \ 3%.
Ураган Стали+
Увеличивает прирост силы навыка от физического урона персонажа на 7% и от магического урона персонажа на 9%.
Шип смерти+
Увеличивает прирост силы навыка от физического урона персонажа на 2.5 \ 5 \ 7.5%.
Удар безмолвия+
Увеличивает силу положительного эффекта от навыка на 2%.
Ключевые таланты
Жертвенный договор
Увеличивает силу эффекта от навыка "Насыщение" на 5% за каждые 5% отсутствующего здоровья от максимального.
Запах крови
С шансом, равным значению параметра "Критический удар", лечение от параметра "Вампиризм" может стать критическим. При восстановлении здоровья от параметра "Вампиризм" персонаж получается положительный эффект "Запах крови" на 12 сек. Эффект увеличивает параметр "Критический удар" на 1.5% за каждые 3% здоровья от максимального, восстановленного от параметра "Вампиризм". Максимальный бонус к параметру "Критический удар" - 15%.
-
Классовые пассивные навыки
Преданность: Увеличивает максимальное здоровье на 2%, физическую и магическую силу на 4% у всех персонажей выбранной фракции.
СпойлерБазовые навыки
Стрела мрака: Атака, наносящая противнику магический урон в размере P ед. и D% от магической силы персонажа. Урон навыка увеличивается в зависимости от максимального количества энергии персонажа. Бонус к урону начинает постепенно ослабевать при высоких значениях максимальной энергии. Бонус к урону уменьшается слабее, если цель атаки - монстр, и сильнее, если цель атаки - игрок.
СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
Расход энергии
11
12
13
14
15
Время перезарядки
8
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
СпойлерПри атаке навыком по PvE-сущности:
Максимальное количество энергии Чернокнижника составляет 500 ед. или меньше:Урон = (A + C * [Маг.сила]) * (1 + (([Макс. кол-во энергии] \ B ) \ 100)).
Максимальное количество энергии Чернокнижника составляет больше 500 ед:
Урон = (A + C * [Маг.сила]) * (3 - (I \ ([Макс. кол-во энергии] - 500 + I))).
При атаке навыком по PvP-сущности:
Максимальное количество энергии Чернокнижника составляет 300 ед. или меньше:
Урон = (A + C * [Маг.сила]) * (1 + (([Макс. кол-во энергии] \ B ) \ 100)).
Максимальное количество энергии Чернокнижника составляет больше 300 ед:
Урон = (A + C * [Маг.сила]) * (2.6 - (J \ ([Макс. кол-во энергии] - 300 + J))).
1
2
3
4
5
A
30
55
80
105
130
B
5
C
1.1
1.15
1.2
1.25
1.3
I
500
J
900
Вытягивание жизни: Накладывает отрицательный эффект "Вытягивание жизни" на противника и положительный эффект "Возвращение жизни" на персонажа на 8 сек. Эффект "Вытягивание жизни" наносит магический урон в размере D% от магической силы персонажа каждые 2 сек. Эффект "Возвращение жизни" восстанавливает здоровье в размере P% от нанесенного урона.
СпойлерУровень изучения
1
2
3
4
5
D%
30%
35%
40%
45%
50%
P%
50%
60%
70%
85%
100%
Расход энергии
11
12
13
14
16
Время перезарядки
12
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
нет
Тёмный круг: Создаёт зону из чёрной магии на T сек. На всё время действия зоны на противников, находящихся в ней, накладывается отрицательный эффект "Путы тьмы". Противники не могут двигаться и применять навыки, урон по ним не снимает эффект.
Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
5
T
2.5
3
3.5
4
4.5
Y
3
3
4
5
6
Расход энергии
11
13
15
17
19
Время перезарядки
20
Дальность применения
5 ярдов
Лужа мрака: Создаёт тлеющую зону в указанной области на 5 сек. Каждую секунду зона накладывает отрицательный эффект на всех противников, находящихся в ней, на 5 сек. Эффект наносит магический урон в размере P% от магической силы персонажа каждую секунду. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
5
P%
15%
20%
25%
30%
35%
Y
3
3
4
5
6
X
6
8
10
12
14
Расход энергии
11
13
15
17
19
Время перезарядки
12
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
нет
Страх: Накладывает на противника отрицательный эффект "Страх" на T сек. Эффект запрещает использовать навыки, атаковать и заставляет хаотично перемещаться по полю боя. Урон от автоатаки или навыка, наносящего моментальный урон, с шансом P% может прервать действие эффекта.СпойлерУровень изучения
1
2
3
4
5
T
2.4
2.8
3.4
4
4.8
P%
35%
30%
25%
20%
15%
Расход энергии
13
15
17
19
21
Время перезарядки
15
Дальность применения
3 ярдов
Экспертные навыки
Кровавая дань: Накладывает отрицательный эффект "Кровавая дань" на противника на T сек. Каждый раз, когда персонаж теряет любое количество энергии, P% этой энергии заимствуется у противника под действием эффекта. За каждую единицу восстановленной навыком энергии персонаж восстановит здоровье в размере D% от магической силы персонажа, но не более, чем H% от максимального здоровья.
СпойлерУровень изучения
1
2
3
4
T
8
10
12
14
P%
10%
15%
25%
35%
D%
2%
3%
4%
5%
D%
30%
35%
40%
45%
Расход энергии
20
22
24
26
Время перезарядки
18
Дальность применения
5 ярдов
Теневая Сфера: Атака, наносящая магический урон противнику в размере P% от магической силы персонажа и восстанавливающая D% энергии персонажу от максимальной. Урон навыка увеличивается в зависимости от максимального количества энергии персонажа. Бонус к урону начинает постепенно ослабевать при высоких значениях максимальной энергии. Бонус к урону уменьшается слабее, если цель атаки - монстр, и сильнее, если цель атаки - игрок. Если персонаж находится под эффектом от навыка "Сила покоя", то у противника дополнительно уничтожится H% от максимальной энергии.
СпойлерУровень изучения
1
2
3
4
P%
135%
150%
165%
185%
D%
6%
8%
11%
14%
H%
20%
25%
30%
35%
Расход энергии
10
13
16
18
Время перезарядки
21
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
СпойлерПри атаке навыком по PvE-сущности:
Максимальное количество энергии Чернокнижника составляет 500 ед. или меньше:
Урон = (C * [Маг.сила]) * (1 + (([Макс. кол-во энергии] \ B ) \ 100)).
Максимальное количество энергии Чернокнижника составляет больше 500 ед:
Урон = (C * [Маг.сила]) * (3 - (I \ ([Макс. кол-во энергии] - 500 + I))).
При атаке навыком по PvP-сущности:
Максимальное количество энергии Чернокнижника составляет 300 ед. или меньше:Урон = (C * [Маг.сила]) * (1 + (([Макс. кол-во энергии] \ B ) \ 100)).
Максимальное количество энергии Чернокнижника составляет больше 300 ед:
Урон = (C * [Маг.сила]) * (2.6 - (J \ ([Макс. кол-во энергии] - 300 + J))).
1
2
3
4
A
70
84
100
112
B
5
C
1.45
1.6
1.8
2
I
500
J
900
Порча: Накладывает отрицательный эффект "Порча" на противника на 8 сек. Эффект наносит магический урон в размере P% от магической силы персонажа каждые 2 сек, а после его окончания противник получит отрицательный эффект "Немота" на N сек.
СпойлерУровень изучения
1
2
3
4
P%
60%
65%
70%
80%
N
4
5
6
7
Расход энергии
22
23
24
25
Время перезарядки
24
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
нет
Гримуар: Накладывает отрицательный эффект "Гримуар" на противника на T сек. Эффект понижает магическую и физическую защиту на P% и увеличивает входящий урон по противнику на D%. Во время действия эффекта увеличивается количество здоровья, восстанавливаемого персонажем при использовании навыка "Вытягивание жизни", на A%.
СпойлерУровень изучения
1
2
3
4
T
14
16
18
20
P%
10%
20%
30%
40%
D%
7%
9%
12%
15%
A%
85%
95%
105%
120%
Расход энергии
24
26
28
30
Время перезарядки
25
Дальность применения
5 ярдов
Каменное тело: Накладывает положительный эффект "Каменное тело" на персонажа на T сек. Персонажа нельзя атаковать, но он теряет возможность двигаться и применять навыки. Персонаж дополнительно восстанавливает себе здоровье в размере P% от максимального и D% энергии от максимальной каждые 2 сек.
СпойлерУровень изучения
1
2
3
4
T
4
6
8
10
P%
6%
8%
10%
12%
D%
12%
14%
16%
20%
Расход энергии
22
24
26
28
Время перезарядки
30
Сила покоя: Увеличивает шанс нанести критический удар по противнику на P% и магический урон на D% на время действия навыка.
СпойлерУровень изучения
1
2
3
4
P%
3%
5%
7%
10%
D%
10%
15%
20%
25%
Расход энергии
20
22
24
28
Уменьшение регенерации энергии
10
12
14
16
Время перезарядки
8
Увядание: Накладывает отрицательный эффект "Увядание" на противника на T сек. Эффект уменьшает скорость передвижения на P%. Под действием эффекта применение на противника эффекта от навыка "Лужа мрака" дополнительно наложит на него отрицательный эффект "Оглушение" на R сек. Длительность оглушения увеличивается на 0.2 сек. за каждые D% недостающей энергии противника от максимальной.
СпойлерУровень изучения
1
2
3
4
T
3
4
5
6
P%
25%
35%
45%
60%
R
2
3
4
5
D%
25%
20%
15%
10%
Расход энергии
20
22
24
26
Время перезарядки
16
Дальность применения
5 ярдов
Тёмная печать: Накладывает отрицательный эффект "Тёмная печать" на противника на T сек. Эффект уменьшает входящее лечение от навыков, параметра "Вампиризм" и регенерации здоровья на P%. Дополнительно уменьшает наносимый целью по персонажу урон на D%, если он находился под эффектом немоты от навыков "Порча" и "Зона слабости".
СпойлерУровень изучения
1
2
3
4
T
8
9
10
12
P%
35%
45%
60%
75%
D%
20%
25%
30%
40%
Расход энергии
22
24
26
28
Время перезарядки
18
Дальность применения
4 ярдов
Зона слабости: Создаёт зону слабости в указанной области на T сек. Зона уменьшает численное значение магической защиты на P% и блокирует возможность использования навыков у всех противников, находящихся в зоне. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
T
4
6
8
10
P%
20%
30%
40%
50%
Y
3
4
5
6
Расход энергии
24
26
28
30
Время перезарядки
30
Дальность применения
4 ярдов
Таланты
Малые классовые таланты
Стрела мрака +: Увеличивает силу навыка от магической силы персонажа на 5%.
Страх +: Увеличивает время действия эффекта от навыка на 0.3 / 0.6 / 1 сек.
Сила покоя +: Увеличивает силу эффекта от навыка, увеличивающего магическую силу персонажа, на 3%.
Порча +: Увеличивает время действия эффекта немоты от навыка на 0.2 / 0.4 / 0.6 сек.
Ключевые классовые таланты
Насыщение жизнью: Навык "Вытягивание жизни" дополнительно накладывает положительный эффект "Насыщение жизнью" на персонажа на 10 сек. каждый раз, когда наносит урон. Эффект уменьшает получаемый персонажем урон на 2.5%. Если цель находилась под эффектом от навыка "Гримуар", то время действия положительного эффекта "Насыщение жизнью" увеличивается до 15 сек. Максимальное количество эффектов - 5.
Абсолютный вирус: Эффект навыка "Порча" с шансом 80% применится к одной дополнительной цели, с шансом 50% к двум дополнительным целям или с шансом 20% к трем дополнительным целям в радиусе 2 ярдов от первоначальной цели.
Рубец тьмы: Навык "Гримуар" дополнительно накладывает на цель негативный эффект на 12 сек. Эффект увеличивает получаемый целью критический урон на 12%.
Энергетический барьер: Эффект от навыка "Сила покоя" дополнительно поглощает 20% получаемого персонажем урона. За каждые 60 единиц поглощенного урона персонаж теряет 6 единиц энергии. Эффект перестает работать, если уровень энергии персонажа опустится ниже 20% от максимального.
Ветки талантов
Ветка “Оккультные чары”
СпойлерБесчисленные обряды и подношения тёмным силам открыли Чернокнижникам специализации "Оккультные чары" новый виток чёрной магии.
Малые таланты
Стрела мрака+
Увеличивает прирост силы навыка от магического урона персонажа на 2 \ 4 \ 6%.Теневая Сфера+
Увеличивает прирост силы навыка от магического урона персонажа на 10%.
Лужа мрака+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Гримуар+
Увеличивает силу эффекта от навыка, увеличивающего входящий урон по противнику, на 1.5%.
Ключевые таланты
Кислотная поступь
Уменьшает базовый урон навыка "Лужа мрака" на 35%. Теперь урон навыка увеличивается в зависимости от максимального количества энергии персонажа.
Тёмная алхимия
Увеличивает бонус от зачарования плаща, шлема и доспеха Кристаллом мудрости на 12 уровней.
Ветка “Неизбежность тьмы”
СпойлерНад головами Чернокнижников специализации "Неизбежность тьмы" мрак сгущается с новой силой, погружая сердца врагов в неотвратимость гибели.
Малые таланты
Тёмный круг+
Увеличивает время действия эффекта от навыка на 0.5 сек.
Порча+
Увеличивает время действия эффекта "Немота" от навыка на 0.2 \ 0.4 \ 0.6 сек.
Увядание+
Увеличивает время действия эффекта "Оглушение" от навыка на 0.5 сек.
Каменное тело+
Увеличивает силу эффекта от навыка на 1 \ 1.5 \ 2%.
Ключевые таланты
Общий кошмар
Дополнительно применяет эффект от навыка "Тёмная печать" на случайного противника в радиусе 5 ярдов с уменьшенной на 40% силой.
Неотвратимость гибели
Все навыки персонажа, накладывающие отрицательные эффекты, игнорируют 35% от параметра "Сопротивления" у противника.
Ветка “Двуликая скверна”
СпойлерЧернокнижники специализации "Двуликая скверна" в полной мере обуздали силу хаоса и научились обращать её как против врагов, так и на пользу армии Легиона.
Малые таланты
Тёмный круг+
Увеличивает время действия эффекта от навыка на 0.5 сек.
Лужа мрака+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Вытягивание жизни+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Кровавая дань+
Увеличивает прирост силы навыка от магического урона персонажа на 0.5%.
Ключевые таланты
Пламя преисподней
Сила эффекта от навыка "Зона слабости" уменьшена на 30%. Теперь зона слабости наносит магический урон в размере 25% от магической силы персонажа каждые 2 сек. Ограничение на количество PvE-целей - 14.
Сумрачный пакт
При каждом использовании 2 любых навыков с шансом, равным значению параметра "Перезарядка навыков", персонаж восстанавливает 4% здоровья от максимального и 6% энергии от максимальной.
-
Классовые пассивные навыки
Преданность: Увеличивает максимальное здоровье на 2%, физическую и магическую силу на 4% у всех персонажей выбранной фракции.
СпойлерБазовые навыки
Ядовитый плевок: Атака, наносящая противнику магический урон в размере P ед. и D% от магической силы персонажа. Если противник находится под эффектом навыка "Смертельный взгляд", то на него дополнительно накладывается отрицательный эффект "Отравление" на 6 сек. Эффект наносит магический урон в размере A ед. и N% от магической силы персонажа каждые 2 сек.
СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
A
10
18
26
35
45
N%
20%
25%
30%
35%
40%
Расход энергии
12
13
14
15
16
Время перезарядки
9
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
да
нет
да
да
Смертельный взгляд: Накладывает на противника отрицательный эффект "Смертельный взгляд" на T сек. Эффект уменьшает максимальное количество здоровья от 5% до H%. Сила эффекта зависит от разницы максимального здоровья персонажа и максимального здоровья цели. Чем больше здоровья у персонажа относительно здоровья цели, тем сильнее эффект.
СпойлерУровень изучения
1
2
3
4
5
T
12
14
16
18
20
H%
10%
15%
20%
25%
30%
Расход энергии
8
9
10
11
12
Время перезарядки
10
Дальность применения
5 ярдов
Кошмарные сны: Накладывает отрицательный эффект "Сон" на противника на T сек. Эффект поглощает урон в размере H% от максимального здоровья цели, не позволяет перемещаться, атаковать и использовать навыки. Ненулевой урон по цели снимет эффект.
СпойлерУровень изучения
1
2
3
4
5
T
4
4.5
5.5
6.5
7.5
H%
5
8
12
16
20
Расход энергии
19
21
23
25
27
Время перезарядки
20
Дальность применения
4 ярдов
Костяной щит: Окружает себя или союзника щитом на T сек. Щит поглощает урон в размере P ед. и M% от магической силы персонажа.
СпойлерУровень изучения
1
2
3
4
5
T
6
8
10
12
14
P
30
60
90
120
150
M%
50
60
85
100
120
Расход энергии
16
18
20
22
24
Время перезарядки
15
Дальность применения
5 ярдов
Древняя печать: Восстанавливает здоровье персонажа или союзника в размере P ед. и D% от магической силы персонажа.
СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
115%
120%
130%
140%
155%
Расход энергии
13
15
17
19
21
Время перезарядки
8
Дальность применения
5 ярдов
Экспертные навыки
Роковая связь: Накладывает на всех противников в указанной области отрицательный эффект "Роковая связь" на T сек. Эффект наносит P% урона, полученного любой из пораженных целей. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
T
12
14
16
18
P%
8%
10%
12%
15%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
26
28
30
32
Время перезарядки
22
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
нет
нет
нет
да
нет
нет
Ядовитый Щит: Накладывает положительный эффект "Ядовитый щит" на персонажа или члена группы на 12 сек. Ядовитый щит наносит магический урон в размере P% от магической силы персонажа всем противникам в радиусе 1 ярд каждые 2 сек. Если цель находится под действием навыка "Тёмные силы", то она дополнительно восстановит себе здоровье в размере D% от нанесенного урона. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
P%
25%
30%
35%
40%
D%
80%
90%
100%
110%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
16
18
20
22
Время перезарядки
18
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
нет
нет
нет
нет
да
нет
Заражение: Накладывает отрицательный эффект "Заражение" на противника на T сек. Эффект увеличивает весь входящий урон по цели на P%. После окончания действия эффект наносит магической урон в размере D% от магической силы персонажа всем целям в радиусе 2 ярдов. Эффект с шансом A% дополнительно накладывается на цели, находящиеся под эффектом от навыка "Роковая связь". Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
T
8
10
12
14
P%
12%
14%
16%
20%
D%
135%
145%
160%
180%
A%
25%
35%
45%
60%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
18
20
22
24
Время перезарядки
22
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
да
Паника: Накладывает отрицательный эффект "Паника" на T сек. на всех противников в радиусе 2 ярдов вокруг персонажа. Эффект запрещает использовать навыки, атаковать и заставляет хаотично перемещаться по полю боя. Урон от автоатаки или навыка, наносящего моментальный урон, с шансом P% может прервать действие эффекта.
СпойлерУровень изучения
1
2
3
4
T
1.5
2
3
4.5
P%
30%
25%
20%
15%
Расход энергии
10
11
12
13
Время перезарядки
22
Ментальная яма: Накладывает отрицательный эффект "Ментальная яма" на противника на T сек. Эффект уменьшает физическую и магическую силу на P% и параметр "Перезарядка навыков" на D%.
СпойлерУровень изучения
1
2
3
4
T
8
10
12
14
P%
25%
30%
45%
60%
D%
30%
50%
70%
100%
Расход энергии
18
20
22
24
Время перезарядки
24
Дальность применения
5 ярдов
Кислотный ливень: Создает кислотный ливень в указанной области на T сек. Ливень наносит магический урон в размере P% от магической силы персонажа каждые 1 сек. и замедляет на S% всех противникам в указанной области. По окончанию действия ливня все цели в указанной области получат отрицательный эффект "Отравление" на 3 сек. Эффект наносит магический урон в размере D% от магической силы персонажа каждые 0.8 сек.
Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.СпойлерУровень изучения
1
2
3
4
T
4
4
5
6
P%
30%
35%
40%
45%
S%
20%
30%
40%
50%
D%
30%
35%
40%
45%
Y
3
4
5
6
X
8
10
12
14
Расход энергии
16
18
20
22
Время перезарядки
25
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
да
нет
урон нет
эффект да
нет
да
нет
Тёмная сила: Увеличивает физическую и магическую силу персонажа и членов группы, находящихся на одной локации с персонажем, на P% на время действия навыка.
СпойлерУровень изучения
1
2
3
4
P%
9%
12%
15%
18%
Расход энергии
20
22
24
26
Уменьшение регенерации энергии
5
7
9
10
Время перезарядки
10
Дар возрождения: Мгновенно воскрешает одного из членов группы на расстоянии S ярдов от персонажа и перемещает его к персонажу.
СпойлерУровень изучения
1
2
3
4
S
5
7
9
11
Расход энергии
90
80
65
50
Время перезарядки
360
Мёртвый солдат: Устанавливает тотем в указанную область на T сек. Тотем каждые 5 сек. призывает в радиусе 3 ярдов скелета на N сек., который наносит противнику магический урон, или скелета-воина c шансом, равным значению параметра "Критический удар" персонажа, который наносит противнику повышенный магический урон.
СпойлерУровень изучения
1
2
3
4
T
11
16
21
26
N
11
14
17
20
Расход энергии
28
30
32
34
Время перезарядки
45
Дальность применения
5 ярдов
СпойлерПризванные монстры перенимают следующие параметры у игрока:
Критический удар ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Сила критического урона ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Пробивная способность ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Свирепость ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Сила атаки ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Гнев глубин ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Пронзающая атака ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Устойчивость ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Сопротивление ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Надёжность ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока);
Уклонение ("Обычный скелет" в размере 35%, "Скелет-воин" в размере 50% от игрока).
Таланты
Малые классовые таланты
Костяной щит +: Увеличивает силу навыка от магической силы персонажа на 10%.
Смертельный взгляд +: Увеличивает максимальную силу эффекта от навыка, уменьшающего здоровье противника, на 1 \ 1.5 \ 2%.
Роковая связь +: Увеличивает силу эффекта от навыка на 2%.
Паника! +: Увеличивает время действия эффекта от навыка на 0.3 / 0.6 / 1 сек.
Ключевые классовые таланты
Мастерство костей: Когда персонаж или союзник под действием навыка "Костяной щит" получает урон, превышающий объём щита, этот урон полностью игнорируется, а у щита остается 1 единица прочности. Срабатывает 1 раз за время действия навыка.
Мор: Эффект от навыка "Заражение" дополнительно накладывает на противника отрицательный эффект "Замедление" на 8 сек. Эффект уменьшает скорость передвижения на 25%. Увеличивает шанс применения эффекта от навыка на цели под эффектом навыка "Роковая связь" на 15%.
Очищение скверной: Эффект от навыка "Ядовитый щит" дополнительно снимает с цели 1 негативный эффект каждые 4 сек.
Эхо ужаса: Если здоровье персонажа опустилось ниже 30% от максимального, то на снизившего здоровье до этой отметки противника применится эффект от навыка "Паника", и еще на всех противников в области 2 ярдов вокруг персонажа. Сила эффекта зависит от уровня развития навыка "Паника".
Ветки талантов
Ветка “Бездыханное покровительство”
СпойлерНекроманты специализации "Бездыханное покровительство" обрели невиданную колдовскую мощь, используемую ими для приумножения боевого потенциала воинов Легиона.
Малые таланты
Ядовитый плевок+
Увеличивает прирост силы навыка от магического урона персонажа на 2.5 \ 5 \ 7.5%.
Тёмная сила+
Увеличивает силу эффекта от навыка на 2%.
Заражение+
Увеличивает силу отрицательного эффекта от навыка на 2%.
Ядовитый Щит+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Ключевые таланты
Наслаждение болью
Под действием эффекта от навыка "Тёмная сила" все члены группы с шансом 30% дополнительно наносят магический урон при автоатаке или атаке навыком, наносящей моментальный урон, в размере 30% от магической силы персонажа.
Освобождённая сила
Увеличивает магическую силу персонажа на 1.5% каждые 2 сек. Когда бонус магической силы достигает максимума в 15% - через 6 сек. накладывается минимальный бонус. Частота увеличения бонуса уменьшается от параметра "Перезарядка навыков.
Ветка “Жизнь после смерти”
СпойлерСотрясающая землю поступь неживого Легиона беспрекословно уничтожит всех врагов, ведь благодаря Некромантам специализации "Жизнь после смерти" павшие враги непременно послужат тёмным силам.
Малые таланты
Ядовитый плевок+
Увеличивает прирост силы навыка от магического урона персонажа на 2.5 \ 5 \ 7.5%.
Мёртвый солдат+
Увеличивает силу призванных навыком монстров, зависящую от магической силы персонажа, на 5%.
Ментальная яма+
Увеличивает силу эффекта от навыка, уменьшающую физическую и магическую силу противника, на 5%.
Древняя печать+
Увеличивает прирост силы навыка от магического урона персонажа на 2.5 \ 5 \ 7.5%.
Ключевые таланты
Повиновение нежити
Заставляет всех монстров на локации, призванных навыком "Мёртвый солдат" и талантом "Неживая армия" атаковать цель под действием эффекта от навыка "Смертельный взгляд", а также увеличивает их урон по этой цели на 15%.
Неживая армия
Каждые 12 сек. призывает рядом с персонажем скелета, или скелета-воина с шансом, равным значению параметра "Критический удар". Монстры следуют за персонажем и атакуют ту же цель, что и персонаж. Максимальное количество монстров на локации одновременно - 3.
Ветка “Ледяное сердце”
СпойлерМогущественные Некроманты специализации "Ледяное сердце" способны как пробудить жизнь, так и остановить её. Сколь сильной не была бы воля, окутывающий душу холод не пощадит никого.
Малые таланты
Древняя печать+
Увеличивает прирост силы навыка от магического урона персонажа на 2.5 \ 5 \ 7.5%.
Роковая связь+
Увеличивает силу эффекта от навыка на 2%.
Кислотный ливень+
Увеличивает прирост силы навыка от магического урона персонажа на 1 \ 2 \ 3%.
Ядовитый Щит+
Увеличивает прирост силы навыка от магического урона персонажа на 3%.
Ключевые таланты
Синергия душ
Навык "Древняя печать" дополнительно восстанавливает здоровье 2 союзникам в радиусе 5 ярдов в размере 80% от лечения навыком. При критическом лечении навык "Древняя печать" дополнительно восстанавливает здоровье 3 союзникам в радиусе 5 ярдов в размере 90% от лечения навыком. Дополнительное лечение равномерно распределяется между целями.
Окутывающий холод
Накладывает отрицательный эффект "Окутывающий холод" на всех противников, находящихся в радиусе 3 ярдов от персонажа и находящихся с ним в бою. Эффект уменьшает скорость передвижения на 40% и параметр "Скорость атаки" на 25%. Максимальное количество PvP-целей - 6.
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Class Passive Skills
Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерStaves: Grants use of magical staves.
Two-handed Axes: Grants use of two-handed axes.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Mace: Grants use of two-handed maces.
Spears: Grants use of spears.
Lightweight Armor: Grants use of Light Armor.
Cloth Armor: Grants use of cloth armor.
Basic Skills
Moon Touch: A magic attack that deals increased damage to the enemy and deals the "Moon Touch" debuff for T sec. The effect increases the damage dealt to the target by the Moon Monster by P%.
СпойлерSkill level
1
2
3
4
5
T
4
5
5
6
6
P%
5%
7%
10%
13%
15%
Energy expense
14
15
16
17
18
Cooldown
11
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Beast Awakening: Summons the Moon Monster to the character for the duration of the skill. The base health of the monster is equal to H% of the base health of the character. Physical and magical protection are equal to P% of the physical and magical protection of the character. The monster has basic physical strength, which increases by D% of the character's physical strength and by A% of the character's magical strength. Each S monster auto-attack deals damage to all targets within a radius of 2 yards. The monster follows the character and attacks the same target as the character, up to 6 yards away from the character. When the skill is disabled, the monster disappears. Maximum number of player targets is Y, and there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
5
H%
90%
100%
110%
120%
130%
P%
90%
100%
110%
120%
130%
D%
70%
80%
90%
100%
110%
A%
35%
45%
55%
65%
75%
S
8
8
7
6
5
Y
2
3
4
5
6
Energy expense
18
20
22
24
26
Cooldown
30
Reduced energy regeneration
11
13
15
17
19
Спойлер
Order to Attack: Forces the Moon Monster to attack the selected target for 10 sec. and deals the "Attacking beast" buff to it for 10 sec. The effect increases movement speed by P% and physical strength by D%. The effect disappears when the Moon makes a successful auto-attack. During the effect, the monster can attack at a distance of up to 12 yards from the character.
СпойлерSkill level
1
2
3
4
5
P%
10%
15%
20%
25%
30%
D%
5%
10%
15%
20%
25%
Energy expense
10
11
12
13
14
Cooldown
10
Usage range
5 yards
Healing: Instantly restores the health to the Moon Monster in the amount of H% of the maximum health and deals the "Healing" buff to it for 12 sec. The effect restores health in the amount of P% of the character's magic power every 3 sec. If there is no Moon Monster, then the skill is applied to the character.СпойлерSkill level
1
2
3
4
5
H%
5%
8%
10%
12%
15%
P%
15%
22%
30%
40%
50%
Energy expense
12
14
16
18
20
Cooldown
14
Chain Lightning: An attack that deals predominant physical or magical damage to an opponent in the amount of P% of the character's physical strength or D% of the character's magical strength and that deals the "Stun" debuff to them for T sec. The effect prevents from moving, attacking, and using skills. In case of successfully dealing damage, the skill attacks the next target within 2 yards from the main one. With each subsequent target, the damage inflicted by the skill is reduced by 10%. Maximum number of player targets is Y, and the limit on the number of monster targets is X.СпойлерSkill level
1
2
3
4
5
P%
55%
65%
75%
85%
95%
D%
100%
115%
130%
145%
160%
T
2
2.5
3
3.5
4.5
Y
2
3
4
5
6
X
6
7
8
9
10
Energy expense
12
14
16
18
20
Cooldown
19
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Expert skills
Bestial Rampage: Applies the "Riot" buff to the Moon Monster for T sec. The effect increases physical strength by P% and the "Attack speed" parameter by D%. When in effect, it replenishes the character's health in the amount of H% of the damage inflicted by the monster.
СпойлерSkill level
1
2
3
4
T
8
9
9
10
P%
10%
15%
20%
25%
D%
10%
15%
20%
30%
H%
10%
15%
20%
25%
Energy expense
20
22
24
26
Cooldown
26
Soul Connection: The damage received by the character is reduced by P% for every 10% of the amount of health that the Moon Monster has. Every time a monster recovers 10% of maximum health, the character recovers health at a rate of A% of the monster's maximum health.
СпойлерSkill level
1
2
3
4
P%
1.5%
2%
2.5%
3.5%
A%
0.9%
1.2%
1.8%
2.5%
Forest Symbol: Places the deadly vine in the specified area for 12 sec. Every 3 sec. the vine deals the "Earth bonds" debuff to the enemy within a radius of 2 yards for N sec. The effect chains the opponent to the spot and reduces the "Attack speed" parameter by P%.СпойлерSkill level
1
2
3
4
N
3
3.5
4.5
6
P%
10%
15%
20%
25%
Energy expense
22
24
26
28
Cooldown
24
Usage range
4 yards
Double Concentration: Applies the "Double concentration" buff to the Moon Monster for 15 sec. Each successful auto-attack of the monster applies the "Beast feeling" buff to the character for 15 sec. The effect increases the "Skill recharge" parameter by P%, "Critical damage strength" parameter and critical healing strength - by D%. The maximum number of effects is 4. If there is no Moon monster, it deals the "Single concentration" effect to the character for 8 sec. The effect increases the "Skills cooldown" parameter by A%.СпойлерSkill level
1
2
3
4
P%
4%
6%
8%
10%
D%
2%
3%
4%
6%
A%
15%
20%
25%
35%
Energy expense
20
22
24
26
Cooldown
22
Moonlight:Slows the enemy down by P% for 10 sec. and deals the "Moonlight" debuff to them for 8 sec. The effect deals magical damage of D% of the character's magical power every 2 sec. Auto-attacks of the Moon monster update the duration of the effect.
СпойлерSkill level
1
2
3
4
P%
8%
14%
20%
30%
D%
20%
25%
30%
40%
Energy expense
14
16
18
20
Cooldown
14
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
no
Aura of the Forest: Applies the "Aura of the forest" attacking buff to the Moon Monster for 10 sec. The buff deals magic damage to all enemies in the amount of P% of the character's magic power within a one-yard radius every 2 sec. When a monster receives instant damage from skills and auto-attacks, the effect damage increases by D%, but by no more than 20%. If there is no Moon monster, it deals the "Aura of the forest" attacking buff to the character for 10 sec. The effect deals magical damage to all opponents in the amount of S% of the character's magical power within a radius of one yard every 2 sec. Maximum number of player targets is Y, and maximum number of monster targets is X.СпойлерSkill level
1
2
3
4
P%
35%
45%
60%
80%
D%
2%
3%
4%
5%
S%
35%
45%
60%
80%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
24
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
damage no
effect yes
yes
no
Blessing of the Moon: Applies the "Blessing of the Moon" buff to the character or an ally for T sec. The effect increases "Critical hit" by P% and "Penetration" - by D%.СпойлерSkill level
1
2
3
4
T
24
26
28
30
P%
8%
10%
13%
16%
D%
5%
6%
7%
8%
Energy expense
20
22
24
26
Cooldown
25
Usage range
4 yards
Return to the Roots: Orders the Moon Monster to return to the character and increases its movement speed by P%. The monster is invincible upon return. When returning, the monster removes D debuffs from the character, including control effects. If there is no Moon Monster, it removes A debuffs from the character, including control effects, and applies the "Tailwind" buff to the character for 6 sec. The effect increases the movement speed of the character by N%.СпойлерSkill level
1
2
3
4
P%
25%
35%
45%
55%
D
1
2
2
3
A
1
2
2
3
N%
15%
20%
25%
35%
Energy expense
22
24
26
28
Cooldown
26
Proximity to Nature: Applies the Hunter's Mark buff to a character for T sec. The character cannot be attacked, and they are also deprived of the ability to move, apply skills, auto-attack, and use items. When in effect, the character and all the allies within a radius of 3 yards recover health in the amount of H% of the character's magical power every 1 sec. and receive the "Forest protection" buff that increases the physical and magical protection of targets by P% for N sec. Maximum number of targets is A. The restriction does not apply to the character and the Moon Monster.
СпойлерSkill level
1
2
3
4
T
3
4
5
6
H%
25%
30%
35%
40%
P%
10%
15%
20%
25%
N
8
10
12
14
A
3
4
5
6
Energy expense
24
26
28
30
Cooldown
32
Talents
Small class talents
Moon Touch +: Increases the power of the skill from the magical power of the character by 5%.
Chain Lightning +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Proximity to Nature +: Increases the power of the skill from the magical power of the character by 1 \ 1.5 \ 2%.
Forest Symbol +: Increases the duration of the skill debuff by 1 sec.
Key class talents
Resonance: With a chance of 50%, deals the "Stun" debuff to additional targets of the "Chain lightning" skill. The stun duration decreases by 15% with each new target.
Reunion: The "Return to the roots" skill instantly moves the character to the Moon Monster. The monster gets an increase in movement speed from the skill and in the "Resistance" parameter by 100% for 6 sec.
Full Moon: When using the "Blessing of the Moon" skill on a character or ally, the skill's effect is also applied to the Moon Monster. The duration of the effect is reduced by 8 sec.
Power of Nature: Increases the damage dealt by the "Aura of the Forest" skill by 15%. When used, the skill gets the maximum damage bonus.
Branch “Guardian Unity”
СпойлерThe spiritual balance between the elves and the forests of Melvendil was embodied in the harmony between the Beastmaster and the Moon, opening up new facets of the mastery of the “Unity of the Guardians" specialization.
Lesser talents
Order to Attack+
Increases the effect of the skill that increases the physical strength of the Moon monster by 1 \ 2 \ 3%.
Healing+
Increases skill power gain from character's magical damage by 3%.
Blessing of the Moon+
Increases the effect of a skill that increases the target's “Penetration” parameter by 1%.
Soul Connection+
Increases the effect of a skill that reduces incoming damage against a character by 0.1 \ 0.2 \ 0.3%.
Key class talents
Sabertooth
Now the skill "Animal Rampage" additionally restores health to the Moon monster. Health recovery from the skill is reduced by 40%.
Harmonious Power
Increases base physical strength by 2% and base magical strength by 3% for each cloth armor equipped. Increases basic magical strength by 2% and basic physical strength by 3% for each light armor equipped.
Branch “Dual Rage”
СпойлерNot all Beastmasters use magic in battles with enemies, some of them are used to relying solely on brute force. The Beastmasters of “Dual Rage” specializations have devoted much of their time to melee battles and beast training, turning claws and blades into deadly weapons.
Lesser talents
Beast Awakening+
Increases the amount of physical strength of the monster, based on the character's physical strength by 1.5 \ 3 \ 4.5%.
Animal Rampage+
Increases the effect of a skill that increases Moon monster “Attack Speed” parameter by 2%.
Order to Attack+
Increases the effect of the skill that increases the physical strength of the Moon monster by 1 \ 2 \ 3%.
Blessing of the Moon+
Increases the effect of a skill that increases the target's “Critical Strike” parameter by 2%.
Key class talents
Deadly Dexterity
The “Double Concentration” skill now increases “Attack Speed” parameter instead of “Skill Cooldown” parameter. The number of increased parameter has been reduced by 60%.
Symbiosis
Apply the “Symbiosis” buff on your character for 8 sec. when the Moon monster makes a successful auto-attack. While affected, the character's next auto-attack deals additional damage equal to 10% of the damage of the auto-attack that applied the effect. Apply the “Symbiosis” buff on Moon monster for 8 sec. when the character makes a successful auto-attack. While affected, the Moon monster's next auto-attack deals additional damage equal to 10% of the attack that applied the effect. The amount of aggression generated by the Moon monster has been reduced by 40%.
Branch “Forest inspiration”
СпойлерIncredible secrets are hidden in the most ordinary inhabitants of the forests. Thus, through the lotus flower under the moonlight and the flapping of the butterfly's wings, the most ancient wisdom is transmitted by the Beastmasters of the “Forest inspiration” specialization.
Lesser talents
Healing+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Proximity to Nature+
Increases skill power gain from character's magical damage by 2%.
Moonlight+
Increases skill power gain from character's magical damage by 3 \ 6 \ 9%.
Beast Awakening+
Increases the amount of physical power of the monster, based on the character's magical power by 3%.
Key class talents
Grandeur of the Lotus
If the skill "Beast Awakening" is active, then the effect of the "Aura of the Forest" skill is additionally applied to the character. Skill damage reduced by 20%.
Healing Mastery
Apply the “Healing Mastery” buff for an extended duration when restoring 800 pts of health from skills. The effect increases incoming healing by 2%, up to a maximum of 30%, and maximum health by 1%, up to a maximum of 15%, while restoring 800 pts of health from skills. When restoring 800 pts of health from skills, the duration of the effect is refreshed.
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Class Passive Skills
Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерTwo-handed Axes: Grants use of two-handed axes.
Two-handed Swords: Grants use of two-handed swords.
Two-handed Mace: Grants use of two-handed maces.
Spears: Grants use of spears.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Axe: Grants use of one-handed axes.
One-handed Sword: Grants use of one-handed swords.
One-handed Mace: Grants use of one-handed maces.
Lightweight Armor: Grants use of Light Armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Powerful Blow: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
115%
120%
125%
130%
135%
Energy expense
12
13
14
15
16
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Wave of Aggression: Applies the effect "Aggression" to the enemy for T sec. Enemy character or monster lose the current attack target, the monster also starts attacking the character and holds its attention on them. Every time the skill is used, a character gets a buff for 25 sec, when three buffs are received, the character restores H% of the maximum health.СпойлерSkill level
1
2
3
4
5
T
5
6
7
8
9
H%
4%
6%
8%
10%
12%
Points of aggression
7500
15000
25000
45000
75000
Energy expense
9
10
11
12
13
Cooldown
7
Warden's Spirit: Deals the "Guardian's spirit" buff to the character for 10 sec. After the effect expires, the positive effect “Protective field” is applied to the character for R sec. The effect absorbs any incoming damage in the amount of P% of the damage caused by the "Guardian's spirit" effect. The maximum amount of damage absorbed is 75% of the maximum health of the character.СпойлерSkill level
1
2
3
4
5
R
6
8
10
12
15
P%
25%
30%
35%
40%
50%
Energy expense
14
16
18
20
22
Cooldown
25
Shocking Blow: Deals the "Stun" debuff to the enemy for T sec.
СпойлерSkill level
1
2
3
4
5
T
2
2.5
3
3.5
4
Energy expense
12
14
16
18
20
Cooldown
14
Usage range
Melee
Punishment: Deals the "Punishment" debuff to all opponents within a radius of 1 yards around the character for T sec. The effect reduces the "Accuracy" parameter by P%. The maximum number of player targets is Y, there is no limit on the number of monster targets.
СпойлерSkill level
1
2
3
4
5
T
3
7
9
12
15
P%
5%
10%
15%
20%
25%
Y
2
3
4
5
6
Energy expense
13
14
15
16
17
Cooldown
15
Expert skills
Guard's Fury: Applies the effect "Aggression" to all enemies within 2 yards from the character for T sec. and reduces their physical and magical power by P% for R sec. The maximum number of player targets - Y, the number of monster targets is unlimited.
Applies Aggression for T sec. and Weakness for B sec. to enemies within 3 yards around the character, pulling them 1 yard closer. Aggression taunts monsters to attack the character and distracts players from their current target. Weakness reduces Physical and Magical Power by P%. Cannot affect more than Y players.
СпойлерSkill level
1
2
3
4
T
6
7
8
9
B
7
8
9
10
P%
20%
25%
30%
35%
Y
7
8
9
10
Points of aggression
15000
35000
80000
140000
Energy expense
14
16
18
20
Cooldown
14
Fortification: Reduces all incoming damage against the character by P% while the skill is in effect.СпойлерSkill level
1
2
3
4
P%
10%
18%
25%
30%
Energy expense
20
22
24
28
Reduced energy regeneration
8
10
13
15
Cooldown
8
Powerful Lunge: Attacks the target and enemies within 1 yards around them with physical damage for P% of character's Physical Power. The damage divides evenly by all affected targets and increases by D% for each. %nCannot affect more than Y players.СпойлерSkill level
1
2
3
4
P%
125%
145%
155%
190%
D%
20%
25%
30%
35%
Y
3
4
5
6
Energy expense
18
20
22
24
Cooldown
13
Usage range
2 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Block Master: Heals the character for H% of Maximum Health, applying Battle Thrill for 30 sec. for each attack blocked while affected by Fortification, reducing any incoming damage from monsters by X% and from players by Y%, and increasing the healing gain by M% of character's Maximum Health for each effect. The effect stacks up to 5 times.СпойлерSkill level
1
2
3
4
H%
2%
4%
6%
8%
X%
2%
3%
4%
5%
Y%
1%
2%
3%
4%
M%
2%
2.5%
3%
4%
Energy expense
10
12
14
16
Cooldown
12
Shield Throw: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to the enemy for T sec. You need to have a shield to use the skill.СпойлерSkill level
1
2
3
4
P%
115%
120%
130%
140%
T
2.5
3
3.5
4
Energy expense
18
20
22
24
Cooldown
14
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Warden’s Protection:Applies the Warden's Protection buff to an ally for T sec. Warden’s Protection reduces incoming damage to an ally by P%, but D% of this damage is taken by the character. When the current health level of the character is reduced to 20% of the maximum, the effect no longer works.
СпойлерSkill level
1
2
3
4
T
10
15
20
25
P%
15%
25%
35%
55%
D%
80%
70%
60%
50%
Energy expense
14
16
18
20
Cooldown
30
Usage range
4 yards
Switcheroo: Swaps the character and the enemy, while slowing the enemy down by P% for T sec.СпойлерSkill level
1
2
3
4
P%
40%
50%
65%
80%
T
4
5
6
8
Energy expense
16
18
20
22
Cooldown
16
Usage range
6 yards
Natural Resistance: Increases the character’s “Resistance” parameter by P% for T sec.
СпойлерSkill level
1
2
3
4
P%
10%
15%
20%
30%
T
16
18
21
25
Energy expense
22
24
26
28
Cooldown
25
Stealing Power: Reduces the opponent's physical and magical strength by P%, and increases the character's "Attack power" by D% and "Attack speed" by A% for T sec.
СпойлерSkill level
1
2
3
4
P%
15%
20%
25%
30%
D%
15%
20%
25%
35%
A%
8%
10%
12%
15%
T
6
8
10
12
Energy expense
20
22
24
26
Cooldown
18
Usage range
3 yards
Talents
Small class talents
Warden's Spirit +: Increases power of a skill effect by 5%.
Shocking Blow +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Powerful Lunge +: Increases the power of the skill from the physical strength of the character by 3 \ 6 \ 9%.
Natural Resistance +: Increases power of a skill effect by 2%.
Key class talents
Crowd Inspiration: The Warden's Spirit skill adds an additional buff from the skill to 4 of allies in a radius of two yards from the character. Once the time of the buff runs out, your allies have the Protective Field positive effect applied to them, which absorbs 20% of the damage they cause under the effect of the buff.
Thrill of the Hunt: When under the "Stealing power" skill, the character additionally receives a positive effect after each successful auto-attack for 5 sec. The effect increases the "Accuracy" parameter by 12%. Increases the duration of the skill by 4 sec.
Inner Harmony: While the "Natural Resistance" skill is in effect, the character additionally receives 2% of the "Resistance" parameter each time when resisting debuffs, but no more than 10%. Increases the duration of the skill by 4 sec.
Weakening Cover: When a character takes damage under the effect of the "Fortification" skill, a debuff is applied to the attacking enemy for 4.5 sec. The effect reduces the "Penetration" parameter by 4.5% and movement speed - by 15%.
Branch “Unbridled Will”
СпойлерWardens of the “Unbridled Will” specialization are ordered to move only forward, steadfastly take the blow and protect their brothers even under the threat of death.
Lesser talents
Fortification+
Increases skill effect strength by 1 \ 2 \ 3%.
Block Master+
Increases the base healing power of the skill by 0.3%.
Warden's Protection+
Reduces the amount of damage a character takes from a skill by 10%.
Shield Throw+
Increases the duration of the skill's effect by 0.2 \ 0.4 \ 0.6 sec.
Key class talents
Will to Live
Increases the effect strength of the “Fortification” skill by 4% for every 5% of missing health from the maximum.
Relentlessness
Increases "Resistance" parameter by 3% for every 10% of your maximum missing health when a shield is equipped. If the shield is equipped and the level of health is less than 50% of the maximum, then the character will ignore the receipt of every 5 negative effects.
Branch “Guardian's Axe”
СпойлерWardens of the "Guardian's Axe" specialization have chosen the path of brute force, making it clear to the enemy that the elven measurement is easily replaced by a violent frenzy.
Lesser talents
Powerful Blow+
Increases skill power gain from character's physical damage by 2.5 \ 5 \ 7.5%.
Fortification+
Increases skill effect strength by 3%.
Stealing Power+
Increases the effect of a skill that increases a character's “Attack Speed” parameter by 1 \ 1.5 \ 2%.
Powerful Lunge+
Increases skill power gain from character's physical damage by 8%.
Key class talents
Merged Attack
Allows you to use the “Powerful Blow” skill without cooldown with a 30% chance on a successful auto-attack, but no more than once every 2 sec. Skill damage increased by 20%.
Resonating Technique
Every 5 sec. the character gains the “Resonating Technique” buff. The effect increases the character's physical strength by 25% until the next auto-attack, or attack with an instant damage skill. The maximum number of effects is 2. For every 3 sec. while in combat, the frequency of receiving the effect is reduced by 0.5 sec., but no more than 3 sec.
Branch “Scorching Fury”
СпойлерWhat is the wrath of the forests of Melvendil will learn elven enemies when faced with the Wardens of the specialization "Scorching Fury".
Lesser talents
Punishment+
Increases skill effect strength by 1 \ 2 \ 3%.
Guard's Fury+
Increases the effect of a skill that reduces the physical and magical strength of enemies by 3%.
Block Master+
Increases the base healing power of the skill by 2%.
Wave of Aggression+
Increases skill healing strength by 0.5 \ 1 \ 1.5%.
Key class talents
Constriction
Guard’s Fury additionally applies Roots to enemies for 4 sec., rooting them in place.
Combat Healing
Every 2 sec. deals physical damage to 3 enemies within 4 yards of the character in the amount of 40% of the health restored during this time from skills and the "Vampirism" parameter, but no more than 25% of the character's maximum health.
-
Class Passive Skills
Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерBow: Grants use of bows.
Crossbows: Grants use of crossbows.
Lightweight Armor: Grants use of Light Armor.
Basic Skills
Powerful Shot: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent.
СпойлерSkill level
1
2
3
4
5
P
20
40
60
80
100
D%
100%
103%
106%
109%
112%
Energy expense
12
13
14
15
16
Cooldown
8
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Scatter Shot: Deals the "Disorientation" debuff to the enemy for T sec. Under the influence of the effect, the enemy cannot attack or apply skills, and moves chaotically around the battlefield.
СпойлерSkill level
1
2
3
4
5
T
1.5
2
2.5
3
3.5
Energy expense
12
14
16
18
20
Cooldown
16
Usage range
3 yards
Dodge: Increases the character’s Dodge parameter for D% for 10 sec.
СпойлерSkill level
1
2
3
4
5
D%
10%
14%
18%
22%
26%
Energy expense
15
16
17
18
19
Cooldown
30
Ranger's Blessing:
Deals the "Blessing" buff to the character for 14 sec. Under the effect character attacks with a chance of P% can cause additional damage in the amount of D% of the character's physical strength.
СпойлерSkill level
1
2
3
4
5
P%
20%
28%
34%
40%
50%
D%
15%
20%
25%
30%
40%
Energy expense
15
17
19
21
23
Cooldown
30
Beast Trap: Places the invisible trap in the specified location for T sec. When triggered, the trap chains the enemy to the spot for R sec. Maximum number of traps is S.
СпойлерSkill level
1
2
3
4
5
T
10
15
20
25
30
R
3
3
4
5
6
S
1
2
2
3
3
Energy expense
15
16
17
18
19
Cooldown
10
Usage range
Melee
Expert skills
Fire Arrows: An attack that deals physical damage to the enemy in the amount of D% of the character's physical strength and deals the "Burning" debuff to them for 8 sec. The effect deals physical damage in the amount of P% of the character's physical strength every 2 sec.
СпойлерSkill level
1
2
3
4
D%
35%
40%
50%
60%
P%
35%
40%
50%
60%
Energy expense
16
18
20
22
Cooldown
16
Usage range
6 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Explosive Trap: Places the invisible trap in the specified area for T sec. When the enemy is in the specified area, the trap explodes, causing physical damage in the amount of P% of the physical strength of the character to all opponents in the specified area. Maximum number of player targets is Y, the limit on the number of monster targets is X.СпойлерSkill level
1
2
3
4
T
20
30
40
50
P%
100%
105%
115%
125%
Y
3
4
5
6
X
8
10
12
14
Energy expense
10
12
14
16
Cooldown
10
Usage range
2 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Hail of Arrows: An attack that deals physical damage to an opponent in the amount of P% of the character's physical strength and D% of this damage to all opponents within a radius of 1 yards. Maximum number of player targets is Y, the limit on the number of monster targets is X.СпойлерSkill level
1
2
3
4
P%
110%
120%
135%
150%
D%
45%
50%
60%
70%
Y
3
4
5
6
X
8
10
12
14
Energy expense
25
27
29
31
Cooldown
22
Usage range
6 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
no
no
yes
no
yes
yes
Point Shooting: Increases the character's Accuracy parameter by P% and physical strength by D% while the skill is active.СпойлерSkill level
1
2
3
4
P%
5%
7%
9%
12%
D%
8%
12%
16%
20%
Energy expense
20
22
24
28
Reduced energy regeneration
9
11
13
15
Cooldown
8
Hunter's Cage: Applies Hunter's Cage to the enemy T sec., rooting them in place. Additionally applies Stun for H% sec. if the enemy loses S of Maximum Health when affected by Hunter's Cage. While Stunned, the target cannot move, attack and use skills.СпойлерSkill level
1
2
3
4
T
4
5
6
7
H%
30%
25%
20%
15%
S
2.5
3
3.5
4.5
Energy expense
16
18
20
22
Cooldown
20
Usage range
4 yards
Bitterness: Applies Bitterness to the character for 30 sec. following a successful auto-attack or instant skill damage, increasing Attack Speed by P% and the Dodge chance by D%. The effect stacks up to 5 times.%nOn study: enhances the effect.СпойлерSkill level
1
2
3
4
P%
1%
1.4%
2%
3%
D%
0.6%
1%
1.4%
2%
Bow Strike: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to them for T sec.
СпойлерSkill level
1
2
3
4
P%
80%
90%
105%
120%
T
2
3
4
5
Energy expense
22
24
26
28
Cooldown
16
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
yes
Piercing Anger: Applies Piercing Anger to the character for 25 sec. While affected, the character receives Curbed Rage for R sec. for each critical attack, increasing the Critical Hit chance by C% and Critical Hit Strength by P% and stacking up to 4 times.СпойлерSkill level
1
2
3
4
R
8
10
12
15
C%
1%
2%
3%
4%
P%
2%
4%
6%
8%
Energy expense
14
16
18
20
Cooldown
30
Vengeful Shot: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Bleeding" debuff to them for 10 sec. Also deals the "Bleeding" effect to all opponents one after the other within 2 yards of the target for 10 sec. Opponents receive physical damage in the amount of D% of the character's physical power every 2 sec. Each subsequent target takes 10% less damage from the skill. Maximum number of player targets - Y, monster targets - X.СпойлерSkill level
1
2
3
4
P%
70%
80%
90%
100%
D%
20%
30%
40%
50%
Y
3
4
5
6
X
8
10
10
10
Energy expense
28
30
32
34
Cooldown
20
Usage range
6 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Talents
Small class talents
Dodge +: Increases power of a skill effect by 3%.
Ranger's Blessing +: Increases power of a skill effect by 1.5 \ 3 \ 4.5%.
Fire Arrows +: Increases the strength of the "Burning" effect from the physical strength of the character by 0.75% / 1.5 % / 2.25 %.
Bow Strike +: Increases the duration of the skill effect by 0.5 sec.
Key class talents
Increased Danger: The Beast Trap skill applies an additional Pain Shock effect to the opponent for 3 sec. The effect causes physical damage to the amount of 25% of the physical strength of the character every 1 sec and blocks the ability to use skills.
Fire Volley: Hail of Arrows no longer affects nearby targets. Instead, the skill deals 10% higher damage for each yard between the character and the target.
Elusiveness: Bitterness additionally increases the character's Dodge chance by 1%. Reduces the Dodge skill cooldown by 1 sec. for each dodged attack, triggering once per 2 sec.
Blood Lotus: The "Vengeful Shot" skill cannot be blocked or dodged.
Branch “Masterful Cannonade”
Спойлер“Masterful Cannonade” Rangers' movements are so smooth and precise that their lightning-fast shots leave enemies with no choice but to die.
Lesser talents
Ranger's Blessing+
Increases the duration of the skill's effect by 1 \ 1.5 \ 2 sec.
Bitterness+
Increases the effect of a skill that increases a character's “Attack Speed” parameter by 0.4%.
Point Shooting+
Increases the effect of a skill that increases a character's physical strength by 1 \ 1.5 \ 2%.
Piercing anger+
Increases the effect of a skill that increases a character's “Critical Damage” parameter by 0.75%.
Key class talents
Flexible Bowstring
The “Ranger's Blessing” skill now only triggers on auto-attacks, and the chance to deal additional damage is increased to 100%. Skill damage reduced by 70% and increased by the value of the "Attack Strength" parameter.
Spearhead Onslaught
Applies Spearhead Onslaught to the character following a successful auto-attack, increasing Attack Strength by 2% (up to 20%) for each successful auto-attack, and twice for each critical attack. The effect persists for 12 sec. once the character is out of combat and decays by 6% following the use of Powerful Shot, Fire Arrows, Hail of Arrows, Bow Strike or Vengeful Shot.
Branch “Massive Bombardment”
СпойлерRangers of the “Massive Bombardment” specialization rely on high-tech weapons in combat that can shoot far and quickly, dealing massive damage to enemies.
Lesser talents
Powerful Shot+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Hail of Arrows+
Increases skill power gain from character's physical damage by 7.5%.
Point Shooting+
Increases the effect of a skill that increases a character's physical strength by 2%.
Vengeful Shot+
Increases the gain of periodic damage from the skill from a character's physical damage by 1 \ 2 \ 3%.
Key class talents
Bullseye
Increases the damage of “Powerful Shot” skill by 3% for every 10% of the target's current health from maximum.
Heavy Artillery
Reduces “Attack Speed” parameter by 30%, but in return increases “Skill Cooldown” parameter by 2% for each percentage of “Attack Speed” parameter lost. For every 3% “Attack speed” parameter lost, skill damage is increased by 2%.
Branch “Anomalous Elusiveness”
СпойлерUnthinkable agility is in the hands of Rangers of the “Anomalous Elusiveness” specialization. The enemy does not really have time to aim and strike, as the agile elf is already standing behind him.
Lesser talents
Evasion+
Increases the duration of the skill's effect by 0.5 \ 1 \ 1.5 sec.
Bitterness+
Increases the effect of a skill that increases a character's “Dodge” parameter by 0.4%.
Scatter Shot+
Increases the duration of the skill's effect by 0.5 sec.
Ranger's Blessing+
Increases the duration of the skill's effect by 1 \ 1.5 \ 2 sec.
Key class talents
Quick Reaction
The effect of the "Evasion" skill additionally applies the "Quick Reaction" buff to the character after the character takes damage from 5 successful auto-attacks or attacks with skills, that deal instant damage. If the character's health level is below 50% of the maximum, then the number of attacks to apply the effect is reduced by 2.
Detoxication
Removes 1 negative effect from the character, except for control effects, when dodging any 4 enemy attacks. If the character's health level is below 50% of the maximum, then it removes a negative effect, including the control effect. Control effects are removed in priority. The effect does not trigger more than once every 4 sec.
-
Class Passive Skills
Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерDual Wield Specialization: Allows the character to wield two one-handed weapons.
One-handed Axe: Grants use of one-handed axes.
One-handed Sword: Grants use of one-handed swords.
Dagger: Grants use of daggers.
Lightweight Armor: Grants use of Light Armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Flash Strike: An attack that deals physical damage in the amount of D units and P% of the character's physical power to the opponent. As the skill develops, the skill damage increases.
СпойлерSkill level
1
2
3
4
5
D
20
40
60
80
100
P%
140%
145%
150%
155%
160%
Energy expense
12
13
14
15
16
Cooldown
10
Usage range
Melee
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
yes
Vortex Blade: An attack that deals physical damage in the amount of P% of the character's physical strength to all enemies within a radius of 1 yard around the character. Targets under the "Bleeding" effect receive D% more damage from the skill. Maximum number of player targets - Y, monster targets - X.
СпойлерSkill level
1
2
3
4
5
P%
90%
95%
100%
110%
120%
D%
15%
20%
25%
30%
40%
Y
3
3
4
5
6
X
6
8
10
12
14
Energy expense
8
10
12
14
16
Cooldown
15
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Parry: Deals the "Parry" buff to the character for T sec. The effect increases the "Parry" parameter by P%.
СпойлерSkill level
1
2
3
4
5
T
20
30
40
50
60
P%
4%
5%
6%
8%
10%
Energy expense
17
18
19
20
21
Cooldown
30
Sap: Deals the "Stun" debuff to the enemy for T sec. The effect reduces physical and magical power by D% and the "Attack speed" parameter by S%.
СпойлерSkill level
1
2
3
4
5
T
6
8
10
12
14
D%
20%
25%
30%
40%
50%
S%
12%
16%
20%
25%
35%
Energy expense
15
16
17
18
19
Cooldown
18
Usage range
Melee
Hamstring: Deals the "Deep wound" effect to the enemy for T sec. and "Bleeding" - for 6 sec. The "Deep wound" effect does not allow you to move and apply skills. The "Bleeding" effect deals physical damage in the amount of P% of the character's physical strength every 2 sec.
СпойлерSkill level
1
2
3
4
5
T
3
3.5
4
4.5
5
P%
30%
35%
40%
45%
50%
Energy expense
15
16
17
18
19
Cooldown
15
Usage range
2 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
damage yes
effect no
damage yes
effect no
damage no
effect yes
yes
no
Expert skills
Rush: Moves the character at maximum speed to the specified area and deals the "Aggression" effect for T sec. and "Stun" - for S sec. to all opponents. The "Aggression" effect causes monsters to attack the character, and for players, it knocks down the target of the attack. The Stun effect does not allow to move, attack or use skills. Maximum number of player targets is Y, there is no limit on monster targets.
Teleports the character to the area, applying Stun to enemies within range for T sec. While Stunned, the targets cannot move, attack and use skills. Cannot affect more than Y players.
СпойлерSkill level
1
2
3
4
T
2
2.5
3
3.5
Y
3
4
5
6
Energy expense
14
16
18
20
Cooldown
18
Usage range
5 yards
Magic Transformation: Surrounds the character with a shield for T sec. absorbing incoming damage for H% of character’s Physical Power and increasing by S% for every 5% of missing health.
СпойлерSkill level
1
2
3
4
T
10
12
14
16
H%
80%
90%
105%
120%
S%
0.5%
1%
1.5%
2%
Energy expense
20
22
24
26
Cooldown
24
Sonic Boom: Deals the "Bleeding" and "Blunting" debuffs to the specified opponent and all opponents around them within the radius of 2 yards for 12 sec. The "Bleeding" effect deals physical damage in the amount of P% of the character's physical strength every 3 sec. The "Blunt" effect reduces the "Dodge" parameter by D%. The maximum number of player targets is Y, monster targets - X.
СпойлерSkill level
1
2
3
4
P%
35%
40%
45%
55%
D%
10%
15%
20%
25%
Y
3
4
5
6
X
8
10
12
14
Energy expense
20
22
24
26
Cooldown
20
Usage range
2 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
Bleeding no
Blunting yes
yes
no
Counterattack: Upon taking any instant damage, strikes the enemy back for P% of character’s Physical Power with a Parry chance, or with a 100% chance when parrying an attack from the enemy within 4 yards. Parrying any attack will apply Concentration to the character for T sec, increasing the chance of a retaliatory strike by C%. Can only deal retaliatory damage once per 1 sec.
СпойлерSkill level
1
2
3
4
P%
25%
32%
40%
50%
T
5
6
8
10
C%
4%
6%
8%
10%
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
yes
yes
no
yes
no
Enlightenment: Applies Enlightenment to the character for T sec., increasing Penetration by P%. Additionally increases Attack Speed by S% and Accuracy by A% for each equipped dagger. Alternatively, increases Attack Speed by D% and Skill Cooldown by C% for each equipped sword, or Skill Cooldown by H% and Accuracy by M% for each equipped axe.
СпойлерSkill level
1
2
3
4
T
24
26
28
30
P%
3%
6%
9%
12%
S%
3.5%
4.5%
6%
7.5%
A%
3%
4%
5%
6%
D%
3.5%
4.5%
6%
7.5%
C%
4%
7.5%
11%
15%
H%
4.5%
7.5%
11%
15%
M%
3%
4%
5%
6%
Energy expense
14
16
18
20
Cooldown
30
Blades' Power: Applies the Blade Might buff to the character for the duration of the skill. The effect increases the character's "Attack power" parameter by S% for each equipped dagger, the "Attack power" parameter by A% and physical strength by P% for each equipped one-handed sword, and physical strength by D% for each equipped one-handed axe.
СпойлерSkill level
1
2
3
4
S%
4%
7.5%
12%
15%
A%
2%
3.5%
6%
7.5%
P%
2%
3.5%
6%
7.5%
D%
3%
6%
9%
11%
Energy expense
10
14
18
22
Reduced energy regeneration
5
7
9
10
Cooldown
10
Strike Hurricane: Attacks the enemy with physical damage for X of character's Physical Power P% times. Additionally applies Slowdown to the target for T sec. with each successful auto-attack, reducing their movement speed by S%, accelerated by 5% with each successful attack in the series.
СпойлерSkill level
1
2
3
4
X
3
3
4
5
P%
40%
40%
45%
35%
T
3
4
4
5
S%
10%
15%
20%
25%
Energy expense
22
24
26
28
Cooldown
22
Usage range
Melee
Mark of the Blade: Deals the "Brand of the blade" buff to the character for T sec. The effect restores H% of the maximum health to the character with each successful auto-attack or skill attack that deals instant damage, but no more than R times.
СпойлерSkill level
1
2
3
4
T
10
12
14
16
H%
2%
3%
4%
5%
R
4
5
6
7
Energy expense
22
24
26
28
Cooldown
24
Spirit of Resistance: Applies R Resistance buff(s) to a character for T sec. Each effect allows to ignore the control effect the character received. If ignoring the control effect, "Resistance " buff is removed.СпойлерSkill level
1
2
3
4
R
1
2
2
3
T
10
12
14
16
Energy expense
26
28
30
32
Cooldown
40
Talents
Small class talents
Parry +: Increases power of a skill effect by 0.5% / 1% / 1.5%.
Hamstring +: Increases the power of the skill from the physical strength of the character by 1.5%.
Counterattack +: Increases skill strength gain from character's physical damage by 2%.
Magic Transformation +: Increases power of a skill effect by 2.5 \ 5 \ 7.5%.
Key class talents
Masterful Parry: The effect of the Parry skill additionally reduces the damage received by the character by 10% with a chance equal to the Parry parameter value.
Sweeping Blow: While affected by Power of the Blades, the character has a 35% chance to deal an extra auto-attack on a random target within 1 yards following a successful auto-attack or instant skill damage, dealing 40% less damage.
Bastion of Ancestors: The shield size of the "Magic Transformation" skill increases by 10% of the maximum health of the character.
Unrestrained Onslaught: After applying the "Rush" skill, the character receives a positive effect for 3 sec. The effect reduces the damage received by the character by 30%.
Branch “Dancer on the Wind”
СпойлерLike the claws of a wild beast, “Dancer on the Wind” Blade Dancers slashes through the armor and flesh of enemies in a ceaseless dance.
Lesser talents
Enlightenment+
Increases the power of the effect from the skill that increases the character's "Attack speed" parameter by 0.5%.
Counterattack +
Increases skill strength gain from character's physical damage by 0.5%.
Blades' Power+
Increases the effect of a skill that increases a character's “Attack Strength” parameter by 0.5 \ 1 \ 1.5% for each equipped dagger.
Mark of the Blade+
Increases skill healing power by 0.5%.
Key class talents
Sharpened Blades
Enlightenment additionally increases the Critical Hit chance by 6% and Critical Hit Strength by 15%.
Blade Dance
Increases the critical damage of an auto-attack by the value of “Attack Strength” parameter at a chance equal to the value of the “Critical Hit” parameter. The effect does not trigger more than once every 2 attacks.
Branch “Unrestrained Onslaught”
СпойлерThe Blade Dancers of the “Unrestrained Onslaught” specialization cut through the enemy formation with perfected maneuvers, not allowing the enemy to come to their senses. The assault power of forest warriors is almost impossible to stop.
Lesser talents
Flash Strike+
Increases skill power gain from character's physical damage by 8%.
Enlightenment+
Increases the effect of a skill that increases a character's “Skill Cooldown” parameter by 1 \ 2 \ 3%.
Vortex Blade+
Increases skill power gain from character's physical damage by 2 \ 4 \ 6%.
Blades' Power+
Increases the strength of the effect of the skill that increases the character's physical strength for each one-handed sword and one-handed axe equipped by 1.25%.
Key class talents
Lightning Slice
The “Sonic Boom” skill applies an additional “Bleeding” effect to enemies. “Bleeding” effect duration reduced by 3 sec.
Strike Onslaught
Each skill on cooldown increases skill damage by 2.5% for each one-handed sword or one-handed axe equipped, but not more than 20%.
Branch “Featherlike Agility”
СпойлерThe reflexes of the Blade Dancers of the “Featherlike Agility” specialization trained over the years, made it possible to notice danger, and the skill of wielding blades to avoid it at any distance.
Lesser talents
Spirit of Resistance+
Increases the duration of the skill's effect by 0.5 \ 1 \ 1.5 sec.
Rush+
Increases the duration of the “Stun” effect from a skill by 0.4 sec.
Parry+
Increases skill effect strength by 1%.
Sonic Boom+
Increases skill power gain from character's physical damage by 1 \ 2 \ 3%.
Key class talents
Weakness Supression
With a 10% chance for each negative effect on the character, but not more than 50%, the effect of the “Spirit of Resistance” skill will not be removed from the character when ignoring control effects.
Virtuoso
Reduces damage taken from ranged basic attacks and ranged instant damage attacks by 40% with a chance equal to “Parry” parameter.
-
Class Passive Skills
Concentration: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
СпойлерStaves: Grants use of magical staves.
Cloth Armor: Grants use of cloth armor.
Basic Skills
Lightning Bolt: An attack that deals magical damage in the amount of P units and D% of the character's magical power to the opponent.
СпойлерSkill level
1
2
3
4
5
P
30
55
80
105
130
D%
110%
115%
120%
125%
130%
Energy expense
13
14
15
16
17
Cooldown
9
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Healing Dew: Applies the "Healing dew" buff to a character or ally for 15 sec. The effect restores health in the amount of P units and D% of the character's magical power every 3 sec.
СпойлерSkill level
1
2
3
4
5
P
6
11
16
21
26
D%
30%
35%
40%
45%
55%
Energy expense
18
20
22
24
26
Cooldown
15
Usage range
5 yards
Barkskin: Applies the "Thick skin" buff to a character or ally for T sec. The effect increases the physical and magical protection by P%.
СпойлерSkill level
1
2
3
4
5
T
20
30
40
50
60
P%
15%
20%
30%
40%
50%
Energy expense
20
22
24
26
28
Cooldown
20
Usage range
5 yards
Insect Swarm: Deals the "Swarm of insects" and "Insect venom" debuffs to the enemy for 8 sec. The "Swarm of insects" effect deals magical damage of P% of the character's magical power every 2 sec. The "Swarm of insects" effect reduces the "Attack speed" parameter by D%.СпойлерSkill level
1
2
3
4
5
P%
30%
35%
40%
45%
50%
D%
20%
25%
30%
35%
45%
Energy expense
14
16
18
20
22
Cooldown
15
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
effect no
damage yes
нет
effect no
damage yes
effect yes
damage no
yes
no
Entangling Roots: Applies the "Entangling roots" debuff to the opponent for T sec. The effect chains the opponent to the spot. When the skill is level four or higher, the opponent is also blocked from using skills.СпойлерSkill level
1
2
3
4
5
T
2.5
3
4
5
6
Energy expense
19
20
21
22
23
Cooldown
16
Usage range
5 yards
Expert skills
Forest Song: Deals the "Sleep" debuff to all opponents within a radius of 2 yards around the character for T sec. The effect prevents from moving, attacking, and using skills. Any damage to targets will remove the effect.
СпойлерSkill level
1
2
3
4
T
3
4
5
6
Energy expense
18
20
22
24
Cooldown
25
Tornado: Spawns an Offensive Zone in the area for T sec., striking enemies inside with magical damage for M% of character's Magical Power every 2 sec. and reducing their movement speed by S%. Cannot affect more than Y players and X monsters.СпойлерSkill level
1
2
3
4
T
6
6
8
10
M%
30%
40%
50%
60%
S%
20%
25%
30%
40%
Y
3
4
5
6
X
8
10
12
14
Energy expense
30
32
34
36
Cooldown
20
Usage range
5 yards
Secret Link: Applies the Secret Bond buff to a character or group member one by one within the radius of S yards from the target for 20 sec. The effect restores health at a rate of H% of the character's magic power and increases the Penetration parameter by P%. The health recovery effect weakens with each subsequent target by 10%, and the Penetration parameter weakens by 2%. Max number of targets – N.
СпойлерSkill level
1
2
3
4
S
3
3
4
5
H%
60%
70%
80%
100%
P%
10%
12%
14%
16%
N
2
3
4
5
Energy expense
26
28
30
32
Cooldown
22
Usage range
4 yards
Invigorating Stream: Deals the "Life-giving flow" buff to the character and all members of the group for the duration of the skill. The effect increases the "Skills cooldown" parameter by P% and restores health in the amount of H% of the character's magical power and D of energy every 5 sec. Permanent skill.СпойлерSkill level
1
2
3
4
P%
10%
12%
16%
20%
H%
20%
25%
30%
35%
D
8
10
12
15
Energy expense
12
14
16
18
Cooldown
10
Reduced energy regeneration
5
7
9
10
Power of Water: Attacks the enemy with magical damage for P% of character's Magical Power, strikes targets within 2 yards with magical damage for D% of character's Magical Power, and applies Water Curse to them for T sec., reducing energy regeneration rate by E%. Using Lighting on an affected enemy will additionally apply Stun to them for R sec. While Stunned, the target cannot move, attack and use skills. Cannot affect more than Y players and X monsters.СпойлерSkill level
1
2
3
4
P%
140%
150%
165%
180%
D%
60%
70%
80%
90%
T
3
4
5
6
E%
10%
20%
30%
40%
R
2
2.5
3
4
Y
3
4
5
6
X
8
10
12
14
Energy expense
18
20
22
24
Cooldown
18
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
effect no
damage yes
no
effect no
damage yes
effect yes
damage no
yes
yes
Punitive Roots: Applies Punitive Roots and Weakness to the enemy for T upon taking any instant damage with a C% chance. Punitive Roots roots the enemy in place. Weakness reduces physical and magical damage for the target's next attack by P%, until expired. The effects can only trigger once every 4 sec.
СпойлерSkill level
1
2
3
4
C%
15%
20%
25%
35%
T
1.5
2
2.5
3.5
P%
35%
45%
55%
70%
Healing Barrier: Applies Healing Barrier to the character or ally for T sec., absorbing any incoming damage for M% of character's Magical Power and healing for the same amount.СпойлерSkill level
1
2
3
4
T
7
9
11
13
M%
115%
130%
150%
180%
Energy expense
26
28
30
32
Cooldown
35
Usage range
4 yards
Elemental Support: Summons a monster to a specified region for T sec. The monster deals magic damage to an opponent. The monster is more likely to attack targets hit by the Insect Swarm skill.СпойлерSkill level
1
2
3
4
T
15
20
25
30
Energy expense
26
28
30
32
Cooldown
30
Usage range
4 yards
Спойлер
Patronage of the Forest: Applies the Patronage buff to the character or an ally for T sec. The effect absorbs any incoming damage dealt to the target if the damage value is greater than the current health, and restores health to H% of the target's maximum health if the current health level is less than A% of the maximum. The effect is triggered no more than 1 time in 8 sec.
СпойлерSkill level
1
2
3
4
T
8
10
12
14
H%
30%
35%
40%
45%
A%
25%
30%
35%
40%
Energy expense
24
26
28
30
Cooldown
50
Usage range
4 yards
Talents
Small class talents
Barkskin +: Increases power of a skill effect by 1.5% / 3% / 5%.
Insect Swarm +: Increases the active time of an effect from a skill that reduces your opponent’s attack speed by 2 sec.
Elemental Support +: Increases the power of the skill from the magical power of the character by 5%.
Punitive Roots +: Increases the duration of the skill effect by 0.2 / 0.3 / 0.5 sec.
Key class talents
Thorn Bush: When a character or ally under the effect of the Barkskin skill receives damage, the attacking enemy suffers the Thorny Embrace negative effect for 5 sec. The effect reduces the Penetration parameter of the opponent by 4.5%.
Natural Chakra: Increases the life time of the summoned monster with the help of the "Elemental Support" skill by 4 sec and its maximum health - by 25%.Internal Impact: Increases the barrier size of the "Healing Barrier" skill by 12% of the target's maximum health.
Storm: Tornado skill deals increased damage by 15% to all enemies in the whirlwind area every 2.5 sec. and casts Stun debuff for 1 sec. If an enemy is under Power of Water debuff, the duration of Stun debuff is increased by 0.4 sec.
Branch “Forest Generosity”
СпойлерThe elders of the Elven forests have strengthened the bonds of their people with the forests of Melvendil, deeply worshiping the power that dwells there. It was the Druids of the “Forest Generosity” specialization who had the honor of passing this power on to their brothers.
Lesser talents
Healing Dew+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Invigorating Stream+
Increases the effect of a skill that increases “Skill Cooldown” parameter on character and allies by 2%.
Patronage of the Forest+
Increases skill healing strength by 1.5 \ 3 \ 4.5%.
Healing Barrier+
Increases skill effect strength by 9%.
Key class talents
Insight
Now the effect of the skill "Secret Link" does not restore health, and its duration is reduced by 4 sec. Now the bonus to the parameter "Penetration" does not decrease with each subsequent target.
Myriads of the Forest
Increases the physical and magical power of all party members by 2.5% for every 2 active buffs applied by the character on the party members.
Branch “Angered Spring”
СпойлерElven waters can both heal deadly diseases and be a formidable weapon in the hands of “Angered Spring” Druids.
Lesser talents
Elemental Support+
Increases the skill power of the character's magical strength by 5%.
Lightning Blot+
Increases skill power gain from character's magical damage by 2 \ 4 \ 6%.
Entangling Roots+
Increases the duration of the skill's effect by 0.5 sec.
Insect Swarm+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Elemental Fury
The skill "Forest Song" no longer applies the "Sleep" debuff to enemies. Instead, it increases the “Attack Speed” parameter by 20% for 15 sec. from monsters summoned by the “Elemental Support” skill and the “Water Spirit” talent.
Water Spirit
Every 18 sec. summons the “Water Spirit” monster near the character. The monster's health is equal to 65% of the character's health. The monster's damage is equal to 120% of the character's magical strength. The monster follows the character and attacks the same target as the character. The maximum number of monsters in the location at the same time is 1.
Branch “Discharged sky”
СпойлерHeaven is capable of both taking life away with raging hurricanes, and giving it away, washing the dry earth with moisture. Druids of the “Discharged Sky” specialization rule both states of the untamed firmament.
Lesser talents
Power of Water+
Increases the duration of the “Water Curse” effect from the skill by 0.7 sec.
Punitive Roots+
Increases the chance of triggering the skill effect by 1 \ 2 \ 3%.
Invigorating Stream+
Increases skill healing strength by 2%.
Healing Dew+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Thunder Roar
Lightning Bolt strikes 3 extra enemies within 2 yards, but deals 30% less damage and focuses on targets affected by Power of Water.
Life Source
Apply the “Life Source” buff on the character for 12 sec. when restoring health to a character or group members from skills. The effect increases “Critical Strike” parameter by 1%, up to a maximum of 15%, and “Skill Cooldown” parameter by 2%, up to a maximum of 30%, each time the character or party members are healed from skills. Critical healing increases parameters twice. Whenever health is restored to the character or party members from skills, the duration of the effect is updated.
-
Классовые пассивные навыки
Духовность: Увеличивает максимальное здоровье на 4%, физическую и магическую силу на 2% у всех персонажей выбранной фракции.
СпойлерПосохи: Позволяет использовать магические посохи.
Щиты: Позволяет использовать щиты. При надетом щите увеличивается физическая и магическая защита на 15%.
Одноручная булава: Позволяет использовать одноручные булавы.
Тканевые доспехи: Позволяет носить тканевые доспехи.
Тяжёлые доспехи: Позволяет носить тяжёлые доспехи.
Базовые навыки
Порицание: Атака, наносящая магический урон противнику в размере P ед. и D% от магической силы персонажа. Дополнительно накладывает отрицательный эффект "Оглушение" на противника на T сек., если он находится под эффектом от навыка "Касание истины".
СпойлерУровень изучения
1
2
3
4
5
P
30
55
80
105
130
D%
115%
130%
145%
160%
175%
T
2
2.4
2.8
3.2
3.6
Расход энергии
10
12
14
16
18
Время перезарядки
10
Дальность применения
5 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
да
Вихрь покаяния: Атака, наносящая физический урон всем противникам в размере P ед. и D% от физической силы персонажа в радиусе 2 ярдов от персонажа и накладывающая на них отрицательный эффект "Зыбучие пески" с шансом A% на R сек. Эффект уменьшает скорость передвижения противников на H%. При развитии навыка до четвертого уровня и выше эффект дополнительно уменьшает параметр "Точность" у противников на N%. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров - X.
СпойлерУровень изучения
1
2
3
4
5
P
20
40
60
80
100
D%
85%
95%
105%
115%
125%
A%
60%
70%
80%
90%
100%
R
3
4
5
6
7
H%
10%
20%
30%
40%
50%
N%
17%
17%
17%
17%
20%
Y
3
3
4
5
6
X
6
8
10
12
14
Расход энергии
17
18
19
21
23
Время перезарядки
13
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
урон нет
эффект да
да
да
Обратный поток: Создаёт вихревую зону в указанной области на T сек. Зона каждые 1.3 секунды отбрасывает всех противников, находящихся в ней, на расстояние 2 ярдов от края зоны и накладывает на них отрицательный эффект "Оглушение" на N сек. Противники не могут двигаться и применять навыки, урон по ним не снимает эффект. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
5
T
2.6
3.9
3.9
5.2
6.5
N
1
1.2
1.4
1.6
1.8
Y
3
3
4
5
6
Расход энергии
17
18
19
20
23
Время перезарядки
16
Дальность применения
5 ярдов
Благодать: Увеличивает физическую и магическую силу персонажа на P% на T сек.
СпойлерУровень изучения
1
2
3
4
5
P%
10%
13%
15%
18%
22%
T
22
24
26
28
30
Расход энергии
12
14
16
18
20
Время перезарядки
25
Боевая поддержка: Накладывает положительный эффект "Солнечный барьер" на персонажа или перемещает персонажа к союзнику и накладывает на них положительный эффект на T сек. Эффект поглощает любой входящий урон в размере P% от суммы физической и магической силы персонажа.
СпойлерУровень изучения
1
2
3
4
5
T
5
6
7
9
11
P%
100%
120%
135%
155%
180%
Расход энергии
20
22
24
26
28
Время перезарядки
25
Дальность применения
4 ярдов
Экспертные навыки
Учения Харада: Каждый раз при оглушении противника на персонажа накладывается положительный эффект "Боевое крещение" на T сек. Эффект мгновенно восстанавливает здоровье персонажа в размере P% от магической силы персонажа и члена группы с наименьшим количеством здоровья в размере H% от магической силы персонажа в радиусе 5 ярдов от персонажа, а также наносит противнику дополнительный урон в размере D% от физической силы персонажа или A% от магической силы персонажа при следующей автоатаке. Тип урона зависит от преобладающей физической или магической силы персонажа. Эффект срабатывает не чаще 1 раза в 0.5 сек.
СпойлерУровень изучения
1
2
3
4
T
15
20
30
40
P%
40%
45%
55%
65%
H%
20%
25%
35%
45%
D%
20%
30%
40%
50%
A%
30%
40%
50%
65%
Касание истины: Создаёт зону подавления вокруг персонажа или союзника, которая расширяется в течение 2 сек. Достигнув максимального размера, зона исчезает и блокирует возможность использования навыков у всех противников, находящихся в ней, на R сек. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
R
4
5
6
7
Y
3
4
5
6
Расход энергии
20
22
24
26
Время перезарядки
25
Дальность применения
4 ярдов
Мантра исцеления: Накладывает положительный эффект "Божественная мантра" на персонажа или члена группы на T сек. Цель нельзя атаковать, при этом она лишается возможности применять навыки, автоатаковать, использовать предметы, а её скорость передвижения уменьшается на P%. Дополнительно восстанавливает цели D% от максимального здоровья в секунду.
СпойлерУровень изучения
1
2
3
4
T
3
4
5
6
P%
65%
50%
40%
30%
D%
2%
3%
4%
5%
Расход энергии
16
18
20
22
Время перезарядки
40
Дальность применения
4 ярдов
Статуя божества: Устанавливает статую в указанную область на T сек. Статуя забирает P% урона от автоатак по дружественным игрокам в радиусе 3 ярдов от себя и накладывает отрицательный эффект "Божественное воздаяние" на атаковавших её противников на A сек. Эффект уменьшает значение параметра "Скорость атаки" на S%. Максимальное количество целей-игроков - 5.
СпойлерУровень изучения
1
2
3
4
T
16
20
24
28
P%
15%
20%
28%
35%
A
4
5
6
7
S%
10%
15%
20%
30%
Расход энергии
24
26
28
30
Время перезарядки
38
Дальность применения
5 ярдов
СпойлерСтатуя перенимает следующие параметры у игрока:
Физическая и магическая защита;
Уклонение;Устойчивость.
Количество здоровья статуи:
1 уровень: 1250 ед. + 50% от здоровья игрока;
2 уровень: 1900 ед. + 60% от здоровья игрока;
3 уровень: 2500 ед. + 75% от здоровья игрока;
4 уровень: 3400 ед. + 90% от здоровья игрока.Запрещённый приём: Атака, наносящая физический урон противнику в размере P% от физической силы персонажа, перемещающая противника на расстояние 3 ярдов за спину персонажа и накладывающая на него отрицательный эффект "Оглушение" на T сек.
СпойлерУровень изучения
1
2
3
4
P%
150%
165%
180%
200%
T
2
2
3
4
Расход энергии
24
26
28
30
Время перезарядки
20
Дальность применения
Ближний бой
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
урон да
эффект нет
урон да
эффект нет
урон нет
эффект да
да
да
Сила небес: Увеличивает максимальное количество здоровья персонажа на P%, а также параметр "Блокирование" на D%, если экипирован щит, и параметр "Пробивная способность" на A%, если экипирован посох, на время действия навыка.
СпойлерУровень изучения
1
2
3
4
P%
12%
15%
18%
21%
D%
2%
4%
6%
8%
A%
6%
8%
10%
12%
Расход энергии
20
22
24
28
Уменьшение регенерации энергии
5
7
9
10
Время перезарядки
8
Частица жизни: Атака, наносящая физический урон противнику в размере P% от физической силы персонажа или магический урон в размере M% от магической силы персонажа и призывающая к противнику монстра на T сек. Тип урона зависит от преобладающей физической или магической силы персонажа. Монстр наносит противнику магический урон в размере D ед. и A% от магической силы персонажа и охотнее атакует цели, пораженные навыком "Порицание".
СпойлерУровень изучения
1
2
3
4
P%
120%
125%
135%
150%
M%
90%
100%
115%
130%
T
13
16
23
28
D
55
80
105
130
A%
65%
75%
85%
100%
Расход энергии
22
24
26
28
Время перезарядки
25
Дальность применения
4 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
нет
урон да
эффект нет
нет
да
да
СпойлерСолнечное клеймо: Накладывает эффект "Агрессия" на всех противников на T сек. и отрицательный эффект "Стигмация" на Y противников на R сек. в радиусе 3 ярдов от персонажа. При каждой успешной автоатаке по противнику с эффектом "Стигмация" персонаж или союзник восстанавливают здоровье в размере P% от магической силы персонажа. При этом с противника эффект снимается.
СпойлерУровень изучения
1
2
3
4
T
6
7
8
9
Y
3
4
5
6
R
6
8
10
12
P%
110%
120%
130%
140%
Расход энергии
12
14
16
18
Время перезарядки
14
Натиск: Перемещает персонажа к противнику с расстояния не менее двух ярдов, наносит физический урон противнику в размере P% от физической силы персонажа и накладывает отрицательный эффект "Замедление" на всех противников в радиусе 2 ярдов от цели на T сек. Эффект уменьшает скорость передвижения противников на D%. Максимальное количество целей-игроков - Y, ограничение на количество целей-монстров отсутствует.
СпойлерУровень изучения
1
2
3
4
P%
115%
125%
140%
155%
T
5
6
7
8
D%
15%
20%
25%
30%
Y
3
4
5
6
Расход энергии
20
22
24
26
Время перезарядки
20
Дальность применения
6 ярдов
Уклонение
Парирование
Блок
Сопротивление
Критический удар
Оглушение
урон да
эффект нет
урон да
эффект нет
урон да
эффект нет
урон нет
эффект да
да
да
Таланты
Малые классовые таланты
Благодать +: Увеличивает силу эффекта от навыка на 1% / 2% / 3%.
Обратный поток +: Увеличивает время жизни зоны от навыка на 1.3 сек.
Запрещённый приём +: Увеличивает прирост силы навыка от физического урона персонажа на 3% / 6% / 9%.
Частица жизни +: Увеличивает прирост силы навыка от физического урона персонажа на 5% и силу навыка от магической силы персонажа на 5%.
Ключевые классовые таланты
Защита в нападении: Когда персонаж или союзник получает эффект от навыка "Боевая поддержка", то всем противникам в радиусе 1 ярда от него наносится магический урон в размере 25% от физической силы персонажа и 40% от магической силы персонажа. Максимальное количество целей-игроков - 4, ограничение на количество целей-монстров отсутствует.
Ожог света: Навык "Солнечное клеймо" дополнительно накладывает отрицательный эффект на всех противников на 8 сек. Эффект увеличивает получаемый целью критический урон на 8%.
Прочность веры: Навык "Статуя божества" дополнительно поглощает часть урона от навыков с моментальным уроном. Увеличивает максимальное здоровье статуи на 30%.
Озарение истиной: Эффект от навыка "Касание истины" срабатывает мгновенно.
Ветки талантов
Ветка “Твердыня веры”
СпойлерХрамовники специализации "Твердыня веры" не только способны выжить в самых суровых уголках Аринара, но и дать отпор врагу.
Малые таланты
Вихрь покаяния+
Увеличивает прирост силы навыка от физического урона персонажа на 2 \ 4 \ 6%.
Учения Харада+
Увеличивает прирост силы навыка от физического урона персонажа на 5%.
Запрещённый приём+
Увеличивает время действия эффекта от навыка на 0.5 сек.
Сила небес+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Блокирование" у персонажа, на 0.5 \ 1 \ 1.5%.
Ключевые таланты
Неистовый заступник
Теперь урон монстра, призванного навыком "Частица жизни", рассчитывается от физической силы персонажа, а дальность его атаки увеличена на 2 ярда. Моментальный урон навыка уменьшен на 50%.
Небесная наковальня
Увеличивает параметр "Точность" на значение, равное 60% от параметра "Блокирование" персонажа. При блокировании любой атаки накладывает на персонажа положительный эффект "Небесная наковальня" на 12 сек. Эффект увеличивает параметр "Блокирование" на 1.5%. Повторное получение эффекта увеличивает его силу до максимума в 7.5% и обновляет время его действия.
Ветка “Хранитель клятвы”
СпойлерБывалые воины поговаривают, что живы лишь благодаря Храмовникам специализации "Хранитель клятвы". Они способны исцелять даже самые страшные раны, не теряя при этом боевой эффективности.
Малые таланты
Порицание+
Увеличивает прирост силы навыка от магического урона персонажа на 3 \ 6 \ 9%.
Боевая поддержка+
Увеличивает силу эффекта от навыка на 15%.
Учения Харада+
Увеличивает силу лечения от навыка на 1.5 \ 3 \ 4.5%.
Сила небес+
Увеличивает силу эффекта от навыка, увеличивающего параметр "Пробивная способность" у персонажа, на 1%.
Ключевые таланты
Мудрость преодоления
Теперь лечение от навыка "Учение Харада" срабатывает даже, если эффект "Оглушение" был проигнорирован.
Божественный замысел
На персонажа накладывается положительный эффект "Божественный замысел" на 8 сек. при использовании любого навыка. Эффект увеличивает параметр "Перезарядка навыков" на 12%. Повторное получение эффекта увеличивает его силу до максимума в 40% и обновляет время его действия.
Ветка “Тактик”
СпойлерХрамовники специализации "Тактик" обеспечивают беспрецедентное преимущество на полях сражений, умело контролируя пространство и гравитацию.
Малые таланты
Статуя божества+
Увеличивает количество урона, который забирает статуя, установленная навыком, на 1 \ 2 \ 3%.
Мантра исцеления+
Увеличивает силу эффекта от навыка на 0.5%.
Касание истины+
Увеличивает время действия эффекта от навыка на 0.2 \ 0.4 \ 0.7 сек.
Обратный поток+
Увеличивает время действия эффекта "Оглушение" от навыка на 0.2 сек.
Ключевые таланты
Инверсия силы
Теперь эффект от навыка "Обратный поток" перемещает противников в центр вихревой зоны. Навык срабатывает реже на 60%, но с увеличенной на 10% длительностью отрицательного эффекта "Оглушение".
Освещённая поступь
Когда персонаж перемещается навыком, или когда персонаж перемещает противника навыком, или противник перемещает персонажа навыком, персонаж получает положительный эффект "Освещённая поступь" на 10 сек. Повторное получение эффекта увеличивает его силу и обновляет время его действия. Эффект увеличивает получаемое лечение на 3% до максимума в 15% и параметр "Пробивная способность" на 2% до максимума 10%.
Charmer: skills and talents Information
in Guides
Posted
Class Passive Skills
Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
Staves: Grants use of magical staves.
Shield: Grants use of shields. Physical and magic defence increased by 15% while you having a shield put on.
One-handed Mace: Grants use of one-handed maces.
Cloth Armor: Grants use of cloth armor.
Heavy Armor: Grants use of heavy armor.
Basic Skills
Dark Prism: Attacks the enemy with magical damage for A units and M% of character's Magical Power. Alternatively, attacks the enemy with physical damage for E units and P% of character's Physical Power. The damage type depends on prevalent Physical or Magical Power.
Skill level
1
2
3
4
5
A
30
55
80
105
130
M%
110%
115%
120%
125%
130%
E
20
40
60
80
100
P%
115%
120%
125%
130%
135%
Energy expense
12
13
14
15
16
Cooldown
9
Usage range
5 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
no
yes
yes
Combat Healing: Instantly restores health to a character or ally in the amount of P% of the character's magical power and deals the "Combat healing" buff for 12 sec. The effect restores health in the amount of A units and D% of the character's magical power every 3 sec.
Skill level
1
2
3
4
5
P%
30%
40%
50%
65%
75%
A
8
14
20
26
32
D%
15%
20%
25%
30%
35%
Energy expense
11
13
15
17
19
Cooldown
12
Usage range
5 yards
Weakness: Reduces physical and magical defense of the enemy for P% for T sec.
Skill level
1
2
3
4
5
P%
15%
25%
35%
45%
55%
T
8
10
12
14
16
Energy expense
13
15
17
19
21
Cooldown
20
Usage range
5 yards
Call: Summons a monster to a specified region for T sec. The monster deals physical damage to the enemy. As the skill develops, the monster's parameters and life time increase. Physical power of the monster also depends on the character's level and physical power. Maximum number of monsters per location is 3.
Skill level
1
2
3
4
5
T
12
15
18
22
26
Energy expense
17
19
21
23
25
Cooldown
22
Usage range
4 yards
Summoned monsters take over the following parameters from the player:
Critical hit;
Critical Damage Strength;
Accuracy;
Dodge;
Penetration;
Resilience;
Ferocity;
Resistance;
Critical Heal;
Piercing Attack;
Depths' Fury;
Solidity.
Oppression: An attack that deals magical damage to the enemy in the amount of P units and of D% of the character's magical power, and deals the "Stun" debuff to the enemy for T sec. The effect does not allow you to move, attack, or use skills.
Skill level
1
2
3
4
5
P
30
55
80
105
130
D%
50%
55%
60%
65%
70%
T
1.5
2
2.5
3
3.5
Energy expense
18
20
22
24
26
Cooldown
18
Usage range
3 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
damage yes
effect no
no
damage yes
effect no
damage no
effect yes
yes
yes
Expert skills
Stone Curse: Applies Petrification to the enemy for T sec., reducing duration for applied buffs by D%, rooting them in place, disallowing the use of skills, and preventing any damage to them.
Skill level
1
2
3
4
T
3
4
5
6
D%
10%
20%
30%
40%
Energy expense
18
20
22
24
Cooldown
20
Usage range
4 yards
Otherworldly Blessing: Increases maximum health of the character or group member by P%, the maximum amount of energy – by D%, and the "Blocking" parameter – by A% if equipped with a shield, and the "Critical hit power" parameter and critical healing power – by N% if equipped with a staff for T sec. When used on an ally, the character and the ally receive H% of the skill's effect.
Skill level
1
2
3
4
P%
5%
10%
15%
20%
D%
10%
15%
20%
25%
A%
2%
4%
6%
9%
N%
13%
16%
20%
25%
T
15
20
25
30
H%
50%
60%
70%
80%
Energy expense
22
24
26
28
Cooldown
35
Usage range
4 yards
Knowledge of the Dead Man: Every time you use any skill, the character gets a buff for T sec. when you get five buffs, the "Dark aura" buff is applied to the character for R sec. Dark aura deals the "Stun" debuff to the enemy for N sec., as well as additional physical damage in the amount of P% of the character's physical strength or magical damage in the amount of D% of the character's magical power during the next attack. The type of damage depends on the prevailing physical or magical power of the character. The "Stun" effect does not allow you to move, attack, or use skills.
Skill level
1
2
3
4
T
15
20
25
30
R
20
25
30
35
N
2
3
4
5
P%
50%
65%
85%
110%
D%
65%
80%
100%
125%
Otherworldly Fire: An attack that deals magical damage to all opponents in the amount of P% of the character's magical power in the specified area and with a chance of D% deals the "Stun" effect to them for T sec. The effect prevents from moving, attacking, and using skills. The attack repeats after 3 sec. The number of repetitions is S. Maximum number of player targets is Y, the limit on the number of monster targets is X.
Skill level
1
2
3
4
P%
50%
55%
65%
80%
D%
20%
25%
30%
35%
T
1.5
2
2.5
3
S
2
2
3
3
Y
3
4
5
6
X
8
10
12
14
Energy expense
26
28
30
32
Cooldown
24
Usage range
4 yards
Dodge
Parry
Block
Resistance
Critical hit
Stun
yes
no
yes
damage no
effect yes
yes
yes
Eye of the Darkness: Applies the "Eye of darkness" buff to the character or an ally for T sec. The effect increases physical and magical defense by P%, and the "Accuracy" parameter by D%, as well as the chance of detecting masked enemies within a radius of 10 yards.
Skill level
1
2
3
4
T
24
26
28
30
P%
20%
25%
30%
35%
D%
7%
10%
13%
18%
Energy expense
22
24
26
28
Cooldown
25
Usage range
4 yards
Help of Chaos: Summons a monster to the character or an ally for T sec. The monster restores the certain amount of character’s or ally’s health every 6 sec. and deals magic damage to the enemy.
Skill level
1
2
3
4
T
10
13
16
20
Energy expense
22
24
26
28
Cooldown
20
Usage range
4 yards
Summoned monsters take over the following parameters from the player:
Critical hit;
Critical Damage Strength;
Accuracy;
Dodge;
Penetration;
Resilience;
Ferocity;
Resistance;
Critical Heal;
Piercing Attack;
Depths' Fury;
Solidity.
Demonic Pact: Increases the life time of monsters summoned by the Call and Help of Chaos skills by P% and reduces the damage they receive by D% for the duration of the skill.
Skill level
1
2
3
4
P%
40%
50%
60%
70%
D%
12%
16%
22%
28%
Energy expense
20
22
24
28
Reduced energy regeneration
5
7
9
10
Cooldown
8
Goading: Applies Aggression for T sec. and Heavy Load for R sec. to enemies within 2 yards around the character. Aggression taunts monsters to attack the character and distracts players from their current target. Heavy Load reduces the movement speed by P% and any healing gain by H%. Cannot affect more than Y players.
Skill level
1
2
3
4
T
6
7
8
9
R
4
5
7
9
P%
20%
24%
28%
32%
H%
12%
16%
22%
30%
Y
3
4
5
6
Energy expense
14
16
18
20
Cooldown
14
Summoner Skill: Forces all the monsters in the location that are summoned by the "Call" skill to attack the selected target, as well as increases the damage from their next auto-attacks by D% and allows them to deal damage to all enemies within a radius of S yards. The maximum number of player targets - Y, the number of monster targets - X.
Skill level
1
2
3
4
P
2
2
3
3
D%
20%
30%
40%
50%
S
1
1
2
2
Y
2
3
4
5
X
8
10
12
14
Energy expense
9
10
11
12
Cooldown
9
Usage range
4 yards
Talents
Small class talents
Combat Healing +: Increases the power of the skill from the magical power of the character by 5%.
Oppression +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
Otherworldly Fire +: Increases the power of the skill from the magical power of the character by 1% / 2% / 3%.
Demonic Pact +: Increases the effect strength of a skill that reduces damage dealt to summoned monsters by 2%.
Key class talents
Plagued Minion: The monster called by the Call skill creates a cursed zone under itself for 6 sec. at the time of their death or disappearance. This zone causes an amount of physical damage which is 15% of the physical strength of the character and 25% of the magical power of the character to all opponents within it every 2 sec. The maximum number of targeted players is 4 and the number of targeted monsters is unlimited.
The Face of Death: Weakness additionally increases critical damage dealt to the target by 12%.
Bonds of Life: While the "Demonic Pact" skill is in effect, the character evenly redirects 13% of the damage received to all monsters summoned by the "Summon" skill. Redirected damage increases by 300%.
Embrace of the Darkness: Otherworldly Fire now only strikes once, but within a 1 yards larger area, dealing 80% higher damage and applying 3 sec. longer Stun.
Branch “Triforce”
Demonic ties firmly bind the “Triforce” Charmer to his Dark Wolf and Night Bird subjects. Only side by side, these fiends of the underworld with their master will be able to unlock the potential of the dark magic of summoning.
Lesser talents
Weakness+
Increases skill effect strength by 2 \ 4 \ 6%.
Knowledge of the Dead Man+
Increases the duration of the “Stun” effect from a skill by 0.5 sec.
Demonic Pact+
Increases the effect of a skill that increases the duration of monster’s life by 2 \ 4 \ 6%.
Eye of Darkness+
Increases the effect of a skill that increases the target's “Accuracy” parameter by 2%.
Key class talents
High Call
Eye of the Darkness now applies High Summoning to all Monsters summoned with Call and Chaotic Assistant for 18 sec., increasing their Attack Speed by 15% and Penetration by 10%.
Demonic ties
Reduces incoming damage to the character by 3% for each summoned monster, using the "Call" and "Help of chaos" skills, located with the character in the same location.
Branch “Ferocious Horde”
“Ferocious Horde” Charmers prioritized the enraged strength of the pack of wolves, leaving behind only the gnawed remains of their fallen enemies.
Lesser talents
Call+
Increases skill power from character's physical strength by 2 \ 4 \ 6%.
Knowledge of the Dead Man+
Increases skill power gain from character's physical damage by 5%.
Summoner Skill+
Increases the effect of a skill that increases monster attack damage by 1 \ 2 \ 3%.
Otherworldly Blessing+
Increases the effect of a skill that increases a character's “Block” parameter by 1%.
Key class talents
Pack Invasion
Now the "Call" skill summons two monsters to the specified area, and the maximum number of monsters in the location is increased by 1. The lifetime of the summoned monsters is reduced by 40%. The maximum health of summoned monsters has been reduced by 15%.
The strength of the pack
Each summoned monster with the help of the "Call" skill increases physical strength by 3% and physical and magical defense by 12% of other summoned monsters.
Branch “Fiend of darkness”
Demonic knowledge and power over the most dangerous monsters of the underworld have opened a new path for Charmers of the "Fiend of darkness" branch. All this power will certainly be brought down on enemies.
Lesser talents
Dark Prism+
Increases skill power gain from character's magical damage by 2.5 \ 5 \ 7.5%.
Otherworldly Blessing+
Increases the effect of a skill that increases a character's “Critical Damage” and “Critical Healing” parameters by 2.5%.
Help of chaos+
Increases the duration of the monster summoned by this skill by 2 sec.
Combat Healing+
Increases skill power gain from character's magical damage by 1 \ 2 \ 3%.
Key class talents
Fiend of darkness
Now the skill "Help of Chaos" summons the monster "Fiend of darkness". The monster has an attack range of 2 yards, has high damage and increased survivability.
Demonic Knowledge
Applies Demonic Knowledge to the character once in combat, increasing Skill Cooldown for the percent of Penetration.