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Lexie

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    Lexie reacted to Chestniy in Информация по классу: Храмовник [9.0.0]   
    Описание класса:
     
     Фракция: Избранные             
    Храмовники - воины света, в совершенстве постигшие воинское искусство и тайные знания древних орденов. Храмовников ценят как за стойкость в бою, где они орудуют булавой и щитом, так и за умение ободрить и защитить союзников боговдохновенными речами. Храмовники одинаково хороши в тканевом облачении и в тяжелой броне, что делает их поддержку поистине всеобъемлющей.
    Особенности:
    Поддержка группы, дальний\ближний бой, смешанный урон, управление врагами.
    Атака:  Защита:  Поддержка: 
     
    Пассивные классовые навыки:
     Духовность. Увеличивает максимальное количество энергии на 10%.
     Посохи. Позволяет использовать магические посохи.
     Одноручная булава. Позволяет использовать одноручные булавы.
     Щиты. Позволяет использовать щиты. При надетом щите увеличивается физическая и магическая защита на 15%.
     Тканевые доспехи. Позволяет использовать тканевые доспехи.
     Тяжелые доспехи. Позволяет использовать тяжелые доспехи.
     
    Базовые навыки:
     
     
     Порицание
    Магическая атака, наносящая повышенный урон противнику.
    Дополнительно накладывает отрицательный эффект "Оглушение" на противника на некоторое время, если он находится под эффектом от навыка "Касание истины".
    Тип: Активный. Одиночная вражеская цель. 
    Дальность применения: 4 ярда
    Время перезарядки: 10 сек.
    Расход энергии: 14 | 16 | 18 | 20 | 22
    Длительность оглушения (сек.) : 2 | 2,4 | 2,8 | 3,2 | 3,6
    Рекомендуемые реликвии:
    Дополнительная информация:
     
     Вихрь покаяния
    Атака, наносящая физический урон всем противникам в радиусе нескольких ярдов от персонажа и накладывающая на них отрицательный эффект "Зыбучие пески" с определённым шансом на некоторое время. Эффект уменьшает скорость передвижения противников.
    При развитии навыка до четвертого уровня и выше эффект дополнительно уменьшает параметр "Точность" у противников.
    Тип: Активный. Вокруг персонажа. 
    Радиус применения: 5х5
    Время перезарядки: 13 сек.
    Расход энергии: 20 | 22 | 24 | 26 | 28
    Размерность урона (% от физ. силы) : 75 | 85 | 95 | 105 | 115
    Шанс прока "Зыбучих песков" (%) : 20 | 30 | 40 | 50 | 60
    Время действия "Зыбучих песков" (сек.) : 3 | 4 | 5 | 6 | 7
    Уменьшение скорости передвижения (%) : 10 | 20 | 30 | 40 | 50
    Уменьшение точности (%) : 0 | 0 | 0 | 17 | 20
    Кол-во целей (PvP) : 2 | 3 | 4 | 4 | 5
    Кол-во целей (PvE) : неограниченно
    Рекомендуемые реликвии:
    Дополнительная информация:
     
     Обратный поток
    Создаёт вихревую зону в указанной области на некоторое время. Зона каждую секунду отбрасывает всех противников, находящихся в ней, на расстояние нескольких ярдов от края зоны и накладывает на них отрицательный эффект "Оглушение" на некоторое время. Противники не могут двигаться и применять навыки, урон по ним не снимает эффект.
    Тип: Активный. Применение по области.
    Дальность применения: 5 ярдов
    Время перезарядки: 16 сек.
    Расход энергии: 18 | 20 | 22 | 24 | 26
    Дальность отбрасывания (ярдов) : 2 | 2 | 2 | 2 | 2
    Длительность оглушения (сек.) : 0,5 | 0,7 | 0,9 | 1,1 | 1,3
    Кол-во целей (PvP) : 3 | 4 | 4 | 5 | 6
    Кол-во целей (PvE) : неограниченно
    Рекомендуемые реликвии:
    Дополнительная информация:
     
     Благодать
    Увеличивает физическую и магическую силу персонажа на некоторое время.
    Тип: Активный. Моментальное применение на себя.
    Время перезарядки: 24 сек.
    Расход энергии: 16 | 18 | 20 | 22 | 24
    Длительность действия (сек.) : 10 | 12 | 15 | 17 | 20
    Увеличение физ. и маг. силы (%) : 10 | 12 | 15 | 17 | 22
    Рекомендуемые реликвии:
    Дополнительная информация:
     
     Боевая поддержка
    Накладывает положительный эффект "Солнечный барьер" на персонажа или перемещает персонажа к союзнику и накладывает на них положительный эффект на некоторое время. Эффект поглощает любой входящий урон.
    Тип: Активный. Применения на себя или на союзную цель.
    Дальность применения: 4 ярда
    Время перезарядки: 25 сек.
    Расход энергии: 24 | 26 | 28 | 30 | 32
    Длительность действия (сек) : 4 | 5 | 6 | 7 | 8
    Размерность щита (% от маг.силы + физ. силы) : 100 | 140 | 180 | 210 | 230
     
    Рекомендуемые реликвии:
    Дополнительная информация:
     
    Экспертные навыки:
     
     
     Учения харада
    Каждый раз при оглушении противника на персонажа накладывается положительный эффект "Боевое крещение" на некоторое время. Эффект мгновенно восстанавливает здоровье персонажа и члена группы с наименьшим количеством здоровья в зависимости от магической силы персонажа в радиусе 3 ярдов от него, а также наносит дополнительный физический урон противнику при следующей автоатаке.
    Тип: Пассивный. Не чаще 1 раза в секунду. 
    Длительность эффекта (сек.) : 15 | 20 | 30 | 40
    Эффективность лечения персонажа (% от маг. силы) : 50 | 60 | 70 | 80
    Эффективность лечения союзника (% от маг. силы) : 25 | 35 | 45 | 55
    Величина дополнительного урона (% от физ. силы) : 20 | 30 | 40 | 50
    Дополнительная информация:
     
     Касание истины
    Создаёт зону подавления вокруг персонажа, которая расширяется в течение некоторого времени. Достигнув максимального размера, зона исчезает и блокирует возможность использования навыков у всех противников, находящихся в ней, на некоторое время.
    Тип: Активный. Вокруг персонажа в момент использования. 
    Радиус применения: 3х3
    Время перезарядки: 25 сек.
    Расход энергии: 24 | 26 | 28 | 30 
    Время срабатывания (сек.) : 2,5
    Длительность немоты (сек.) : 4 | 5 | 6 | 7
    Кол-во целей (PvP) :  3 | 4 | 5 | 5
    Кол-во целей (PvE) : неограниченно
     
     Мантра исцеления
    Накладывает положительный эффект "Божественная мантра" на персонажа на некоторое время. Персонажа нельзя атаковать, при этом персонаж лишается возможности применять навыки, автоатаковать, использовать предметы, а его скорость передвижения уменьшается. Дополнительно восстанавливает персонажу определённый процент от максимального здоровья в секунду.
    Тип: Активный. Моментальное применение на себя.
    Время перезарядки: 40 сек.
    Расход энергии на применение: 18 | 20 | 22 | 24
    Уменьшение скорости передвижения (%) : 50 | 40 | 30 | 20
    Восстановление здоровья (% от макс. в сек.) : 5 | 6 | 7 | 8
    Дополнительная информация:
     
     Статуя божества
    Устанавливает статую в указанную область на некоторое время. Статуя забирает часть урона от автоатак по дружественным игрокам в радиусе нескольких ярдов от себя.
    Тип: Активный. Применение в точку.
    Дальность применения: 5 ярдов
    Радиус действия: 3х3
    Время перезарядки: 38 сек.
    Расход энергии: 30 | 32 | 34 | 36
    Длительность действия (сек.) : 12 | 16 | 20 | 24
    Эффективность поглощения урона (% от автоатак) : 10 | 15 | 20 | 25
    Кол-во целей-игроков: 5
    Дополнительная информация:
     
     Запрещенный приём
    Атака, наносящая физический урон противнику, перемещающая противника на расстояние 3 ярдов за спину персонажа и накладывающая на него отрицательный эффект "Оглушение" на некоторое время.
    Тип: Активный. Одиночная вражеская цель. 
    Дальность применения: 1 ярд
    Время перезарядки: 20 сек.
    Расход энергии: 26 | 28 | 30 | 32
    Размерность урона (% от физ. силы) : 130 | 170 | 210 | 250
    Длительность оглушения (сек.) : 2 | 2 | 3 | 4
    Дополнительная информация:
     
  2. Haha
    Lexie reacted to HeartsBane in New Talents are Mostly useless   
    Unfortunately that's true. I am one talent away from maxed all talents specially preventing talents are so useless. Monsters have like %200 chance to apply bleeding,hydrophobia,poison,stun and you have %7 resist to prevent them.
  3. Thanks
    Lexie got a reaction from vavavi in Character restoration   
    90days after deletion, unless there is special event to restore the ones deleted few years back.
  4. Haha
    Lexie got a reaction from lallouss in Mermen set adjusment for seeker   
    Well, this is pretty much the issue i was facing too. Even with 125 energy regen and 207 energy, they couldn't cover energy consumption of those 3 skills. Then i made solar 1/4, so i just use exacerbation and mermen set skill for now. By that, with 102 energy regen normally can still cover the consumptions. ^^
  5. Thanks
    Lexie reacted to Akasha in [2020.09.24] Update Warspear Online 9.0: Heroes of the new era. Release   
    You got your answer now! 
  6. Thanks
    Lexie reacted to Akasha in [2020.09.23] Application period is closed. Vote for the Best Video 2020!   
    UPD: Votes are now open to everyone, since it doesn't determine the winners. We will look at the rates, but the final decision is still up to the jury - as mentioned previously.
  7. Like
    Lexie reacted to lallouss in Warspear Video Contest 2020 - 32 set - How to be a Leader   
    Took a lot of free time, being leader and life stuff but its finally here! ladies and gentleman i present you with my video enjoy 
     
  8. Like
    Lexie reacted to lallouss in Warspear Video Contest 2020 - 32 set - How to be a Leader   
    ty 
     
     
    use the video of my laptop not the video from youtube, also its 5% of the full video other 95% is record after contest, try hard much?
     
     
    wtf i thought your a fan of THEMERCS how u didnt notice the end?

     
    DONT FORGET TO SUBSCRIBE PLZ 😘
     

     
     
     
    trying hard to please an elf guild to get into? xd stop this drama on forum, keep it in game please
     

     
    here is proof all my videos where recorded after contest started even tho your not even a judge, u wasted 8 minutes of my life *z* btw if u double click on the pictures when u insert them into the post, u can reduce the image size, you image size made my eyes bloody red 
     
     
     

     
     

  9. Haha
  10. Like
    Lexie reacted to Peony in [2020.09.17] Update Warspear Online 9.0: Heroes of the new era. Preview   
    Friends!
     
    Festivities seemed to overtake Arinar, but actually there are much more interesting things going on on the islands. While all warriors fiercely defended each celebration and fought powerful monsters, in the silence of abandoned temples and among the silent mountains mysterious heroes have perfected their combat mastery. 
     
    Few of the still living can remember the first days of the War for the Spear, that already claimed many thousands of lives. The resources of both alliances are long since depleted, the armories and treasuries are nearly empty, but the turning point of the confrontation still seems infinitely far away. Or does it?
     
    After 12 years of great struggle, the Legions and the Sentinels are to consult the foregone wisdom of the ancestors that was for many years zealously protected by the leaders of the Clans and templars of the Chosen. And while the former will invoke the names of the spirits of the mountaintops, the latter will turn their prayers to the sun in the rays of its zenith.
     
    Thus beings the completely new chapter of Arinar’s history...
     
    You know that we are constantly working on improving the functionality of Warsper Online and try to introduce new mechanics and content, but this update definitely differs from all the previous ones. Because very soon each of you will be able to develop heroes of two brand new classes with a full set of basic skills and main expert ones! Thus you will have even more opportunities on the legendary path to becoming a great warrior.
     
    Sentinels
     
     Templar
     
    The templars are the true warriors of the spirit, who have chosen two paths at once: those of a monk and a knight. Leaving the world full of vanity and temptations, the templars are spending many years fasting, praying and warrior training. Each of these spiritual warriors concludes their learning in the hidden Temple of Light at the top of a mountain. There, in the radiance of the midday sun, they take a sacred vow to serve Harad and bring the light of truth everywhere where the darkness reigns. Equaly skilled with staves and maces, the Templars feel themselves at home within the ranks of both paladins and priests. Their words inspire allies and instill awe in enemies, blinding them with divine light and calling for repentance.
     
    Faction: Chosen
    Armor: Cloth or Heavy
    Weapons: One-handed mace + Shield, Staff
    Role: Group support, range and melee attacks, mixed damage, control enemies
     

     
    Basic skills:
     
     Blame (active)
    Magical attack that causes increased damage to the enemy.
    Applies a negative effect "Stun" to the enemy for some time if he has the effect of the Touch of Truth skill.
     
     Whirlwind of Repentance (active)
    The attack deals physical damage to all enemies within a few yards of the character and applies a "Quicksand" negative effect on them with a certain chance for some time. The effect reduces the movement speed of enemies. When developing a skill to the fourth level or higher, the effect additionally reduces the "Accuracy" parameter for enemies.
     
     Reverse Flow (active)
    Creates a vortex zone in the specified area for some time. Every second, the zone throws all enemies in it a few yards away from the edge of the zone and puts a "Stun" negative effect on them for some time. Enemies can't move or use skills, and damage to them doesn't remove the effect.
     
     Grace (active)
    Increases the physical and magical power of the character for a while.
     
     Combat Support (active)
    Applies a positive "Sun Barrier" effect on the character or moves the character to an ally and buffs them with the positive effect for some time. The effect absorbs any incoming damage.
     
    Expert skills:
     
     Harad's Teachings (passive)
    Each time an enemy is stunned, the “Baptism of Fire” positive effect is applied to the character for some time. The effect instantly restores health of the character and the group member with the lowest amount of health, depending on the character's magic power within a few yards of him, and also deals additional physical damage to the enemy on the next auto-attack.
     
     Touch of Truth (active)
    Creates a suppression zone around the character that expands over time. After reaching the maximum size, the zone disappears and blocks the ability to use skills for all enemies who are in it for some time.
     
     Mantra of Healing (active)
    Applies a "Divine mantra" positive effect on the character for some time. The character can not be attacked, and at the same they can not auto-attack, use skills or items, and their movement speed decreases. Additionally, the effect restores a certain percentage of the character's maximum health per second.
     
     Deity Statue (active)
    Puts a statue in the specified area for some time. The statue takes some of the damage from auto-attacks on friendly players within a few yards of itself.
     
     Sucker Punch (active)
    The attack that deals physical damage to an enemy, moves them a few yards behind the character's back, and applies a negative "Stun" effect on him for some time.
     
    Developers’ commentary:
    The Sentinels' Alliance lags behind the Legion in terms of control skills, so the new Templar class is designed to close this gap. This character in heavy or cloth armor is able to provide combat support to his allies and tactically control the movement of enemies on the battlefield: stun, slow down, and even move them. In the hero's repertoire, there are skills for various combat situations that can weaken both skill and auto-attack focused characters. And the availability of a choice between a mace with a shield and a staff will allow players to find their own style of play for the class.
     
    Legion
     
     Chieftain
     
    Chieftains are the living embodiments of the northern spirits. They lead the clans, inspiring by example for feats of arms. The chieftains, like the shamans, worship the spirits of the Mountains, imitating them in battle. The power of a bear and the speed of a wolf, the vision an eagle and the cunning of a rat make Chieftains fearsome opponents. Their hardened bodies, only covered by cloth or light leather, don’t know pain. Maces are the symbol of the chieftains’ power and they masterfully wield them, one or two at once.You should think twice before challenging one, because the might of the all clans’ spirits has their backs.
     
    Faction: Mountain clans
    Armor: Cloth or Leather
    Weapons: Spear, Two-handed maces, Two one-handed maces
    Role: Damage-dealing, melee combat, mixed damage, area effect spells
     

     
    Base skills:
     
     Blow of the Spirits (active)
    Magical attack dealing increased damage to the enemy.
     
     Eagle Eye (active)
    Applies a positive attacking effect "Eagle Eye" to the character for some time. The effect deals periodic magical damage to all enemies within one yard. Additionally applies the “Bleeding” negative effect for some time upon a critical hit with the skill.  The opponent takes periodic physical damage and multiple effects can be applied to the same opponent.
     
     Bear's Stamina (active)
    Instantly regains the character’s health depending on the magical power of the character and additionally a percentage of missing health. 
     
     Wolf's Alacrity (active)
    Applies a positive effect “Wolf’s Alacrity” on the character for some time.The effect increases movement speed of the character. The next successful autoattack the effect deals physical damage to the enemy and reduces their movement speed for some time. The effect then vanishes from the character.
     
     Thrashing (active)
    Roots in place all enemies in the specified area and reduces attack speed and physical and magical power of enemies for some time.
     
    Expert skills:
     
     Clans' Help (passive)
    Every time upon using the skills of certain clans, the character receives a buff, and when three buffs are accumulated, the character receives the “Clans’ Help” positive effect for some time. Clans of the Wolf and Rat — the effect increases the Dodge parameter of the character. Clans of the Eagle and Puma — the effect increases he Critical Hit parameter of the character. Clans of the Bear and Boar — the effect increases the physical and magical defense of the character.
     
     Curse of the Plague (active)
    Sends a monster to the specified area. The monster deals periodic magical damage to all enemies within one yard of itself and at the end of the path, then it disappears. Additionally applies a negative effect “Curse of the Plague” with a certain chance for some time. The effect reduces the Accuracy parameter and the opponent’s cooldown speed.
     
     Swooping Army (active)
    Creates an attacking area for a certain time. The area deals periodic magical damage to all enemies in it and reduces the “Dodge” parameter for all enemies.
     
     Rugged Hide (active)
    Applies a “Rugged Hide” positive effect to the character for some time. The effect reduces any incoming damage based on the missing health of the character.
     
     Cat Reflexes (active)
    Increases the “Accuracy” and “Critical Hit” parameters of the character for the duration of the skill. Additionally increases the “Accuracy” parameter of the character for a certain time after an enemy dodges any attack. Skill with a constant energy drain.
     
    Developers’ commentary:
    The Chieftain is to fill two balancing roles for the Alliances. Firstly, the Legion didn’t have enough skills for closing the gap and moving across the battlefield. The new class has a skill that allows catching up to the enemy in mere seconds, which is very useful in the PvP portion of the game. Secondly, the Chieftain possesses high amounts of both single target and area of effect damage, in addition to nice bonuses to survivability, which makes them a good pick for PvE and solo play.
       
    Factional islands
     
    The appearance of additional classes will once again plunge a lot of you into the history of the starting islands which, by the way, have been significantly improved so you can much present your new powerful hero to entire Arinar much faster!
     
    Dungeons
     
    The main changes concerned the Dungeons, because you no longer have to stand at the entrance for a long time waiting for the party - the Dungeons on the starting islands have become easier and they are only available for solo walkthroughs. In addition, extra buffs are waiting for players inside, which will help them successfully complete the fight if the character's strength is not enough. Also please note that there will only be three Dungeons left (only for levels 7-9-11). You won't find the other two on any of the faction islands.
     

     
    Mini-bosses and Elite monsters
     
    For all starting islands elite monsters will be weakened so that each player can defeat them on their own or with the help of a minion. By the way, the strength and capabilities of the minions that the character gets for the story quests have also been improved. Now no fight will be too scary for you!
     
    Graphics
     
    In addition to the mechanics, you can also notice changes in the graphic display - the starting islands have become more realistic, if we can say so about the pixel 2D world. And moving around Arinar will definitely be more pleasant!
     

     

     

     

     
    Hints
     
    Also, the hint system has been updated - now they are clearer and look much better.
     

     
    Widgets
     
    The active widgets of the party that were introduced to the game in one of the previous updates have been improved and changed. Now you can not only use them to impact available party members, but also see debuffs, effects with delayed damage, effects with healing over time, as well as damage-absorbing shields for each member. Be careful, the display of the effects is disabled by default in the settings!
     

     
    That's all, get ready to improve new characters, and more details about the upcoming update await us at the day of the release.
     
    See you in the game!
    AIGRIND
  11. Like
    Lexie reacted to Shirohige in Cicada the Forgotten Boss   
    Hello,
    Trying my luck on this "Video Contest" event, im here to submit my video. I know this isnt perfect but i did my best 🥰 
    Im glad if yall entertained by this. 
     
    Character : Shirohige ( Us -Shappire )
     
     
     
    NB : just some fun video 🤓
  12. Haha
    Lexie reacted to Bladesharp in [2020.08.20] Warspear Online 8.4.2 Update: Release   
    i am are swagarhero from the themercer guild. My is support this name change so mi chilled's mothar come bacc to make rotis for my. Bit*c shamn Buuuuush leader shitturds guild took her from my coz he big pp dmg n me are smol pp. But now daddy Counter is bacc n i kiil evryone with one press button
     
  13. Like
    Lexie got a reaction from Drakoknight in IS THE GAME REALLY MEANT TO BE PLAYED IN A GROUP??   
    Yes, the game is meant for group, not for 1v1, tactics and strategies are based on your group with variated skills.
  14. Like
    Lexie got a reaction from lore in [2020.06.15] Important changes. Game servers restart   
    @Akasha
    Personally i think the matchmaking is fair, it is based on guild lvls and trophies as far as i see. Guilds with similar lvl and trophies will meet each other.
     
    But need to make a rule applied same as castle war (e.g. 7days CD) for this Mermen Trial to prevent members from higher lvls guilds moving to lower lvls ones for the wins (which is basically unfair for low lvl guilds themselves)
  15. Like
    Lexie got a reaction from HeartsBane in [2020.06.15] Important changes. Game servers restart   
    @Akasha
    Personally i think the matchmaking is fair, it is based on guild lvls and trophies as far as i see. Guilds with similar lvl and trophies will meet each other.
     
    But need to make a rule applied same as castle war (e.g. 7days CD) for this Mermen Trial to prevent members from higher lvls guilds moving to lower lvls ones for the wins (which is basically unfair for low lvl guilds themselves)
  16. Haha
  17. Like
  18. Like
    Lexie got a reaction from lore in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Developer have worked hard, please appreciate and cheer them, and wait for the result in release post. 
     
    Let's wish it to be a win win for both sentinel and legion sides. Enjoy the game!
  19. Like
    Lexie got a reaction from TheCaster in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Developer have worked hard, please appreciate and cheer them, and wait for the result in release post. 
     
    Let's wish it to be a win win for both sentinel and legion sides. Enjoy the game!
  20. Like
    Lexie got a reaction from Speedom in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Developer have worked hard, please appreciate and cheer them, and wait for the result in release post. 
     
    Let's wish it to be a win win for both sentinel and legion sides. Enjoy the game!
  21. Like
    Lexie got a reaction from Bruce Wayne in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Developer have worked hard, please appreciate and cheer them, and wait for the result in release post. 
     
    Let's wish it to be a win win for both sentinel and legion sides. Enjoy the game!
  22. Haha
  23. Like
    Lexie got a reaction from Higgings in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Right Higgs. None of my words are disrespecful, but i keep seeing them from this Necromaa.
     
    I hope she learns to know what respect is. Not good to write using such language.
  24. Confused
    Lexie got a reaction from Necromaa in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Would prefer this to have chance of stunning within certain yard instead of the critical blows 
    Already too many pve-related skills
  25. Sad
    Lexie got a reaction from HeartsBane in [2020.05.23] Warspear Online 8.4: Underwater adventures. Preview   
    Would prefer this to have chance of stunning within certain yard instead of the critical blows 
    Already too many pve-related skills
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